{ "monster": [ { "name": "Animated Object (Huge)", "source": "PHB", "page": 213, "size": [ "H" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 10, "from": [ "natural armor" ] } ], "hp": { "special": "80" }, "speed": { "walk": 30 }, "str": 18, "dex": 6, "con": 10, "int": 3, "wis": 3, "cha": 1, "senses": [ "blindsight 30 ft. (blind beyond this radius)" ], "passive": 6, "trait": [ { "name": "Animated", "entries": [ "If the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or larger object, such as a chain bolted to a wall, its speed is 0.", "When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form.", "The DM might rule that a specific objects slam attack inflicts slashing or piercing damage based on its form." ] } ], "action": [ { "name": "Slam", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}16 ({@damage 2d12 + 4}) bludgeoning damage." ] } ], "senseTags": [ "B" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "hasToken": true }, { "name": "Animated Object (Large)", "source": "PHB", "page": 213, "size": [ "L" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 10, "from": [ "natural armor" ] } ], "hp": { "special": "50" }, "speed": { "walk": 30 }, "str": 14, "dex": 10, "con": 10, "int": 3, "wis": 3, "cha": 1, "senses": [ "blindsight 30 ft. (blind beyond this radius)" ], "passive": 6, "trait": [ { "name": "Animated", "entries": [ "If the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or larger object, such as a chain bolted to a wall, its speed is 0.", "When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form.", "The DM might rule that a specific objects slam attack inflicts slashing or piercing damage based on its form." ] } ], "action": [ { "name": "Slam", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d10 + 2}) bludgeoning damage." ] } ], "senseTags": [ "B" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "hasToken": true }, { "name": "Animated Object (Medium)", "source": "PHB", "page": 213, "size": [ "M" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "special": "40" }, "speed": { "walk": 30 }, "str": 10, "dex": 12, "con": 10, "int": 3, "wis": 3, "cha": 1, "senses": [ "blindsight 30 ft. (blind beyond this radius)" ], "passive": 6, "trait": [ { "name": "Animated", "entries": [ "If the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or larger object, such as a chain bolted to a wall, its speed is 0.", "When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form.", "The DM might rule that a specific objects slam attack inflicts slashing or piercing damage based on its form." ] } ], "action": [ { "name": "Slam", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d6 + 1}) bludgeoning damage." ] } ], "senseTags": [ "B" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "hasToken": true }, { "name": "Animated Object (Small)", "source": "PHB", "page": 213, "size": [ "S" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "special": "25" }, "speed": { "walk": 30 }, "str": 6, "dex": 14, "con": 10, "int": 3, "wis": 3, "cha": 1, "senses": [ "blindsight 30 ft. (blind beyond this radius)" ], "passive": 6, "trait": [ { "name": "Animated", "entries": [ "If the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or larger object, such as a chain bolted to a wall, its speed is 0.", "When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form.", "The DM might rule that a specific objects slam attack inflicts slashing or piercing damage based on its form." ] } ], "action": [ { "name": "Slam", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage." ] } ], "senseTags": [ "B" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "hasToken": true }, { "name": "Animated Object (Tiny)", "source": "PHB", "page": 213, "size": [ "T" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "special": "20" }, "speed": { "walk": 30 }, "str": 4, "dex": 18, "con": 10, "int": 3, "wis": 3, "cha": 1, "senses": [ "blindsight 30 ft. (blind beyond this radius)" ], "passive": 6, "trait": [ { "name": "Animated", "entries": [ "If the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or larger object, such as a chain bolted to a wall, its speed is 0.", "When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form.", "The DM might rule that a specific objects slam attack inflicts slashing or piercing damage based on its form." ] } ], "action": [ { "name": "Slam", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d4 + 4}) bludgeoning damage." ] } ], "senseTags": [ "B" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "hasToken": true } ] }