This commit is contained in:
TheGiddyLimit
2024-07-10 20:47:40 +01:00
parent e5844f8a3f
commit 2eeeb0771b
341 changed files with 67623 additions and 11384 deletions

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@@ -15793,7 +15793,7 @@
"entries": [
"The characters might correctly assume that this place is what it looks like: the site of a well (which is now abandoned). If they approach to within 5 feet of the stone wall, they can peer over the 2-foot-high wall into the hole, which is dark, but they don't get an idea of how deep the hole is or what's in it.",
"If a character comes up to the stone wall and looks down inside the hole, this activity attracts the attention of a {@creature grick alpha} that uses the place as a lair. The water source at the bottom of the 30-foot-deep hole has long since dried up, making it an ideal place for the grick to lurk when it's not out hunting.",
"The grick's Stone Camouflage trait prevents the characters from realizing its presence\u2014unless they shine a light source down into the hole or have some other way of seeing the bottom of the pit. If they don't see the grick at the same time it sees them, the monster lurches out of the well to confront its prey. A character who can see into the hole and has a passive Wisdom ({@skill Perception}) score of 14 or higher notices the grick before it attacks; any other characters start the encounter {@quickref Surprise|PHB|3|0|surprised}."
"The grick's Stone Camouflage trait prevents the characters from realizing its presence\u2014unless they shine a light source down into the hole or have some other way of seeing the bottom of the pit. If they don't see the grick at the same time it sees them, the monster lurches out of the well to confront its prey. A character who can see into the hole and has a passive Wisdom ({@skill Perception}) score of 14 or higher notices the grick before it attacks; any other characters start the encounter {@status surprised}."
]
},
{