{ "reducedItemProperty": [ { "abbreviation": "A", "entries": [ { "type": "entries", "name": "Ammunition", "entries": [ "Requires ammo, drawn as part of attack. After combat, spend 1 minute to recover half expended.", "Treat as improvised weapon for melee (slings must be loaded)." ] } ] }, { "abbreviation": "AF", "entries": [ { "type": "entries", "name": "Ammunition", "entries": [ "Requires ammo, drawn as part of attack. After combat, spend 1 minute to recover half expended.", "Treat as improvised weapon for melee (slings must be loaded)." ] } ] }, { "abbreviation": "BF", "entries": [ { "type": "entries", "name": "Burst Fire", "entries": [ "Can spray a 10-foot-cube area in normal range; each creature in area makes DC 15 Dex save or take weapon's damage (uses ten pieces of ammo)." ] } ] }, { "abbreviation": "F", "entries": [ { "type": "entries", "name": "Finesse", "entries": [ "Your choice of your Str or Dex modifier for attack and damage rolls. Same modifier for both rolls." ] } ] }, { "abbreviation": "H", "entries": [ { "type": "entries", "name": "Heavy", "entries": [ "Small/Tiny creatures have disadvantage on attack rolls." ] } ] }, { "abbreviation": "L" }, { "abbreviation": "LD", "entries": [ { "type": "entries", "name": "Loading", "entries": [ "Can fire only once regardless of the number of attacks you can normally make." ] } ] }, { "abbreviation": "R", "entries": [ { "type": "entries", "name": "Reach", "entries": [ "Adds 5 feet to your reach." ] } ] }, { "abbreviation": "RLD", "entries": [ { "type": "entries", "name": "Reload", "entries": [ "Reload this weapon using an action or bonus action (your choice)." ] } ] }, { "abbreviation": "T", "entries": [ { "type": "entries", "name": "Thrown", "entries": [ "Throw this weapon as a ranged attack. If it is a melee weapon, use the ability modifier for the attack and damage roll that you would use for a melee attack." ] } ] }, { "abbreviation": "2H", "entries": [ { "type": "entries", "name": "Two-Handed", "entries": [ "Requires two hands to attack with." ] } ] }, { "abbreviation": "V", "entries": [ { "type": "entries", "name": "Versatile", "entries": [ "Use the damage in parentheses when making a melee attack with two hands." ] } ] } ], "reducedItemType": [ { "abbreviation": "AT", "name": "Artisan's Tools", "entries": [ "Proficiency grants proficiency bonus to ability checks you make using these tools." ] }, { "abbreviation": "GS", "name": "Gaming Set", "entries": [ "Proficiency grants proficiency bonus to ability checks you make to play a game with that set." ] }, { "abbreviation": "INS", "name": "Instrument", "entries": [ "Proficiency grants proficiency bonus to any ability checks you make to play music with the instrument." ] }, { "abbreviation": "R", "entries": [ { "type": "entries", "name": "Range", "entries": [ "Given as two numbers; normal and max. Attacks beyond normal range have disadvantage." ] } ] }, { "abbreviation": "TG", "name": "Trade Good", "entries": [ "Most wealth is not in coins. Merchants commonly exchange trade goods without using currency." ] }, { "abbreviation": "SHP", "name": "Vehicle", "entries": [ { "type": "entries", "name": "Crew", "entries": [ "A ship needs a crew of skilled hirelings to function (2gp per day each).", "If at least half the crew becomes disloyal (see the loyalty rules in chapter 4 of the DMG) during a voyage, the crew turns hostile and stages a mutiny. If the ship is berthed, disloyal crew members leave and never return." ] }, { "type": "entries", "name": "Passengers", "entries": [ "A ship outfitted with private accommodations can carry one-fifth as many passengers as show.", "Ship accommodation costs 5 sp per day for a hammock, or 2 gp per day for a small cabin." ] }, { "type": "entries", "name": "Damage Threshold", "entries": [ "If a ship has a Damage Threshold, it has immunity to all damage unless it takes an amount of damage equal to or greater than its damage threshold, in which case it takes damage as normal." ] }, { "type": "entries", "name": "Ship Repair", "entries": [ "Repairing 1 hit point of damage requires 1 day while berthed and costs 20 gp." ] } ] } ] }