This commit is contained in:
TheGiddyLimit
2024-03-10 21:53:34 +00:00
parent b323d4123e
commit f00d1f3833
272 changed files with 24017 additions and 9350 deletions

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@@ -504,6 +504,23 @@
"With this option, a creature uses the special {@action shove} attack from the {@book Player's Handbook|PHB|9|Shoving a Creature} to force a target to the side, rather than away. The attacker has disadvantage on its Strength ({@skill Athletics}) check when it does so. If that check is successful, the attacker moves the target 5 feet to a different space within its reach."
]
},
{
"name": "Stabilize a Creature",
"source": "PHB",
"page": 197,
"srd": true,
"basicRules": true,
"time": [
{
"number": 1,
"unit": "action"
}
],
"entries": [
"You can use your action to administer first aid to an {@condition unconscious} creature and attempt to stabilize it, which requires a successful DC 10 Wisdom ({@skill Medicine}) check.",
"A stable creature doesn't make death saving throws, even though it has 0 hit points, but it does remain {@condition unconscious}. The creature stops being stable, and must start making death saving throws again, if it takes any damage. A stable creature that isn't healed regains 1 hit point after 1d4 hours."
]
},
{
"name": "Tumble",
"source": "DMG",