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v1.200.0
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@@ -2850,7 +2850,7 @@
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{
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"name": "False Appearance",
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"entries": [
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"If the eye monger is motionless and has its eye and mouth closed at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn't observed the eye monger move or act, that creature must succeed on a {@dc 18} Intelligence (Investigation) check to discern that the eye monger is animate."
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"If the eye monger is motionless and has its eye and mouth closed at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn't observed the eye monger move or act, that creature must succeed on a {@dc 18} Intelligence ({@skill Investigation}) check to discern that the eye monger is animate."
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]
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},
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{
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@@ -6874,7 +6874,7 @@
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{
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"name": "Phantasmal Form (3/Day)",
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"entries": [
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"The clown veils itself and everything it is wearing and carrying in an illusion that makes it look like some other creature of its size or smaller (such as a child) or an object small enough to fit in the clown's space (such as a floating balloon). Maintaining this effect requires the clown's {@status concentration} (as if {@status concentration||concentrating} on a spell), and the illusion fails to hold up to physical inspection. As an action, a creature that can see the clown's illusory form can make a {@dc 15} Wisdom (Insight) check, piercing the illusion and discerning the clown's true form on a success."
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"The clown veils itself and everything it is wearing and carrying in an illusion that makes it look like some other creature of its size or smaller (such as a child) or an object small enough to fit in the clown's space (such as a floating balloon). Maintaining this effect requires the clown's {@status concentration} (as if {@status concentration||concentrating} on a spell), and the illusion fails to hold up to physical inspection. As an action, a creature that can see the clown's illusory form can make a {@dc 15} Wisdom ({@skill Insight}) check, piercing the illusion and discerning the clown's true form on a success."
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]
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}
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],
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@@ -7874,7 +7874,7 @@
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{
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"name": "Chameleon Carapace",
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"entries": [
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"The thri-kreen changes the color of its carapace to match the color and texture of its surroundings, gaining advantage on Dexterity (Stealth) checks it makes to hide in those surroundings."
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"The thri-kreen changes the color of its carapace to match the color and texture of its surroundings, gaining advantage on Dexterity ({@skill Stealth}) checks it makes to hide in those surroundings."
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]
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},
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{
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@@ -8016,7 +8016,7 @@
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{
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"name": "Chameleon Carapace",
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"entries": [
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"The thri-kreen changes the color of its carapace to match the color and texture of its surroundings, gaining advantage on Dexterity (Stealth) checks it makes to hide in those surroundings."
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"The thri-kreen changes the color of its carapace to match the color and texture of its surroundings, gaining advantage on Dexterity ({@skill Stealth}) checks it makes to hide in those surroundings."
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]
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}
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],
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