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5etools-mirror-2.github.io/data/bestiary/bestiary-phb.json
TheGiddyLimit 8117ebddc5 v1.198.1
2024-01-01 19:34:49 +00:00

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{
"monster": [
{
"name": "Animated Object (Huge)",
"source": "PHB",
"page": 213,
"size": [
"H"
],
"type": "construct",
"alignment": [
"U"
],
"ac": [
{
"ac": 10,
"from": [
"natural armor"
]
}
],
"hp": {
"special": "80"
},
"speed": {
"walk": 30
},
"str": 18,
"dex": 6,
"con": 10,
"int": 3,
"wis": 3,
"cha": 1,
"senses": [
"blindsight 30 ft. (blind beyond this radius)"
],
"passive": 6,
"trait": [
{
"name": "Animated",
"entries": [
"If the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or larger object, such as a chain bolted to a wall, its speed is 0.",
"When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form.",
"The DM might rule that a specific objects slam attack inflicts slashing or piercing damage based on its form."
]
}
],
"action": [
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}16 ({@damage 2d12 + 4}) bludgeoning damage."
]
}
],
"senseTags": [
"B"
],
"damageTags": [
"B"
],
"miscTags": [
"MW"
],
"hasToken": true
},
{
"name": "Animated Object (Large)",
"source": "PHB",
"page": 213,
"size": [
"L"
],
"type": "construct",
"alignment": [
"U"
],
"ac": [
{
"ac": 10,
"from": [
"natural armor"
]
}
],
"hp": {
"special": "50"
},
"speed": {
"walk": 30
},
"str": 14,
"dex": 10,
"con": 10,
"int": 3,
"wis": 3,
"cha": 1,
"senses": [
"blindsight 30 ft. (blind beyond this radius)"
],
"passive": 6,
"trait": [
{
"name": "Animated",
"entries": [
"If the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or larger object, such as a chain bolted to a wall, its speed is 0.",
"When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form.",
"The DM might rule that a specific objects slam attack inflicts slashing or piercing damage based on its form."
]
}
],
"action": [
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d10 + 2}) bludgeoning damage."
]
}
],
"senseTags": [
"B"
],
"damageTags": [
"B"
],
"miscTags": [
"MW"
],
"hasToken": true
},
{
"name": "Animated Object (Medium)",
"source": "PHB",
"page": 213,
"size": [
"M"
],
"type": "construct",
"alignment": [
"U"
],
"ac": [
{
"ac": 13,
"from": [
"natural armor"
]
}
],
"hp": {
"special": "40"
},
"speed": {
"walk": 30
},
"str": 10,
"dex": 12,
"con": 10,
"int": 3,
"wis": 3,
"cha": 1,
"senses": [
"blindsight 30 ft. (blind beyond this radius)"
],
"passive": 6,
"trait": [
{
"name": "Animated",
"entries": [
"If the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or larger object, such as a chain bolted to a wall, its speed is 0.",
"When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form.",
"The DM might rule that a specific objects slam attack inflicts slashing or piercing damage based on its form."
]
}
],
"action": [
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d6 + 1}) bludgeoning damage."
]
}
],
"senseTags": [
"B"
],
"damageTags": [
"B"
],
"miscTags": [
"MW"
],
"hasToken": true
},
{
"name": "Animated Object (Small)",
"source": "PHB",
"page": 213,
"size": [
"S"
],
"type": "construct",
"alignment": [
"U"
],
"ac": [
{
"ac": 16,
"from": [
"natural armor"
]
}
],
"hp": {
"special": "25"
},
"speed": {
"walk": 30
},
"str": 6,
"dex": 14,
"con": 10,
"int": 3,
"wis": 3,
"cha": 1,
"senses": [
"blindsight 30 ft. (blind beyond this radius)"
],
"passive": 6,
"trait": [
{
"name": "Animated",
"entries": [
"If the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or larger object, such as a chain bolted to a wall, its speed is 0.",
"When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form.",
"The DM might rule that a specific objects slam attack inflicts slashing or piercing damage based on its form."
]
}
],
"action": [
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage."
]
}
],
"senseTags": [
"B"
],
"damageTags": [
"B"
],
"miscTags": [
"MW"
],
"hasToken": true
},
{
"name": "Animated Object (Tiny)",
"source": "PHB",
"page": 213,
"size": [
"T"
],
"type": "construct",
"alignment": [
"U"
],
"ac": [
{
"ac": 18,
"from": [
"natural armor"
]
}
],
"hp": {
"special": "20"
},
"speed": {
"walk": 30
},
"str": 4,
"dex": 18,
"con": 10,
"int": 3,
"wis": 3,
"cha": 1,
"senses": [
"blindsight 30 ft. (blind beyond this radius)"
],
"passive": 6,
"trait": [
{
"name": "Animated",
"entries": [
"If the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or larger object, such as a chain bolted to a wall, its speed is 0.",
"When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form.",
"The DM might rule that a specific objects slam attack inflicts slashing or piercing damage based on its form."
]
}
],
"action": [
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d4 + 4}) bludgeoning damage."
]
}
],
"senseTags": [
"B"
],
"damageTags": [
"B"
],
"miscTags": [
"MW"
],
"hasToken": true
}
]
}