{ "_meta": { "dependencies": { "monster": [ "MM" ] } }, "monster": [ { "name": "Abigor", "isNpc": true, "isNamedCreature": true, "source": "CoA", "page": 193, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 337, "formula": "27d10 + 189" }, "speed": { "walk": 30 }, "str": 27, "dex": 14, "con": 25, "int": 20, "wis": 16, "cha": 16, "save": { "str": "+15", "int": "+12" }, "skill": { "athletics": "+22", "history": "+12", "insight": "+10", "intimidation": "+17", "perception": "+10", "survival": "+10" }, "senses": [ "darkvision 120 ft." ], "passive": 20, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Celestial", "Common", "Draconic", "Infernal", "telepathy 120 ft." ], "cr": "22", "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede Abigor's darkvision." ] }, { "name": "Magic Resistance", "entries": [ "Abigor has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Abigor makes four attacks using its Warhammer, Throwing Hammer, or a combination of the two." ] }, { "name": "Warhammer", "entries": [ "{@atk mw} {@hit 15} to hit, reach 5 ft., one target. {@h}17 ({@damage 2d8 + 8}) bludgeoning damage plus 3 ({@damage 1d6}) thunder damage." ] }, { "name": "Throwing Hammer", "entries": [ "{@atk rw} {@hit 15} to hit, range 30/60 ft., one target. {@h}17 ({@damage 2d8 + 8}) bludgeoning damage plus 3 ({@damage 1d6}) thunder damage. Hammers thrown this way fall and stick into the ground after hitting their target and a new hammer appears in Abigor's hand." ] }, { "name": "Thunderous Slam {@recharge 5}", "entries": [ "Abigor causes all its hammers left on the battlefield to bristle with thunderous energy, exploding outwards with a roar. All creatures within a 10-foot-radius sphere centered on each hammer must make a {@dc 22} Constitution saving throw. Targets take 26 ({@damage 4d12}) thunder damage on a failed save, or half as much damage on a successful one. If a creature is within multiple spheres, it must make the save multiple times, taking damage from each source." ] } ], "legendary": [ { "name": "Throw Hammer", "entries": [ "Abigor makes a Throwing Hammer attack." ] }, { "name": "Call Thunder (Costs 2 Actions)", "entries": [ "Abigor targets a hammer that it can see within 60 feet to let out a thunderous roar. Creatures within a 10-foot-radius sphere centered on the hammer must make a {@dc 22} Constitution saving throw, taking 26 ({@damage 4d12}) thunder damage on a failed save, or half as much damage on a successful one." ] } ], "tokenCredit": "Mate Lukacs", "attachedItems": [ "warhammer|phb" ], "traitTags": [ "Devil's Sight", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "DR", "I", "TP" ], "damageTags": [ "B", "T" ], "miscTags": [ "AOE", "MLW", "MW", "RW" ], "savingThrowForced": [ "constitution" ], "hasToken": true, "hasFluffImages": true }, { "name": "Aeshma", "isNpc": true, "isNamedCreature": true, "source": "CoA", "page": 261, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "tiefling" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 15, "from": [ "{@item bracers of defense}" ] } ], "hp": { "average": 45, "formula": "7d8 + 14" }, "speed": { "walk": 30 }, "str": 10, "dex": 16, "con": 14, "int": 14, "wis": 14, "cha": 16, "save": { "dex": "+5", "cha": "+5" }, "skill": { "deception": "+7", "insight": "+4", "performance": "+7", "persuasion": "+7", "sleight of hand": "+7", "stealth": "+5" }, "passive": 12, "languages": [ "Common", "Infernal" ], "cr": "2", "action": [ { "name": "Multiattack", "entries": [ "Aeshma makes two attacks using his Shortsword, Hand Crossbow, or a combination of the two." ] }, { "name": "Shortsword", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage." ] }, { "name": "Hand Crossbow", "entries": [ "{@atk rw} {@hit 5} to hit, range 30/120 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage." ] } ], "bonus": [ { "name": "Cunning", "entries": [ "Aeshma takes the Dash, Disengage, or Hide action." ] } ], "attachedItems": [ "hand crossbow|phb", "shortsword|phb" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "I" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RW" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Affliction Devil (Kocrachon)", "source": "CoA", "page": 236, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 104, "formula": "16d8 + 32" }, "speed": { "walk": 30, "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 16, "dex": 19, "con": 15, "int": 17, "wis": 12, "cha": 14, "save": { "dex": "+8", "int": "+7" }, "skill": { "deception": "+6", "intimidation": "+6", "perception": "+5", "stealth": "+8" }, "senses": [ "darkvision 120 ft." ], "passive": 15, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "cold", "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Infernal", "telepathy 120 ft." ], "cr": "10", "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the kocrachon's darkvision." ] }, { "name": "Infernal Rot", "entries": [ "A creature afflicted with this disease has the {@condition poisoned} condition until the disease ends. While diseased, creatures gain no benefits from a long rest, gaining {@condition exhaustion} when necessary. If a creature dies while afflicted with Infernal Rot, its corpse transforms into a newborn kocrachon after 4 ({@dice 1d8}) days." ] }, { "name": "Magic Resistance", "entries": [ "The kocrachon has advantage on saving throws against spells and other magical effects." ] }, { "name": "Sadism", "entries": [ "The kocrachon gains a +1 bonus to attack and damage rolls for each different creature it damaged on its previous turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The kocrachon makes three Claw attacks. It can replace one of the attacks with a Proboscis attack." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage." ] }, { "name": "Proboscis", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}10 ({@damage 1d12 + 4}) piercing damage plus 14 ({@damage 4d6}) poison damage. Creatures damaged by this attack must succeed on a {@dc 16} Constitution saving throw or suffer the Infernal Rot disease." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "I", "TP" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "MW", "RCH" ], "savingThrowForced": [ "constitution" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Anacreda", "isNpc": true, "isNamedCreature": true, "source": "CoA", "page": 146, "size": [ "L" ], "type": "fey", "alignment": [ "N", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 253, "formula": "22d10 + 132" }, "speed": { "walk": 40, "fly": 40 }, "str": 25, "dex": 16, "con": 22, "int": 15, "wis": 16, "cha": 19, "save": { "con": "+12", "cha": "+10" }, "skill": { "deception": "+10", "perception": "+9" }, "senses": [ "darkvision 120 ft.", "truesight 10 ft." ], "passive": 19, "immune": [ "cold", "fire", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "Common", "Giant", "Infernal", "Sylvan" ], "cr": "17", "action": [ { "name": "Multiattack", "entries": [ "Anacreda makes two Claw attacks. She can replace one of the attacks with a Crushing Hug attack." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one target. {@h}16 ({@damage 2d8 + 7}) slashing damage." ] }, { "name": "Crushing Hug", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one target. {@h}51 ({@damage 8d10 + 7}) bludgeoning damage, and if the target is a Large or smaller creature, Anacreda grabs it with both arms. The target has the {@condition grappled} condition (escape {@dc 18}). Until the grapple ends, the target takes 73 ({@damage 12d10 + 7}) necrotic damage at the start of each of Anacreda's turns. Anacreda can't make attacks while grappling a creature in this way." ] }, { "name": "Spinewall", "entries": [ "Anacreda causes a 50-foot-long, 5-foot-wide row of bones to pierce the earth at a point within 120 feet of her. She chooses the direction of the line. The bones rise 10 feet into the air and form a solid wall. A 5-foot section of bone has an AC of 20 and 10 hit points." ] }, { "name": "Shattering Shriek (1/Day)", "entries": [ "Anacreda shrieks loud enough to shatter stone and bone alike. Each creature within a 50-foot-radius sphere centered on Anacreda must make a {@dc 18} Constitution saving throw. A creature takes 55 ({@damage 10d10}) thunder damage on a failed save, or half as much damage on a successful one. Unworked stone, exposed bone, and similar materials in the radius are shattered and turned into difficult terrain." ] } ], "tokenCredit": "jameszapata", "senseTags": [ "SD", "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI", "I", "S" ], "damageTags": [ "B", "N", "S", "T" ], "miscTags": [ "AOE", "MW" ], "savingThrowForced": [ "constitution" ], "hasToken": true }, { "name": "Anagwendol", "isNpc": true, "isNamedCreature": true, "source": "CoA", "page": 262, "size": [ "M" ], "type": "celestial", "alignment": [ "L", "G" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 190, "formula": "20d8 + 100" }, "speed": { "walk": 30, "fly": 90 }, "str": 20, "dex": 18, "con": 20, "int": 18, "wis": 20, "cha": 22, "save": { "int": "+9", "wis": "+10", "cha": "+11" }, "skill": { "perception": "+10" }, "senses": [ "truesight 120 ft." ], "passive": 20, "resist": [ "radiant", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "16", "trait": [ { "name": "Magic Resistance", "entries": [ "Anagwendol has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Anagwendol makes two attacks using her Defending Greatsword, Longbow, or a combination of the two." ] }, { "name": "Defending Greatsword", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}19 ({@damage 4d6 + 5}) slashing damage plus 22 ({@damage 5d8}) radiant damage." ] }, { "name": "Longbow", "entries": [ "{@atk rw} {@hit 9} to hit, range 150/600 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage damage plus 22 ({@damage 5d8}) radiant damage." ] }, { "name": "Healing Touch (2/Day)", "entries": [ "Anagwendol touches another creature. The target magically regains 30 ({@dice 6d8 + 3}) hit points and is freed from any curse, disease, poison, blindness, or deafness." ] } ], "bonus": [ { "name": "Defensive Swordwork", "entries": [ "Anagwendol can forgo attacking with her Defending Greatsword on this turn and gain a +3 to her armor class. She can still attack with her Longbow." ] } ], "attachedItems": [ "longbow|phb" ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "P", "R", "S" ], "miscTags": [ "MLW", "MW", "RW" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Animated Furniture", "source": "CoA", "page": 170, "_copy": { "name": "Stone Golem", "source": "MM", "_mod": { "*": { "mode": "replaceTxt", "replace": "golem", "with": "animated furniture" } } }, "immune": [ "cold", "fire", "poison", "psychic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't adamantine", "cond": true } ], "tokenCredit": "Jeferson Cordeiro", "hasToken": true }, { "name": "Asmodeus", "isNamedCreature": true, "source": "CoA", "page": 217, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 725, "formula": "50d10 + 450" }, "speed": { "walk": 30, "fly": { "number": 120, "condition": "(hover)" }, "canHover": true }, "str": 30, "dex": 21, "con": 28, "int": 25, "wis": 30, "cha": 30, "save": { "str": "+19", "con": "+18", "int": "+16", "cha": "+19" }, "skill": { "arcana": "+16", "deception": "+28", "insight": "+28", "intimidation": "+19", "perception": "+19", "persuasion": "+19", "religion": "+16" }, "senses": [ "darkvision 120 ft.", "truesight 60 ft." ], "passive": 29, "resist": [ "cold" ], "immune": [ "fire", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "conditionImmune": [ "blinded", "charmed", "frightened", "paralyzed", "poisoned", "stunned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "30", "spellcasting": [ { "name": "Spellcasting", "type": "spellcasting", "headerEntries": [ "Asmodeus casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save {@dc 27}):" ], "will": [ "{@spell Bane}", "{@spell Bestow Curse}", "{@spell Command}", "{@spell Cure Wounds}", "{@spell Darkness}", "{@spell Lesser Restoration}", "{@spell Remove Curse}" ], "daily": { "1e": [ "{@spell Antimagic Field}", "{@spell Earthquake}", "{@spell Flame Strike}", "{@spell Gate}", "{@spell Heal}", "{@spell Mass Heal}", "{@spell Wish}" ] }, "ability": "wis", "displayAs": "action" } ], "trait": [ { "name": "Antimagic Aura", "entries": [ "Asmodeus has advantage on saving throws against spells and other magical effects. Spells of level 4 or lower can't damage Asmodeus." ] }, { "name": "Fiendish Regeneration", "entries": [ "Asmodeus regains 40 hit points at the start of his turn. If he takes radiant damage, this trait doesn't function at the start of his next turn. Asmodeus dies only if he starts his turn with 0 hit points and doesn't regenerate. If Asmodeus dies, his body regenerates, returning to life 13 ({@dice 2d12}) days later." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If Asmodeus fails a saving throw, he can choose to succeed instead." ] }, { "name": "Submission Aura", "entries": [ "When a creature moves to be within 120 feet of Asmodeus, they must succeed on a {@dc 24} Wisdom saving throw or have the {@condition frightened} condition until they leave the aura. While {@condition frightened}, creatures kneel before Asmodeus, taking no actions unless he commands otherwise. If Asmodeus deals damage to a kneeling creature, the creature's {@condition frightened} condition ends. A creature that succeeds the saving throw is immune to this effect for 1 hour." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Asmodeus makes four attacks using Ruby Rod, Chilling Gaze, or a combination of the two. He can replace one of the attacks with Hellish Smite." ] }, { "name": "Ruby Rod", "entries": [ "{@atk mw} {@hit 21} to hit, reach 5 ft., one target. {@h}21 ({@damage 2d8 + 12}) necrotic damage, which also reduces the target's hit point maximum by the damage taken. This damage can't reduce a target's hit point maximum below 1. Any effect that removes a disease allows a creature's hit point maximum to return to normal." ] }, { "name": "Chilling Gaze", "entries": [ "{@atk rs} {@hit 16} to hit, range 60 ft., one target. {@h}18 ({@damage 2d10 + 7}) cold damage, and the target has a-1 penalty to all attack rolls they make until the end of their next turn. This penalty can stack." ] }, { "name": "Hellish Smite", "entries": [ "Asmodeus targets a creature he can see within 300 feet of him, calling down a bolt of hellish lightning. The target must make a {@dc 24} Dexterity saving throw, taking 14 ({@damage 4d6}) lightning damage plus 14 ({@damage 4d6}) fire damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Infernal Word: Stun {@recharge 4}", "entries": [ "Asmodeus targets a creature he can see within 120 feet of him. The target must make a {@dc 24} Intelligence saving throw, taking 45 ({@damage 10d8}) force damage on a failed save, or half as much damage on a successful one. A creature that failed the save is {@condition stunned} for up to 1 minute. The {@condition stunned} creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success, but taking the damage again on a failed save." ] }, { "name": "Hell-Lord's Suggestion {@recharge 5}", "entries": [ "Asmodeus targets a creature he can see within 120 feet of him. The target must make a {@dc 24} Charisma saving throw, taking 44 ({@damage 8d10}) psychic damage on a failed save, or half as much damage on a successful one. A creature that failed the save has the {@condition charmed} condition for up to 1 minute. While {@condition charmed}, a creature is controlled by Asmodeus, performing only actions that he suggests. A {@condition charmed} creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success, but taking the damage again on a failed save." ] }, { "name": "Fires of the Nine Hells {@recharge 5}", "entries": [ "Asmodeus chooses a point he can see within 500 feet of him, which explodes into a roaring inferno. All creatures within a 60-foot-radius sphere centered on that point must make a {@dc 24} Dexterity saving throw, taking 70 ({@damage 20d6}) fire damage on a failed save, or half as much damage on a successful one." ] } ], "reaction": [ { "name": "Ruby Absorption", "entries": [ "As a reaction to being the sole target of a spell, Asmodeus can attempt to absorb the spell into the Ruby Rod.", "Asmodeus rolls ({@dice 1d20 + 2}), and if the result is higher than (10 + spell level), the spell is absorbed into the rod and has no effect." ] } ], "legendary": [ { "name": "Channel Ruby Rod", "entries": [ "The Ruby Rod has 66 charges. Asmodeus may spend its charges to cast one of the following spells from it, with a spell save DC of 20: {@spell Lesser Restoration} (3 charges), {@spell Wall of Force} (7 charges), {@spell Greater Restoration} (12 charges), {@spell Chain Lightning} (15 charges), {@spell Prismatic Spray} (23 charges), {@spell Globe of Invulnerability} (33 charges)" ] }, { "name": "Strike (Costs 2 Actions)", "entries": [ "Asmodeus makes a Ruby Rod attack." ] }, { "name": "Call Underling (Costs 3 Actions)", "entries": [ "Asmodeus summons an allied {@creature pit fiend} in an unoccupied space that he can see." ] } ], "legendaryGroup": { "name": "Asmodeus", "source": "CoA" }, "traitTags": [ "Legendary Resistances" ], "senseTags": [ "SD", "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "C", "F", "L", "N", "O", "Y" ], "damageTagsSpell": [ "B", "F", "N", "R" ], "spellcastingTags": [ "O" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "stunned" ], "conditionInflictSpell": [ "prone" ], "savingThrowForced": [ "charisma", "dexterity", "intelligence", "wisdom" ], "savingThrowForcedSpell": [ "charisma", "constitution", "dexterity", "wisdom" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Avatar of Baalzebul", "source": "CoA", "page": 38, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 285, "formula": "30d8 + 150" }, "speed": { "walk": 20, "fly": 30 }, "str": 21, "dex": 13, "con": 20, "int": 17, "wis": 18, "cha": 20, "save": { "str": "+11", "cha": "+11" }, "skill": { "deception": "+11", "insight": "+10", "intimidation": "+11", "persuasion": "+11" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "resist": [ "acid", "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "vulnerable": [ "radiant" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "18", "trait": [ { "name": "Stench of the Slug", "entries": [ "Any creature that starts its turn within 10 feet of the avatar must succeed on a {@dc 19} Constitution saving throw or have the {@condition poisoned} condition until the start of their next turn. On a successful saving throw, the creature is immune to this stench for 1 hour." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The avatar makes four Sickening Claw attacks. It can replace one of the attacks with Insect Gorge (if available)." ] }, { "name": "Sickening Claw", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d8 + 5}) slashing damage plus 13 ({@damage 3d8}) acid damage. The target's hit point maximum is reduced by the acid damage taken. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0." ] }, { "name": "Insect Gorge {@recharge 4}", "entries": [ "The avatar disgorges a swarm of biting flies at a point it can see within 300 feet of itself. Each creature within a 20-foot-radius sphere centered on that point must make a {@dc 19} Constitution saving throw. A creature takes 55 ({@damage 10d10}) piercing damage on a failed save, or half as much damage on a successful one. The biting flies persist for 1 minute or until the avatar is slain. A creature must also make this saving throw when it enters the insects' area for the first time on a turn or ends its turn there." ] }, { "name": "Caustic Slimepool (1/Day)", "entries": [ "The avatar causes caustic slime to emanate from itself, covering a 15-foot-radius circle. Each creature within the slime must succeed on a {@dc 19} Dexterity saving throw or have the {@condition grappled} condition (escape {@dc 17}). A {@condition grappled} creature takes 21 ({@damage 6d6}) acid damage at the start of its turn." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "A", "P", "S" ], "miscTags": [ "AOE", "HPR", "MW" ], "savingThrowForced": [ "constitution", "dexterity" ], "hasToken": true, "hasFluffImages": true }, { "name": "Awful Fisher", "isNpc": true, "source": "CoA", "page": 133, "size": [ "G" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 348, "formula": "24d20 + 96" }, "speed": { "walk": 30, "climb": 30 }, "str": 23, "dex": 16, "con": 18, "int": 5, "wis": 10, "cha": 8, "save": { "dex": "+9", "con": "+10" }, "skill": { "perception": "+6", "stealth": "+9", "survival": "+6" }, "senses": [ "blindsight 120 ft.", "darkvision 60 ft." ], "passive": 16, "cr": "18", "trait": [ { "name": "Flammable Blood", "entries": [ "If the fisher drops below 200 hit points, it gains vulnerability to fire damage." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the fisher fails a saving throw, it can choose to succeed instead." ] }, { "name": "Spider Climb", "entries": [ "The fisher can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The fisher makes two Claw attacks." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 12} to hit, reach 15 ft., one target. {@h}20 ({@damage 4d6 + 6}) slashing damage." ] }, { "name": "Retract Filament", "entries": [ "One Huge or smaller creature {@condition grappled} by the fisher's Adhesive Filament must make a {@dc 20} Strength saving throw. On a failed save, the target is pulled into an unoccupied space within 5 feet of the fisher, and the fisher makes one Claw attack against it with advantage. Anyone else who was attached to the filament is released. Until the grapple ends on the target, the fisher can't use Adhesive Filament." ] } ], "bonus": [ { "name": "Adhesive Filament", "entries": [ "The fisher extends a sticky filament up to 90 feet in a straight line, which adheres to anything that touches it. A Huge or smaller creature the filament adheres to has the {@condition grappled} condition (escape {@dc 20}), and ability checks made to escape this grapple have disadvantage. The filament can be attacked (AC 16; 25 hit points; immunity to poison and psychic damage). A weapon that fails to sever it becomes stuck to it, requiring an action and a successful {@dc 20} Strength check to pull free. Destroying the filament deals no damage to the fisher. The filament crumbles away if the fisher takes this bonus action again." ] } ], "legendary": [ { "name": "Slash", "entries": [ "The fisher makes a Claw attack." ] }, { "name": "Spit", "entries": [ "The fisher uses Adhesive Filament." ] }, { "name": "Reel In", "entries": [ "The fisher uses Retract Filament." ] } ], "tokenCredit": "sμ (smew)", "traitTags": [ "Legendary Resistances", "Spider Climb" ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "S" ], "miscTags": [ "MW", "RCH" ], "savingThrowForced": [ "strength" ], "hasToken": true }, { "name": "Ayperobo Swarm", "source": "CoA", "page": 238, "size": [ "M" ], "type": { "type": "fiend", "swarmSize": "T", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 130, "formula": "20d8 + 40" }, "speed": { "walk": 5, "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 3, "dex": 24, "con": 14, "int": 8, "wis": 13, "cha": 13, "save": { "dex": "+11", "cha": "+5" }, "skill": { "intimidation": "+5", "perception": "+5", "stealth": "+11", "survival": "+5" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 15, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "stunned" ], "languages": [ "Celestial", "Draconic", "Infernal", "telepathy 120 ft." ], "cr": "12", "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the ayperobo swarm's darkvision." ] }, { "name": "Magic Resistance", "entries": [ "The ayperobo swarm has advantage on saving throws against spells and other magical effects." ] }, { "name": "Swarm", "entries": [ "The ayperobo swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny creature. The ayperobo swarm can't regain hit points or gain temporary hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ayperobo swarm makes three Bite attacks." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 0 ft., one target. {@h}27 ({@damage 8d4 + 7}) piercing damage, or 17 ({@damage 4d4 + 7}) piercing damage if the swarm has half of its hit points (65) or fewer." ] }, { "name": "Burrow {@recharge}", "entries": [ "The ayperobo swarm makes a Bite attack. On a hit, the swarm burrows inside the creature, dealing an additional 35 ({@damage 10d6}) necrotic damage and taking control of the creature. At the start of each of its turns, the target may make a {@dc 17} Constitution saving throw, expelling the ayperobo swarm and taking 14 ({@damage 4d6}) piercing damage on a success.", "While burrowed inside a creature, the ayperobo swarm has total cover against attacks targeting them, and no longer acts on their own initiative. Instead, they take total control over their host, gaining all of its abilities, attacks, and equipment.", "They act during the host's turn, taking actions based on their host. If a host dies while the ayperobo swarm is burrowed, they leave the host at the end of the host's turn, rolling initiative if necessary. Creatures acting as hosts to the ayperobo swarm are fully aware of their actions and surroundings, but are incapable of physically operating their body." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CE", "DR", "I", "TP" ], "damageTags": [ "N", "P" ], "miscTags": [ "MW" ], "savingThrowForced": [ "constitution" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Baalzebul", "isNamedCreature": true, "source": "CoA", "page": 219, "size": [ "H" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 540, "formula": "40d12 + 280" }, "speed": { "walk": 30, "fly": 60 }, "str": 28, "dex": 15, "con": 25, "int": 21, "wis": 24, "cha": 26, "save": { "str": "+17", "con": "+15", "int": "+13", "cha": "+16" }, "skill": { "athletics": "+17", "deception": "+24", "insight": "+15", "intimidation": "+16", "persuasion": "+16" }, "senses": [ "darkvision 120 ft.", "tremorsense 10 ft." ], "passive": 17, "resist": [ "acid", "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "26", "spellcasting": [ { "name": "Spellcasting (Winged Form Only)", "type": "spellcasting", "headerEntries": [ "Baalzebul casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save {@dc 24}):" ], "will": [ "{@spell Animate Dead}", "{@spell Darkness}", "{@spell Detect Evil and Good}", "{@spell Detect Magic}", "{@spell Dispel Evil and Good}", "{@spell Hallow}", "{@spell Hold Monster}", "{@spell Suggestion}", "{@spell Teleport}", "{@spell True Seeing}" ], "daily": { "1e": [ "{@spell Symbol} (pain or insanity)", "{@spell Wish}" ] }, "ability": "cha", "displayAs": "action" } ], "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede Baalzebul's darkvision." ] }, { "name": "Fiendish Regeneration", "entries": [ "Baalzebul regains 20 hit points at the start of his turn. If he takes radiant damage this trait doesn't function at the start of his next turn. Baalzebul dies only if he starts his turn with 0 hit points and doesn't regenerate." ] }, { "name": "Lord of Flies", "entries": [ "Insects don't attack Baalzebul, and he can issue orders to them." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If Baalzebul fails a saving throw, he can choose to succeed instead." ] }, { "name": "Magic Resistance", "entries": [ "Baalzebul has advantage on saving throws against spells and other magical effects." ] }, { "name": "Stench of the Slug (Slug Form Only)", "entries": [ "A creature that starts its turn within 10 feet of Baalzebul must succeed on a {@dc 21} Constitution saving throw or have the {@condition poisoned} condition until the start of its next turn. On a successful save, a creature is immune to this stench for 1 hour." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Baalzebul uses Heart of Pestilence (if available), then makes three Slam attacks." ] }, { "name": "Slam", "entries": [ "{@atk mw} {@hit 17} to hit, reach 10 ft., one target. {@h}19 ({@damage 3d6 + 9}) bludgeoning damage plus 7 ({@damage 2d6}) necrotic damage." ] }, { "name": "Pungent Eruption (Slug Form Only, Recharge 4-6)", "entries": [ "Baalzebul causes refuse and caustic liquid to spill from the ground at a point he can see within 300 feet. Each creature in a 15-foot-radius sphere centered on that point must make a {@dc 21} Constitution saving throw. Targets take 36 ({@damage 8d8}) acid damage on a failed save, or half as much on a successful one. Creatures that fail the save have the {@condition poisoned} condition for 1 minute." ] }, { "name": "Heart of Pestilence {@recharge 5}", "entries": [ "Baalzebul channels pestilence into his body, sickening creatures within 50 feet that can see him. Sickened creatures must make a {@dc 21} Charisma saving throw, followed by a {@dc 21} Constitution saving throw. Failing the Charisma save makes a creature have the {@condition frightened} condition, while failing the Constitution save makes a creature weak. While weakened, a creature deals half damage on melee attacks. Both effects last for 1 minute or until a {@spell Greater Restoration} spell or similar is cast." ] } ], "bonus": [ { "name": "Displace", "entries": [ "Baalzebul magically teleports, along with any equipment he is wearing and carrying, up to 120 feet to an unoccupied space he can see." ] } ], "legendary": [ { "name": "Pummel", "entries": [ "Baalzebul makes a Slam attack." ] }, { "name": "Teleport", "entries": [ "Baalzebul uses Displace." ] }, { "name": "Insect Gorge (Costs 2 Actions)", "entries": [ "Baalzebul disgorges a swarm of biting flies at a point he can see within 300 feet of himself. Each creature within a 20-foot-radius sphere centered on that point must make a {@dc 21} Constitution saving throw. A creature takes 44 ({@damage 8d10}) piercing damage on a failed save, or half as much damage on a successful one. The biting flies persist for 1 minute, or until Baalzebul uses this ability again. Creatures that enter the flies' area or end their turn inside it must repeat the saving throw." ] }, { "name": "Call Underling (Costs 3 Actions)", "entries": [ "Baalzebul summons an allied {@creature bone devil} in an unoccupied space that he can see." ] } ], "legendaryGroup": { "name": "Baalzebul", "source": "CoA" }, "traitTags": [ "Devil's Sight", "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "SD", "T" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "A", "B", "N", "P" ], "damageTagsSpell": [ "N" ], "spellcastingTags": [ "F" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflictSpell": [ "frightened", "incapacitated", "paralyzed", "stunned", "unconscious" ], "savingThrowForced": [ "charisma", "constitution" ], "savingThrowForcedSpell": [ "charisma", "constitution", "intelligence", "wisdom" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Barachiel", "isNpc": true, "isNamedCreature": true, "source": "CoA", "page": 263, "size": [ "M" ], "type": "celestial", "alignment": [ "L", "G" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB|plate}" ] } ], "hp": { "average": 136, "formula": "16d8 + 64" }, "speed": { "walk": 30, "fly": 50 }, "str": 18, "dex": 12, "con": 18, "int": 11, "wis": 14, "cha": 20, "save": { "con": "+9", "wis": "+7" }, "passive": 12, "resist": [ "necrotic", "poison" ], "conditionImmune": [ "exhaustion", "frightened", "poisoned" ], "languages": [ "Celestial", "Common", "Infernal" ], "cr": "13", "action": [ { "name": "Multiattack", "entries": [ "Barachiel makes three Greatsword attacks." ] }, { "name": "Greatsword", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage plus 22 ({@damage 5d8}) radiant damage." ] }, { "name": "Purifying Flames {@recharge 4}", "entries": [ "Barachiel wreathes his sword in white flame, then makes a Greatsword attack. On a hit, the target takes an additional 45 ({@damage 7d12}) fire damage plus 45 ({@damage 7d12}) radiant damage. The target must succeed on a {@dc 18} Charisma saving throw or have the {@condition stunned} condition until the end of their next turn." ] } ], "reaction": [ { "name": "Parry", "entries": [ "Barachiel adds 5 to his AC against one attack. To do so, Barachiel must see the attacker and be wielding a melee weapon." ] } ], "attachedItems": [ "greatsword|phb" ], "actionTags": [ "Multiattack", "Parry" ], "languageTags": [ "C", "CE", "I" ], "damageTags": [ "F", "R", "S" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "stunned" ], "savingThrowForced": [ "charisma" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Bel", "isNamedCreature": true, "source": "CoA", "page": 234, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 364, "formula": "27d10 + 216" }, "speed": { "walk": 30, "fly": 60 }, "str": 28, "dex": 14, "con": 26, "int": 25, "wis": 19, "cha": 26, "save": { "dex": "+10", "con": "+16", "wis": "+12" }, "skill": { "arcana": "+15", "deception": "+16", "insight": "+12", "persuasion": "+16" }, "senses": [ "truesight 120 ft." ], "passive": 14, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Infernal", "telepathy 120 ft." ], "cr": "25", "spellcasting": [ { "name": "Spellcasting", "type": "spellcasting", "headerEntries": [ "Bel casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save {@dc 24}):" ], "will": [ "{@spell Detect Magic}", "{@spell Fireball}" ], "daily": { "2e": [ "{@spell Dispel Magic}", "{@spell Hold Monster}", "{@spell Mirror Image}", "{@spell Mislead}", "{@spell Raise Dead}", "{@spell Teleport}", "{@spell Wall of Fire}" ], "1e": [ "{@spell Imprisonment}", "{@spell Meteor Swarm}" ] }, "ability": "cha", "displayAs": "action" } ], "trait": [ { "name": "Fear Aura", "entries": [ "Any creature hostile to Bel that starts its turn within 20 feet of him must make a {@dc 23} Wisdom saving throw unless Bel is {@condition incapacitated}. If the save fails, the creature has the {@condition frightened} condition until the start of its next turn. If a creature's saving throw is successful, the creature is immune to Bel's Fear Aura for the next 24 hours." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If Bel fails a saving throw, he can choose to succeed instead." ] }, { "name": "Magic Resistance", "entries": [ "Bel has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Bel attacks twice with his Greatsword and once with his Tail." ] }, { "name": "Greatsword", "entries": [ "{@atk mw} {@hit 17} to hit, reach 10 ft., one target. {@h}23 ({@damage 4d6 + 9}) slashing damage plus 21 ({@damage 6d6}) fire damage. If the target is a flammable object that isn't being held or worn, it catches fire." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 17} to hit, reach 10 ft., one target. {@h}25 ({@damage 3d10 + 9}) bludgeoning damage. If the target is a creature, it must succeed on a {@dc 23} Constitution saving throw or have the {@condition stunned} condition until the end of its next turn." ] } ], "legendary": [ { "name": "Fireball", "entries": [ "Bel casts {@spell Fireball}." ] }, { "name": "Tactical Edge (Costs 2 Actions)", "entries": [ "Roll a {@dice d6} for Bel. The number rolled on the die is subtracted from the next attack roll made against Bel or an ally of his choice within the next minute." ] }, { "name": "Summon Ice Devil (Costs 3 Actions)", "entries": [ "Bel magically summons an {@creature ice devil} with an ice spear (as described in the ice devil's entry in the Monster Manual). The ice devil appears in an unoccupied space within 60 feet of Bel, acts as Bel's ally, and can summon other devils if it has such power. The ice devil remains until Bel dies or until he dismisses it with an action." ] } ], "legendaryGroup": { "name": "Bel", "source": "CoA" }, "attachedItems": [ "greatsword|phb" ], "traitTags": [ "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "I", "TP" ], "damageTags": [ "B", "F", "S" ], "damageTagsSpell": [ "B", "F" ], "spellcastingTags": [ "O" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflictSpell": [ "blinded", "deafened", "invisible", "paralyzed", "restrained" ], "savingThrowForced": [ "constitution", "wisdom" ], "savingThrowForcedSpell": [ "dexterity", "wisdom" ], "hasToken": true, "hasFluff": true }, { "name": "Belial", "isNamedCreature": true, "source": "CoA", "page": 221, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 420, "formula": "40d8 + 240" }, "speed": { "walk": 30, "fly": 60 }, "str": 25, "dex": 17, "con": 22, "int": 22, "wis": 22, "cha": 29, "save": { "str": "+15", "dex": "+11", "con": "+14", "wis": "+14" }, "skill": { "athletics": "+15", "deception": "+25", "insight": "+14", "intimidation": "+17", "perception": "+14", "persuasion": "+25" }, "senses": [ "darkvision 120 ft." ], "passive": 24, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "Celestial", "Common", "Draconic", "Infernal", "telepathy 120 ft." ], "cr": "25", "trait": [ { "name": "Deep Wounds", "entries": [ "All damage dealt by Belial can only be restored through magical means." ] }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede Belials darkvision." ] }, { "name": "Fear Aura", "entries": [ "When a creature starts their turn within 120 feet of Belial, they must succeed on a {@dc 22} Wisdom saving throw or have the {@condition frightened} condition until they leave the aura. A creature that succeeds on the saving throw is immune to this effect for 1 hour." ] }, { "name": "Fiendish Regeneration", "entries": [ "Belial regains 20 hit points at the start of his turn. If he takes radiant damage this trait doesn't function at the start of his next turn. Belial dies only if he starts his turn with 0 hit points and doesn't regenerate." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If Belial fails a saving throw, he can choose to succeed instead." ] }, { "name": "Magic Resistance", "entries": [ "Belial has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Belial makes three attacks using his Ranseur of Torture." ] }, { "name": "Ranseur of Torture", "entries": [ "{@atk mw} {@hit 18} to hit, reach 10 ft., one target. {@h}21 ({@damage 2d10 + 10}) piercing damage plus 5 ({@damage 1d10}) necrotic damage, and the target must make a {@dc 23} Constitution saving throw. On a failed save, the target's movement speed is reduced by 5 feet until the end of their next turn. This penalty can stack." ] }, { "name": "Walls of Phlegethos", "entries": [ "Belial creates a wall of fire on a solid surface within 120 feet of him. The wall is 20 feet high and 1 foot thick, and Belial can make the wall up to 60 feet long or create a ringed wall up to 20 feet in diameter. The wall is opaque and lasts until Belial dismisses it. When the wall appears, each creature within its area must make a {@dc 25} Dexterity saving throw, taking 36 ({@damage 8d8}) fire damage on a failed save, or half as much damage on a successful one. A creature that ends its turn inside the wall, or within 5 feet of it, must repeat the save." ] }, { "name": "Symbol of Insanity {@recharge 4}", "entries": [ "Belial draws a magic symbol at a point he can see within 120 feet of him. All creatures within a 20-foot-radius sphere centered on the symbol must make a {@dc 25} Intelligence saving throw. Targets take 45 ({@damage 10d8}) psychic damage on a failed save, or half as much damage on a successful one. Creatures that fail the save immediately use their reaction to make a melee attack against a random creature within their reach, then move their full movement in a random direction." ] } ], "reaction": [ { "name": "Pleasure in Pain", "entries": [ "As a reaction to taking damage, Belial immediately regenerates half the damage he took." ] } ], "legendary": [ { "name": "Ranseur", "entries": [ "Belial makes a Ranseur of Torture attack." ] }, { "name": "Eruption (Costs 2 Actions)", "entries": [ "Belial causes molten stone to erupt from a point he can see within 90 feet of him. All creatures within a 20-foot-radius sphere centered on that point must make a {@dc 23} Dexterity saving throw. Targets take 28 ({@damage 8d6}) fire damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Call Underling (Costs 3 Actions)", "entries": [ "Belial summons an allied {@creature horned devil} in an unoccupied space that he can see." ] } ], "legendaryGroup": { "name": "Belial", "source": "CoA" }, "attachedItems": [ "ranseur of torture|coa" ], "traitTags": [ "Devil's Sight", "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "DR", "I", "TP" ], "damageTags": [ "F", "N", "P", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "savingThrowForced": [ "constitution", "dexterity", "intelligence", "wisdom" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Brother Adramalech", "isNpc": true, "isNamedCreature": true, "source": "CoA", "page": 185, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 212, "formula": "25d8 + 100" }, "speed": { "walk": 30 }, "str": 14, "dex": 16, "con": 18, "int": 25, "wis": 25, "cha": 25, "save": { "int": "+14", "wis": "+14", "cha": "+14" }, "skill": { "arcana": "+14", "deception": "+21", "insight": "+14", "intimidation": "+14", "persuasion": "+21", "religion": "+14" }, "senses": [ "darkvision 120 ft." ], "passive": 17, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "Celestial", "Common", "Draconic", "Infernal", "telepathy 120 ft." ], "cr": "21", "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede Adramalech's darkvision." ] }, { "name": "Magic Resistance", "entries": [ "Adramalech has advantage on saving throws against spells and other magical effects." ] }, { "name": "Unbreakable Bond", "entries": [ "If Adramalech is reduced to 0 hit points while Brother Morax still lives, Adramalech regenerates 50 hit points at the start of his next turn. This regeneration is interrupted if Brother Morax is reduced to 0 hit points before the start of Adramalech's turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Adramalech makes four attacks using Mental" ] }, { "name": "Barrage", "entries": [ "He can replace one of the attacks with Brain Freeze or Cone of Madness (if available)." ] }, { "name": "Mental Barrage", "entries": [ "{@atk mw,rw} {@hit 14} to hit, reach 5 ft. or range 60/120 ft., one target. {@h}25 ({@damage 4d8 + 7}) psychic damage." ] }, { "name": "Brain Freeze", "entries": [ "Adramalech attempts to overload the brain of a creature he can see within 60 feet of him. The target must make a {@dc 22} Intelligence saving throw, taking 22 ({@damage 4d10}) psychic damage on a failed save, or half as much on a successful one. Creatures that fail the saving throw have the {@condition stunned} condition for up to 1 minute. A {@condition stunned} creature may repeat the saving throw at the end of each of their turns, ending the effect on a success." ] }, { "name": "Cone of Madness {@recharge 4}", "entries": [ "Adramalech unleashes visions in a 30-foot cone in front of him. All creatures in the cone must make a {@dc 22} Wisdom saving throw, taking 17 ({@damage 5d6}) psychic damage on a failed save, or half as much on a successful one. For up to 1 minute, creatures that failed the save can't take reactions and each turn must use their action to make a melee attack against the nearest creature. Creatures may repeat the saving throw at the end of each of their turns, ending the effect on a success." ] } ], "bonus": [ { "name": "Conjure Effigy {@recharge}", "entries": [ "Adramalech targets a creature, reading its thoughts and creating an effigy of a loved one in an unoccupied space that he can see within 60 feet of Adramalech. The effigy has 55 ({@dice 10d10}) hit points, an AC of 10, and ability scores of 10. It occasionally shouts for help, but otherwise takes no actions. While the effigy is alive, the target creature has disadvantage on attacks targeting Adramalech and any time the effigy takes damage, the target creature also takes an equal amount as psychic damage. If the effigy is killed, the target creature gains a level of {@condition exhaustion}. If Adramalech is killed while effigies exist, they harmlessly melt into a warm sludge." ] } ], "legendary": [ { "name": "Barrage", "entries": [ "Adramalech makes a Mental Barrage attack." ] }, { "name": "Mental Blocker", "entries": [ "Adramalech fortifies the mind of a creature he can see within 60 feet of him, or himself. The target benefits as if the {@spell Greater Restoration} spell has been cast on them and is granted resistance to psychic damage until the end of Adramalech's next turn." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "DR", "I", "TP" ], "damageTags": [ "Y" ], "miscTags": [ "AOE", "MW", "RW" ], "conditionInflict": [ "exhaustion" ], "savingThrowForced": [ "intelligence", "wisdom" ], "hasToken": true, "hasFluffImages": true }, { "name": "Brother Morax", "isNpc": true, "isNamedCreature": true, "source": "CoA", "page": 186, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 337, "formula": "25d10 + 200" }, "speed": { "walk": 40 }, "str": 24, "dex": 22, "con": 27, "int": 14, "wis": 16, "cha": 18, "save": { "str": "+14", "dex": "+13", "con": "+15" }, "skill": { "acrobatics": "+20", "athletics": "+21", "intimidation": "+11", "medicine": "+10", "stealth": "+13", "survival": "+10" }, "senses": [ "darkvision 120 ft." ], "passive": 13, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Celestial", "Common", "Draconic", "Infernal", "telepathy 120 ft." ], "cr": "21", "trait": [ { "name": "Brittle Spine", "entries": [ "For each Brittle Spine a creature has, the creature takes 3 ({@damage 1d6}) poison damage at the start of each of their turns, and when Morax activates Burrow or Deep Burrow. Spines can only be removed by a Regeneration spell or similar, or by killing Morax." ] }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede Morax's darkvision." ] }, { "name": "Magic Resistance", "entries": [ "Morax has advantage on saving throws against spells and other magical effects." ] }, { "name": "Spined Hide", "entries": [ "Whenever Morax is hit with a melee attack, the attacker takes 7 ({@damage 2d6}) piercing damage and gains 1 Brittle Spine." ] }, { "name": "Unbreakable Bond", "entries": [ "If Morax is reduced to 0 hit points while Brother Adramalech still lives, Morax regenerates 50 hit points at the start of his next turn. This regeneration is interrupted if Brother Adramalech is reduced to 0 hit points before the start of Morax's turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Morax makes four attacks using his Claw, Spine Fling, or a combination of the two." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}17 ({@damage 3d6 + 7}) slashing damage, and the target gains 1 Brittle Spine." ] }, { "name": "Spine Fling", "entries": [ "{@atk rw} {@hit 13} to hit, range 30/60 ft., one target. {@h}12 ({@damage 1d12 + 6}) piercing damage, and the target gains 1 Brittle Spine." ] }, { "name": "Deep Burrow", "entries": [ "Morax immediately deals Brittle Spine ongoing damage to all creatures that have at least one Brittle Spine that he can see." ] }, { "name": "Bone Spikes {@recharge}", "entries": [ "Morax shoves an arm into the ground, rapidly growing bones that erupt at a point he can see within 100 feet of him. Each creature in a 60-foot-radius sphere centered on that point must make a {@dc 21} Dexterity saving throw, taking 28 ({@damage 8d6}) piercing damage on a failed save, or half as much damage on a successful one. Creatures that fail the save gain 2 Brittle Spines, while creatures that succeed only gain 1 Brittle Spine." ] } ], "legendary": [ { "name": "Claw", "entries": [ "Morax makes a Claw attack." ] }, { "name": "Bone Splinters (Costs 2 Actions)", "entries": [ "Morax gestures at a creature he can see that has at least 1 Brittle Spine. That creature must succeed on a {@dc 21} Constitution saving throw or the number of Brittle Spines it has doubles." ] }, { "name": "Burrow (Costs 2 Actions)", "entries": [ "Morax bristles the spines within a creature that he can see. The target immediately takes Brittle Spine ongoing damage." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "DR", "I", "TP" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH", "RW" ], "savingThrowForced": [ "constitution", "dexterity" ], "hasToken": true, "hasFluffImages": true }, { "name": "Buer", "isNpc": true, "isNamedCreature": true, "source": "CoA", "page": 211, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 315, "formula": "30d10 + 150" }, "speed": { "walk": 25 }, "str": 23, "dex": 22, "con": 21, "int": 16, "wis": 18, "cha": 17, "save": { "str": "+15", "dex": "+13", "con": "+14" }, "skill": { "arcana": "+10", "athletics": "+22", "insight": "+11", "intimidation": "+17", "perception": "+11", "survival": "+11" }, "senses": [ "darkvision 120 ft." ], "passive": 21, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "Celestial", "Common", "Draconic", "Infernal", "telepathy 120 ft." ], "cr": "21", "trait": [ { "name": "Contractually Obligated", "entries": [ "Buer has advantage to hit creatures under an infernal contract and when she hits such creatures she delivers an additional 9 ({@damage 2d8}) damage of a type the target is most vulnerable to. A creature bound under an infernal contract also makes all saving throws against effects originating from Buer with disadvantage." ] }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede Buer's darkvision." ] }, { "name": "Magic Resistance", "entries": [ "Buer has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Buer makes three attacks using her Claw. She can replace two of the attacks with a Cleansing Bite attack." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}22 ({@damage 3d10 + 6}) slashing damage." ] }, { "name": "Cleansing Bite", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one target. {@h}19 ({@damage 2d12 + 6}) bludgeoning damage, healing Buer for an amount equal to the damage dealt." ] }, { "name": "Spectral Reaping {@recharge}", "entries": [ "Buer focuses her ethereal form, dashing up to 50 feet in a straight line through the ethereal plane. Any creatures in the line must make a {@dc 21} Constitution saving throw, taking 42 ({@damage 12d6}) force damage on a failed save, or half as much damage on a successful one. Buer may reappear at any unoccupied space along the line. For 1 minute after using Spectral Reaping, Buer is empowered by ethereal essence. Her Cleansing Bite attack now deals force damage instead of bludgeoning." ] } ], "bonus": [ { "name": "Defensive Trip {@recharge 5}", "entries": [ "Buer attempts to slow the actions of a creature she can see within 60 feet of her. The target must succeed on a {@dc 18} Wisdom saving throw or be slowed until the end of its next turn. A slowed creature's speed is halved, it takes a-2 penalty to AC and Dexterity saving throws, and it can't use its reactions. Regardless of the slowed creature's abilities or magic items, it can't make more than one melee or ranged attack during its turn." ] } ], "reaction": [ { "name": "Soul Exchange", "entries": [ "When Buer is subjected to a spell targeting only her, she can attempt to swap places with a creature she damaged on her last turn. The creature must make a {@dc 19} Wisdom saving throw. On a failed save, the creature and Buer swap positions, and the spell now targets the creature instead of Buer." ] } ], "legendary": [ { "name": "Teamwork", "entries": [ "Buer or one other devil within 60 feet of Buer makes a melee weapon attack against a target of Buer's choosing." ] }, { "name": "Backdoor Clause", "entries": [ "Buer wreathes energy around a creature she can see within 60 feet of her. Until the end of Buer's next turn, the target is covered in fire or cold energy, Buer's choice. Each time the target is struck with a melee attack, the attacker takes 9 ({@damage 2d8}) fire or cold damage." ] }, { "name": "Refresh Souls (Costs 2 Actions)", "entries": [ "Buer devours a Soul Coin, instantly refreshing one Recharge ability of any devil within 60 feet, including herself." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "DR", "I", "TP" ], "damageTags": [ "B", "C", "F", "O", "S" ], "miscTags": [ "MW", "RCH" ], "savingThrowForced": [ "constitution", "wisdom" ], "hasToken": true, "hasFluffImages": true }, { "name": "Corruption Devil (Paeliryon)", "source": "CoA", "page": 239, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 218, "formula": "19d10 + 114" }, "speed": { "walk": 20, "burrow": 20, "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 21, "dex": 14, "con": 22, "int": 19, "wis": 15, "cha": 14, "save": { "con": "+11", "wis": "+7" }, "skill": { "arcana": "+9", "deception": "+7", "insight": "+7", "intimidation": "+7" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 12, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned", "stunned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "14", "spellcasting": [ { "name": "Spellcasting", "type": "spellcasting", "headerEntries": [ "The paeliryon casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save {@dc 17}):" ], "will": [ "{@spell Bestow Curse}", "{@spell Command}", "{@spell Darkness}", "{@spell Hold Monster}", "{@spell Major Image}" ], "daily": { "1e": [ "{@spell Antilife Shell}", "{@spell Incendiary Cloud}", "{@spell Scrying}", "{@spell Weird}" ] }, "ability": "int", "displayAs": "action" } ], "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the paeliryon's darkvision." ] }, { "name": "Keen Eyes", "entries": [ "The paeliryon scores a critical hit on a roll of 19 or 20." ] }, { "name": "Magic Resistance", "entries": [ "The paeliryon has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The paeliryon makes three Claw attacks. It can replace one of the attacks with Draining Grasp (if available)." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d10 + 5}) slashing damage plus 10 ({@damage 3d6}) fire damage." ] }, { "name": "Draining Grasp {@recharge 4}", "entries": [ "The paeliryon makes a Claw attack. On a hit, the target's Charisma score is reduced by 2 ({@dice 1d4}). This reduction lasts until the target finishes a short or long rest. A creature whose Charisma is reduced to 3 or less because of this ability, has the {@condition stunned} condition for 1 minute." ] } ], "traitTags": [ "Devil's Sight", "Keen Senses", "Magic Resistance" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "F", "S" ], "damageTagsSpell": [ "F", "N", "Y" ], "spellcastingTags": [ "O" ], "miscTags": [ "MW", "RCH" ], "conditionInflictSpell": [ "frightened", "paralyzed", "prone" ], "savingThrowForcedSpell": [ "dexterity", "wisdom" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Demon Ichor", "source": "CoA", "page": 78, "_copy": { "name": "Black Pudding", "source": "MM", "_mod": { "*": { "mode": "replaceTxt", "replace": "pudding", "with": "ichor" } } }, "hp": { "average": 120, "formula": "10d10 + 30" }, "immune": [ "acid", "cold", "fire", "lightning", "slashing" ], "tokenCredit": "Unknown", "hasToken": true }, { "name": "Devorastus", "isNpc": true, "isNamedCreature": true, "source": "CoA", "page": 198, "size": [ "H" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 275, "formula": "22d12 + 132" }, "speed": { "walk": 30 }, "str": 24, "dex": 14, "con": 22, "int": 8, "wis": 6, "cha": 10, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 8, "resist": [ "cold", "fire", "poison", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "acid" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "languages": [ "telepathy 120 ft." ], "cr": "20", "trait": [ { "name": "Legendary Resistance (3/Day)", "entries": [ "If Devorastus fails a saving throw, it can choose to succeed instead." ] }, { "name": "Ooze Cube", "entries": [ "Devorastus takes up its entire space. Other creatures can enter the space, but a creature that does so is subjected to Engulf and has disadvantage on the saving throw. Creatures inside the cube can be seen but have total cover. A creature within 5 feet of the cube can take an action to pull a creature or object out of the cube. Doing so requires a successful {@dc 21} Strength check, and the creature making the attempt takes 35 ({@damage 10d6}) acid damage. The cube can hold only one Huge creature or up to six Large or smaller creatures inside it at a time." ] }, { "name": "Sticky", "entries": [ "Devorastus can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ] }, { "name": "Transparent", "entries": [ "Even when Devorastus is in plain sight, it takes a successful {@dc 15} Wisdom ({@skill Perception}) check to spot Devorastus if it has neither moved nor attacked. A creature that tries to enter Devorastus' space while unaware of Devorastus is surprised by it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Devorastus makes four attacks using its Pseudopod, Spit, or a combination of the two." ] }, { "name": "Pseudopod", "entries": [ "{@atk mw} {@hit 13} to hit, reach 20 ft., one target. {@h}42 ({@damage 12d6}) acid damage." ] }, { "name": "Spit", "entries": [ "{@atk rw} {@hit 8} to hit, range 100/200 ft., one target. {@h}28 ({@damage 8d6}) acid damage. A target hit by this attack must make a {@dc 21} Constitution saving throw. On a failed save, the target has the {@condition prone} condition." ] }, { "name": "Engulf", "entries": [ "Devorastus moves up to its speed. While doing so, it can enter Large or smaller creatures' spaces. Whenever Devorastus enters a creature's space, the creature must make a {@dc 21} Dexterity saving throw. On a successful save, the creature can choose to be pushed 5 feet back or to the side of Devorastus. A creature that chooses not to be pushed suffers the consequences of a failed saving throw. On a failed save, Devorastus enters the creature's space, the creature takes 35 ({@damage 10d6}) acid damage, and is engulfed. The engulfed creature can't breathe, has the {@condition restrained} condition, and takes 42 ({@damage 12d6}) acid damage at the start of each of Devorastus' turns. When Devorastus moves, the engulfed creature moves with it. An engulfed creature can try to escape by making a {@dc 21} Strength check as an action. On a success, the creature escapes and enters a space of its choice within 5 feet of Devorastus." ] } ], "tokenCredit": "Rahzy", "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "A" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "prone", "restrained" ], "savingThrowForced": [ "constitution", "dexterity" ], "hasToken": true }, { "name": "Dispater", "isNamedCreature": true, "source": "CoA", "page": 222, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor", "{@item wrought-iron tower|CoA}" ] } ], "hp": { "average": 412, "formula": "33d10 + 231" }, "speed": { "walk": 30 }, "str": 28, "dex": 17, "con": 25, "int": 25, "wis": 22, "cha": 24, "save": { "str": "+17", "dex": "+11", "con": "+15", "int": "+15" }, "skill": { "arcana": "+23", "insight": "+22", "intimidation": "+15", "perception": "+14", "persuasion": "+15", "stealth": "+11" }, "senses": [ "darkvision 120 ft." ], "passive": 24, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Celestial", "Common", "Draconic", "Infernal", "telepathy 120 ft." ], "cr": "27", "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede Dispater's darkvision." ] }, { "name": "Fear Aura", "entries": [ "When a creature starts their turn within 120 feet of Dispater, they must succeed on a {@dc 22} Wisdom saving throw or have the {@condition frightened} condition until they leave the aura. A creature that succeeds on the saving throw is immune to this effect for 1 hour." ] }, { "name": "Fiendish Regeneration", "entries": [ "Dispater regains 20 hit points at the start of his turn. If he takes radiant damage this trait doesn't function at the start of his next turn. Dispater dies only if he starts his turn with 0 hit points and is unable to regenerate." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If Dispater fails a saving throw, he can choose to succeed instead." ] }, { "name": "Magic Resistance", "entries": [ "Dispater has advantage on saving throws against spells and other magical effects." ] }, { "name": "Rust Metal", "entries": [ "Any nonmagical weapon or ammunition made of metal that hits Dispater corrodes. After its hit, the weapon or ammunition is destroyed." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Dispater makes four attacks using his Wrought- Iron Tower, Iron Column, or a combination of the two. He can replace one of the attacks with Superheat Metal (if available)." ] }, { "name": "Wrought-Iron Tower", "entries": [ "{@atk mw} {@hit 20} to hit, reach 10 ft., one target. {@h}21 ({@damage 2d8 + 12}) bludgeoning damage plus 7 ({@damage 2d6}) fire damage. Dispater may replace the bludgeoning damage with damage of a type that the target is vulnerable to instead." ] }, { "name": "Iron Column", "entries": [ "{@atk rs} {@hit 15} to hit, range 60 ft., one target. {@h}21 ({@damage 2d8 + 12}) bludgeoning damage plus 7 ({@damage 2d6}) fire damage. Dispater may replace the bludgeoning damage with damage of a type that the target is vulnerable to instead." ] }, { "name": "Superheat Metal {@recharge 4}", "entries": [ "Dispater targets a metal object he can see within 90 feet of him. The metal glows white-hot, burning all that touches it. If the object was held by a creature, the creature must succeed on a {@dc 23} Dexterity saving throw to drop the object or take 45 ({@damage 10d8}) fire damage. If the object is attached to a creature, or they couldn't feasibly drop it, they automatically fail the save. The object returns to room temperature at the end of Dispater's turn." ] }, { "name": "Nail Spray (2/Day)", "entries": [ "Dispater conjures a storm of iron nails and launches them forward in a 90-foot-long, 5-foot-wide line. All creatures within the line must make a {@dc 23} Dexterity saving throw, taking 40 ({@damage 16d4}) piercing damage on a failed save, or half as much damage on a successful one. Nails launched from this ability stick into soft surfaces or fall to the ground after the attack finishes." ] } ], "legendary": [ { "name": "Staff", "entries": [ "Dispater makes a Wrought-Iron Tower attack." ] }, { "name": "Flesh to Iron (Costs 2 Actions)", "entries": [ "{@atk ms} {@hit 15} to hit, reach 5 ft., one target. {@h}40 ({@damage 6d10 + 7}) force damage, and the target must make a {@dc 23} Constitution saving throw. On a failed save, the target's flesh begins to harden, and the creature's movement speed is halved for 1 minute. If the creature is harmed by Flesh to Iron again, while still partly iron, the rest of the creature also turns to iron, killing them." ] }, { "name": "Call Underling (Costs 3 Actions)", "entries": [ "Dispater summons an allied {@creature erinyes} in an unoccupied space that he can see." ] } ], "legendaryGroup": { "name": "Dispater", "source": "CoA" }, "attachedItems": [ "wrought-iron tower|coa" ], "traitTags": [ "Devil's Sight", "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "DR", "I", "TP" ], "damageTags": [ "B", "F", "O", "P" ], "miscTags": [ "MW", "RCH" ], "savingThrowForced": [ "constitution", "dexterity", "wisdom" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Displacer Fiend", "source": "CoA", "page": 240, "size": [ "L" ], "type": "fiend", "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 135, "formula": "18d10 + 36" }, "speed": { "walk": 40 }, "str": 17, "dex": 19, "con": 14, "int": 8, "wis": 13, "cha": 10, "save": { "str": "+7", "dex": "+8" }, "skill": { "acrobatics": "+8", "athletics": "+7", "perception": "+5", "stealth": "+12" }, "senses": [ "darkvision 120 ft." ], "passive": 15, "resist": [ "fire", "poison" ], "conditionImmune": [ "charmed", "frightened" ], "cr": "9", "trait": [ { "name": "Avoidance", "entries": [ "If the displacer fiend is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails." ] }, { "name": "Displacement", "entries": [ "The displacer fiend projects a magical illusion that makes it appear to be standing near its actual location, causing attack rolls against it to have disadvantage. If it is hit by an attack, this trait is disrupted until the end of its next turn. This trait is also disrupted while the displacer fiend is {@condition incapacitated} or has a speed of 0." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The displacer fiend makes three Tentacle attacks. It can replace one of the attacks with a Bite attack." ] }, { "name": "Tentacle", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}18 ({@damage 4d6 + 4}) piercing damage plus 7 ({@damage 2d6}) necrotic damage." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}23 ({@damage 3d12 + 4}) piercing damage, and the target's Dexterity score is reduced by 2 ({@dice 1d4}). The target is killed if this reduces its Dexterity to 0. The reduction lasts until the target finishes a short or long rest." ] } ], "bonus": [ { "name": "Shadowhop", "entries": [ "While in dim light or darkness, the displacer fiend can teleport up to 60 feet, provided its destination is also in dim light or darkness." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack", "Tentacles" ], "damageTags": [ "N", "P" ], "miscTags": [ "MW", "RCH" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Ekengarik", "isNpc": true, "isNamedCreature": true, "source": "CoA", "page": 141, "size": [ "L" ], "type": "fiend", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 231, "formula": "22d10 + 110" }, "speed": { "walk": 30 }, "str": 23, "dex": 16, "con": 21, "int": 14, "wis": 17, "cha": 21, "save": { "con": "+10", "cha": "+10" }, "skill": { "deception": "+10", "insight": "+8", "persuasion": "+10" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 13, "resist": [ "acid", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "cold", "fire", "poison" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "Common", "Formian", "telepathy 120 ft." ], "cr": "16", "spellcasting": [ { "name": "Spellcasting", "type": "spellcasting", "headerEntries": [ "Ekengarik casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save {@dc 18}):" ], "will": [ "{@spell Detect Magic}", "{@spell Dispel Magic}", "{@spell Heroism}", "{@spell Magic Missile}" ], "daily": { "1e": [ "{@spell Evard's Black Tentacles}", "{@spell Cone of Cold}", "{@spell Confusion}", "{@spell Dimension Door}", "{@spell Geas}", "{@spell Invisibility}", "{@spell Prismatic Wall}", "{@spell Slow}" ] }, "ability": "cha", "displayAs": "action" } ], "trait": [ { "name": "Hive Mind", "entries": [ "All fiendish formians within 1 mile of Ekengarik can telepathically communicate with each other and Ekengarik." ] }, { "name": "Regeneration", "entries": [ "Ekengarik regenerates 10 hit points at the start of her turn, unless she took radiant damage in the last round." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Ekengarik makes three Bite attacks. She can replace one of the attacks with an Acid Spray (if available) attack or a use of Spellcasting." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d8 + 6}) piercing damage and the target must make a {@dc 19} Constitution saving throw. On a failed save, the target's Strength score is reduced by 2 ({@dice 1d4}). The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest." ] }, { "name": "Acid Spray {@recharge 5}", "entries": [ "Ekengarik spits acid at one creature within 60 feet of her, or two creatures within 60 feet of her and 5 feet of each other. Targets must make a {@dc 18} Dexterity saving throw, taking 33 ({@damage 6d10}) acid damage on a failed saving throw, or half as much on a successful one." ] } ], "reaction": [ { "name": "Hardened Carapace {@recharge 4}", "entries": [ "When hit with an attack, Ekengarik temporarily hardens her carapace, reducing her speed to 0 and increasing her AC by 5 until the start of her next turn." ] } ], "tokenCredit": "Donggeon Son", "traitTags": [ "Regeneration" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "TP" ], "damageTags": [ "A", "P" ], "damageTagsSpell": [ "A", "B", "C", "F", "I", "L", "O", "Y" ], "spellcastingTags": [ "O" ], "miscTags": [ "MW" ], "conditionInflictSpell": [ "blinded", "charmed", "invisible", "petrified", "restrained" ], "savingThrowForced": [ "constitution", "dexterity" ], "savingThrowForcedSpell": [ "constitution", "dexterity", "wisdom" ], "hasToken": true }, { "name": "Eriflamme", "isNpc": true, "source": "CoA", "page": 121, "size": [ "G" ], "type": "elemental", "alignment": [ "U" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 518, "formula": "28d20 + 224" }, "speed": { "walk": 40 }, "str": 30, "dex": 11, "con": 26, "int": 5, "wis": 10, "cha": 10, "save": { "int": "+5", "wis": "+8", "cha": "+8" }, "skill": { "arcana": "+5", "athletics": "+18" }, "senses": [ "blindsight 120 ft." ], "passive": 10, "immune": [ "fire", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "poisoned" ], "cr": "28", "trait": [ { "name": "Legendary Resistance (3/Day)", "entries": [ "If the Eriflamme fails a saving throw, it can choose to succeed instead." ] }, { "name": "Magic Resistance", "entries": [ "The Eriflamme has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Eriflamme makes four Claw attacks. It can replace one of the attacks with a Bite attack." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 18} to hit, reach 15 ft., one target. {@h}20 ({@damage 3d6 + 10}) slashing damage plus 7 ({@damage 2d6}) fire damage." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 18} to hit, reach 10 ft., one target. {@h}24 ({@damage 4d6 + 10}) piercing damage plus 33 ({@damage 6d10}) fire damage." ] }, { "name": "Reform", "entries": [ "All the Eriflamme's fire elementals vanish and the Eriflamme reappears in one of their spaces. The Eriflamme's hit points are equivalent to the combined hit points of the fire elementals." ] } ], "reaction": [ { "name": "Split (2/Day)", "entries": [ "As a reaction to taking damage, the Eriflamme can split into fire elementals and reduce the damage to 0. The Eriflamme can form up to 10 {@creature fire elemental||fire elementals}, splitting its remaining hit points between them. The fire elementals appear in spaces adjacent to or within the Eriflamme's old location, and all act on the Eriflamme's initiative. They gain a +5 bonus to attack rolls and have the Eriflamme's Reform action." ] } ], "legendary": [ { "name": "Slam", "entries": [ "The Eriflamme makes a Claw attack, which deals force damage instead of slashing damage if it hits." ] }, { "name": "Fireglide", "entries": [ "The Eriflamme moves up to half its speed. It can fly during this movement." ] }, { "name": "Chomp (Costs 2 Actions)", "entries": [ "The Eriflamme makes a Bite attack with advantage." ] } ], "traitTags": [ "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "F", "P", "S" ], "miscTags": [ "MW", "RCH" ], "hasToken": true, "hasFluffImages": true }, { "name": "Fiendish Formian", "source": "CoA", "page": 144, "size": [ "M" ], "type": "fiend", "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 45, "formula": "6d8 + 18" }, "speed": { "walk": 40 }, "str": 18, "dex": 14, "con": 17, "int": 10, "wis": 12, "cha": 11, "save": { "str": "+6" }, "skill": { "acrobatics": "+4", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "cold", "fire", "poison" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "Formian" ], "cr": "4", "trait": [ { "name": "Hive Mind", "entries": [ "All fiendish formians within 1 mile of Ekengarik can telepathically communicate with each other and Ekengarik." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The fiendish formian makes two Claw attacks." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) slashing damage." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage and the target must make a {@dc 14} Constitution saving throw. On a failed save, the target's Strength score is reduced by 1. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest." ] } ], "tokenCredit": "Paizo", "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "savingThrowForced": [ "constitution" ], "hasToken": true }, { "name": "Fierna", "isNamedCreature": true, "source": "CoA", "page": 225, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 367, "formula": "35d8 + 210" }, "speed": { "walk": 30, "fly": 60 }, "str": 17, "dex": 25, "con": 22, "int": 22, "wis": 22, "cha": 29, "save": { "dex": "+15", "con": "+14", "wis": "+14", "cha": "+17" }, "skill": { "acrobatics": "+15", "deception": "+25", "insight": "+14", "intimidation": "+17", "perception": "+14", "persuasion": "+25" }, "senses": [ "darkvision 120 ft." ], "passive": 24, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "cold", "fire", "poison" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "Celestial", "Common", "Draconic", "Infernal", "telepathy 120 ft." ], "cr": "25", "trait": [ { "name": "Fear Aura", "entries": [ "When a creature starts their turn within 120 feet of Fierna, they must succeed on a {@dc 22} Wisdom saving throw or have the {@condition frightened} condition until they leave the aura. A creature that succeeds on the saving throw is immune to this effect for 1 hour." ] }, { "name": "Fiendish Regeneration", "entries": [ "Fierna regains 20 hit points at the start of her turn. If she takes radiant damage this trait doesn't function at the start of her next turn. Fierna dies only if she starts her turn with 0 hit points and is unable to regenerate." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If Fierna fails a saving throw, she can choose to succeed instead." ] }, { "name": "Magic Resistance", "entries": [ "Fierna has advantage on saving throws against spells and other magical effects." ] }, { "name": "Princess of Hellfire", "entries": [ "Fire conjured by Fierna becomes Hellfire. It ignores resistances and immunities to fire damage, deals double damage to creatures vulnerable to fire or necrotic damage, can't be extinguished through any means, and is capable of melting stone or igniting inflammable objects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Fierna makes three attacks using Flame Blade, Mote of Flame, or a combination of the two." ] }, { "name": "Flame Blade", "entries": [ "{@atk ms} {@hit 20} to hit, reach 5 ft., one target. {@h}23 ({@damage 4d6 + 9}) fire damage." ] }, { "name": "Mote of Flame", "entries": [ "Fierna targets a creature she can see within 90 feet of her. The target must make a {@dc 25} Dexterity saving throw, taking 22 ({@damage 3d8 + 9}) fire damage on a failed save, or half as much damage on a successful one." ] } ], "reaction": [ { "name": "Wreath of Flames", "entries": [ "When hit by a melee attack and Fierna can see her attacker, she covers herself in Hellfire, and the attacker takes 13 ({@damage 3d8}) fire damage." ] } ], "legendary": [ { "name": "Blade", "entries": [ "Fierna makes a Flame Blade attack." ] }, { "name": "Conjure Hellfire (Costs 2 Actions)", "entries": [ "Fierna chooses a point she can see within 150 feet of her. All creatures in a 20-foot-radius sphere centered on that point must make a {@dc 25} Dexterity saving throw, taking 28 ({@damage 8d6}) fire damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Call Underling (Costs 3 Actions)", "entries": [ "Fierna summons an allied {@creature spined devil} in an unoccupied space that she can see." ] } ], "legendaryGroup": { "name": "Fierna", "source": "CoA" }, "traitTags": [ "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "DR", "I", "TP" ], "damageTags": [ "F" ], "savingThrowForced": [ "dexterity", "wisdom" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Fire Kraken", "source": "CoA", "page": 120, "size": [ "G" ], "type": "elemental", "alignment": [ "C", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 402, "formula": "23d20 + 161" }, "speed": { "walk": 30, "swim": 60 }, "str": 27, "dex": 11, "con": 24, "int": 10, "wis": 20, "cha": 15, "save": { "dex": "+7", "con": "+14" }, "skill": { "athletics": "+15", "nature": "+7", "survival": "+12" }, "senses": [ "blindsight 120 ft." ], "passive": 15, "immune": [ "fire", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "frightened", "paralyzed" ], "languages": [ "understands Abyssal", "Celestial", "Infernal", "and Primordial but can't speak", "telepathy 120 ft." ], "cr": "21", "trait": [ { "name": "Freedom of Movement", "entries": [ "The kraken ignores difficult terrain, and magical effects can't reduce its speed or cause it to be {@condition restrained}. It can spend 5 feet of movement to escape from nonmagical restraints or grapples." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the kraken fails a saving throw, it can choose to succeed instead." ] }, { "name": "Siege Monster", "entries": [ "The kraken deals double damage to objects and structures." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The kraken makes two attacks using its Tentacle, Fling, or a combination of the two." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 15} to hit, reach 10 ft., one target. {@h}18 ({@damage 3d6 + 8}) piercing damage and 7 ({@damage 2d6}) fire damage. If the target is a Large or smaller creature {@condition grappled} by the kraken, the creature is swallowed and the grapple ends. While swallowed, a creature has the {@condition blinded} and {@condition restrained} conditions, has total cover against attacks and other effects outside the kraken, and takes 42 ({@damage 12d6}) fire damage at the start of the kraken's turns. If the kraken takes 50 damage or more on a single turn from a creature inside it, it must succeed on a {@dc 23} Constitution saving throw or regurgitate all swallowed creatures, which fall into a space within 10 feet of the kraken and now have the {@condition prone} condition. If the kraken dies, a swallowed creature is no longer {@condition restrained} by it and can escape from the corpse using 15 feet of movement, exiting with the {@condition prone} condition." ] }, { "name": "Tentacle", "entries": [ "{@atk mw} {@hit 15} to hit, reach 20 ft., one target. {@h}13 ({@damage 2d4 + 8}) fire damage. If the target is a Huge or smaller creature, it has the {@condition grappled} condition (escape {@dc 16}). While {@condition grappled}, the target also has the {@condition restrained} condition. Any target that starts its turn {@condition grappled} by the kraken takes 5 ({@damage 2d4}) fire damage. The kraken has five tentacles, each of which can grapple one target." ] }, { "name": "Fling", "entries": [ "One Large or smaller object or creature {@condition grappled} by the kraken is thrown up to 60 feet in a random direction, and now has the {@condition prone} condition. If a thrown target strikes a solid surface, the target takes 3 ({@damage 1d6}) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at a creature, that creature must succeed on a {@dc 16} Dexterity saving throw or take the same damage and be knocked down with the {@condition prone} condition." ] } ], "legendary": [ { "name": "Appendage", "entries": [ "The kraken makes a Fling attack." ] }, { "name": "Fire Breath (Costs 3 Actions)", "entries": [ "The kraken exhales fire in a 60-foot cone. Each creature in that area must make a {@dc 20} Dexterity saving throw, taking 36 ({@damage 8d8}) fire damage on a failed save, or half as much damage on a successful one." ] } ], "traitTags": [ "Legendary Resistances", "Siege Monster" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack", "Swallow", "Tentacles" ], "languageTags": [ "AB", "CE", "CS", "I", "P", "TP" ], "damageTags": [ "B", "F", "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "prone" ], "savingThrowForced": [ "constitution", "dexterity" ], "hasToken": true, "hasFluffImages": true }, { "name": "Frozen Golem", "source": "CoA", "page": 132, "_copy": { "name": "Iron Golem", "source": "MM" }, "immune": [ "cold", "fire", "poison", "psychic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't adamantine", "cond": true } ], "tokenCredit": "Artguyonthefly", "hasToken": true }, { "name": "Glasya", "isNamedCreature": true, "source": "CoA", "page": 226, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 380, "formula": "40d8 + 200" }, "speed": { "walk": 40, "fly": 80 }, "str": 22, "dex": 28, "con": 20, "int": 21, "wis": 25, "cha": 28, "save": { "dex": "+17", "int": "+13", "wis": "+15", "cha": "+17" }, "skill": { "deception": "+25", "intimidation": "+17", "perception": "+15", "persuasion": "+17", "stealth": "+25", "survival": "+15" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 25, "resist": [ "cold", "necrotic", "radiant", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "Celestial", "Common", "Draconic", "Infernal", "telepathy 120 ft." ], "cr": "25", "trait": [ { "name": "Charm Aura", "entries": [ "When a creature moves to be within 120 feet of Glasya, they must succeed on a {@dc 23} Wisdom saving throw or have the {@condition charmed} condition, treating Glasya as an ally, until they leave the aura. A creature that succeeds the saving throw is immune to this effect for 1 hour. Whenever a {@condition charmed} creature takes damage, they may repeat the saving throw, ending the effect on a success." ] }, { "name": "Dominating Presence", "entries": [ "Glasya deals an additional 13 ({@damage 2d12}) psychic damage when attacking a {@condition charmed} creature, and her attacks don't break charms." ] }, { "name": "Fiendish Regeneration", "entries": [ "Glasya regains 20 hit points at the start of her turn. If she takes radiant damage this trait doesn't function at the start of her next turn. Glasya dies only if she starts her turn with 0 hit points and is unable to regenerate. If Glasya is killed, her body slowly regenerates, returning to life 9 ({@dice 2d8}) weeks later." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If Glasya fails a saving throw, she can choose to succeed instead." ] }, { "name": "Magic Resistance", "entries": [ "Glasya has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Glasya makes four attacks using Scourge of Shadow, Necrotic Grasp, or a combination of the two. She can replace one of the attacks with Mesmerizing Gaze." ] }, { "name": "Scourge of Shadow", "entries": [ "{@atk mw} {@hit 20} to hit, reach 10 ft., one target. {@h}19 ({@damage 3d4 + 12}) slashing damage, plus 5 ({@damage 2d4}) necrotic damage. This attack scores a critical on a roll of 18, 19, or 20." ] }, { "name": "Necrotic Grasp", "entries": [ "Glasya summons necrotic hands to grope and claw at a creature she can see within 90 feet of her. The target must make a {@dc 25} Constitution saving throw, taking 20 ({@damage 2d10 + 9}) necrotic damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Mesmerizing Gaze", "entries": [ "Glasya focuses her gaze in a 60-foot cone in front of her. Each creature of her choice within the cone must make a {@dc 23} Charisma saving throw or have the {@condition charmed} condition until the end of their next turn. While {@condition charmed}, creatures automatically fail saving throws from abilities used by Glasya and move to be as close to her as possible." ] }, { "name": "Deathly Exclamation (1/Day)", "entries": [ "Glasya targets a creature she can see within 60 feet of her. The target must make a {@dc 25} Constitution saving throw, taking 61 ({@damage 7d8 + 30}) necrotic damage on a failed save, or half as much damage on a successful one. A Humanoid killed by this ability rises at the start of Glasya's next turn as a zombie permanently under her command." ] } ], "legendary": [ { "name": "Whip", "entries": [ "Glasya makes a Scourge of Shadow attack." ] }, { "name": "Disorient (Costs 2 Actions)", "entries": [ "Glasya casts {@spell Confusion} (30-foot-radius, spell save {@dc 25}), but only lasting until the end of Glasya's next turn." ] }, { "name": "Call Underling (Costs 3 Actions)", "entries": [ "Glasya summons an allied {@creature erinyes} in an unoccupied space that she can see." ] } ], "legendaryGroup": { "name": "Glasya", "source": "CoA" }, "attachedItems": [ "scourge of shadow|coa" ], "traitTags": [ "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "DR", "I", "TP" ], "damageTags": [ "N", "S", "Y" ], "miscTags": [ "AOE", "MLW", "MW", "RCH" ], "savingThrowForced": [ "charisma", "constitution", "wisdom" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Greater Tyrant Shadow", "source": "CoA", "page": 256, "size": [ "G" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 372, "formula": "24d20 + 120" }, "speed": { "walk": 30 }, "str": 25, "dex": 15, "con": 20, "int": 24, "wis": 16, "cha": 22, "save": { "int": "+14", "wis": "+10" }, "skill": { "arcana": "+14", "deception": "+20", "perception": "+10", "stealth": "+16" }, "passive": 20, "resist": [ "fire" ], "immune": [ "necrotic", "poison", "psychic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "blinded", "charmed", "frightened", "poisoned" ], "languages": [ "understands all", "telepathy 300 ft." ], "cr": "22", "trait": [ { "name": "Empath", "entries": [ "The shadow uses telepathy to sense nearby creatures. The shadow can see a creature if that creature has thoughts and is within the range of the shadow's telepathy. The shadow can't see creatures immune to telepathy." ] }, { "name": "Undying Connection", "entries": [ "The shadow was originally spawned from a specific devil and, if the shadow is slain, it returns to life in 10 ({@dice 1d20}) days within 1 mile of that devil. The shadow is killed permanently only if its progenitor devil is slain first." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The shadow makes three Claw attacks. It can replace one of the attacks with Shadows of Death (if available)." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 14} to hit, reach 5 ft., one target. {@h}21 ({@damage 4d6 + 7}) necrotic damage, plus 10 ({@damage 3d6}) psychic damage." ] }, { "name": "Cloak of Shadows", "entries": [ "The shadow bends darkness around itself, and now has the {@condition invisible} condition for 1 minute. The invisibility ends if the shadow is subjected to a {@spell Daylight} spell or similar." ] }, { "name": "Empathic Link", "entries": [ "The shadow attempts to form a link between itself and a creature it can see. The target must make a {@dc 22} Intelligence saving throw, taking 26 ({@damage 4d12}) psychic damage on a success. On a failed save, the creature and the shadow are linked. While linked, every time the shadow is damaged, the creature takes half of that damage as psychic damage. The creature may repeat the saving throw at the end of each of its turns, taking 26 ({@damage 4d12}) psychic damage on a failed save, or ending the effect on a successful one." ] }, { "name": "Shadows of Death {@recharge 5}", "entries": [ "The shadow discharges inky-black shadows in a 90-foot-radius sphere around itself. Creatures in the shadows must succeed on a {@dc 22} Wisdom saving throw or take 36 ({@damage 8d8}) necrotic damage and have the {@condition frightened} condition for 1 minute. A {@condition frightened} creature may repeat the saving throw at the end of each of its turns, ending the effect on a successful save, but taking the damage again on a failed save." ] } ], "bonus": [ { "name": "Change Shape", "entries": [ "The shadow transforms into a Beast, Humanoid or Fiend that it has an Empathic Link with, or back into its true form. In a new form, the shadow retains its align ment, hit points, hit dice, telepathy, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features, lair actions, or legendary actions of that form." ] } ], "legendary": [ { "name": "Shadow Blink", "entries": [ "The shadow surrounds itself in black mist, then teleports up to 60 feet to an unoccupied space that it can see." ] }, { "name": "Shapeshift", "entries": [ "The shadow uses its Change Shape ability." ] }, { "name": "Mind Spike (Costs 2 Actions)", "entries": [ "{@atk rs} {@hit 14} to hit, range 300 ft., one target. {@h}23 ({@damage 3d10 + 7}) psychic damage." ] } ], "legendaryGroup": { "name": "Greater Tyrant Shadow", "source": "CoA" }, "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "N", "Y" ], "miscTags": [ "AOE", "MW" ], "savingThrowForced": [ "intelligence", "wisdom" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Grotesque Tentacle", "source": "CoA", "page": 78, "_copy": { "name": "Guardian Naga", "source": "MM", "_mod": { "*": { "mode": "replaceTxt", "replace": "naga", "with": "tentacle" } } }, "alignment": [ "L", "E" ], "speed": { "walk": 0 }, "spellcasting": null, "tokenCredit": "Irene Meniconi", "hasToken": true }, { "name": "Halog", "source": "CoA", "page": 242, "size": [ "S" ], "type": "aberration", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 150, "formula": "20d6 + 80" }, "speed": { "walk": 40 }, "str": 13, "dex": 14, "con": 18, "int": 4, "wis": 8, "cha": 8, "save": { "dex": "+5", "con": "+7" }, "skill": { "athletics": "+4", "perception": "+2", "survival": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "conditionImmune": [ "poisoned" ], "cr": "7", "trait": [ { "name": "Adaptive Fangs", "entries": [ "The halog magically alters its fangs to inflict more damage on the creatures it hits (included in the attack)." ] }, { "name": "Magic Resistance", "entries": [ "The halog has advantage on saving throws against spells and other magical effects." ] }, { "name": "Pack Tactics", "entries": [ "The halog gains advantage on attacks targeting creatures adjacent to one or more of the halog's conscious allies." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The halog makes two Bite attacks." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}12 ({@damage 3d6 + 2}) piercing damage plus 10 ({@damage 3d6}) damage of a type that the target is most vulnerable to." ] } ], "reaction": [ { "name": "Adaptive Hide", "entries": [ "After taking damage, the halog is now invulnerable to the damage type of the damage it just took, and any future damage of that type instead heals the halog by the damage amount. These benefits last until the halog uses this reaction again." ] } ], "traitTags": [ "Magic Resistance", "Pack Tactics" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Hellcat (Bezekira)", "source": "CoA", "page": 244, "size": [ "L" ], "type": "fiend", "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 136, "formula": "16d10 + 48" }, "speed": { "walk": 40 }, "str": 21, "dex": 19, "con": 17, "int": 10, "wis": 14, "cha": 10, "save": { "dex": "+8", "con": "+7" }, "skill": { "acrobatics": "+8", "athletics": "+9", "perception": "+6", "stealth": "+12" }, "senses": [ "blindsight 30 ft.", "darkvision 60 ft." ], "passive": 16, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true }, { "special": "damage from spells" } ], "immune": [ "fire" ], "languages": [ "understands Infernal", "telepathy 120 ft." ], "cr": "10", "trait": [ { "name": "Darkness Dweller", "entries": [ "Attacks made against a bezekira in bright or dim light have disadvantage." ] }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the bezekira's darkvision." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The bezekira makes three Claw attacks. It can replace one of the attacks with a Bite attack." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}15 ({@damage 3d6 + 5}) slashing damage plus 7 ({@damage 2d6}) fire damage. The bezekira deals an extra 28 ({@damage 8d6}) fire damage when it hits a target with an attack and has advantage on the attack roll." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}16 ({@damage 2d10 + 5}) bludgeoning damage, grasping the target with its mouth. If the target is a Medium or smaller creature, it has the {@condition grappled} condition (escape {@dc 17}). The bezekira can't make a Bite attack while a creature is {@condition grappled} in this way." ] } ], "traitTags": [ "Devil's Sight" ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "I", "TP" ], "damageTags": [ "B", "F", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Icy Simulacrum", "source": "CoA", "page": 176, "_copy": { "name": "Doppelganger", "source": "MM", "_mod": { "*": { "mode": "replaceTxt", "replace": "doppelganger", "with": "simulacrum" } } }, "immune": [ "cold" ], "tokenCredit": "Caverns of the Snow Witch", "hasToken": true }, { "name": "Jenevere", "isNpc": true, "isNamedCreature": true, "source": "CoA", "page": 264, "size": [ "L" ], "type": "celestial", "alignment": [ "L", "G" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 216, "formula": "16d10 + 128" }, "speed": { "walk": 40, "fly": 120 }, "str": 18, "dex": 22, "con": 26, "int": 18, "wis": 20, "cha": 24, "save": { "int": "+10", "wis": "+11", "cha": "+13" }, "skill": { "perception": "+11" }, "senses": [ "truesight 120 ft." ], "passive": 21, "resist": [ "radiant", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "17", "spellcasting": [ { "name": "Spellcasting", "type": "spellcasting", "headerEntries": [ "Jenevere casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save {@dc 21}):" ], "will": [ "{@spell Bless}", "{@spell Detect Evil and Good}" ], "daily": { "1": [ "{@spell Foresight}" ], "2e": [ "{@spell Commune}", "{@spell Heal}", "{@spell Legend Lore}", "{@spell Raise Dead}", "{@spell Scrying}" ] }, "ability": "cha", "displayAs": "action" } ], "trait": [ { "name": "Magic Resistance", "entries": [ "Jenevere has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Jenevere makes three Radiant Touch attacks." ] }, { "name": "Radiant Touch", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}33 ({@damage 6d8 + 6}) radiant damage." ] }, { "name": "Forgiveness (2/Day)", "entries": [ "Jenevere selects a target within 10 feet. The target is freed from any curse, disease, poison, blindness, or deafness. If the target is a Fiend, it must succeed on a {@dc 21} saving throw or have disadvantage on all attack rolls for 24 hours." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "R" ], "spellcastingTags": [ "O" ], "miscTags": [ "MW" ], "savingThrowForcedSpell": [ "wisdom" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Koh Tam", "isNpc": true, "isNamedCreature": true, "source": "CoA", "page": 265, "size": [ "M" ], "type": "humanoid", "alignment": [ "L", "N" ], "ac": [ { "ac": 17, "from": [ "{@item breastplate|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 143, "formula": "22d8 + 44" }, "speed": { "walk": 30 }, "str": 16, "dex": 12, "con": 15, "int": 19, "wis": 20, "cha": 15, "save": { "wis": "+9", "cha": "+6" }, "skill": { "arcana": "+8", "history": "+8", "insight": "+9", "religion": "+8" }, "senses": [ "darkvision 120 ft." ], "passive": 15, "languages": [ "Abyssal", "Celestial", "Common", "Infernal" ], "cr": "10", "spellcasting": [ { "name": "Spellcasting", "type": "spellcasting", "headerEntries": [ "Koh Tam casts one of the following spells, using Wisdom as the spellcasting ability (spell save {@dc 17}):" ], "will": [ "{@spell False Life}", "{@spell Gentle Repose}", "{@spell Lesser Restoration}", "{@spell Protection from Evil and Good}", "{@spell Speak with Dead}" ], "daily": { "1e": [ "{@spell Antilife Shell}", "{@spell Blight}", "{@spell Death Ward}", "{@spell Dispel Evil and Good}", "{@spell Greater Restoration}", "{@spell Raise Dead}", "{@spell Regenerate}", "{@spell Revivify}", "{@spell Spiritual Weapon}" ] }, "ability": "wis", "displayAs": "action" } ], "action": [ { "name": "Arbiter's Touch", "entries": [ "{@atk ms} {@hit 9} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) radiant damage." ] }, { "name": "Judgement", "entries": [ "Koh Tam judges a creature within 60 feet of him. The target must succeed on a {@dc 17} Wisdom saving throw or take 50 ({@damage 10d8 + 5}) radiant damage. If the target had fewer hit points than their maximum prior to this attack, the creature takes 70 ({@damage 10d12 + 5}) radiant damage instead." ] }, { "name": "Arbiter's Light {@recharge 4}", "entries": [ "{@atk rs} {@hit 9} to hit, range 120 ft., one target. {@h}70 ({@damage 10d12 + 5}) radiant damage, and the target has the {@condition blinded} condition until the start of Koh Tam's next turn." ] } ], "senseTags": [ "SD" ], "languageTags": [ "AB", "C", "CE", "I" ], "damageTags": [ "R" ], "damageTagsSpell": [ "N", "O" ], "spellcastingTags": [ "O" ], "savingThrowForced": [ "wisdom" ], "savingThrowForcedSpell": [ "charisma", "constitution" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Kuo-toa Heretic", "source": "CoA", "page": 129, "_copy": { "name": "Kuo-toa Monitor", "source": "MM", "_mod": { "action": [ { "mode": "replaceArr", "replace": "Bite", "items": { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing or radiant damage." ] } }, { "mode": "replaceArr", "replace": "Unarmed Strike", "items": { "name": "Unarmed Strike", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) bludgeoning or radiant damage plus 3 ({@damage 1d6}) lightning damage, and the target can't take reactions until the end of the kuo-toa's next turn." ] } } ] } }, "tokenCredit": "CrazyMind351", "damageTags": [ "B", "L", "P", "R" ], "hasToken": true }, { "name": "Lesser Tyrant Shadow", "source": "CoA", "page": 255, "size": [ "M" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 114, "formula": "12d8 + 60" }, "speed": { "walk": 30 }, "str": 20, "dex": 18, "con": 20, "int": 18, "wis": 16, "cha": 18, "save": { "int": "+8", "wis": "+7" }, "skill": { "arcana": "+8", "deception": "+12", "perception": "+7", "stealth": "+12" }, "passive": 17, "resist": [ "fire" ], "immune": [ "necrotic", "poison", "psychic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "blinded", "charmed", "frightened", "poisoned" ], "languages": [ "understands all", "telepathy 300 ft." ], "cr": "10", "trait": [ { "name": "Empath", "entries": [ "The shadow uses telepathy to sense nearby creatures. The shadow can see a creature if that creature has thoughts and is within the range of the shadow's telepathy. The shadow can't see creatures immune to telepathy." ] }, { "name": "Undying Connection", "entries": [ "The shadow was originally spawned from a specific devil and, if the shadow is slain, it returns to life in 10 ({@dice 1d20}) days within 1 mile of that devil. The shadow is killed permanently only if its progenitor devil is slain first." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The shadow makes two Claw attacks." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) necrotic damage, plus 3 ({@damage 1d6}) psychic damage." ] }, { "name": "Cloak of Shadows", "entries": [ "The shadow bends darkness around itself, and now has the {@condition invisible} condition for 1 minute. The invisibility ends if the shadow is subjected to a {@spell Daylight} spell or similar." ] }, { "name": "Empathic Link", "entries": [ "The shadow attempts to form a link between itself and a creature it can see. The target must make a {@dc 16} Intelligence saving throw, taking 6 ({@damage 1d12}) psychic damage on a success. On a failed save, the creature and the shadow are linked. While linked, every time the shadow is damaged, the creature takes half of that damage as psychic damage. The creature may repeat the saving throw at the end of each of its turns, taking 6 ({@damage 1d12}) psychic damage on a failed save, or ending the effect on a successful one." ] } ], "bonus": [ { "name": "Change Shape", "entries": [ "The shadow transforms into a Beast, Humanoid or Fiend that it has an Empathic Link with, or back into its true form. In a new form, the shadow retains its align ment, hit points, hit dice, telepathy, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features, lair actions, or legendary actions of that form." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "N", "Y" ], "miscTags": [ "MW" ], "savingThrowForced": [ "intelligence" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Levistus", "isNamedCreature": true, "source": "CoA", "page": 229, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 23, "from": [ "natural armor" ] } ], "hp": { "average": 336, "formula": "32d8 + 192" }, "speed": { "walk": 0 }, "str": 19, "dex": 26, "con": 22, "int": 25, "wis": 28, "cha": 26, "save": { "dex": "+16", "con": "+14", "int": "+15", "wis": "+17" }, "skill": { "acrobatics": "+24", "deception": "+16", "intimidation": "+16", "perception": "+25", "persuasion": "+16", "stealth": "+16" }, "senses": [ "darkvision 120 ft." ], "passive": 35, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "cold", "fire", "poison" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "Celestial", "Common", "Draconic", "Infernal", "telepathy 1,000 ft." ], "cr": "26", "spellcasting": [ { "name": "Spellcasting", "type": "spellcasting", "headerEntries": [ "Levistus casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save {@dc 23}):" ], "will": [ "{@spell Cone of Cold}", "{@spell Darkness}", "{@spell Ice Storm}", "{@spell Wall of Ice}" ], "ability": "int", "displayAs": "action" } ], "trait": [ { "name": "Armor of Ice", "entries": [ "Levistus is always entombed in ice. The ice provides 100 temporary hit points. While Levistus has these temporary hit points, he has vulnerability to fire damage. If Levistus starts his turn with no temporary hit points from the ice, he regains 100 temporary hit points." ] }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede Levistus's darkvision." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If Levistus fails a saving throw, he can choose to succeed instead." ] }, { "name": "Magic Resistance", "entries": [ "Levistus has advantage on saving throws against spells and other magical effects." ] }, { "name": "Sub-zero", "entries": [ "Cold damage dealt by Levistus ignores resistances and immunities." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Levistus makes three Touch of Stygia or Ice Bolt attacks. He can replace one of the attacks with Blizzard (if available)." ] }, { "name": "Touch of Stygia", "entries": [ "{@atk ms} {@hit 15} to hit, reach 5 ft., one target. {@h}20 ({@damage 3d8 + 7}) psychic damage, and the target must succeed on a {@dc 23} Intelligence saving throw or have the {@condition stunned} condition for 1 minute. The target may repeat the saving throw at the end of its turns, ending the effect on a success. A creature that succeeds on the saving throw is immune to this effect for 1 hour." ] }, { "name": "Ice Bolt", "entries": [ "{@atk rs} {@hit 15} to hit, range 120 ft., one target. {@h}23 ({@damage 3d10 + 7}) cold damage." ] }, { "name": "Blizzard {@recharge 4}", "entries": [ "Levistus chooses a point he can see within 300 feet of him. Each creature in a 20-foot-radius, 40-foot-high cylinder centered on that point must make a {@dc 23} Dexterity saving throw. Targets take 13 ({@damage 3d8}) force damage plus 13 ({@damage 3d8}) cold damage on a failed save, or half as much damage on a successful one." ] } ], "reaction": [ { "name": "Counterspell", "entries": [ "As a reaction to a creature he can see casting a spell, Levistus can attempt to prevent the casting. Levistus makes an Intelligence check (+7) against a DC of (10 + spell level). On a success, the creature's spell fails and has no effect." ] } ], "legendary": [ { "name": "Amnesia", "entries": [ "Levistus selects a {@condition stunned} creature that he can see. The creature must succeed on a {@dc 23} Charisma saving throw or Levistus erases a specific memory from the target. The memory must be one that the target experienced in the last 24 hours and that lasted no more than 10 minutes. The memory can only be restored with a Remove Curse or a {@spell Greater Restoration} spell." ] }, { "name": "Froststrike", "entries": [ "Levistus makes an Ice Bolt attack. On a hit, the target falls and has the {@condition prone} condition." ] }, { "name": "Call Underling (Costs 3 Actions)", "entries": [ "Levistus summons an allied {@creature ice devil} in an unoccupied space that he can see." ] } ], "legendaryGroup": { "name": "Levistus", "source": "CoA" }, "traitTags": [ "Devil's Sight", "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "DR", "I", "TP" ], "damageTags": [ "C", "O", "Y" ], "damageTagsSpell": [ "B", "C" ], "spellcastingTags": [ "O" ], "miscTags": [ "AOE" ], "conditionInflict": [ "stunned" ], "savingThrowForced": [ "charisma", "dexterity", "intelligence" ], "savingThrowForcedSpell": [ "constitution", "dexterity" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Maelephant Nomad", "source": "CoA", "page": 245, "size": [ "L" ], "type": "fiend", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "{@item chain mail|PHB}" ] } ], "hp": { "average": 190, "formula": "20d10 + 80" }, "speed": { "walk": 40 }, "str": 22, "dex": 11, "con": 18, "int": 14, "wis": 17, "cha": 15, "save": { "str": "+11", "con": "+9" }, "skill": { "athletics": "+16", "insight": "+8", "intimidation": "+7", "perception": "+8" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 18, "resist": [ "acid", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "frightened", "poisoned" ], "languages": [ "Common", "Infernal", "Maelephant" ], "cr": "14", "trait": [ { "name": "Magic Resistance", "entries": [ "The maelephant has advantage on saving throws against spells and other magical effects." ] }, { "name": "Regenerative", "entries": [ "At the start of its turn, if the maelephant has less than half its hit points, it regenerates 20 hit points. This trait doesn't function if the maelephant starts its turn with less than 1 hit point." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The maelephant makes two attacks using its Claw, Trunk, or a combination of the two." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}17 ({@damage 2d10 + 6}) slashing damage." ] }, { "name": "Trunk", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}16 ({@damage 3d6 + 6}) piercing damage. If the target is a Medium or smaller creature, it has the {@condition grappled} condition (escape {@dc 18}). Until this grapple ends, the target has the {@condition restrained} condition. While it is grappling a creature, the maelephant can't use its Trunk attack against other creatures." ] }, { "name": "Noxious Breath {@recharge 5}", "entries": [ "The maelephant releases a cloud of noxious gas. All creatures in a 30-foot cone in front of the maelephant must make a {@dc 16} Constitution saving throw. Targets take 42 ({@damage 12d6}) acid damage on a failed save, or half as much damage on a successful one. In addition, on a failed save, the creature's Intelligence and Charisma scores become 1. The creature can't cast spells, activate magic items, understand language, or communicate in any intelligible way. The creature can, however, identify its friends, follow them, and even protect them. A feebled creature can repeat the save every minute, ending the effect on a success." ] } ], "bonus": [ { "name": "Reckless Charge", "entries": [ "The maelephant moves up to 40 feet towards a creature it can see and if it moves at least 20 feet in a straight line, it may make a Claw attack. On a hit, the target takes an additional 14 ({@damage 4d6}) force damage and has the {@condition prone} condition." ] } ], "reaction": [ { "name": "Defensive Stance", "entries": [ "As a reaction to taking damage, the maelephant enters a defensive stance until the end of its next turn. While in a defensive stance, the maelephant moves at half speed and can't take bonus actions, but its AC increases by 5." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "I" ], "damageTags": [ "A", "O", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "prone" ], "savingThrowForced": [ "constitution" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Mammon", "isNamedCreature": true, "source": "CoA", "page": 230, "size": [ "H" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 464, "formula": "32d12 + 256" }, "speed": { "walk": 40 }, "str": 28, "dex": 17, "con": 26, "int": 22, "wis": 25, "cha": 25, "save": { "dex": "+11", "con": "+16", "wis": "+15", "cha": "+15" }, "skill": { "arcana": "+14", "deception": "+15", "insight": "+15", "intimidation": "+23", "investigation": "+14", "persuasion": "+23" }, "senses": [ "darkvision 120 ft.", "truesight 120 ft." ], "passive": 17, "resist": [ "acid", "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "Celestial", "Common", "Draconic", "Infernal", "telepathy 120 ft." ], "cr": "26", "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede Mammon's darkvision." ] }, { "name": "Fiendish Regeneration", "entries": [ "Mammon regains 20 hit points at the start of his turn. If he takes radiant damage this trait doesn't function at the start of his next turn. Mammon only dies if he starts his turn with 0 hit points and is unable to regenerate." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If Mammon fails a saving throw, he can choose to succeed instead" ] }, { "name": "Magic Resistance", "entries": [ "Mammon has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Mammon uses Fearful Gaze, then makes four attacks using Tail Swipe, Constrict, or a combination of the two." ] }, { "name": "Tail Swipe", "entries": [ "{@atk mw} {@hit 17} to hit, reach 10 ft., one target. {@h}31 ({@damage 4d10 + 9}) bludgeoning damage. If the target is a Large or smaller creature, it has the {@condition grappled} condition (escape {@dc 21}). While {@condition grappled}, the creature also has the {@condition restrained} condition, and Mammon can't make Tail Swipe attacks." ] }, { "name": "Fearful Gaze", "entries": [ "Mammon focuses his gaze in a 90-foot cone in front of him. Each creature of his choice within the cone must make a {@dc 23} Wisdom saving throw, taking 19 ({@damage 3d12}) psychic damage on a failed save, or half as much damage on a successful one. Creatures that fail the save have the {@condition frightened} condition until the end of their next turn." ] }, { "name": "Constrict", "entries": [ "Mammon tightens his grip around a creature he has {@condition grappled}. The target takes 35 ({@damage 4d12 + 9}) bludgeoning damage." ] }, { "name": "Golden Gaze {@recharge}", "entries": [ "Mammon attempts to turn one creature he can see within 60 feet of him into solid gold. The target must make a {@dc 23} Constitution saving throw. On a failed save, the target's flesh begins to harden, and it has the {@condition restrained} condition. A {@condition restrained} creature must repeat the saving throw at the end of each turn. If it successfully saves three times, the effect ends. If it fails three times, it turns to gold and now has the {@condition petrified} condition. Successes and failures don't need to be consecutive." ] } ], "reaction": [ { "name": "Pain Tax", "entries": [ "As a reaction to taking damage, Mammon causes the attacker's valuables to glow red hot. This deals 3 ({@damage 1d6}) fire damage to the attacker for every 100 gold (or equivalent in gems, jewelry, and other coinage) that it currently carries." ] } ], "legendary": [ { "name": "Change Form", "entries": [ "Mammon changes his form into that of a pit fiend, maintaining his statistics but losing his actions. He gains the actions and mobility of a pit fiend, including its weapon, and maintains his legendary actions and lair actions. Mammon's serpentine abilities can still recharge while he is in pit fiend form. If Mammon is already a pit fiend, this action changes him back into his serpentine form." ] }, { "name": "Golden Touch (Costs 2 Actions)", "entries": [ "Mammon recharges Golden Gaze." ] }, { "name": "Call Underling (Costs 3 Actions)", "entries": [ "Mammon summons an allied {@creature horned devil} in an unoccupied space that he can see." ] } ], "legendaryGroup": { "name": "Mammon", "source": "CoA" }, "traitTags": [ "Devil's Sight", "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "SD", "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "DR", "I", "TP" ], "damageTags": [ "B", "F", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "savingThrowForced": [ "constitution", "wisdom" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Mephistopheles", "isNamedCreature": true, "source": "CoA", "page": 223, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 460, "formula": "40d10 + 240" }, "speed": { "walk": 40, "fly": 100 }, "str": 22, "dex": 23, "con": 22, "int": 30, "wis": 28, "cha": 26, "save": { "int": "+18", "wis": "+17", "cha": "+16" }, "skill": { "deception": "+24", "insight": "+25", "persuasion": "+24" }, "senses": [ "darkvision 120 ft." ], "passive": 19, "resist": [ "acid", "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "27", "spellcasting": [ { "name": "Spellcasting", "type": "spellcasting", "headerEntries": [ "Mephistopheles casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save {@dc 26}):" ], "will": [ "{@spell Darkness}", "{@spell Detect Evil and Good}", "{@spell Detect Magic}", "{@spell Dispel Magic}", "{@spell Geas} (duration 1 year)", "{@spell Greater Restoration}", "{@spell Hallow}", "{@spell Hold Monster}", "{@spell Locate Creature}", "{@spell Locate Object}", "{@spell Major Image}", "{@spell Resurrection}", "{@spell Scrying}", "{@spell Suggestion}", "{@spell Wall of Fire}" ], "daily": { "1e": [ "{@spell Meteor Swarm}", "{@spell Symbol}", "{@spell Wish}" ] }, "ability": "int", "displayAs": "action" } ], "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede Mephistopheles' darkvision." ] }, { "name": "Fiendish Regeneration", "entries": [ "Mephistopheles regains 20 hit points at the start of his turn. If he takes radiant damage this trait doesn't function at the start of his next turn. Mephistopheles only dies if he starts his turn with 0 hit points and is unable to regenerate." ] }, { "name": "Flyby", "entries": [ "Mephistopheles doesn't provoke opportunity attacks when he flies out of an enemy's reach." ] }, { "name": "Hellfire Mastery", "entries": [ "Fire damage that Mephistopheles inflicts ignores resistances and immunities. Mephistopheles is immune to this effect." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If Mephistopheles fails a saving throw, he can choose to succeed instead." ] }, { "name": "Magic Resistance", "entries": [ "Mephistopheles has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Mephistopheles makes three Ranseur attacks. He can replace one of the attacks with Hellfire Lash (if available)." ] }, { "name": "Ranseur +3", "entries": [ "{@atk mw} {@hit 17} to hit, reach 10 ft., one target. {@h}20 ({@damage 2d10 + 9}) piercing damage plus 18 ({@damage 4d8}) fire or cold damage (Mephistopheles' choice)." ] }, { "name": "Hellfire Implosion {@recharge 4}", "entries": [ "A bright streak of Hellfire appears at a point that Mephistopheles can see within 150 feet of him. Each creature in a 20-foot-radius sphere centered on that point must make a {@dc 22} Dexterity saving throw. Targets take 31 ({@damage 9d6}) fire damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Hellfire Lash {@recharge 5}", "entries": [ "Mephistopheles unleashes a 60-foot-long, 5-foot-wide lash of Hellfire that ignites a 5-foot- radius sphere around where it strikes. Any targets in the area of effect must make a {@dc 22} Dexterity saving throw, taking 36 ({@damage 8d8}) fire damage on a failed save, or half as much on a successful one." ] } ], "bonus": [ { "name": "Ashen Teleport", "entries": [ "Mephistopheles' body and any equipment he is wearing or carrying turns to ash, then he magically teleports up to 120 feet to an unoccupied space he can see and reforms." ] } ], "legendary": [ { "name": "Hellfire Wings", "entries": [ "Mephistopheles uses his wings to generate a burst of heat. Each creature within 10 feet of him must succeed on a {@dc 22} Dexterity saving throw or take 9 ({@damage 2d8}) bludgeoning damage plus 9 ({@damage 2d8}) fire damage. Creatures that failed the save also have the {@condition prone} condition." ] }, { "name": "Hellfire Storm (Costs 2 Actions)", "entries": [ "Mephistopheles creates a rain of Hellfire at a point he can see within 150 feet. Each creature within a 20-foot-radius sphere centered on that point must make a {@dc 24} Dexterity saving throw. Targets take 38 ({@damage 7d10}) fire damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Call Underling (Costs 3 Actions)", "entries": [ "Mephistopheles summons an allied {@creature horned devil} in an unoccupied space that he can see." ] } ], "legendaryGroup": { "name": "Mephistopheles", "source": "CoA" }, "traitTags": [ "Devil's Sight", "Flyby", "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "B", "C", "F", "P" ], "damageTagsSpell": [ "B", "F", "N", "Y" ], "spellcastingTags": [ "O" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflictSpell": [ "charmed", "frightened", "incapacitated", "paralyzed", "stunned", "unconscious" ], "savingThrowForced": [ "dexterity" ], "savingThrowForcedSpell": [ "charisma", "constitution", "dexterity", "intelligence", "wisdom" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Miasmorne", "source": "CoA", "page": 246, "size": [ "H" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 230, "formula": "20d12 + 100" }, "speed": { "walk": 20, "burrow": 20 }, "str": 22, "dex": 10, "con": 21, "int": 3, "wis": 10, "cha": 10, "save": { "str": "+11", "con": "+10" }, "skill": { "arcana": "+1", "athletics": "+16", "survival": "+5" }, "senses": [ "tremorsense 60 ft." ], "passive": 10, "immune": [ "acid", "fire", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "petrified" ], "cr": "16", "trait": [ { "name": "Acidic Attacks", "entries": [ "If a creature takes acid damage from the miasmorne and that creature is wearing nonmagical metal armor, that armor is destroyed." ] }, { "name": "Acidic Hide", "entries": [ "After a nonmagical metal weapon hits the miasmorne that weapon melts and is destroyed. Likewise, nonmagical metal ammunition that hits the miasmorne is destroyed." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The miasmorne makes three attacks using Bite, Flechette or a combination of the two." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}22 ({@damage 3d10 + 6}) bludgeoning damage plus 7 ({@damage 2d6}) acid damage. If the target is a Large or smaller creature, it has the {@condition grappled} condition (escape {@dc 18}). The miasmorne can't make Bite attacks while a creature is {@condition grappled} in this way." ] }, { "name": "Flechette", "entries": [ "{@atk rw} {@hit 11} to hit, range 60/120 ft., one target. {@h}16 ({@damage 3d6 + 6}) acid damage." ] }, { "name": "Flechette Spray {@recharge 5}", "entries": [ "The miasmorne launches flechettes from its fins in a 90-foot cone in front of it. All creatures in the cone must make a {@dc 19} Dexterity saving throw, taking 21 ({@damage 6d6}) acid damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Acidic Secretion (1/Day)", "entries": [ "The miasmorne secretes an acidic solution, then sprays it around itself. All creatures in a 20-foot-radius sphere, centered on the miasmorne, must make a {@dc 19} Dexterity saving throw. Targets take 26 ({@damage 4d12}) acid damage on a failed save, or half as much damage on a successful one. All nonmagical metals within the radius that aren't being carried, as well as nonmagical metal items carried or worn by creatures that failed the save, are destroyed." ] } ], "senseTags": [ "T" ], "actionTags": [ "Multiattack" ], "damageTags": [ "A", "B" ], "miscTags": [ "AOE", "MW", "RW" ], "conditionInflict": [ "grappled" ], "savingThrowForced": [ "dexterity" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Oneirovore", "source": "CoA", "page": 248, "size": [ "L" ], "type": "fiend", "alignment": [ "U" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 237, "formula": "19d10 + 133" }, "speed": { "walk": 20 }, "str": 16, "dex": 12, "con": 25, "int": 12, "wis": 10, "cha": 10, "save": { "con": "+11", "int": "+5" }, "skill": { "insight": "+4", "nature": "+5", "perception": "+4", "survival": "+4" }, "senses": [ "truesight 60 ft." ], "passive": 14, "resist": [ "fire", "poison", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "psychic" ], "conditionImmune": [ "blinded", "charmed", "frightened" ], "cr": "11", "action": [ { "name": "Stomp", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d12 + 3}) force damage." ] }, { "name": "Realize Nightmares {@recharge 4}", "entries": [ "The oneirovore manipulates the perception of nearby creatures, sending them into a panic. Creatures of the oneirovore's choice that it can see within 60 feet must make a {@dc 19} Charisma saving throw. On a failed save, the creature has the {@condition charmed} condition, their vision distorted such that they view their allies as creatures of pure fear and hatred. While {@condition charmed}, a creature will use their actions to attack their allies with intent to kill. A {@condition charmed} creature may repeat the saving throw at the end of each turn, ending the effect on a success." ] }, { "name": "Warning Cry (1/Day)", "entries": [ "The oneirovore lets out an earsplitting shriek, calling for infernal reinforcements. Creatures that are not Fiends that are within 120 feet of the oneirovore must make a {@dc 19} Constitution saving throw, taking 55 ({@damage 10d10}) thunder damage on a failed save, or half as much damage on a successful one. Any lesser devils within a 1-mile-radius, centered on the oneirovore, are required by contract to come to its aid upon hearing its Warning Cry. Higher ranking devils may investigate if they desire, but the call holds no magical sway over them." ] } ], "senseTags": [ "U" ], "damageTags": [ "O", "T" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "charmed" ], "savingThrowForced": [ "charisma", "constitution" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Pain Devil (Excruciarch)", "source": "CoA", "page": 249, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 171, "formula": "18d8 + 90" }, "speed": { "walk": 30 }, "str": 18, "dex": 15, "con": 20, "int": 11, "wis": 10, "cha": 13, "save": { "str": "+8", "con": "+9" }, "skill": { "deception": "+5", "insight": "+4", "intimidation": "+5", "perception": "+4" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Celestial", "Common", "Infernal", "telepathy 120 ft." ], "cr": "12", "trait": [ { "name": "Aura of Torment", "entries": [ "Any creature hostile to the excruciarch that starts its turn within 20 feet of the excruciarch takes 10 ({@damage 4d4}) slashing damage, unless the excruciarch is {@condition incapacitated}." ] }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the excruciarch's darkvision." ] }, { "name": "Magic Resistance", "entries": [ "The excruciarch has advantage on saving throws against spells and other magical effects." ] }, { "name": "Sadism", "entries": [ "The excruciarch gains a +1 bonus to attack and damage rolls for each creature it damaged on its previous turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The excruciarch makes two Scourge attacks. It can replace one of the attacks with Storm of Steel (if available)." ] }, { "name": "Scourge", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage plus 13 ({@damage 2d8 + 4}) slashing damage." ] }, { "name": "Storm of Steel {@recharge 4}", "entries": [ "The excruciarch swings its scourge wildly around itself. All creatures within 15 feet of the excruciarch must make a {@dc 16} Dexterity saving throw. Targets take 31 ({@damage 6d8 + 4}) slashing damage on a failed save, or half as much damage on a successful one." ] } ], "reaction": [ { "name": "Vulnerable Gaze", "entries": [ "As a reaction to a creature resisting damage dealt by the excruciarch, it turns its gaze on that creature, negating any resistances and immunities that creature has until the start of the excruciarch's next turn." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "I", "TP" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "incapacitated" ], "savingThrowForced": [ "dexterity" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Ramius", "isNpc": true, "isNamedCreature": true, "source": "CoA", "page": 24, "size": [ "M" ], "type": "humanoid", "alignment": [ "N", "G" ], "ac": [ { "ac": 22, "from": [ "{@item plate armor|PHB|plate}", "{@item +2 shield}" ] } ], "hp": { "average": 190, "formula": "20d8 + 100" }, "speed": { "walk": 30 }, "str": 23, "dex": 10, "con": 21, "int": 11, "wis": 14, "cha": 18, "save": { "wis": "+7", "cha": "+9" }, "skill": { "animal handling": "+12", "athletics": "+11", "insight": "+7", "religion": "+10" }, "passive": 12, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true }, { "special": "damage from spells" } ], "languages": [ "Abyssal", "Celestial", "Common", "Infernal" ], "cr": "14", "spellcasting": [ { "name": "Spellcasting", "type": "spellcasting", "headerEntries": [ "Ramius casts one of the following spells, using Charisma as the spellcasting ability (spell save {@dc 17}):" ], "daily": { "1e": [ "{@spell Aura of Purity}", "{@spell Compelled Duel}", "{@spell Crusader's Mantle}", "{@spell Death Ward}", "{@spell Dispel Evil and Good}", "{@spell Find Steed}", "{@spell Lesser Restoration}", "{@spell Remove Curse}", "{@spell Revivify}", "{@spell Shield of Faith}" ] }, "ability": "cha", "displayAs": "action" } ], "trait": [ { "name": "Aura of Protection", "entries": [ "Ramius and any ally that starts their turn within 30 feet of him have a +4 bonus to all saving throws and resistance to nonmagical damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Ramius makes two Longsword attacks." ] }, { "name": "Longsword", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5ft., one target. {@h}10 ({@damage 1d8 + 6}) slashing damage or 11 ({@dice 1d10 + 6}) if wielded in two hands, plus 13 ({@damage 3d8}) radiant damage. If the target is an evil creature, it must succeed on a {@dc 17} Charisma saving throw or take an additional 13 ({@damage 3d8}) radiant damage." ] }, { "name": "Divine Wave {@recharge}", "entries": [ "Ramius strikes the ground and causes holy energy to radiate outwards. Each creature of his choice within 30 feet of him must make a {@dc 17} Constitution saving throw. Targets take 21 ({@damage 6d6}) thunder damage plus 21 ({@damage 6d6}) radiant damage on a failed save, or half as much damage on a successful one. Creatures that fail the save are knocked down (have the {@condition prone} condition)." ] } ], "reaction": [ { "name": "Healing Touch", "entries": [ "As a reaction to Ramius or an adjacent creature taking 50 points or more of damage, Ramius reaches out and channels divine energy, healing 13 ({@dice 2d8 + 4}) hit points." ] } ], "attachedItems": [ "longsword|phb" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "CE", "I" ], "damageTags": [ "R", "S", "T" ], "damageTagsSpell": [ "R" ], "spellcastingTags": [ "O" ], "miscTags": [ "MLW", "MW" ], "savingThrowForced": [ "charisma", "constitution" ], "savingThrowForcedSpell": [ "charisma", "wisdom" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Regular Orthoclath", "isNpc": true, "isNamedCreature": true, "source": "CoA", "page": 171, "_copy": { "name": "Iron Golem", "source": "MM", "_mod": { "*": { "mode": "replaceTxt", "replace": "golem", "with": "orthoclath" } } }, "alignment": [ "L", "N" ], "int": 16, "wis": 16, "cha": 16, "tokenCredit": "Konstantin Vavilov", "hasToken": true }, { "name": "Rimmon", "isNpc": true, "isNamedCreature": true, "source": "CoA", "page": 209, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 262, "formula": "25d8 + 150" }, "speed": { "walk": 30 }, "str": 18, "dex": 17, "con": 22, "int": 27, "wis": 25, "cha": 16, "save": { "con": "+12", "int": "+14", "wis": "+13" }, "skill": { "arcana": "+20", "history": "+20", "investigation": "+14", "perception": "+13", "sleight of hand": "+9" }, "senses": [ "darkvision 120 ft." ], "passive": 23, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "Celestial", "Common", "Draconic", "Infernal", "telepathy 120 ft." ], "cr": "20", "trait": [ { "name": "Contractually Obligated", "entries": [ "Rimmon has advantage to hit creatures under an infernal contract and when he hits such creatures he delivers an additional 9 ({@damage 2d8}) damage of a type the target is most vulnerable to. A creature bound under an infernal contract also makes all saving throws against effects originating from Rimmon with disadvantage." ] }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede Rimmon's darkvision." ] }, { "name": "Magic Resistance", "entries": [ "Rimmon has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Rimmon makes four Sharpened Tongue or Wordplay attacks." ] }, { "name": "Sharpened Tongue", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}11 ({@damage 3d4 + 4}) slashing damage." ] }, { "name": "Wordplay", "entries": [ "{@atk rs} {@hit 14} to hit, range 60 ft., one target. {@h}35 ({@damage 6d8 + 8}) psychic damage." ] }, { "name": "Connected Clauses (1/Day)", "entries": [ "Rimmon emits a burst of energy that arcs towards a creature he can see within 150 feet of him. Three bolts then leap from that target to as many as three other targets, each of which must be within 30 feet of the first target. A target must make a {@dc 22} Dexterity saving throw, taking 63 ({@damage 14d8}) damage on a failed save, or half as much damage on a successful one. The damage type inflicted is of a type the first target is most vulnerable to." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "DR", "I", "TP" ], "damageTags": [ "S", "Y" ], "miscTags": [ "MW", "RCH" ], "savingThrowForced": [ "dexterity" ], "hasToken": true, "hasFluffImages": true }, { "name": "Rothé", "source": "CoA", "page": 48, "size": [ "L" ], "type": { "type": "beast", "tags": [ "cattle" ] }, "alignment": [ "U" ], "ac": [ 10 ], "hp": { "average": 15, "formula": "2d10 + 4" }, "speed": { "walk": 30 }, "str": 18, "dex": 10, "con": 14, "int": 2, "wis": 10, "cha": 4, "senses": [ "darkvision 30 ft." ], "passive": 10, "cr": "1/4", "action": [ { "name": "Gore", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage. If the rothé moved at least 20 feet straight towards this target immediately before the hit, the target takes an extra 7 ({@damage 2d6}) piercing damage." ] } ], "tokenCredit": "Bufflewump, Kekai Kotaki", "senseTags": [ "D" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "hasToken": true }, { "name": "Sarevok", "isNpc": true, "isNamedCreature": true, "source": "CoA", "page": 48, "size": [ "M" ], "type": "humanoid", "alignment": [ "N", "E" ], "ac": [ { "ac": 21, "from": [ "plate armor of Bhaal" ] } ], "hp": { "average": 190, "formula": "20d8 + 100" }, "speed": { "walk": 30 }, "str": 23, "dex": 10, "con": 21, "int": 11, "wis": 18, "cha": 14, "save": { "con": "+11", "wis": "+10" }, "skill": { "history": "+6", "intimidation": "+14", "religion": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "immune": [ "acid", "necrotic", "poison" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Abyssal", "Common", "Infernal" ], "cr": "17", "spellcasting": [ { "name": "Spellcasting", "type": "spellcasting", "headerEntries": [ "Sarevok casts one of the following spells, using Wisdom as the spellcasting ability (spell save {@dc 18}):" ], "will": [ "{@spell Resistance}", "{@spell Thaumaturgy}" ], "daily": { "1e": [ "{@spell Animate Dead}", "{@spell Antimagic Field}", "{@spell Astral Projection}", "{@spell Blade Barrier}", "{@spell Command}", "{@spell Contagion}", "{@spell Dispel Magic}", "{@spell Divination}", "{@spell Etherealness}", "{@spell Fire Storm}", "{@spell Harm}", "{@spell Hold Person}", "{@spell Silence}" ] }, "ability": "wis", "displayAs": "action" } ], "trait": [ { "name": "Magic Resistance", "entries": [ "Sarevok has advantage on saving throws against spells and other magical effects." ] }, { "name": "Rejuvenation", "entries": [ "If Sarevok is killed, he gains a new body in 24 hours, regaining all his hit points. The new body appears on the altar of the temple of Bhaal beneath Baldur's Gate. This ability ceases to function if a cleric of good alignment casts {@spell Hallow} on the altar in the temple of Bhaal." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Sarevok makes three Longsword attacks. He can replace one of the attacks with Flames of Bhaal or Spellcasting." ] }, { "name": "Longsword", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5ft., one target. {@h}10 ({@damage 1d8 + 6}) slashing damage or 11 ({@dice 1d10 + 6}) if wielded in two hands. The target must succeed on a {@dc 18} Constitution saving throw or be cursed by Bhaal, preventing it from regaining hit points. The curse lasts until removed by the {@spell Remove Curse} spell or similar effect." ] }, { "name": "Flames of Bhaal", "entries": [ "Sarevok causes flames to engulf one creature that he can see within 60 feet. The target must succeed on a {@dc 18} Dexterity saving throw or take 18 ({@damage 4d8}) necrotic damage. This damage can't be restored except by a {@spell Lesser Restoration} spell or similar effect." ] } ], "legendary": [ { "name": "Slash", "entries": [ "Sarevok makes a Longsword attack." ] }, { "name": "Unholy Flame", "entries": [ "Sarevok uses Flames of Bhaal." ] }, { "name": "Channel Bhaal's Hate (Costs 2 Actions)", "entries": [ "Sarevok unleashes Bhaal's power. Creatures within 30 feet of Sarevok, including ones behind barriers and around corners, can't regain hit points until the end of Sarevok's next turn." ] } ], "attachedItems": [ "longsword|phb" ], "traitTags": [ "Magic Resistance", "Rejuvenation" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "I" ], "damageTags": [ "N", "S" ], "damageTagsSpell": [ "F", "N", "O", "S" ], "spellcastingTags": [ "O" ], "miscTags": [ "MLW", "MW" ], "conditionInflictSpell": [ "blinded", "deafened", "paralyzed", "poisoned", "prone", "stunned", "unconscious" ], "savingThrowForced": [ "constitution", "dexterity" ], "savingThrowForcedSpell": [ "constitution", "dexterity", "wisdom" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Shredwing", "source": "CoA", "page": 250, "size": [ "M" ], "type": "fiend", "alignment": [ "L", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 170, "formula": "20d8 + 80" }, "speed": { "walk": 0, "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 11, "dex": 19, "con": 19, "int": 15, "wis": 16, "cha": 11, "save": { "dex": "+8", "con": "+8" }, "skill": { "acrobatics": "+8", "athletics": "+4", "perception": "+11", "survival": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 21, "resist": [ "cold", "fire", "poison", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "conditionImmune": [ "blinded", "charmed", "poisoned" ], "cr": "12", "trait": [ { "name": "Merged", "entries": [ "After using the Burrow ability, if the shredwing is merged with another creature, any damage dealt to the shredwing is split evenly between it and the merged creature." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The shredwing makes three Talon attacks." ] }, { "name": "Talon", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage plus 7 ({@damage 2d6}) poison damage." ] }, { "name": "Burrow {@recharge 5}", "entries": [ "On a hit, the creature takes an additional 32 ({@damage 5d12}) slashing damage as the wings merge with it. While merged, the creature moves with the shredwing, takes 19 ({@damage 3d12}) necrotic damage at the start of each of its turn, and has the {@condition grappled} condition. The shredwing can unmerge at any time, leaving the creature and dropping it if airborne. The only other way to end the merge is to kill the shredwing.", "If the merged creature dies while merged, the shredwing permanently takes over its body. It gains the merged creature's hit dice, natural armor, possessions, and languages. If any of the merged creature's statistics are higher than the shredwing, it inherits those statistics as well. A creature permanently merged by the shredwing can only be resurrected through a {@spell Wish} spell or similar." ] } ], "bonus": [ { "name": "Aggressive", "entries": [ "The shredwing can move up to its speed toward a hostile creature that it can see." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "damageTags": [ "I", "N", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Slayer", "source": "CoA", "page": 30, "size": [ "M" ], "type": "fiend", "alignment": [ { "special": "host's alignment" } ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 136, "formula": "16d8 + 64" }, "speed": { "walk": 40 }, "str": 20, "dex": 19, "con": 18, "int": 13, "wis": 14, "cha": 14, "save": { "dex": "+8", "int": "+5" }, "skill": { "acrobatics": "+8", "deception": "+6", "perception": "+6", "stealth": "+12" }, "passive": 16, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "poison" ], "languages": [ "Languages of the host" ], "cr": "12", "trait": [ { "name": "Assassinate", "entries": [ "During its first turn, the Slayer has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the Slayer scores against a surprised creature is a critical hit." ] }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the Slayer's darkvision." ] }, { "name": "Magic Resistance", "entries": [ "The Slayer has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Slayer makes four Claw attacks." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage plus 7 ({@damage 2d6}) poison damage. The Slayer deals an extra 14 ({@damage 4d6}) slashing damage when it has advantage on the attack roll and hits the target." ] } ], "tokenCredit": "V-OneShot", "traitTags": [ "Devil's Sight", "Magic Resistance" ], "actionTags": [ "Multiattack" ], "damageTags": [ "I", "S" ], "miscTags": [ "MW" ], "hasToken": true }, { "name": "Styx Dragon", "source": "CoA", "page": 252, "size": [ "G" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 296, "formula": "16d20 + 128" }, "speed": { "walk": 30, "burrow": 20, "swim": 60 }, "str": 27, "dex": 14, "con": 26, "int": 19, "wis": 20, "cha": 19, "save": { "dex": "+8", "con": "+14", "wis": "+11", "cha": "+10" }, "skill": { "athletics": "+21", "insight": "+11", "perception": "+11", "survival": "+17" }, "senses": [ "blindsight 120 ft." ], "passive": 21, "resist": [ { "special": "damage from spells" } ], "immune": [ "cold", "poison" ], "conditionImmune": [ "blinded", "poisoned" ], "languages": [ "Draconic", "Infernal" ], "cr": "20", "trait": [ { "name": "Amphibious", "entries": [ "The dragon can breathe air and water." ] }, { "name": "Stygian Wasting", "entries": [ "Creatures afflicted with this disease are incapable of regaining hit points in any way until the disease is cured. Additionally, as their flesh starts to rot, a creature with this disease takes 36 ({@damage 8d8}) necrotic damage after each long rest they finish." ] }, { "name": "Styx Dweller", "entries": [ "The dragon is immune to all negative effects from the River Styx." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks using its Bite, Tail, or a combination of the two. It can replace one of the attacks with Constrict." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 14} to hit, reach 5 ft., one target. {@h}19 ({@damage 2d10 + 8}) piercing damage plus 7 ({@damage 2d6}) poison damage, and the target must make a {@dc 19} Constitution saving throw. On a failed save, the target contracts Stygian Wasting." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d6 + 8}) bludgeoning damage. If the target is a Large or smaller creature, it has the {@condition grappled} condition (escape {@dc 22}). The dragon can't make a Tail attack while a creature is {@condition grappled} in this way." ] }, { "name": "Constrict", "entries": [ "The dragon tightens its grip on a creature {@condition grappled} by its tail. The creature takes 27 ({@damage 3d12 + 8}) bludgeoning damage, has the {@condition restrained} condition until the start of the dragon's next turn, and must make a {@dc 19} Constitution saving throw. On a failed save, the target contracts Stygian Wasting." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon must succeed on a {@dc 18} Wisdom saving throw or have the {@condition frightened} condition for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Stygian Breath {@recharge 5}", "entries": [ "The dragon exhales poisonous Styx water in a 60-foot-long, 10-foot-wide line. Each creature in that line must make a {@dc 19} Dexterity saving throw, taking 54 ({@damage 12d8}) poison damage on a failed save, or half as much on a successful one. Creatures that fail the save contract Stygian Wasting." ] } ], "legendary": [ { "name": "Detect", "entries": [ "The dragon makes a Wisdom ({@skill Perception}) check." ] }, { "name": "Tail Attack", "entries": [ "The dragon makes a Tail attack. If a creature is already {@condition grappled}, the dragon may use Constrict instead." ] }, { "name": "Death Throw (Costs 3 Actions)", "entries": [ "If the dragon has successfully {@condition restrained} a creature with the Constrict ability, it may throw them up to 100 feet away. When it lands, the creature takes 21 ({@damage 6d6}) bludgeoning damage and must make a {@dc 18} Constitution saving throw. On a failed save, the creature has the {@condition unconscious} condition for 10 minutes." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "B" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "DR", "I" ], "damageTags": [ "B", "I", "N", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "unconscious" ], "savingThrowForced": [ "constitution", "dexterity", "wisdom" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Tiax", "isNpc": true, "isNamedCreature": true, "source": "CoA", "page": 266, "size": [ "S" ], "type": "humanoid", "alignment": [ "C", "N" ], "ac": [ 13, { "ac": 16, "condition": "with {@spell mage armor}", "braces": true } ], "hp": { "average": 110, "formula": "20d6 + 40" }, "speed": { "walk": 25 }, "str": 11, "dex": 16, "con": 14, "int": 15, "wis": 19, "cha": 18, "save": { "wis": "+8", "cha": "+8" }, "skill": { "deception": "+8", "insight": "+8", "performance": "+8", "persuasion": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Celestial", "Common", "Gnomish" ], "cr": "9", "spellcasting": [ { "name": "Spellcasting", "type": "spellcasting", "headerEntries": [ "Tiax casts one of the following spells, using Wisdom as the spellcasting ability (spell save {@dc 16}):" ], "will": [ "{@spell Bane}", "{@spell Disguise Self}", "{@spell Dispel Magic}", "{@spell Mage Armor}", "{@spell Mirror Image}", "{@spell Thaumaturgy}" ], "daily": { "1e": [ "{@spell Bestow Curse}", "{@spell Blindness/Deafness}", "{@spell Blink}", "{@spell Charm Person}", "{@spell Contagion}", "{@spell Dimension Door}", "{@spell Dominate Person}", "{@spell Hold Person}", "{@spell Pass Without Trace}", "{@spell Polymorph}", "{@spell Teleport}" ] }, "ability": "wis", "displayAs": "action" } ], "trait": [ { "name": "Gnome Cunning", "entries": [ "Tiax has advantage on Intelligence, Wisdom, and Charisma saving throws against magic." ] }, { "name": "Special Equipment", "entries": [ "Tiax wears a {@item Ring of Resistance} that grants him resistance to radiant damage." ] } ], "action": [ { "name": "Touch of Decay", "entries": [ "{@atk ms} {@hit 8} to hit, reach 5 ft., one target. {@h}37 ({@damage 6d10 + 4}) necrotic damage." ] }, { "name": "Unholy Firebolt", "entries": [ "Tiax causes unholy fire to flare up in a creature's space within 60 feet of him. The target must succeed on a {@dc 16} Dexterity saving throw or take 18 ({@damage 4d8}) necrotic damage plus 18 ({@damage 4d8}) poison damage." ] } ], "bonus": [ { "name": "Heal (2/Day)", "entries": [ "Tiax heals 70 hit points." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "CE", "G" ], "damageTags": [ "I", "N" ], "damageTagsSpell": [ "N", "O" ], "spellcastingTags": [ "O" ], "conditionInflictSpell": [ "blinded", "charmed", "deafened", "paralyzed", "poisoned", "stunned" ], "savingThrowForced": [ "dexterity" ], "savingThrowForcedSpell": [ "charisma", "constitution", "wisdom" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Tyrant Shadow", "source": "CoA", "page": 255, "size": [ "H" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 207, "formula": "18d12 + 90" }, "speed": { "walk": 30 }, "str": 22, "dex": 16, "con": 20, "int": 20, "wis": 16, "cha": 20, "save": { "int": "+11", "wis": "+9" }, "skill": { "arcana": "+11", "deception": "+17", "perception": "+9", "stealth": "+15" }, "passive": 19, "resist": [ "fire" ], "immune": [ "necrotic", "poison", "psychic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "blinded", "charmed", "frightened", "poisoned" ], "languages": [ "understands all", "telepathy 300 ft." ], "cr": "17", "trait": [ { "name": "Empath", "entries": [ "The shadow uses telepathy to sense nearby creatures. The shadow can see a creature if that creature has thoughts and is within the range of the shadow's telepathy. The shadow can't see creatures immune to telepathy." ] }, { "name": "Undying Connection", "entries": [ "The shadow was originally spawned from a specific devil and, if the shadow is slain, it returns to life in 10 ({@dice 1d20}) days within 1 mile of that devil. The shadow is killed permanently only if its progenitor devil is slain first." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The shadow makes three Claw attacks. It can replace one of the attacks with Shadows of Death (if available)." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}16 ({@damage 3d6 + 6}) necrotic damage, plus 7 ({@damage 2d6}) psychic damage." ] }, { "name": "Cloak of Shadows", "entries": [ "The shadow bends darkness around itself, and now has the {@condition invisible} condition for 1 minute. The invisibility ends if the shadow is subjected to a {@spell Daylight} spell or similar." ] }, { "name": "Empathic Link", "entries": [ "The shadow attempts to form a link between itself and a creature it can see. The target must make a {@dc 19} Intelligence saving throw, taking 13 ({@damage 2d12}) psychic damage on a success. On a failed save, the creature and the shadow are linked. While linked, every time the shadow is damaged, the creature takes half of that damage as psychic damage. The creature may repeat the saving throw at the end of each of its turns, taking 13 ({@damage 2d12}) psychic damage on a failed save, or ending the effect on a successful one." ] }, { "name": "Shadows of Death {@recharge}", "entries": [ "The shadow discharges inky-black shadows in a 90-foot-radius sphere around itself. Creatures in the shadows must succeed on a {@dc 19} Wisdom saving throw or take 27 ({@damage 6d8}) necrotic damage and have the {@condition frightened} condition for 1 minute. A {@condition frightened} creature may repeat the saving throw at the end of each of its turns, ending the effect on a succesful save, but taking the damage again on a failed save." ] } ], "bonus": [ { "name": "Change Shape", "entries": [ "The shadow transforms into a Beast, Humanoid or Fiend that it has an Empathic Link with, or back into its true form. In a new form, the shadow retains its align ment, hit points, hit dice, telepathy, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features, lair actions, or legendary actions of that form." ] } ], "legendary": [ { "name": "Shadow Blink", "entries": [ "The shadow surrounds itself in black mist, then teleports up to 60 feet to an unoccupied space that it can see." ] }, { "name": "Shapeshift", "entries": [ "The shadow uses its Change Shape ability." ] }, { "name": "Mind Spike (Costs 2 Actions)", "entries": [ "{@atk rs} {@hit 11} to hit, range 300 ft., one target. {@h}16 ({@damage 2d10 + 5}) psychic damage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "N", "Y" ], "miscTags": [ "AOE", "MW" ], "savingThrowForced": [ "intelligence", "wisdom" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Vorvolaka", "source": "CoA", "page": 258, "size": [ "M" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 190, "formula": "20d8 + 100" }, "speed": { "walk": 20, "fly": 50 }, "str": 15, "dex": 19, "con": 21, "int": 8, "wis": 13, "cha": 16, "save": { "con": "+10", "wis": "+6" }, "skill": { "insight": "+6", "perception": "+11", "religion": "+4", "survival": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 21, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "necrotic" ], "conditionImmune": [ "charmed", "exhaustion", "paralyzed" ], "languages": [ "the languages it knew in life" ], "cr": "14", "trait": [ { "name": "Fear Aura", "entries": [ "Any hostile creature that starts its turn within 20 feet of the vorvolaka must succeed on a {@dc 18} Wisdom saving throw or have {@condition frightened} condition until the start of the creature's next turn. If a creature's saving throw is successful, they're immune to the vorvolaka's Fear Aura for the next 24 hours. This ability does not function if the vorvolaka is {@condition unconscious}." ] }, { "name": "Magic Resistance", "entries": [ "The vorvolaka has advantage on saving throws against spells and other magical effects." ] }, { "name": "Regeneration", "entries": [ "The vorvolaka regains 15 hit points at the start of its turn if it has at least 1 hit point. If the vorvolaka takes radiant damage, this trait doesn't function at the start of the vorvolaka's next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The vorvolaka makes two Talon attacks. It can replace one of the attacks with Rend Armor (if available)." ] }, { "name": "Talon", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}22 ({@damage 4d8 + 4}) piercing damage plus 14 ({@damage 4d6}) necrotic damage." ] }, { "name": "Rend Armor {@recharge 4}", "entries": [ "The vorvolaka makes a Talon attack against a creature. On a hit, the creature's AC is reduced by 2 for 1 minute. Creatures not wearing armor are immune to this effect, and the total reduction can't bring a creature below an AC of 10." ] } ], "traitTags": [ "Magic Resistance", "Regeneration" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "N", "P" ], "miscTags": [ "MW" ], "savingThrowForced": [ "wisdom" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Waeloquay", "isNpc": true, "isNamedCreature": true, "source": "CoA", "page": 175, "size": [ "G" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 290, "formula": "20d20 + 80" }, "speed": { "walk": 30, "swim": 90 }, "str": 26, "dex": 14, "con": 18, "int": 8, "wis": 10, "cha": 12, "save": { "wis": "+6", "cha": "+7" }, "skill": { "athletics": "+14", "nature": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "acid", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "unconscious" ], "languages": [ "Aquan", "Common" ], "cr": "18", "trait": [ { "name": "Magic Resistance", "entries": [ "Waeloquay has advantage on saving throws against spells and other magical effects." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If Waeloquay fails a saving throw, he can choose to succeed instead." ] }, { "name": "Water Form", "entries": [ "Waeloquay can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Waeloquay makes three Slam attacks." ] }, { "name": "Slam", "entries": [ "{@atk mw} {@hit 14} to hit, reach 15 ft., one target. {@h}26 ({@damage 4d8 + 8}) bludgeoning damage." ] }, { "name": "Whelm {@recharge 4}", "entries": [ "Each creature in Waeloquay's space must make a {@dc 22} Strength saving throw. On a failed save, a target takes 21 ({@damage 3d8 + 8}) bludgeoning damage. If it is Large or smaller, it also has the {@condition grappled} condition (escape {@dc 20}). Until this grapple ends, the target is {@condition restrained} and unable to breathe, unless it can breathe water. If the save is successful, the target is pushed out of Waeloquay's space. Waeloquay can grapple one Large creature or up to four Medium or smaller creatures at one time. At the start of each of Waeloquay's turns, each target {@condition grappled} by it takes 21 ({@damage 3d8 + 8}) bludgeoning damage. A creature within 5 feet of Waeloquay can pull a creature or object out of it by taking an action to make a {@dc 22} Strength check and succeeding." ] } ], "legendary": [ { "name": "Flow", "entries": [ "Waeloquay moves up to its speed." ] }, { "name": "Crush (Costs 2 Actions)", "entries": [ "One creature that Waeloquay is grappling takes 44 ({@damage 8d8 + 8}) bludgeoning damage." ] }, { "name": "Pummel (Costs 2 Actions)", "entries": [ "Waeloquay makes a Slam attack with advantage." ] } ], "tokenCredit": "RussFairchild", "traitTags": [ "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ", "C" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "restrained" ], "savingThrowForced": [ "strength" ], "hasToken": true }, { "name": "War Devil", "source": "CoA", "page": 260, "size": [ "H" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 11, "from": [ "natural armor" ] } ], "hp": { "average": 237, "formula": "19d12 + 114" }, "speed": { "walk": 40, "fly": 60 }, "str": 24, "dex": 9, "con": 23, "int": 7, "wis": 13, "cha": 9, "save": { "str": "+12", "con": "+11" }, "skill": { "athletics": "+12", "insight": "+6", "intimidation": "+4", "perception": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "resist": [ "cold" ], "immune": [ "fire", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "conditionImmune": [ "frightened", "poisoned" ], "languages": [ "Infernal", "telepathy 120 ft." ], "cr": "16", "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the war devil's darkvision." ] }, { "name": "Fear Aura", "entries": [ "Any hostile creature that starts its turn within 20 feet of the war devil must succeed on a {@dc 18} Wisdom saving throw or have the {@condition frightened} condition until the start of the creature's next turn. If a creature's saving throw is successful, the creature is immune to the war devil's Fear Aura for the next 24 hours. This ability doesn't function if the war devil is {@condition unconscious}." ] }, { "name": "Magic Resistance", "entries": [ "The war devil has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The war devil makes two attacks using its Cold- Iron Ranseur, Claws, or a combination of the two." ] }, { "name": "Cold-Iron Ranseur", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}23 ({@damage 3d10 + 7}) force damage plus 14 ({@damage 4d6}) cold damage." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}20 ({@damage 3d8 + 7}) slashing damage. If the target is a Large or smaller creature, it has the {@condition grappled} condition (escape {@dc 20}). While a creature is {@condition grappled}, the war devil can't make Claws attacks." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "I", "TP" ], "damageTags": [ "C", "O", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "savingThrowForced": [ "wisdom" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true }, { "name": "Zagum", "isNpc": true, "isNamedCreature": true, "source": "CoA", "page": 210, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 255, "formula": "30d8 + 120" }, "speed": { "walk": 30 }, "str": 17, "dex": 16, "con": 18, "int": 22, "wis": 25, "cha": 27, "save": { "int": "+12", "wis": "+13", "cha": "+14" }, "skill": { "arcana": "+12", "deception": "+20", "insight": "+13", "intimidation": "+14", "performance": "+14", "persuasion": "+20" }, "senses": [ "darkvision 120 ft." ], "passive": 17, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison", "psychic" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "Celestial", "Common", "Draconic", "Infernal", "telepathy 120 ft." ], "cr": "20", "trait": [ { "name": "Contractually Obligated", "entries": [ "Zagum has advantage to hit creatures under an infernal contract and when he hits such creatures he delivers an additional 9 ({@damage 2d8}) damage of a type the target is most vulnerable to. A creature bound under an infernal contract also makes all saving throws against effects originating from Zagum with disadvantage." ] }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede Zagum's darkvision." ] }, { "name": "Magic Resistance", "entries": [ "Zagum has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Zagum makes three attacks with Disarming Tongue or Oration." ] }, { "name": "Disarming Tongue", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}10 ({@damage 3d4 + 3}) slashing damage. A target hit by this attack has vulnerability to psychic damage until the start of their next turn." ] }, { "name": "Oration", "entries": [ "{@atk rs} {@hit 14} to hit, range 60 ft., one target. {@h}35 ({@damage 6d8 + 8}) psychic damage." ] }, { "name": "Legal Jargon {@recharge 4}", "entries": [ "Zagum chooses a point he can see within 90 feet of him. All creatures within a 20-foot-radius sphere centered on that point must make a {@dc 22} Wisdom saving throw. Creatures that fail the save are confused for up to 1 minute and must roll a {@dice d10} at the start of each of their turns.", "On a 1, a creature moves in a random direction then ends their turn. On a 2-6, a creature can't use actions this turn. On a 7-8, a creature must use their action to make a melee attack against a randomly determined creature within their reach that is not a Fiend. On a 9-10, a creature can move and act normally.", "A confused creature may repeat the saving throw at the end of its turn, ending the effect on a success." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "DR", "I", "TP" ], "damageTags": [ "S", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "savingThrowForced": [ "wisdom" ], "hasToken": true, "hasFluffImages": true }, { "name": "Zariel", "isNamedCreature": true, "source": "CoA", "page": 235, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 420, "formula": "29d10 + 261" }, "speed": { "walk": 50, "fly": 150 }, "str": 27, "dex": 24, "con": 28, "int": 26, "wis": 27, "cha": 30, "save": { "int": "+16", "wis": "+16", "cha": "+18" }, "skill": { "intimidation": "+18", "perception": "+16" }, "senses": [ "darkvision 120 ft." ], "passive": 26, "resist": [ "cold", "fire", "radiant", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "necrotic", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "26", "spellcasting": [ { "name": "Spellcasting", "type": "spellcasting", "headerEntries": [ "Zariel casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save {@dc 26}):" ], "will": [ "{@spell Alter Self} (can become Medium when changing her appearance)", "{@spell Detect Evil and Good}", "{@spell Fireball}", "{@spell Invisibility} (self only)", "{@spell Major Image}", "{@spell Wall of Fire}" ], "daily": { "2e": [ "{@spell Blade Barrier}", "{@spell Dispel Evil and Good}", "{@spell Finger of Death}" ] }, "ability": "cha", "displayAs": "action" } ], "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede Zariel's darkvision." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If Zariel fails a saving throw, she can choose to succeed instead." ] }, { "name": "Magic Resistance", "entries": [ "Zariel has advantage on saving throws against spells and other magical effects." ] }, { "name": "Regeneration", "entries": [ "Zariel regains 20 hit points at the start of her turn. If she takes radiant damage, this trait doesn't function at the start of her next turn. Zariel dies only if she starts her turn with 0 hit points and doesn't regenerate." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Zariel makes three Flail or Longsword attacks. She can replace one attack with a use of Horrid Touch, if available." ] }, { "name": "Flail", "entries": [ "{@atk mw} {@hit 16} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d8 + 8}) force damage plus 36 ({@damage 8d8}) fire damage." ] }, { "name": "Longsword", "entries": [ "{@atk mw} {@hit 16} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d8 + 8}) radiant damage or 19 ({@damage 2d10 + 8}) radiant damage when used with two hands, plus 36 ({@damage 8d8}) fire damage." ] }, { "name": "Horrid Touch {@recharge 5}", "entries": [ "Zariel touches one creature within 10 feet of her. The target must succeed on a {@dc 26} Constitution saving throw or take 44 ({@damage 8d10}) necrotic damage and have the {@condition poisoned} condition for 1 minute. While {@condition poisoned} in this way, the target has the {@condition blinded} and {@condition deafened} conditions. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." ] }, { "name": "Teleport", "entries": [ "Zariel magically teleports, along with any equipment she is wearing or carrying, up to 120 feet to an unoccupied space she can see." ] } ], "legendary": [ { "name": "Teleport", "entries": [ "Zariel uses Teleport." ] }, { "name": "Immolating Gaze (Costs 2 Actions)", "entries": [ "Zariel turns her magical gaze toward one creature she can see within 120 feet of her and commands it to burn. The target must succeed on a {@dc 26} Wisdom saving throw or take 22 ({@damage 4d10}) fire damage." ] } ], "legendaryGroup": { "name": "Zariel", "source": "CoA" }, "attachedItems": [ "flail|phb", "longsword|phb" ], "traitTags": [ "Devil's Sight", "Legendary Resistances", "Magic Resistance", "Regeneration" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack", "Teleport" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "F", "N", "O", "R" ], "damageTagsSpell": [ "B", "F", "N", "P", "S" ], "spellcastingTags": [ "O" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "poisoned" ], "conditionInflictSpell": [ "invisible" ], "savingThrowForced": [ "constitution", "wisdom" ], "savingThrowForcedSpell": [ "charisma", "constitution", "dexterity" ], "hasToken": true, "hasFluff": true }, { "name": "Zythan", "isNpc": true, "isNamedCreature": true, "source": "CoA", "page": 26, "size": [ "M" ], "type": "humanoid", "alignment": [ "L", "N" ], "ac": [ 12, { "ac": 15, "condition": "with {@spell mage armor}", "braces": true } ], "hp": { "average": 117, "formula": "18d8 + 36" }, "speed": { "walk": 30 }, "str": 10, "dex": 14, "con": 14, "int": 20, "wis": 15, "cha": 16, "save": { "int": "+10", "wis": "+7" }, "skill": { "arcana": "+15", "history": "+15", "investigation": "+10", "religion": "+10" }, "passive": 12, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks (from Stoneskin)", "cond": true }, { "special": "damage from spells" } ], "languages": [ "Celestial", "Common", "Draconic", "Elvish", "Infernal", "Primordial" ], "cr": "13", "spellcasting": [ { "name": "Spellcasting", "type": "spellcasting", "headerEntries": [ "Zythan casts one of the following spells, using Intelligence as the spellcasting ability (spell save {@dc 18})." ], "will": [ "{@spell Arcane Eye}", "{@spell Detect Magic}", "{@spell Detect Thoughts}", "{@spell Fly}", "{@spell Light}", "{@spell Locate Object}", "{@spell Mage Armor}", "{@spell Mage Hand}", "{@spell Message}", "{@spell Prestidigitation}" ], "daily": { "1": [ "{@spell Cone of Cold}", "{@spell Foresight}", "{@spell Stoneskin}", "{@spell Rary's telepathic bond}", "{@spell True Seeing}" ] }, "ability": "int", "displayAs": "action" } ], "trait": [ { "name": "Battlemage", "entries": [ "Being within 5 feet of a hostile creature doesn't impose disadvantage on Zythan's ranged attack rolls." ] }, { "name": "Magic Resistance", "entries": [ "Zythan has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Zythan makes three Dagger or Arcane Burst attacks." ] }, { "name": "Dagger", "entries": [ "{@atk mw,rw} {@hit 7} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage." ] }, { "name": "Arcane Burst", "entries": [ "{@atk rs} {@hit 10} to hit, range 120 ft., one target. {@h}27 ({@damage 4d10 + 5}) radiant damage." ] }, { "name": "Spirit Fissure {@recharge 4}", "entries": [ "Zythan causes a disruption in arcane energies in a 300-foot line that is 5 feet wide. Each creature in the line must make a {@dc 18} Constitution saving throw, taking 65 ({@damage 10d12}) radiant damage on a failed save, or half as much damage on a successful one." ] } ], "reaction": [ { "name": "Portent (3/Day)", "entries": [ "As a reaction to a creature Zythan can see making an attack roll, a saving throw, or an ability check, Zythan rolls a {@dice d20} and chooses whether to use that roll in place of the original roll." ] } ], "attachedItems": [ "dagger|phb" ], "traitTags": [ "Magic Resistance" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "DR", "E", "I", "P" ], "damageTags": [ "P", "R" ], "damageTagsSpell": [ "C" ], "spellcastingTags": [ "O" ], "miscTags": [ "AOE", "MLW", "MW", "RW", "THW" ], "savingThrowForced": [ "constitution" ], "savingThrowForcedSpell": [ "constitution", "dexterity", "wisdom" ], "hasToken": true, "hasFluff": true, "hasFluffImages": true } ] }