This commit is contained in:
TheGiddyLimit
2024-04-02 22:46:42 +01:00
parent d075252329
commit 5e0cc455b9
112 changed files with 2980 additions and 397 deletions

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@@ -5381,6 +5381,9 @@
]
}
],
"traitTags": [
"Beast of Burden"
],
"languageTags": [
"CS",
"GI",
@@ -9384,6 +9387,9 @@
]
}
],
"traitTags": [
"Beast of Burden"
],
"damageTags": [
"B"
],

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@@ -62,10 +62,36 @@
"name": "Communal Spellcasting (2/Day)",
"type": "spellcasting",
"headerEntries": [
"The pech works with three or more pechs to cast spells, requiring no spell components and using Wisdom as the spellcasting ability (save {@dc 12}). If at least three other pechs are within 30 feet of it, the pech can cast Wall of Stone. If at least seven other pechs are within 30 feet of it, it can cast Greater Restoration. Each other pech involved in casting the spell can't have the incapacitated condition and must have at least one use of Communal Spellcasting remaining, which it must immediately expend to participate (no action required)."
"The pech works with three or more pechs to cast spells, requiring no spell components and using Wisdom as the spellcasting ability (save {@dc 12}). If at least three other pechs are within 30 feet of it, the pech can cast {@spell Wall of Stone}. If at least seven other pechs are within 30 feet of it, it can cast {@spell Greater Restoration}. Each other pech involved in casting the spell can't have the incapacitated condition and must have at least one use of Communal Spellcasting remaining, which it must immediately expend to participate (no action required)."
],
"daily": {
"2": [
"{@spell wall of stone}",
"{@spell greater restoration}"
]
},
"ability": "wis",
"displayAs": "action"
"displayAs": "action",
"hidden": [
"daily"
]
},
{
"name": "Stone Shape (3/Day)",
"type": "spellcasting",
"headerEntries": [
"The pech casts {@spell Stone Shape}, requiring no spell components and using Wisdom as the spellcasting ability."
],
"daily": {
"3e": [
"{@spell stone shape}"
]
},
"ability": "wis",
"displayAs": "action",
"hidden": [
"daily"
]
}
],
"trait": [
@@ -94,12 +120,6 @@
"entries": [
"{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) force damage. If the target is a Construct or an object, the attack is automatically a critical hit."
]
},
{
"name": "Stone Shape (3/Day)",
"entries": [
"The pech casts {@spell Stone Shape}, requiring no spell components and using Wisdom as the spellcasting ability."
]
}
],
"traitTags": [

View File

@@ -0,0 +1,251 @@
{
"monster": [
{
"name": "Alax Jadescales",
"isNpc": true,
"isNamedCreature": true,
"source": "LRDT",
"page": 11,
"size": [
"M"
],
"type": {
"type": "humanoid",
"tags": [
"dragonborn"
]
},
"alignment": [
"N",
"G"
],
"ac": [
10
],
"hp": {
"average": 58,
"formula": "9d8 + 18"
},
"speed": {
"walk": 30
},
"str": 11,
"dex": 10,
"con": 14,
"int": 11,
"wis": 16,
"cha": 15,
"skill": {
"animal handling": "+5",
"survival": "+5"
},
"senses": [
"darkvision 60 ft."
],
"passive": 13,
"resist": [
"poison"
],
"languages": [
"Common",
"Draconic"
],
"cr": "2",
"spellcasting": [
{
"name": "Spellcasting",
"type": "spellcasting",
"headerEntries": [
"Alax casts one of the following spells, using Wisdom as the spellcasting ability (spell save {@dc 13}):"
],
"will": [
"{@spell Druidcraft}",
"{@spell Resistance}"
],
"daily": {
"1e": [
"{@spell Cure Wounds}",
"{@spell Faerie Fire}",
"{@spell Purify Food and Drink}"
]
},
"ability": "wis",
"displayAs": "action"
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"Alax makes two Fire Strike attacks."
]
},
{
"name": "Fire Strike",
"entries": [
"{@atk ms,rs} {@hit 5} to hit, reach 5 ft. or range 60 ft., one target. {@h}10 ({@damage 2d6 + 3}) fire damage."
]
},
{
"name": "Breath Weapon (Recharges after a Short or Long Rest)",
"entries": [
"Alax exhales a 15-foot cone of fire. Each creature in that area must make a {@dc 12} Dexterity saving throw, taking 14 ({@damage 4d6}) fire damage on a failed save, or half as much damage on a successful one."
]
}
],
"senseTags": [
"D"
],
"actionTags": [
"Breath Weapon",
"Multiattack"
],
"languageTags": [
"C",
"DR"
],
"damageTags": [
"F"
],
"spellcastingTags": [
"O"
],
"miscTags": [
"AOE"
],
"savingThrowForced": [
"dexterity"
],
"savingThrowForcedSpell": [
"dexterity"
],
"hasToken": true,
"hasFluffImages": true
},
{
"name": "Ervan Soulfallen",
"isNpc": true,
"isNamedCreature": true,
"source": "LRDT",
"page": 11,
"size": [
"M"
],
"type": {
"type": "humanoid",
"tags": [
"human"
]
},
"alignment": [
"C",
"E"
],
"ac": [
12,
{
"ac": 15,
"condition": "with {@spell mage armor}",
"braces": true
}
],
"hp": {
"average": 84,
"formula": "13d8 + 26"
},
"speed": {
"walk": 30
},
"str": 10,
"dex": 15,
"con": 14,
"int": 11,
"wis": 8,
"cha": 17,
"skill": {
"arcana": "3",
"deception": "+6"
},
"passive": 9,
"languages": [
"Common",
"Draconic"
],
"cr": "5",
"spellcasting": [
{
"name": "Spellcasting",
"type": "spellcasting",
"headerEntries": [
"Ervan casts one of the following spells, using Charisma as the spellcasting ability (spell save {@dc 14}):"
],
"will": [
"{@spell Light}",
"{@spell Mage Hand}"
],
"daily": {
"2": [
"{@spell Dimension Door}"
],
"1e": [
"{@spell Disguise Self}",
"{@spell Levitate}",
"{@spell Mage Armor}"
]
},
"ability": "cha",
"displayAs": "action"
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"Ervan uses his staff to make three Arcane Blast attacks."
]
},
{
"name": "Arcane Blast",
"entries": [
"{@atk ms,rs} {@hit 6} to hit, reach 5 ft. or range 120 ft., one target. {@h}13 ({@damage 3d6 + 3}) force damage."
]
},
{
"name": "Acid Rain (Recharges after a Short or Long Rest)",
"entries": [
"Acid falls in a 10-foot-radius, 20-foot-high cylinder centered on a point Ervan can see within 120 feet of himself. Each creature in that area must make a {@dc 14} Dexterity saving throw, taking 22 ({@damage 4d10}) acid damage on a failed save, or half as much damage on a successful one."
]
}
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"C",
"DR"
],
"damageTags": [
"A",
"O"
],
"damageTagsSpell": [
"O"
],
"spellcastingTags": [
"O"
],
"miscTags": [
"AOE"
],
"savingThrowForced": [
"dexterity"
],
"savingThrowForcedSpell": [
"constitution",
"dexterity"
],
"hasToken": true,
"hasFluffImages": true
}
]
}

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@@ -47276,6 +47276,9 @@
"type": "internal",
"path": "bestiary/mule.mp3"
},
"traitTags": [
"Beast of Burden"
],
"damageTags": [
"B"
],

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@@ -8702,6 +8702,9 @@
"type": "internal",
"path": "bestiary/rothe.mp3"
},
"traitTags": [
"Beast of Burden"
],
"senseTags": [
"D"
],
@@ -28636,6 +28639,9 @@
"type": "internal",
"path": "bestiary/ox.mp3"
},
"traitTags": [
"Beast of Burden"
],
"damageTags": [
"P"
],

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@@ -7838,6 +7838,41 @@
"Common",
"Giant"
],
"spellcasting": [
{
"name": "Innate Spellcasting",
"type": "spellcasting",
"headerEntries": [
"The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:"
],
"will": [
"{@spell detect magic}",
"{@spell fog cloud}",
"{@spell light}"
],
"daily": {
"3e": [
"{@spell feather fall}",
"{@spell fly}",
"{@spell misty step}",
"{@spell telekinesis}"
],
"1e": [
"{@spell control weather}",
"{@spell gaseous form}"
]
},
"ability": "cha"
}
],
"trait": [
{
"name": "Keen Smell",
"entries": [
"The giant has advantage on Wisdom ({@skill Perception}) checks that rely on smell."
]
}
],
"traitTags": [
"Keen Senses"
],

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@@ -8210,10 +8210,18 @@
"name": "Spellcasting (3/Day; Humanoid Form Only)",
"type": "spellcasting",
"headerEntries": [
"The bone collective casts the animate dead spell as an action, requiring no material components and using Charisma as the spellcasting ability (spell save {@dc 14})."
"The bone collective casts the {@spell animate dead} spell as an action, requiring no material components and using Charisma as the spellcasting ability (spell save {@dc 14})."
],
"daily": {
"3e": [
"{@spell animate dead}"
]
},
"ability": "cha",
"displayAs": "action"
"displayAs": "action",
"hidden": [
"daily"
]
}
],
"trait": [
@@ -50583,10 +50591,18 @@
"name": "Spellcasting (3/Day)",
"type": "spellcasting",
"headerEntries": [
"The stryx casts the comprehend languages spell, requiring no material components and using Wisdom as the spellcasting ability."
"The stryx casts the {@spell comprehend languages} spell, requiring no material components and using Wisdom as the spellcasting ability."
],
"daily": {
"3e": [
"{@spell comprehend languages}"
]
},
"ability": "wis",
"displayAs": "action"
"displayAs": "action",
"hidden": [
"daily"
]
}
],
"trait": [
@@ -56667,16 +56683,13 @@
"Common"
],
"cr": "6",
"spellcasting": [
"trait": [
{
"name": "Spellcasting Animosity",
"type": "spellcasting",
"headerEntries": [
"entries": [
"If the white ape sees a creature cast a spell, the ape has advantage on attack rolls against that creature on the ape's next turn."
]
}
],
"trait": [
},
{
"name": "Arcane Wasting",
"entries": [
@@ -56737,9 +56750,6 @@
"B",
"P"
],
"spellcastingTags": [
"O"
],
"miscTags": [
"AOE",
"MW"

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@@ -15243,6 +15243,7 @@
"path": "bestiary/ox.mp3"
},
"traitTags": [
"Beast of Burden",
"Charge"
],
"damageTags": [

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@@ -0,0 +1,30 @@
{
"monsterFluff": [
{
"name": "Alax Jadescales",
"source": "LRDT",
"images": [
{
"type": "image",
"href": {
"type": "internal",
"path": "bestiary/LRDT/Alax Jadescales.webp"
}
}
]
},
{
"name": "Ervan Soulfallen",
"source": "LRDT",
"images": [
{
"type": "image",
"href": {
"type": "internal",
"path": "bestiary/LRDT/Ervan Soulfallen.webp"
}
}
]
}
]
}

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@@ -124,7 +124,7 @@
"type": "entries",
"name": "A Hard Life",
"entries": [
"Limited food underground makes truly ancient cave dragons almost unheard of. The eldest tend to die of starvation after stripping their territory bare of prey. Their nigh-endless hunger leaves the ancients the most likely of cave dragons to form alliances, especially with allies that promise\u2014 and deliver\u2014food. On occasion, cave dragons climb to the surface to feed, but their earthbound, plodding pace leaves them outcompeted by other predators or unable to keep up with swift or flying prey. They prefer tight tunnels where they can ambush and outmaneuver prey."
"Limited food underground makes truly ancient cave dragons almost unheard of. The eldest tend to die of starvation after stripping their territory bare of prey. Their nigh-endless hunger leaves the ancients the most likely of cave dragons to form alliances, especially with allies that promise\u2014and deliver\u2014food. On occasion, cave dragons climb to the surface to feed, but their earthbound, plodding pace leaves them outcompeted by other predators or unable to keep up with swift or flying prey. They prefer tight tunnels where they can ambush and outmaneuver prey."
]
},
{
@@ -793,7 +793,7 @@
"type": "entries",
"name": "A Hard Life",
"entries": [
"Limited food underground makes truly ancient cave dragons almost unheard of. The eldest tend to die of starvation after stripping their territory bare of prey. Their nigh-endless hunger leaves the ancients the most likely of cave dragons to form alliances, especially with allies that promise\u2014 and deliver\u2014food. On occasion, cave dragons climb to the surface to feed, but their earthbound, plodding pace leaves them outcompeted by other predators or unable to keep up with swift or flying prey. They prefer tight tunnels where they can ambush and outmaneuver prey."
"Limited food underground makes truly ancient cave dragons almost unheard of. The eldest tend to die of starvation after stripping their territory bare of prey. Their nigh-endless hunger leaves the ancients the most likely of cave dragons to form alliances, especially with allies that promise\u2014and deliver\u2014food. On occasion, cave dragons climb to the surface to feed, but their earthbound, plodding pace leaves them outcompeted by other predators or unable to keep up with swift or flying prey. They prefer tight tunnels where they can ambush and outmaneuver prey."
]
},
{
@@ -1657,7 +1657,7 @@
"type": "entries",
"name": "Iron Eaters",
"entries": [
"The asanbosam diet includes iron in red meat, poultry, fish, and leaf vegetables, and\u2014in times of desperation\u2014 grinding iron filings off their own hooks to slake their cravings. The asanbosams' taste for fresh blood and humanoid flesh led to the folklore that they are vampiric (not true)."
"The asanbosam diet includes iron in red meat, poultry, fish, and leaf vegetables, and\u2014in times of desperation\u2014grinding iron filings off their own hooks to slake their cravings. The asanbosams' taste for fresh blood and humanoid flesh led to the folklore that they are vampiric (not true)."
]
},
{
@@ -3339,7 +3339,7 @@
"type": "entries",
"name": "A Hard Life",
"entries": [
"Limited food underground makes truly ancient cave dragons almost unheard of. The eldest tend to die of starvation after stripping their territory bare of prey. Their nigh-endless hunger leaves the ancients the most likely of cave dragons to form alliances, especially with allies that promise\u2014 and deliver\u2014food. On occasion, cave dragons climb to the surface to feed, but their earthbound, plodding pace leaves them outcompeted by other predators or unable to keep up with swift or flying prey. They prefer tight tunnels where they can ambush and outmaneuver prey."
"Limited food underground makes truly ancient cave dragons almost unheard of. The eldest tend to die of starvation after stripping their territory bare of prey. Their nigh-endless hunger leaves the ancients the most likely of cave dragons to form alliances, especially with allies that promise\u2014and deliver\u2014food. On occasion, cave dragons climb to the surface to feed, but their earthbound, plodding pace leaves them outcompeted by other predators or unable to keep up with swift or flying prey. They prefer tight tunnels where they can ambush and outmaneuver prey."
]
},
{
@@ -7716,7 +7716,7 @@
"type": "entries",
"name": "Elvish Water Steeds",
"entries": [
"Known by their Elvish name, these large fey water striders were enchanted and bred by the elves in ages past, when their explorers roamed the world. Elven mages started with normal water striders and\u2014through elaborate magical procedures and complex cross-breeding programs\u2014 transformed the mundane water striders into large, docile mounts. They can cross large bodies of water quickly while carrying a humanoid rider, even in windy conditions."
"Known by their Elvish name, these large fey water striders were enchanted and bred by the elves in ages past, when their explorers roamed the world. Elven mages started with normal water striders and\u2014through elaborate magical procedures and complex cross-breeding programs\u2014transformed the mundane water striders into large, docile mounts. They can cross large bodies of water quickly while carrying a humanoid rider, even in windy conditions."
]
},
{
@@ -8878,7 +8878,7 @@
"type": "entries",
"name": "Relics of Dark Gods",
"entries": [
"Idolic deities are found in ancient temples and deserted tombs. They are relics of an elder age and all that remain of the favored children of a deceiving dark god\u2014 mighty lordlings like Akoman the Evil Thought, Nanghant the Discontented, and Sarvar the Oppressor. Sent to consume the souls of those worshiping gods of light, these beings of shadow and sand labor slowly through corruption of the soul rather than outright war."
"Idolic deities are found in ancient temples and deserted tombs. They are relics of an elder age and all that remain of the favored children of a deceiving dark god\u2014mighty lordlings like Akoman the Evil Thought, Nanghant the Discontented, and Sarvar the Oppressor. Sent to consume the souls of those worshiping gods of light, these beings of shadow and sand labor slowly through corruption of the soul rather than outright war."
]
},
{
@@ -11552,7 +11552,7 @@
"type": "entries",
"name": "Urchin Rhymes and Songs",
"entries": [
"Some mylings maintain traces of the personalities they had while alive\u2014 charming, sullen, or sadistic\u2014and can speak touchingly and piteously. Dressed in ragged clothing, their skin blue with cold, they sometimes reach victims who believe they are helping an injured child or young adult. They hide their faces and sing innocent rhymes when they aren't screeching in fury, for they know that their dead eyes and cold blue skin cause fright and alarm."
"Some mylings maintain traces of the personalities they had while alive\u2014charming, sullen, or sadistic\u2014and can speak touchingly and piteously. Dressed in ragged clothing, their skin blue with cold, they sometimes reach victims who believe they are helping an injured child or young adult. They hide their faces and sing innocent rhymes when they aren't screeching in fury, for they know that their dead eyes and cold blue skin cause fright and alarm."
]
}
]
@@ -11904,7 +11904,7 @@
"type": "entries",
"name": "Changed by Planar Wandering",
"entries": [
"The plane-wanderers hadn't died. Instead, their eons-long exposure to alien realms and the space between changed them, restructuring their life force, making them into something even more nightmarish\u2014 but better able to withstand both strange hells and golden realms of eldritch delight. They returned even more corrupt and powerful than when left, and these wandering nihileths returned to the mortal world intent on spreading the influence of the Void and the utter evil they found in the vast darkness between worlds."
"The plane-wanderers hadn't died. Instead, their eons-long exposure to alien realms and the space between changed them, restructuring their life force, making them into something even more nightmarish\u2014but better able to withstand both strange hells and golden realms of eldritch delight. They returned even more corrupt and powerful than when left, and these wandering nihileths returned to the mortal world intent on spreading the influence of the Void and the utter evil they found in the vast darkness between worlds."
]
},
{
@@ -11963,7 +11963,7 @@
"type": "entries",
"name": "Changed by Planar Wandering",
"entries": [
"The plane-wanderers hadn't died. Instead, their eons-long exposure to alien realms and the space between changed them, restructuring their life force, making them into something even more nightmarish\u2014 but better able to withstand both strange hells and golden realms of eldritch delight. They returned even more corrupt and powerful than when left, and these wandering nihileths returned to the mortal world intent on spreading the influence of the Void and the utter evil they found in the vast darkness between worlds."
"The plane-wanderers hadn't died. Instead, their eons-long exposure to alien realms and the space between changed them, restructuring their life force, making them into something even more nightmarish\u2014but better able to withstand both strange hells and golden realms of eldritch delight. They returned even more corrupt and powerful than when left, and these wandering nihileths returned to the mortal world intent on spreading the influence of the Void and the utter evil they found in the vast darkness between worlds."
]
},
{
@@ -12001,7 +12001,7 @@
"type": "entries",
"name": "Changed by Planar Wandering",
"entries": [
"The plane-wanderers hadn't died. Instead, their eons-long exposure to alien realms and the space between changed them, restructuring their life force, making them into something even more nightmarish\u2014 but better able to withstand both strange hells and golden realms of eldritch delight. They returned even more corrupt and powerful than when left, and these wandering nihileths returned to the mortal world intent on spreading the influence of the Void and the utter evil they found in the vast darkness between worlds."
"The plane-wanderers hadn't died. Instead, their eons-long exposure to alien realms and the space between changed them, restructuring their life force, making them into something even more nightmarish\u2014but better able to withstand both strange hells and golden realms of eldritch delight. They returned even more corrupt and powerful than when left, and these wandering nihileths returned to the mortal world intent on spreading the influence of the Void and the utter evil they found in the vast darkness between worlds."
]
},
{
@@ -15081,7 +15081,7 @@
{
"type": "entries",
"entries": [
"The ground, lush and overgrown, squelches under every footstep. Curtains of menacing vines block the way, and muffled groans echo distantly under the darkening canopy. By the time you realize the ground is moving, it's too late\u2014 the shambling mound has taken you.",
"The ground, lush and overgrown, squelches under every footstep. Curtains of menacing vines block the way, and muffled groans echo distantly under the darkening canopy. By the time you realize the ground is moving, it's too late\u2014the shambling mound has taken you.",
"Found in overgrown swamps, stinking marshes, dense wodes, and dark, damp rainforests, the shambling mound is a wandering mass of vegetation that feeds on everything in their path.",
{
"type": "entries",
@@ -18055,7 +18055,7 @@
"type": "entries",
"name": "Sustained by Darkness",
"entries": [
"Voidlings are said to devour life and knowledge, and they subsist on darkness. The places they inhabit are known for their dank chill and obscurity. Voidlings are summoned by those hungry for power at any cost, and\u2014despite their dark reputation\u2014 they serve well for years or even decades, until one day they turn on their summoners. If they slay their summoner, they grow in strength and return to the Void. Exactly what voidlings seek when they have not been summoned\u2014and what triggers their betrayals\u2014is a mystery."
"Voidlings are said to devour life and knowledge, and they subsist on darkness. The places they inhabit are known for their dank chill and obscurity. Voidlings are summoned by those hungry for power at any cost, and\u2014despite their dark reputation\u2014they serve well for years or even decades, until one day they turn on their summoners. If they slay their summoner, they grow in strength and return to the Void. Exactly what voidlings seek when they have not been summoned\u2014and what triggers their betrayals\u2014is a mystery."
]
},
{
@@ -18678,7 +18678,7 @@
"type": "entries",
"name": "Dimensional Travelers",
"entries": [
"The clandestine xhkarsh are beings from another cosmic cycle. Their devices and armor are incomprehensible\u2014possibly even incompatible with\u2014 creatures of this reality."
"The clandestine xhkarsh are beings from another cosmic cycle. Their devices and armor are incomprehensible\u2014possibly even incompatible with\u2014creatures of this reality."
]
},
{
@@ -18788,7 +18788,7 @@
"type": "entries",
"name": "A Hard Life",
"entries": [
"Limited food underground makes truly ancient cave dragons almost unheard of. The eldest tend to die of starvation after stripping their territory bare of prey. Their nigh-endless hunger leaves the ancients the most likely of cave dragons to form alliances, especially with allies that promise\u2014 and deliver\u2014food. On occasion, cave dragons climb to the surface to feed, but their earthbound, plodding pace leaves them outcompeted by other predators or unable to keep up with swift or flying prey. They prefer tight tunnels where they can ambush and outmaneuver prey."
"Limited food underground makes truly ancient cave dragons almost unheard of. The eldest tend to die of starvation after stripping their territory bare of prey. Their nigh-endless hunger leaves the ancients the most likely of cave dragons to form alliances, especially with allies that promise\u2014and deliver\u2014food. On occasion, cave dragons climb to the surface to feed, but their earthbound, plodding pace leaves them outcompeted by other predators or unable to keep up with swift or flying prey. They prefer tight tunnels where they can ambush and outmaneuver prey."
]
},
{

View File

@@ -40,6 +40,7 @@
"LLK": "fluff-bestiary-llk.json",
"LMoP": "fluff-bestiary-lmop.json",
"LR": "fluff-bestiary-lr.json",
"LRDT": "fluff-bestiary-lrdt.json",
"LoX": "fluff-bestiary-lox.json",
"MaBJoV": "fluff-bestiary-mabjov.json",
"MCV1SC": "fluff-bestiary-mcv1sc.json",

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@@ -44,6 +44,7 @@
"LMoP": "bestiary-lmop.json",
"LoX": "bestiary-lox.json",
"LR": "bestiary-lr.json",
"LRDT": "bestiary-lrdt.json",
"MaBJoV": "bestiary-mabjov.json",
"MCV1SC": "bestiary-mcv1sc.json",
"MCV2DC": "bestiary-mcv2dc.json",