This commit is contained in:
TheGiddyLimit
2024-02-19 22:18:48 +00:00
parent 661a119c6d
commit b323d4123e
157 changed files with 43972 additions and 697 deletions

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@@ -431,7 +431,7 @@
{
"type": "item",
"name": "Knight",
"entry": "As an action, you can throw this card to an unoccupied space on the ground within 60 feet of yourself while speaking a command word, whereupon the card magically transforms into a {@b deck defender} (see {@book chapter 9|BMT|8|Deck Defender} for its stat block) for up to 1 minute or until you use an action to speak the command word again, whereupon it transforms back into a card. The deck defender obeys your spoken commands. If you issue no commands, it takes the {@action Dodge} action and moves to avoid danger. The deck defender reverts to a card early if it drops to 0 hit points. Once this property is used, it can't be used again until the next dawn."
"entry": "As an action, you can throw this card to an unoccupied space on the ground within 60 feet of yourself while speaking a command word, whereupon the card magically transforms into a {@creature deck defender|BMT} (see {@book chapter 9|BMT|8|Deck Defender} for its stat block) for up to 1 minute or until you use an action to speak the command word again, whereupon it transforms back into a card. The deck defender obeys your spoken commands. If you issue no commands, it takes the {@action Dodge} action and moves to avoid danger. The deck defender reverts to a card early if it drops to 0 hit points. Once this property is used, it can't be used again until the next dawn."
},
{
"type": "item",
@@ -4449,6 +4449,12 @@
"width": 1700,
"height": 2210,
"id": "071",
"grid": {
"type": "none",
"size": 76,
"distance": 33,
"units": "yards"
},
"mapRegions": [
{
"area": "152",
@@ -5062,6 +5068,12 @@
"width": 1700,
"height": 2210,
"credit": "Francesca Baerald",
"grid": {
"type": "none",
"size": 76,
"distance": 33,
"units": "yards"
},
"mapParent": {
"id": "071"
}

6993
data/book/book-dmtcrg.json Normal file

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@@ -5258,7 +5258,7 @@
{
"type": "entries",
"name": "Population",
"page": 48,
"page": 84,
"id": "269",
"entries": [
"8,180 (58% halflings, 21% humans, 6% dragonborn, 15% other races)"

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@@ -2748,14 +2748,14 @@
{
"type": "entries",
"name": "Mushroom Tea",
"page": 154,
"page": 184,
"entries": [
"When the hearth fire dims in the Underdark, the drow are known to reach for their kettles\u2014not to make any herbal tea, but instead an after-dinner broth of simmering mushrooms. If they can find them, the drow prefer matsutake, though shiitake or maitake will do in a pinch. They place the sliced mushrooms into a clear broth seasoned with dried kelp, sometimes with a splash of fish stock or soy sauce and alcohol, and heat it in a teakettle. From this, they pour small cups of the fragrant tea to imbibe slowly until the mushrooms cook to perfection, at which point they are eaten with a fine skewer.",
{
"type": "statblock",
"tag": "recipe",
"name": "Mushroom Tea",
"page": 154
"page": 184
}
],
"id": "087"

3527
data/book/book-hwcs.json Normal file

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@@ -245,7 +245,7 @@
{
"type": "entries",
"name": "Building Bruenor, Step 1",
"page": 12,
"page": 11,
"entries": [
"Bob is sitting down to create his character. He decides that a gruff mountain dwarf fits the character he wants to play. He notes all the racial traits of dwarves on his character sheet, including his speed of 25 feet and the languages he knows: Common and Dwarvish."
],

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@@ -3410,7 +3410,7 @@
},
{
"type": "insetReadaloud",
"page": 65,
"page": 72,
"entries": [
{
"type": "list",
@@ -5458,7 +5458,7 @@
},
{
"type": "insetReadaloud",
"page": 81,
"page": 94,
"entries": [
{
"type": "list",
@@ -6052,7 +6052,7 @@
{
"type": "entries",
"name": "Halls of Splendor",
"page": 103,
"page": 104,
"entries": [
"The {@book League of Miracles|TDCSR|2|League of Miracles} is in the business of good first impressions. Though the Palace of Wonder is a secret to the people of Tal'Dorei, the spellwrights occasionally teleport particularly powerful mercenary mages to their home base in order to dazzle them with the castle's splendors. The palace's ground floor is made of a number of interconnected grand halls, awash in a tide of splendid, vibrant colors\u2014bordering on garish\u2014that crashes over all who enter.",
"These many grand dining, entertaining, and performance halls are gleaming spectacles of white marble, decorated by sparkling globes of magical light, and festooned with self-indulgent tapestries of the spellwrights' many dubious achievements. Any intruders here without the express permission of at least one spellwright will find themselves beset by a small army of {@creature animated armor|MM|animated armors} and other constructs\u2014including a {@creature platinum golem|TDCSR} that watches over the front entrance."

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@@ -7214,7 +7214,7 @@
{
"type": "section",
"name": "Settlements and Sites",
"page": 8,
"page": 88,
"id": "1b5",
"entries": [
"Darkon is a land of dark wonders and apathy. The ruins of forgotten magical empires and impossible architecture litter the land, but the jaded people ignore these marvels to focus on daily concerns.",