mirror of
https://github.com/Kornstalx/5etools-mirror-2.github.io.git
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325 lines
6.9 KiB
JSON
325 lines
6.9 KiB
JSON
{
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"monster": [
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{
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"name": "Animated Object (Huge)",
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"source": "PHB",
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"page": 213,
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"size": [
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"H"
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],
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"type": "construct",
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"alignment": [
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"U"
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],
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"ac": [
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{
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"ac": 10,
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"from": [
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"natural armor"
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]
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}
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],
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"hp": {
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"special": "80"
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},
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"speed": {
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"walk": 30
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},
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"str": 18,
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"dex": 6,
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"con": 10,
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"int": 3,
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"wis": 3,
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"cha": 1,
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"senses": [
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"blindsight 30 ft. (blind beyond this radius)"
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],
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"passive": 6,
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"trait": [
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{
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"name": "Animated",
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"entries": [
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"If the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or larger object, such as a chain bolted to a wall, its speed is 0.",
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"When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form.",
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"The DM might rule that a specific objects slam attack inflicts slashing or piercing damage based on its form."
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]
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}
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],
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"action": [
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{
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"name": "Slam",
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"entries": [
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"{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}16 ({@damage 2d12 + 4}) bludgeoning damage."
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]
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}
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],
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"senseTags": [
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"B"
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],
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"damageTags": [
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"B"
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],
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"miscTags": [
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"MW"
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],
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"hasToken": true
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},
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{
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"name": "Animated Object (Large)",
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"source": "PHB",
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"page": 213,
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"size": [
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"L"
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],
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"type": "construct",
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"alignment": [
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"U"
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],
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"ac": [
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{
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"ac": 10,
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"from": [
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"natural armor"
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]
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}
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],
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"hp": {
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"special": "50"
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},
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"speed": {
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"walk": 30
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},
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"str": 14,
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"dex": 10,
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"con": 10,
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"int": 3,
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"wis": 3,
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"cha": 1,
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"senses": [
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"blindsight 30 ft. (blind beyond this radius)"
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],
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"passive": 6,
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"trait": [
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{
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"name": "Animated",
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"entries": [
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"If the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or larger object, such as a chain bolted to a wall, its speed is 0.",
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"When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form.",
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"The DM might rule that a specific objects slam attack inflicts slashing or piercing damage based on its form."
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]
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}
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],
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"action": [
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{
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"name": "Slam",
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"entries": [
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"{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d10 + 2}) bludgeoning damage."
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]
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}
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],
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"senseTags": [
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"B"
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],
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"damageTags": [
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"B"
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],
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"miscTags": [
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"MW"
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],
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"hasToken": true
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},
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{
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"name": "Animated Object (Medium)",
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"source": "PHB",
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"page": 213,
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"size": [
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"M"
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],
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"type": "construct",
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"alignment": [
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"U"
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],
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"ac": [
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{
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"ac": 13,
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"from": [
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"natural armor"
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]
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}
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],
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"hp": {
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"special": "40"
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},
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"speed": {
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"walk": 30
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},
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"str": 10,
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"dex": 12,
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"con": 10,
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"int": 3,
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"wis": 3,
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"cha": 1,
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"senses": [
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"blindsight 30 ft. (blind beyond this radius)"
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],
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"passive": 6,
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"trait": [
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{
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"name": "Animated",
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"entries": [
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"If the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or larger object, such as a chain bolted to a wall, its speed is 0.",
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"When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form.",
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"The DM might rule that a specific objects slam attack inflicts slashing or piercing damage based on its form."
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]
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}
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],
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"action": [
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{
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"name": "Slam",
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"entries": [
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"{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d6 + 1}) bludgeoning damage."
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]
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}
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],
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"senseTags": [
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"B"
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],
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"damageTags": [
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"B"
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],
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"miscTags": [
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"MW"
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],
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"hasToken": true
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},
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{
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"name": "Animated Object (Small)",
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"source": "PHB",
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"page": 213,
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"size": [
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"S"
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],
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"type": "construct",
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"alignment": [
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"U"
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],
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"ac": [
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{
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"ac": 16,
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"from": [
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"natural armor"
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]
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}
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],
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"hp": {
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"special": "25"
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},
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"speed": {
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"walk": 30
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},
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"str": 6,
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"dex": 14,
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"con": 10,
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"int": 3,
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"wis": 3,
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"cha": 1,
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"senses": [
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"blindsight 30 ft. (blind beyond this radius)"
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],
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"passive": 6,
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"trait": [
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{
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"name": "Animated",
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"entries": [
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"If the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or larger object, such as a chain bolted to a wall, its speed is 0.",
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"When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form.",
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"The DM might rule that a specific objects slam attack inflicts slashing or piercing damage based on its form."
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]
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}
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],
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"action": [
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{
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"name": "Slam",
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"entries": [
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"{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage."
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]
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}
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],
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"senseTags": [
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"B"
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],
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"damageTags": [
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"B"
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],
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"miscTags": [
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"MW"
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],
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"hasToken": true
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},
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{
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"name": "Animated Object (Tiny)",
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"source": "PHB",
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"page": 213,
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"size": [
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"T"
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],
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"type": "construct",
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"alignment": [
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"U"
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],
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"ac": [
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{
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"ac": 18,
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"from": [
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"natural armor"
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]
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}
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],
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"hp": {
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"special": "20"
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},
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"speed": {
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"walk": 30
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},
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"str": 4,
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"dex": 18,
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"con": 10,
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"int": 3,
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"wis": 3,
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"cha": 1,
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"senses": [
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"blindsight 30 ft. (blind beyond this radius)"
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],
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"passive": 6,
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"trait": [
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{
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"name": "Animated",
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"entries": [
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"If the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or larger object, such as a chain bolted to a wall, its speed is 0.",
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"When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form.",
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"The DM might rule that a specific objects slam attack inflicts slashing or piercing damage based on its form."
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]
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}
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],
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"action": [
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{
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"name": "Slam",
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"entries": [
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"{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d4 + 4}) bludgeoning damage."
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]
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}
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],
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"senseTags": [
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"B"
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],
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"damageTags": [
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"B"
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],
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"miscTags": [
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"MW"
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],
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"hasToken": true
|
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}
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]
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}
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