diff --git a/data/actions.json b/data/actions.json index dbc3506..b916a50 100644 --- a/data/actions.json +++ b/data/actions.json @@ -518,7 +518,7 @@ ], "entries": [ "You can use your action to administer first aid to an {@condition unconscious} creature and attempt to stabilize it, which requires a successful DC 10 Wisdom ({@skill Medicine}) check.", - "A stable creature doesn't make death saving throws, even though it has 0 hit points, but it does remain {@condition unconscious}. The creature stops being stable, and must start making death saving throws again, if it takes any damage. A stable creature that isn't healed regains 1 hit point after 1d4 hours." + "A stable creature doesn't make death saving throws, even though it has 0 hit points, but it does remain {@condition unconscious}. The creature stops being stable, and must start making death saving throws again, if it takes any damage. A stable creature that isn't healed regains 1 hit point after {@dice 1d4} hours." ] }, { diff --git a/data/book/book-phb.json b/data/book/book-phb.json index 689d114..845cb19 100644 --- a/data/book/book-phb.json +++ b/data/book/book-phb.json @@ -8905,7 +8905,7 @@ "entries": [ "The best way to save a creature with 0 hit points is to heal it. If healing is unavailable, the creature can at least be stabilized so that it isn't killed by a failed death saving throw.", "You can use your action to administer first aid to an {@condition unconscious} creature and attempt to stabilize it, which requires a successful DC 10 Wisdom ({@skill Medicine}) check.", - "A stable creature doesn't make death saving throws, even though it has 0 hit points, but it does remain {@condition unconscious}. The creature stops being stable, and must start making death saving throws again, if it takes any damage. A stable creature that isn't healed regains 1 hit point after 1d4 hours." + "A stable creature doesn't make death saving throws, even though it has 0 hit points, but it does remain {@condition unconscious}. The creature stops being stable, and must start making death saving throws again, if it takes any damage. A stable creature that isn't healed regains 1 hit point after {@dice 1d4} hours." ], "id": "1c4" }, diff --git a/js/utils.js b/js/utils.js index 6694521..fb2d2a0 100644 --- a/js/utils.js +++ b/js/utils.js @@ -2,7 +2,7 @@ // in deployment, `IS_DEPLOYED = "";` should be set below. globalThis.IS_DEPLOYED = undefined; -globalThis.VERSION_NUMBER = /* 5ETOOLS_VERSION__OPEN */"1.201.0"/* 5ETOOLS_VERSION__CLOSE */; +globalThis.VERSION_NUMBER = /* 5ETOOLS_VERSION__OPEN */"1.201.1"/* 5ETOOLS_VERSION__CLOSE */; globalThis.DEPLOYED_IMG_ROOT = undefined; // for the roll20 script to set globalThis.IS_VTT = false; diff --git a/package-lock.json b/package-lock.json index c41c76c..77442f9 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,12 +1,12 @@ { "name": "5etools", - "version": "1.201.0", + "version": "1.201.1", "lockfileVersion": 2, "requires": true, "packages": { "": { "name": "5etools", - "version": "1.201.0", + "version": "1.201.1", "license": "MIT", "devDependencies": { "5etools-utils": "^0.10.12", diff --git a/package.json b/package.json index 82e58a6..41ccbe9 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "5etools", "author": "TheGiddyLimit", - "version": "1.201.0", + "version": "1.201.1", "license": "MIT", "description": "A site dedicated to making playing games with your friends as easy as possible.", "type": "module",