This commit is contained in:
TheGiddyLimit
2024-07-10 20:47:40 +01:00
parent e5844f8a3f
commit 2eeeb0771b
341 changed files with 67623 additions and 11384 deletions

View File

@@ -2404,7 +2404,10 @@
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@@ -2496,7 +2499,7 @@
"{@b Warning}. The words \"Certain death this way!\" are carved in Common on the southeast wall, with an arrow pointing toward the southern exit."
]
},
"The bugbears detect the approach of adventurers with the aid of the intellect devourers' Detect Sentience trait and therefore can't be {@quickref Surprise|PHB|3|0|surprised}. As intruders approach their location, the bugbears withdraw down the southern tunnel and circle around to warn the goblinoids in {@area area 23|08b|x} of intruders. The bugbears know the perils of the western tunnel ({@area area 21|087|x}) and avoid it. Characters whose passive Wisdom ({@skill Perception}) scores equal or exceed the bugbears' Dexterity ({@skill Stealth}) checks notice the hiding or fleeing bugbears.",
"The bugbears detect the approach of adventurers with the aid of the intellect devourers' Detect Sentience trait and therefore can't be {@status surprised}. As intruders approach their location, the bugbears withdraw down the southern tunnel and circle around to warn the goblinoids in {@area area 23|08b|x} of intruders. The bugbears know the perils of the western tunnel ({@area area 21|087|x}) and avoid it. Characters whose passive Wisdom ({@skill Perception}) scores equal or exceed the bugbears' Dexterity ({@skill Stealth}) checks notice the hiding or fleeing bugbears.",
"When a bugbear drops to 0 hit points, the intellect devourer in its skull teleports out to seek a new host.",
{
"type": "entries",
@@ -3094,7 +3097,7 @@
"id": "080",
"entries": [
"A filthy, 30-foot-square room lies at the end of a long hall, and a putrid stench fills both the room and the hallway.",
"A voracious {@creature troll} hunkers in the room's southwest corner and attacks interlopers on sight. It can't be {@quickref Surprise|PHB|3|0|surprised} by adventurers who are noisy or who approach with uncovered light sources.",
"A voracious {@creature troll} hunkers in the room's southwest corner and attacks interlopers on sight. It can't be {@status surprised} by adventurers who are noisy or who approach with uncovered light sources.",
"Halaster {@condition charmed} the troll so that once a day it is compelled to fetch food from {@area area 19a|083|x} and deliver it to the manticores in {@area area 16|076|x}. A successful {@spell dispel magic} cast on the troll (DC 15) ends the {@condition charmed} condition on it but has no effect on its vile disposition. The troll pursues any fleeing prey."
]
},
@@ -3201,7 +3204,7 @@
"page": 21,
"id": "08b",
"entries": [
"The Xanathar Guild maintains a watch post here, called \"Worg's Eye\" by the bugbears that command it. The goblinoids stationed here, two {@creature Bugbear||bugbears} and fifteen {@creature Goblin||goblins}, can't be {@quickref Surprise|PHB|3|0|surprised} if they know trouble is on the way. If the two {@creature Bugbear||bugbears} in {@area area 2b|03d|x} managed to make it this far, add them to the roster of enemies.",
"The Xanathar Guild maintains a watch post here, called \"Worg's Eye\" by the bugbears that command it. The goblinoids stationed here, two {@creature Bugbear||bugbears} and fifteen {@creature Goblin||goblins}, can't be {@status surprised} if they know trouble is on the way. If the two {@creature Bugbear||bugbears} in {@area area 2b|03d|x} managed to make it this far, add them to the roster of enemies.",
{
"type": "entries",
"name": "23a. Nimraith's Fate",
@@ -3235,7 +3238,7 @@
"{@b Shattered Statue}. The remains of a shattered statue lie in the middle of the room. (The bugbears are trying to reassemble it.)"
]
},
"The bugbears detect the approach of adventurers with the aid of the intellect devourers' Detect Sentience trait and therefore can't be {@quickref Surprise|PHB|3|0|surprised}. When a bugbear drops to 0 hit points, the intellect devourer inhabiting its skull teleports away to seek a new host.",
"The bugbears detect the approach of adventurers with the aid of the intellect devourers' Detect Sentience trait and therefore can't be {@status surprised}. When a bugbear drops to 0 hit points, the intellect devourer inhabiting its skull teleports away to seek a new host.",
"This nonmagical statue has broken into seventeen fist-sized chunks of black stone. (Restoring it will take the bugbears a month.) Any character who succeeds on a DC 15 Intelligence ({@skill Investigation}) check can ascertain what the statue depicted: three male human warriors standing together on a stone mound, facing outward and clutching swords."
]
},
@@ -3397,7 +3400,7 @@
"page": 22,
"id": "09e",
"entries": [
"Just around this corner is a {@creature gelatinous cube}. The first character to walk around the corner is {@quickref Surprise|PHB|3|0|surprised} by the cube unless that character has a passive Wisdom ({@skill Perception}) score of 15 or higher."
"Just around this corner is a {@creature gelatinous cube}. The first character to walk around the corner is {@status surprised} by the cube unless that character has a passive Wisdom ({@skill Perception}) score of 15 or higher."
]
},
{
@@ -3884,7 +3887,7 @@
"page": 26,
"id": "0d1",
"entries": [
"Three {@creature Bugbear||bugbears} sit in the middle of the floor, eating from a sack of dead rats and stirges. One of them has an {@creature intellect devourer} in its skull, which is controlling it like a puppeteer. Because of the intellect devourer's Detect Sentience trait, the bugbears can't be {@quickref Surprise|PHB|3|0|surprised} by the adventurers. When the intellect devourer's host drops to 0 hit points, the intellect devourer teleports away to seek a new host."
"Three {@creature Bugbear||bugbears} sit in the middle of the floor, eating from a sack of dead rats and stirges. One of them has an {@creature intellect devourer} in its skull, which is controlling it like a puppeteer. Because of the intellect devourer's Detect Sentience trait, the bugbears can't be {@status surprised} by the adventurers. When the intellect devourer's host drops to 0 hit points, the intellect devourer teleports away to seek a new host."
]
},
{
@@ -5672,7 +5675,10 @@
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@@ -6196,7 +6202,7 @@
"{@b Xanathar Guild}. Seven Xanathar Guild members (NE human {@creature Thug||thugs}) and their leader, Shunn \"Spider Eyes\" Shurreth (see \"{@creature Shunn Shurreth|WDMM}\" below), gather around a campfire in the middle of the hall. Two {@creature Intellect Devourer||intellect devourers} have taken residence in the skulls of two Xanathar Guild members. The creatures use their Detect Sentience trait to telepathically detect intelligent creatures approaching."
]
},
"Shunn and his thugs can't be {@quickref Surprise|PHB|3|0|surprised} if the intellect devourers sense intruders approaching. If an intellect devourer's host is killed, it tries to find another.",
"Shunn and his thugs can't be {@status surprised} if the intellect devourers sense intruders approaching. If an intellect devourer's host is killed, it tries to find another.",
{
"type": "entries",
"name": "Shunn Shurreth",
@@ -9629,7 +9635,10 @@
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@@ -12290,7 +12299,10 @@
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@@ -15037,7 +15049,10 @@
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@@ -18032,7 +18047,10 @@
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@@ -21181,7 +21199,8 @@
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@@ -23571,7 +23590,10 @@
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@@ -23671,7 +23693,7 @@
"page": 110,
"id": "45f",
"entries": [
"Any character who succeeds on a DC 12 Wisdom ({@skill Perception}) check is not {@quickref Surprise|PHB|3|0|surprised} when three {@creature Shambling Mound||shambling mounds} attack. The shambling mounds chase creatures through the mud but ignore creatures atop the ledge."
"Any character who succeeds on a DC 12 Wisdom ({@skill Perception}) check is not {@status surprised} when three {@creature Shambling Mound||shambling mounds} attack. The shambling mounds chase creatures through the mud but ignore creatures atop the ledge."
]
}
]
@@ -23736,7 +23758,7 @@
"{@b Crates}. Three open crates are stored in the westernmost alcove. They contain sheets of parchment, small jars of ink, quills, 10 days of edible rations, and five 2-gallon casks of clean water."
]
},
"If the glyph in {@area area 7|463|x} triggers, the flesh golem and the wights can't be {@quickref Surprise|PHB|3|0|surprised}. The golem was crafted by Wormriddle the night hag (see {@area level 9|501|x}). If the golem goes berserk, neither Karstis nor any of his other servants can regain control of it."
"If the glyph in {@area area 7|463|x} triggers, the flesh golem and the wights can't be {@status surprised}. The golem was crafted by Wormriddle the night hag (see {@area level 9|501|x}). If the golem goes berserk, neither Karstis nor any of his other servants can regain control of it."
]
},
{
@@ -24020,7 +24042,7 @@
"{@b Hexacali}. Lurking amid the bones is a {@creature Bone Naga (Spirit)||bone naga} (formerly a spirit naga named Hexacali)."
]
},
"The bone naga tries to slay any living creature that enters its domain. Creatures moving through this area must succeed on a DC 15 Wisdom ({@skill Perception}) check or be {@quickref Surprise|PHB|3|0|surprised} when the bone naga attacks."
"The bone naga tries to slay any living creature that enters its domain. Creatures moving through this area must succeed on a DC 15 Wisdom ({@skill Perception}) check or be {@status surprised} when the bone naga attacks."
]
},
{
@@ -26094,7 +26116,10 @@
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@@ -29566,7 +29591,10 @@
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@@ -32517,7 +32545,10 @@
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@@ -34967,7 +34998,8 @@
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@@ -35222,7 +35254,7 @@
"page": 162,
"id": "660",
"entries": [
"Maku, a minotaur shaman, has been busily collecting the remains of slaughtered drow, fallen troglodytes and quaggoths, and unfortunate adventurers in this area. He plans to use these remains in a ritual to summon the demon lord Baphomet. If the characters fought any minotaurs in {@area area 7b|65d|x}, Maku and his followers cannot be {@quickref Surprise|PHB|3|0|surprised} here.",
"Maku, a minotaur shaman, has been busily collecting the remains of slaughtered drow, fallen troglodytes and quaggoths, and unfortunate adventurers in this area. He plans to use these remains in a ritual to summon the demon lord Baphomet. If the characters fought any minotaurs in {@area area 7b|65d|x}, Maku and his followers cannot be {@status surprised} here.",
{
"type": "entries",
"name": "8a. Keep Calm and Carrion",
@@ -35809,7 +35841,7 @@
"Fashioned from seamless black stone with veins of silver running through it, this windowless edifice bears a striking resemblance to a crouching spider. From here, Erelal Freth oversees all House Freth ventures in Undermountain, with her brother Drivvin as her advisor.",
"The central oval of the keep ({@area areas 19e|6a2|x} through {@area 19k|6ad}) has 15-foot-high walls and a 30-foot-high domed roof. The attached outer structures ({@area areas 19a|69b|x} through {@area 19d|6a1}) have 10-foot-high walls and 20-foot-high domed roofs.",
"All outer doors are held shut with {@spell arcane lock} spells that only drow wearing the obsidian insignia scarabs of House Freth can ignore. A successful DC 25 Strength ({@skill Athletics}) check is needed to force open such a door. The inner doors have no locks.",
"When an alarm sounds outside, the occupants of the keep prepare for battle but remain where they are. They cannot be {@quickref Surprise|PHB|3|0|surprised}, and any ability checks to convince residents that intruding characters are not a threat are made with disadvantage. This state of battle readiness is maintained until Rilna Freth tells occupants of the fortress that it is secure.",
"When an alarm sounds outside, the occupants of the keep prepare for battle but remain where they are. They cannot be {@status surprised}, and any ability checks to convince residents that intruding characters are not a threat are made with disadvantage. This state of battle readiness is maintained until Rilna Freth tells occupants of the fortress that it is secure.",
{
"type": "entries",
"name": "19a. Elite Barracks",
@@ -36996,7 +37028,8 @@
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@@ -37718,7 +37751,7 @@
"page": 179,
"id": "6ff",
"entries": [
"Hobgoblins of Doomcrown's phalanx have secured most of the halls and chambers in Arcturiadoom. Consequently, the only wandering monsters of consequence are hobgoblin patrols. A typical patrol consists of four {@creature Hobgoblin||hobgoblins}. Their marching footsteps and clanking armor can be heard well in advance of their arrival, and characters can't be {@quickref Surprise|PHB|3|0|surprised} by them. Combat with a patrol is sure to alert other creatures in the vicinity.",
"Hobgoblins of Doomcrown's phalanx have secured most of the halls and chambers in Arcturiadoom. Consequently, the only wandering monsters of consequence are hobgoblin patrols. A typical patrol consists of four {@creature Hobgoblin||hobgoblins}. Their marching footsteps and clanking armor can be heard well in advance of their arrival, and characters can't be {@status surprised} by them. Combat with a patrol is sure to alert other creatures in the vicinity.",
"If any hobgoblins are defeated while on patrol, subtract their numbers from the guards in {@area area 32a|764|x}."
]
}
@@ -39224,7 +39257,8 @@
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@@ -42170,7 +42204,8 @@
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@@ -43128,7 +43163,7 @@
"{@b Scuff Marks}. Scuff marks on the floor show evidence of stone furnishings long since removed."
]
},
"Characters who hold bright light sources in this room or make a lot of noise alert the githzerai in {@area area 24c|7dc|x}, who remain where they are but can't be {@quickref Surprise|PHB|3|0|surprised}.",
"Characters who hold bright light sources in this room or make a lot of noise alert the githzerai in {@area area 24c|7dc|x}, who remain where they are but can't be {@status surprised}.",
{
"type": "entries",
"name": "Teleport Trap",
@@ -43917,7 +43952,7 @@
"height": 1087,
"credit": "Vincent Proce"
},
"Adventurers who explore this area are doomed to face Netherskull the death tyrant if they haven't done so already. Netherskull can't be {@quickref Surprise|PHB|3|0|surprised} in its lair.",
"Adventurers who explore this area are doomed to face Netherskull the death tyrant if they haven't done so already. Netherskull can't be {@status surprised} in its lair.",
{
"type": "entries",
"name": "39a. Hanging Beholder Statue",
@@ -45628,7 +45663,8 @@
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@@ -46048,7 +46084,7 @@
"page": 215,
"id": "855",
"entries": [
"Loud noises in this area alert the denizens of {@area areas 12f|857|x} and {@area 13|85a}, who remain where they are but can't be {@quickref Surprise|PHB|3|0|surprised}.",
"Loud noises in this area alert the denizens of {@area areas 12f|857|x} and {@area 13|85a}, who remain where they are but can't be {@status surprised}.",
{
"type": "inset",
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@@ -47802,7 +47838,8 @@
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@@ -49789,7 +49826,8 @@
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@@ -50683,7 +50721,7 @@
"page": 241,
"id": "95d",
"entries": [
"{@creature Umbraxakar|WDMM} the shadow dragon dwells here and cannot be {@quickref Surprise|PHB|3|0|surprised} by the characters, whose presence he has sensed since they first stepped into the Shadowfell.",
"{@creature Umbraxakar|WDMM} the shadow dragon dwells here and cannot be {@status surprised} by the characters, whose presence he has sensed since they first stepped into the Shadowfell.",
"Characters who experienced the vision in {@area area 17|935|x} recognize this hall as the same one seen in that vision. The hall contains the following:",
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@@ -51682,7 +51720,8 @@
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@@ -53802,7 +53841,8 @@
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@@ -56204,7 +56244,8 @@
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@@ -58507,7 +58548,8 @@
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@@ -60957,7 +60999,8 @@
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@@ -62585,7 +62628,8 @@
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@@ -63565,7 +63609,8 @@
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@@ -64009,7 +64054,8 @@
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