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5etools-mirror-2.github.io/data/bestiary/bestiary-bgg.json
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{
"monster": [
{
"name": "Aerosaur",
"group": [
"Dinosaurs"
],
"source": "BGG",
"page": 128,
"size": [
"G"
],
"type": {
"type": "monstrosity",
"tags": [
"dinosaur"
]
},
"alignment": [
"U"
],
"ac": [
{
"ac": 14,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 155,
"formula": "10d20 + 50"
},
"speed": {
"walk": 20,
"fly": 120
},
"str": 26,
"dex": 10,
"con": 21,
"int": 3,
"wis": 10,
"cha": 5,
"skill": {
"perception": "+4"
},
"passive": 14,
"cr": "10",
"trait": [
{
"name": "Magic Resistance",
"entries": [
"The aerosaur has advantage on saving throws against spells and other magical effects."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The aerosaur makes one Bite attack and one Talons attack."
]
},
{
"name": "Bite",
"entries": [
"{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}27 ({@damage 3d12 + 8}) piercing damage. If the target is a Huge or smaller creature, it has the {@condition grappled} condition (escape {@dc 18}). Until this grapple ends, the target has the {@condition restrained} condition, and the aerosaur can't Bite another target."
]
},
{
"name": "Talons",
"entries": [
"{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}24 ({@damage 3d10 + 8}) slashing damage."
]
},
{
"name": "Wing Gusts {@recharge 5}",
"entries": [
"The aerosaur beats its wings, creating bursts of thunderous force. Each creature within 10 feet of the aerosaur must make a {@dc 20} Strength saving throw. On a failed save, a creature takes 38 ({@damage 7d10}) thunder damage, is pushed up to 30 feet horizontally from the aerosaur, and has the {@condition prone} condition. On a successful save, a creature takes half as much damage and is pushed up to 15 feet horizontally from the aerosaur."
]
}
],
"traitTags": [
"Magic Resistance"
],
"actionTags": [
"Multiattack"
],
"damageTags": [
"P",
"S",
"T"
],
"miscTags": [
"AOE",
"MW",
"RCH"
],
"conditionInflict": [
"prone"
],
"savingThrowForced": [
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Altisaur",
"group": [
"Dinosaurs"
],
"source": "BGG",
"page": 129,
"size": [
"G"
],
"type": {
"type": "monstrosity",
"tags": [
"dinosaur"
]
},
"alignment": [
"U"
],
"ac": [
{
"ac": 15,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 198,
"formula": "12d20 + 72"
},
"speed": {
"walk": 40
},
"str": 28,
"dex": 6,
"con": 23,
"int": 3,
"wis": 12,
"cha": 7,
"skill": {
"perception": "+11"
},
"passive": 21,
"cr": "13",
"trait": [
{
"name": "Magic Resistance",
"entries": [
"The altisaur has advantage on saving throws against spells and other magical effects."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The altisaur makes one Stomp attack and one Tail attack. The altisaur can't make both attacks against the same target."
]
},
{
"name": "Stomp",
"entries": [
"{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}33 ({@damage 7d6 + 9}) bludgeoning damage. If the target is a Huge or smaller creature, it must succeed on a {@dc 22} Strength saving throw or have the {@condition prone} condition."
]
},
{
"name": "Tail",
"entries": [
"{@atk mw} {@hit 14} to hit, reach 20 ft., one target. {@h}45 ({@damage 8d8 + 9}) bludgeoning damage, and the target is pushed up to 20 feet horizontally from the altisaur."
]
}
],
"traitTags": [
"Magic Resistance"
],
"actionTags": [
"Multiattack"
],
"damageTags": [
"B"
],
"miscTags": [
"MW",
"RCH"
],
"savingThrowForced": [
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Bag Jelly",
"source": "BGG",
"page": 120,
"size": [
"M"
],
"type": "ooze",
"alignment": [
"U"
],
"ac": [
8
],
"hp": {
"average": 42,
"formula": "5d8 + 20"
},
"speed": {
"walk": 10,
"climb": 10
},
"str": 13,
"dex": 6,
"con": 19,
"int": 2,
"wis": 7,
"cha": 2,
"senses": [
"blindsight 60 ft. (can't see beyond this radius)"
],
"passive": 8,
"resist": [
"acid",
"bludgeoning"
],
"conditionImmune": [
"exhaustion"
],
"cr": "1",
"trait": [
{
"name": "Amorphous",
"entries": [
"The bag jelly can move through a space as narrow as 1 inch without squeezing."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The bag jelly makes two Pseudopod attacks."
]
},
{
"name": "Pseudopod",
"entries": [
"{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d6 + 1}) acid damage. If the target is a Medium or smaller creature, it has the {@condition grappled} condition (escape {@dc 11}). Ability checks made to escape this grapple have disadvantage."
]
}
],
"traitTags": [
"Amorphous"
],
"senseTags": [
"B"
],
"actionTags": [
"Multiattack"
],
"damageTags": [
"A"
],
"miscTags": [
"MW"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Barrowghast",
"source": "BGG",
"page": 121,
"size": [
"H"
],
"type": "undead",
"alignment": [
"C",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 12,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 138,
"formula": "12d12 + 60"
},
"speed": {
"walk": 40
},
"str": 21,
"dex": 8,
"con": 20,
"int": 5,
"wis": 9,
"cha": 6,
"senses": [
"darkvision 60 ft."
],
"passive": 9,
"resist": [
"necrotic",
"poison"
],
"conditionImmune": [
"exhaustion",
"poisoned"
],
"languages": [
"Giant"
],
"cr": "7",
"trait": [
{
"name": "Stench",
"entries": [
"Any creature that starts its turn within 10 feet of the barrowghast must make a {@dc 16} Constitution saving throw. On a failed save, the creature has the {@condition poisoned} condition for 1 minute. While {@condition poisoned} this way, the creature can't regain hit points. On a successful save, the creature is immune to the Stench of all barrowghasts for 24 hours."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The barrowghast makes two Slam attacks. It can replace one Slam attack with a Life Drain attack."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}18 ({@damage 2d12 + 5}) bludgeoning damage."
]
},
{
"name": "Life Drain",
"entries": [
"{@atk mw} {@hit 8} to hit, reach 10 ft., one creature. {@h}9 ({@damage 1d8 + 5}) necrotic damage, and the target must succeed on a {@dc 16} Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.",
"A Humanoid slain by this attack immediately rises as a zombie (see the Monster Manual). The zombie acts as an ally of the barrowghast but isn't under its control."
]
}
],
"reaction": [
{
"name": "Noxious Wound",
"entries": [
"Immediately after the barrowghast takes piercing or slashing damage, poisonous ichor sprays from the wound. Each creature within 5 feet of the barrowghast must make a {@dc 16} Dexterity saving throw, taking 10 ({@damage 3d6}) poison damage on a failed save, or half as much damage on a successful one."
]
}
],
"senseTags": [
"D"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI"
],
"damageTags": [
"B",
"I",
"N"
],
"miscTags": [
"AOE",
"HPR",
"MW",
"RCH"
],
"conditionInflict": [
"poisoned"
],
"savingThrowForced": [
"constitution",
"dexterity"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Cairnwight",
"source": "BGG",
"page": 122,
"size": [
"H"
],
"type": "undead",
"alignment": [
"N"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 19,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 138,
"formula": "12d12 + 60"
},
"speed": {
"walk": 40
},
"str": 23,
"dex": 10,
"con": 21,
"int": 10,
"wis": 12,
"cha": 9,
"save": {
"con": "+9",
"wis": "+5"
},
"skill": {
"athletics": "+10",
"perception": "+5",
"stealth": "+8"
},
"senses": [
"darkvision 60 ft."
],
"passive": 15,
"conditionImmune": [
"charmed",
"exhaustion",
"frightened",
"petrified"
],
"languages": [
"Giant"
],
"cr": "9",
"action": [
{
"name": "Multiattack",
"entries": [
"The cairnwight makes two Slam attacks or two Rock attacks, and it uses its Petrifying Touch if available."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}22 ({@damage 3d10 + 6}) bludgeoning damage."
]
},
{
"name": "Rock",
"entries": [
"{@atk rw} {@hit 10} to hit, range 60/240 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage, and the target must succeed on a {@dc 17} Strength saving throw or have the {@condition prone} condition."
]
},
{
"name": "Petrifying Touch {@recharge 5}",
"entries": [
"The cairnwight touches one creature it can see within 10 feet of itself. The target must succeed on a {@dc 17} Constitution saving throw or take 26 ({@damage 4d12}) force damage and have the {@condition restrained} condition as it begins to turn to stone. The affected target must repeat the saving throw at the end of its next turn. On a successful save, the effect ends on the target. On a failed save, the target has the {@condition petrified} condition instead of the {@condition restrained} condition."
]
}
],
"senseTags": [
"D"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI"
],
"damageTags": [
"B",
"O"
],
"miscTags": [
"MW",
"RCH",
"RW"
],
"conditionInflict": [
"petrified",
"prone",
"restrained"
],
"savingThrowForced": [
"constitution",
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Ceratops",
"group": [
"Dinosaurs"
],
"source": "BGG",
"page": 129,
"size": [
"G"
],
"type": {
"type": "monstrosity",
"tags": [
"dinosaur"
]
},
"alignment": [
"U"
],
"ac": [
{
"ac": 16,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 139,
"formula": "9d20 + 45"
},
"speed": {
"walk": 50
},
"str": 24,
"dex": 8,
"con": 21,
"int": 4,
"wis": 10,
"cha": 7,
"passive": 10,
"cr": "9",
"trait": [
{
"name": "Magic Resistance",
"entries": [
"The ceratops has advantage on saving throws against spells and other magical effects."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The ceratops makes one Gore attack and one Stomp attack."
]
},
{
"name": "Gore",
"entries": [
"{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}29 ({@damage 4d10 + 7}) piercing damage. If the ceratops moved at least 20 feet in a straight line toward the target immediately before the hit, the target takes an extra 11 ({@damage 2d10}) piercing damage; if the target is a creature, it also must succeed on a {@dc 19} Strength saving throw or be pushed up to 20 feet from the ceratops and have the {@condition prone} condition."
]
},
{
"name": "Stomp",
"entries": [
"{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}29 ({@damage 4d10 + 7}) bludgeoning damage."
]
}
],
"traitTags": [
"Magic Resistance"
],
"actionTags": [
"Multiattack"
],
"damageTags": [
"B",
"P"
],
"miscTags": [
"MW",
"RCH"
],
"conditionInflict": [
"prone"
],
"savingThrowForced": [
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Cinder Hulk",
"source": "BGG",
"page": 123,
"otherSources": [
{
"source": "GotSF"
}
],
"size": [
"L"
],
"type": "elemental",
"alignment": [
"C",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 16,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 84,
"formula": "8d10 + 40"
},
"speed": {
"walk": 40
},
"str": 20,
"dex": 12,
"con": 20,
"int": 9,
"wis": 14,
"cha": 10,
"save": {
"dex": "+4",
"con": "+8",
"wis": "+5"
},
"skill": {
"perception": "+5"
},
"passive": 15,
"immune": [
"fire",
"poison"
],
"conditionImmune": [
"exhaustion",
"poisoned"
],
"languages": [
"Giant",
"Ignan"
],
"cr": "7",
"trait": [
{
"name": "Death Burst",
"entries": [
"When the cinder hulk dies, it leaves behind a cloud of cinders and smoke that fills a 10-foot-radius sphere centered on its space. The sphere is heavily obscured. Any creature that moves into the area for the first time on a turn or starts its turn there must succeed on a {@dc 16} Constitution saving throw or take 10 ({@damage 3d6}) fire damage. The cloud lasts for 1 minute or until it is dispersed by strong wind."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The cinder hulk makes two Slam attacks."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}16 ({@damage 2d10 + 5}) bludgeoning damage plus 10 ({@damage 3d6}) fire damage."
]
},
{
"name": "Wave of Cinders {@recharge 5}",
"entries": [
"The cinder hulk emits a wave of smoldering ash from its face, hands, or chest in a 30-foot cone. Each creature in that area must make a {@dc 16} Dexterity saving throw. On a failed save, a creature takes 31 ({@damage 7d8}) fire damage and has the {@condition blinded} condition until the end of its next turn. On a successful save, a creature takes half as much damage only."
]
}
],
"traitTags": [
"Death Burst"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI",
"IG"
],
"damageTags": [
"B",
"F"
],
"miscTags": [
"AOE",
"MW"
],
"conditionInflict": [
"blinded"
],
"savingThrowForced": [
"constitution",
"dexterity"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Cloud Giant Destiny Gambler",
"source": "BGG",
"page": 124,
"size": [
"H"
],
"type": {
"type": "giant",
"tags": [
"bard"
]
},
"alignment": [
"A"
],
"ac": [
{
"ac": 15,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 337,
"formula": "27d12 + 162"
},
"speed": {
"walk": 40,
"fly": {
"number": 40,
"condition": "(hover)"
},
"canHover": true
},
"str": 27,
"dex": 12,
"con": 22,
"int": 19,
"wis": 16,
"cha": 22,
"save": {
"con": "+12",
"int": "+10",
"wis": "+9",
"cha": "+12"
},
"skill": {
"deception": "+18",
"insight": "+9",
"perception": "+9"
},
"senses": [
"truesight 30 ft. (requires cloud rune)"
],
"passive": 19,
"immune": [
"thunder"
],
"languages": [
"Common",
"Giant"
],
"cr": "19",
"spellcasting": [
{
"name": "Spellcasting",
"type": "spellcasting",
"headerEntries": [
"The giant casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save {@dc 20}):"
],
"will": [
"{@spell detect magic}",
"{@spell fog cloud}",
"{@spell light}",
"{@spell minor illusion}"
],
"daily": {
"1e": [
"{@spell dream} (as an action)",
"{@spell gaseous form}",
"{@spell major image}"
]
},
"ability": "cha",
"displayAs": "action"
}
],
"trait": [
{
"name": "Cloud Rune",
"entries": [
"The giant has a cloud rune inscribed on a mask in its possession. While holding or wearing the mask bearing the rune, the giant has truesight within a range of 30 feet and can use its Thunderous Clap action and Negate Spell reaction.",
"The mask bearing the cloud rune has AC 15; 45 hit points; and immunity to necrotic, poison, and psychic damage. The mask regains all its hit points at the end of every turn, but it turns to dust if reduced to 0 hit points or when the giant dies. If the rune is destroyed, the giant can inscribe a cloud rune on a mask in its possession when it finishes a short or long rest."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The giant makes three Flying Staff attacks."
]
},
{
"name": "Flying Staff",
"entries": [
"{@atk mw,rw} {@hit 14} to hit, reach 10 ft. or range 30/90 ft., one target. {@h}18 ({@damage 3d6 + 8}) bludgeoning damage plus 16 ({@damage 3d10}) thunder damage. Hit or Miss: The staff magically returns to the giant's hand immediately after a ranged attack."
]
},
{
"name": "Thunderous Clap (Requires Cloud Rune)",
"entries": [
"The giant magically summons a thundercloud that fills a 30-foot-radius sphere centered on a point the giant can see within 60 feet of itself. The cloud spreads around corners. Each creature in that area must make a {@dc 20} Constitution saving throw as the cloud emits a thunderous boom. On a failed save, a creature takes 52 ({@damage 8d12}) thunder damage and has the {@condition prone} condition. On a successful save, a creature takes half as much damage only. The thunderclap is audible within 300 feet of the cloud's center point.",
"The cloud's area is heavily obscured. The cloud lingers until the start of the giant's next turn or until a strong wind disperses it."
]
}
],
"reaction": [
{
"name": "Negate Spell (Requires Cloud Rune)",
"entries": [
"When the giant sees a creature within 60 feet of itself casting a spell, the giant tries to interrupt it. If the creature is casting a spell using a spell slot of 3rd level or lower, the spell fails and has no effect. If the creature is casting a spell of 4th level or higher, it must succeed on a {@dc 18} Intelligence saving throw, or the spell fails and has no effect."
]
}
],
"senseTags": [
"U"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"C",
"GI"
],
"damageTags": [
"B",
"T"
],
"damageTagsSpell": [
"Y"
],
"spellcastingTags": [
"O"
],
"miscTags": [
"AOE",
"MW",
"RCH",
"RW"
],
"conditionInflict": [
"prone"
],
"savingThrowForced": [
"constitution",
"intelligence"
],
"savingThrowForcedSpell": [
"dexterity",
"wisdom"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Cloud Giant of Evil Air",
"source": "BGG",
"page": 125,
"size": [
"H"
],
"type": "giant",
"alignment": [
"N",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 14,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 200,
"formula": "16d12 + 96"
},
"speed": {
"walk": 40,
"fly": 40
},
"str": 27,
"dex": 10,
"con": 22,
"int": 12,
"wis": 16,
"cha": 19,
"save": {
"con": "+10",
"wis": "+7",
"cha": "+8"
},
"skill": {
"insight": "+7",
"perception": "+7",
"stealth": "+4"
},
"passive": 17,
"languages": [
"Auran",
"Common",
"Giant"
],
"cr": "12",
"spellcasting": [
{
"name": "Spellcasting",
"type": "spellcasting",
"headerEntries": [
"The giant casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save {@dc 16}):"
],
"will": [
"{@spell detect magic}",
"{@spell fog cloud}",
"{@spell light}"
],
"daily": {
"1": [
"{@spell gaseous form}"
],
"2": [
"{@spell telekinesis}"
]
},
"ability": "cha",
"displayAs": "action"
}
],
"trait": [
{
"name": "Flyby",
"entries": [
"The giant doesn't provoke an opportunity attack when it flies out of an enemy's reach."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The giant makes two Scimitar attacks and one Storm Boomerang attack."
]
},
{
"name": "Scimitar",
"entries": [
"{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}18 ({@damage 3d6 + 8}) slashing damage."
]
},
{
"name": "Storm Boomerang",
"entries": [
"{@atk rw} {@hit 12} to hit, range 60/240 ft., one target. {@h}15 ({@damage 3d4 + 8}) bludgeoning damage plus 7 ({@damage 2d6}) thunder damage, and the target must succeed on a {@dc 16} Constitution saving throw or have the {@condition stunned} condition until the end of its next turn. Hit or Miss: The boomerang magically returns to the giant's hand immediately after the attack."
]
}
],
"attachedItems": [
"scimitar|phb"
],
"traitTags": [
"Flyby"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"AU",
"C",
"GI"
],
"damageTags": [
"B",
"S",
"T"
],
"spellcastingTags": [
"O"
],
"miscTags": [
"MLW",
"MW",
"RCH",
"RW"
],
"conditionInflict": [
"stunned"
],
"conditionInflictSpell": [
"restrained"
],
"savingThrowForced": [
"constitution"
],
"savingThrowForcedSpell": [
"dexterity"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Cradle of the Cloud Scion",
"source": "BGG",
"page": 166,
"size": [
"G"
],
"type": "elemental",
"alignment": [
"C",
"N"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 19,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 624,
"formula": "32d20 + 288"
},
"speed": {
"walk": 0,
"fly": {
"number": 90,
"condition": "(hover)"
},
"canHover": true
},
"str": 29,
"dex": 21,
"con": 28,
"int": 14,
"wis": 22,
"cha": 19,
"save": {
"int": "+10",
"cha": "+12"
},
"passive": 16,
"resist": [
"cold",
"fire",
"lightning",
{
"resist": [
"bludgeoning",
"piercing",
"slashing"
],
"note": "from nonmagical attacks",
"cond": true
}
],
"immune": [
"poison",
"thunder"
],
"conditionImmune": [
"exhaustion",
"grappled",
"paralyzed",
"petrified",
"poisoned",
"prone",
"restrained",
"stunned"
],
"languages": [
"Giant",
"Primordial"
],
"cr": "26",
"trait": [
{
"name": "Awakening of the Scion",
"entries": [
"The cradle is a container for the {@creature scion of Memnor|BGG}. When the cradle drops to 0 hit points, its body dissipates into cloud wisps. The scion instantly appears in the space the cradle occupied and uses the cradle's initiative count."
]
},
{
"name": "Flyby",
"entries": [
"The cradle doesn't provoke opportunity attacks when it flies out of an enemy's reach."
]
},
{
"name": "Legendary Resistance (5/Day)",
"entries": [
"If the cradle fails a saving throw, it can choose to succeed instead."
]
},
{
"name": "Magic Resistance",
"entries": [
"The cradle has advantage on saving throws against spells and other magical effects."
]
},
{
"name": "Siege Monster",
"entries": [
"The cradle deals double damage to objects and structures."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The cradle makes three Slam or Wind Javelin attacks in any combination."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 17} to hit, reach 20 ft., one target. {@h}31 ({@damage 4d10 + 9}) bludgeoning damage plus 19 ({@damage 3d12}) thunder damage."
]
},
{
"name": "Wind Javelin",
"entries": [
"{@atk rw} {@hit 17} to hit, range 120 ft., one target. {@h}27 ({@damage 4d8 + 9}) bludgeoning damage plus 10 ({@damage 3d6}) thunder damage, and the target must succeed on a {@dc 25} Strength saving throw or have the {@condition prone} condition."
]
},
{
"name": "Vortex {@recharge 5}",
"entries": [
"The cradle conjures a vortex of wind at a point it can see within 90 feet of itself. The wind vortex is a 30-foot-radius, 100-foot-high cylinder centered on that point. Each creature other than the cradle in that area must make a {@dc 25} Dexterity saving throw. On a failed save, a creature takes 71 ({@damage 11d12}) bludgeoning damage and has the {@condition restrained} condition within the vortex. On a successful save, a creature takes half as much damage and is pushed to the nearest unoccupied space outside the cylinder. The vortex lasts until the start of the cradle's next turn. A creature with the {@condition restrained} condition falls {@condition prone} when the vortex ends.",
"A creature with the {@condition restrained} condition can use its action to try to escape the vortex. The creature makes a {@dc 19} Strength ({@skill Athletics}) or Dexterity ({@skill Acrobatics}) check. On a successful check, the creature escapes and moves {@dice 3d6 × 10} feet away from the vortex in a random direction."
]
}
],
"reaction": [
{
"name": "Thunderclap",
"entries": [
"Immediately after taking damage, the cradle unleashes a thunderclap in a 30-foot-radius sphere centered on itself. All other creatures in that area must succeed on a {@dc 25} Constitution saving throw or take 18 ({@damage 4d8}) thunder damage and have the {@condition deafened} condition for 1 minute."
]
}
],
"legendaryGroup": {
"name": "Scion of Memnor",
"source": "BGG"
},
"traitTags": [
"Flyby",
"Legendary Resistances",
"Magic Resistance",
"Siege Monster"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI",
"P"
],
"damageTags": [
"B",
"T"
],
"miscTags": [
"AOE",
"MLW",
"MW",
"RCH",
"RW",
"THW"
],
"conditionInflict": [
"prone",
"restrained"
],
"savingThrowForced": [
"constitution",
"dexterity",
"strength"
],
"hasToken": true,
"hasFluff": true
},
{
"name": "Cradle of the Fire Scion",
"source": "BGG",
"page": 172,
"size": [
"G"
],
"type": "elemental",
"alignment": [
"L",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 20,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 555,
"formula": "30d20 + 240"
},
"speed": {
"walk": 40
},
"str": 28,
"dex": 12,
"con": 27,
"int": 12,
"wis": 20,
"cha": 17,
"senses": [
"darkvision 120 ft."
],
"passive": 15,
"resist": [
"cold",
"lightning",
{
"resist": [
"bludgeoning",
"piercing",
"slashing"
],
"note": "from nonmagical attacks",
"cond": true
}
],
"immune": [
"fire",
"poison"
],
"conditionImmune": [
"exhaustion",
"petrified",
"poisoned"
],
"languages": [
"Giant",
"Primordial"
],
"cr": "25",
"trait": [
{
"name": "Awakening of the Scion",
"entries": [
"The cradle is a container for the {@creature scion of Surtur|BGG}. When the cradle drops to 0 hit points, its body hardens and crumbles to ash. The scion instantly appears in the space the cradle occupied and uses the cradle's initiative count."
]
},
{
"name": "Legendary Resistance (5/Day)",
"entries": [
"If the cradle fails a saving throw, it can choose to succeed instead."
]
},
{
"name": "Magic Resistance",
"entries": [
"The cradle has advantage on saving throws against spells and other magical effects."
]
},
{
"name": "Siege Monster",
"entries": [
"The cradle deals double damage to objects and structures."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The cradle makes three Slam or Hurl Lava attacks in any combination."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 17} to hit, reach 20 ft., one target. {@h}31 ({@damage 4d10 + 9}) bludgeoning damage plus 14 ({@damage 4d6}) fire damage."
]
},
{
"name": "Hurl Lava",
"entries": [
"{@atk rw} {@hit 17} to hit, range 120 ft., one target. {@h}27 ({@damage 4d8 + 9}) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature within 5 feet of the fire takes an action to douse the fire, the target takes 10 ({@damage 3d6}) fire damage at the start of each of its turns."
]
},
{
"name": "Erupting Breath {@recharge 5}",
"entries": [
"The cradle exhales flames and volcanic gases in a 90-foot cone. Each creature in that area must make a {@dc 24} Dexterity saving throw. On a failed save, a creature takes 55 ({@damage 10d10}) fire damage and has the {@condition poisoned} condition for 1 minute. On a successful save, a creature takes half as much damage only.",
"A creature {@condition poisoned} in this way can make a {@dc 24} Constitution saving throw at the end of each of its turns, ending the effect on itself on a success."
]
}
],
"bonus": [
{
"name": "Lava Geyser",
"entries": [
"The cradle causes lava to erupt from a point on the ground it can see within 120 feet of itself. Each creature in a 20-foot-radius, 50-foot-high cylinder centered on that point must succeed on a {@dc 21} Dexterity saving throw or take 14 ({@damage 4d6}) fire damage."
]
}
],
"legendaryGroup": {
"name": "Scion of Surtur",
"source": "BGG"
},
"traitTags": [
"Legendary Resistances",
"Magic Resistance",
"Siege Monster"
],
"senseTags": [
"SD"
],
"actionTags": [
"Breath Weapon",
"Multiattack"
],
"languageTags": [
"GI",
"P"
],
"damageTags": [
"B",
"F"
],
"miscTags": [
"AOE",
"MW",
"RCH",
"RW"
],
"conditionInflict": [
"poisoned"
],
"savingThrowForced": [
"constitution",
"dexterity"
],
"hasToken": true,
"hasFluff": true
},
{
"name": "Cradle of the Frost Scion",
"source": "BGG",
"page": 174,
"size": [
"G"
],
"type": "elemental",
"alignment": [
"N",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 20,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 499,
"formula": "27d20 + 216"
},
"speed": {
"walk": 40,
"swim": 40
},
"str": 27,
"dex": 14,
"con": 26,
"int": 11,
"wis": 19,
"cha": 16,
"save": {
"wis": "+11",
"cha": "+10"
},
"senses": [
"darkvision 120 ft."
],
"passive": 14,
"resist": [
"fire",
"lightning",
{
"resist": [
"bludgeoning",
"piercing",
"slashing"
],
"note": "from nonmagical attacks",
"cond": true
}
],
"immune": [
"cold",
"poison"
],
"conditionImmune": [
"charmed",
"exhaustion",
"frightened",
"paralyzed",
"petrified",
"poisoned"
],
"languages": [
"Giant",
"Primordial"
],
"cr": "24",
"trait": [
{
"name": "Awakening of the Scion",
"entries": [
"The cradle is a container for the {@creature scion of Thrym|BGG}. When the cradle drops to 0 hit points, its body shatters into shards of ice. The scion instantly appears in the space the cradle occupied and uses the cradle's initiative count."
]
},
{
"name": "Legendary Resistance (5/Day)",
"entries": [
"If the cradle fails a saving throw, it can choose to succeed instead."
]
},
{
"name": "Magic Resistance",
"entries": [
"The cradle has advantage on saving throws against spells and other magical effects."
]
},
{
"name": "Siege Monster",
"entries": [
"The cradle deals double damage to objects and structures."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The cradle makes two Slam or Hurl Icicle attacks."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 15} to hit, reach 20 ft., one target. {@h}30 ({@damage 4d10 + 8}) bludgeoning damage plus 11 ({@damage 2d10}) cold damage."
]
},
{
"name": "Hurl Icicle",
"entries": [
"{@atk rw} {@hit 15} to hit, range 120 ft., one target. {@h}26 ({@damage 4d8 + 8}) piercing damage plus 9 ({@damage 2d8}) cold damage, and the target must succeed on a {@dc 23} Strength saving throw or have the {@condition prone} condition."
]
},
{
"name": "Freezing Breath {@recharge 5}",
"entries": [
"The cradle exhales a blast of frost in a 90-foot cone. Each creature in that area must make a {@dc 23} Constitution saving throw. On a failed save, a creature takes 52 ({@damage 8d12}) cold damage, and its speed is reduced to 0 until the end of its next turn. On a successful save, a creature takes half as much damage only. If this damage would reduce the target to 0 hit points, the target drops to 1 hit point instead and has the {@condition petrified} condition, turning into a frozen statue.",
"If the statue takes bludgeoning damage, it shatters, killing the frozen creature. If the statue would take fire damage, it instead takes no damage and thaws, ending the petrification."
]
}
],
"bonus": [
{
"name": "Chilling Mist",
"entries": [
"The cradle magically conjures a cloud of chilling mist that fills a 30-foot-radius sphere centered on a point it can see within 90 feet of itself. The mist spreads around corners. Each creature in that area must succeed on a {@dc 19} Constitution saving throw or take 28 ({@damage 8d6}) cold damage and be unable to use reactions until the start of its next turn. The mist vanishes at the end of the cradle's turn."
]
}
],
"legendaryGroup": {
"name": "Scion of Thrym",
"source": "BGG"
},
"traitTags": [
"Legendary Resistances",
"Magic Resistance",
"Siege Monster"
],
"senseTags": [
"SD"
],
"actionTags": [
"Breath Weapon",
"Multiattack"
],
"languageTags": [
"GI",
"P"
],
"damageTags": [
"B",
"C",
"P"
],
"miscTags": [
"AOE",
"MW",
"RCH",
"RW"
],
"conditionInflict": [
"prone"
],
"savingThrowForced": [
"constitution",
"strength"
],
"hasToken": true,
"hasFluff": true
},
{
"name": "Cradle of the Hill Scion",
"source": "BGG",
"page": 164,
"size": [
"G"
],
"type": "elemental",
"alignment": [
"C",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 19,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 402,
"formula": "23d20 + 161"
},
"speed": {
"walk": 40
},
"str": 25,
"dex": 10,
"con": 24,
"int": 9,
"wis": 16,
"cha": 10,
"save": {
"wis": "+10",
"cha": "+7"
},
"passive": 13,
"resist": [
"cold",
"fire",
"lightning",
{
"resist": [
"bludgeoning",
"piercing",
"slashing"
],
"note": "from nonmagical attacks",
"cond": true
}
],
"immune": [
"poison"
],
"conditionImmune": [
"exhaustion",
"paralyzed",
"petrified",
"poisoned",
"prone"
],
"languages": [
"Giant",
"Primordial"
],
"cr": "22",
"trait": [
{
"name": "Awakening of the Scion",
"entries": [
"The cradle is a container for the {@creature scion of Grolantor|BGG}. When the cradle drops to 0 hit points, its body crumbles to dirt and moss. The scion instantly appears in the space the cradle occupied and uses the cradle's initiative count."
]
},
{
"name": "Legendary Resistance (5/Day)",
"entries": [
"If the cradle fails a saving throw, it can choose to succeed instead."
]
},
{
"name": "Magic Resistance",
"entries": [
"The cradle has advantage on saving throws against spells and other magical effects."
]
},
{
"name": "Siege Monster",
"entries": [
"The cradle deals double damage to objects and structures."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The cradle makes three Slam or Spit Rock attacks in any combination and one Grasping Root attack."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 14} to hit, reach 20 ft., one target. {@h}33 ({@damage 4d12 + 7}) bludgeoning damage."
]
},
{
"name": "Spit Rock",
"entries": [
"{@atk rw} {@hit 14} to hit, range 120 ft., one target. {@h}25 ({@damage 4d8 + 7}) bludgeoning damage, and the target must succeed on a {@dc 22} Strength saving throw or have the {@condition prone} condition."
]
},
{
"name": "Grasping Root",
"entries": [
"{@atk mw} {@hit 14} to hit, reach 30 ft., one creature not {@condition grappled} by the cradle. {@h}the target has the {@condition grappled} condition (escape {@dc 17}). Until the grapple ends, the target takes 29 ({@damage 4d10 + 7}) bludgeoning damage at the start of each of its turns. The root has AC 19 and can be severed by dealing 15 or more slashing damage to it on one attack. Cutting the root doesn't hurt the cradle but ends the grapple."
]
},
{
"name": "Rolling Hills {@recharge}",
"entries": [
"The cradle magically creates a wave of dirt that extends from a point on the ground within 120 feet of itself. The wave is up to 30 feet long, up to 30 feet tall, and up to 30 feet wide. Each creature in the wave must make a {@dc 22} Strength saving throw. On a failed save, a creature takes 58 ({@damage 9d12}) bludgeoning damage, has the {@condition prone} condition, and is buried under dirt. On a successful save, a creature takes half as much damage only.",
"A buried creature has the {@condition restrained} condition, has total cover, and can't breathe. As an action, a creature buried in this way, or another creature within 5 feet of it that isn't buried, can make a {@dc 17} Strength ({@skill Athletics}) check. On a successful check, the buried creature no longer has the {@condition prone} or {@condition restrained} conditions."
]
}
],
"legendaryGroup": {
"name": "Scion of Grolantor",
"source": "BGG"
},
"traitTags": [
"Legendary Resistances",
"Magic Resistance",
"Siege Monster"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI",
"P"
],
"damageTags": [
"B"
],
"miscTags": [
"MW",
"RCH",
"RW"
],
"conditionInflict": [
"prone"
],
"savingThrowForced": [
"strength"
],
"hasToken": true,
"hasFluff": true
},
{
"name": "Cradle of the Stone Scion",
"source": "BGG",
"page": 168,
"size": [
"G"
],
"type": "elemental",
"alignment": [
"N"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 20,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 455,
"formula": "26d20 + 182"
},
"speed": {
"walk": 40
},
"str": 26,
"dex": 15,
"con": 24,
"int": 11,
"wis": 18,
"cha": 10,
"save": {
"wis": "+11",
"cha": "+7"
},
"senses": [
"tremorsense 120 ft."
],
"passive": 14,
"resist": [
"cold",
"fire",
"lightning",
{
"resist": [
"bludgeoning",
"piercing",
"slashing"
],
"note": "from nonmagical attacks",
"cond": true
}
],
"immune": [
"acid",
"poison"
],
"conditionImmune": [
"charmed",
"exhaustion",
"frightened",
"paralyzed",
"petrified",
"poisoned",
"prone"
],
"languages": [
"Giant",
"Primordial"
],
"cr": "23",
"trait": [
{
"name": "Awakening of the Scion",
"entries": [
"The cradle is a container for the {@creature scion of Skoraeus|BGG}. When the cradle drops to 0 hit points, its body crumbles to dust. The scion instantly appears in the space the cradle occupied and uses the cradle's initiative count."
]
},
{
"name": "Legendary Resistance (5/Day)",
"entries": [
"If the cradle fails a saving throw, it can choose to succeed instead."
]
},
{
"name": "Magic Resistance",
"entries": [
"The cradle has advantage on saving throws against spells and other magical effects."
]
},
{
"name": "Siege Monster",
"entries": [
"The cradle deals double damage to objects and structures."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The cradle makes two Slam or Spit Rock attacks."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 15} to hit, reach 20 ft., one target. {@h}30 ({@damage 4d10 + 8}) bludgeoning damage."
]
},
{
"name": "Spit Rock",
"entries": [
"{@atk rw} {@hit 15} to hit, range 120 ft., one target. {@h}24 ({@damage 3d10 + 8}) bludgeoning damage, and the target must succeed on a {@dc 23} Strength saving throw or have the {@condition prone} condition."
]
},
{
"name": "Shattering Roar {@recharge 5}",
"entries": [
"The cradle lets out a painfully load roar. Each creature within 60 feet of the cradle must make a {@dc 23} Constitution saving throw. On a failed save, a creature takes 33 ({@damage 6d10}) thunder damage and has the {@condition incapacitated} condition until the end of its next turn."
]
}
],
"bonus": [
{
"name": "Crystal Flare",
"entries": [
"The cradle causes the crystals on its body to flare with light. Each creature within 30 feet of the cradle must succeed on a {@dc 22} Constitution saving throw or take 21 ({@damage 6d6}) radiant damage and have the {@condition blinded} condition until the end of the cradle's next turn."
]
},
{
"name": "Stone Spikes",
"entries": [
"The cradle causes the ground in a 20-foot square within 90 feet of itself to sprout crystal spikes until the start of its next turn. The area becomes difficult terrain for the duration. A creature takes 10 ({@damage 3d6}) piercing damage for each 5 feet it moves on this terrain."
]
}
],
"legendaryGroup": {
"name": "Scion of Skoraeus",
"source": "BGG"
},
"traitTags": [
"Legendary Resistances",
"Magic Resistance",
"Siege Monster"
],
"senseTags": [
"T"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI",
"P"
],
"damageTags": [
"B",
"P",
"R",
"T"
],
"miscTags": [
"AOE",
"MW",
"RCH",
"RW"
],
"conditionInflict": [
"blinded",
"incapacitated",
"prone"
],
"savingThrowForced": [
"constitution",
"strength"
],
"hasToken": true,
"hasFluff": true
},
{
"name": "Cradle of the Storm Scion",
"source": "BGG",
"page": 170,
"size": [
"G"
],
"type": "elemental",
"alignment": [
"C",
"G"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 19,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 682,
"formula": "35d20 + 315"
},
"speed": {
"walk": 40,
"fly": {
"number": 60,
"condition": "(hover)"
},
"swim": 60,
"canHover": true
},
"str": 30,
"dex": 14,
"con": 29,
"int": 16,
"wis": 23,
"cha": 18,
"passive": 16,
"resist": [
"cold",
"fire",
"thunder",
{
"resist": [
"bludgeoning",
"piercing",
"slashing"
],
"note": "from nonmagical attacks",
"cond": true
}
],
"immune": [
"lightning",
"poison"
],
"conditionImmune": [
"exhaustion",
"grappled",
"paralyzed",
"petrified",
"poisoned",
"prone",
"restrained",
"stunned"
],
"languages": [
"Giant",
"Primordial"
],
"cr": "27",
"trait": [
{
"name": "Awakening of the Scion",
"entries": [
"The cradle is a container for the {@creature scion of Stronmaus|BGG}. When the cradle drops to 0 hit points, its body bursts into light. The scion instantly appears in the space the cradle occupied and uses the cradle's initiative count."
]
},
{
"name": "Legendary Resistance (5/Day)",
"entries": [
"If the cradle fails a saving throw, it can choose to succeed instead."
]
},
{
"name": "Magic Resistance",
"entries": [
"The cradle has advantage on saving throws against spells and other magical effects."
]
},
{
"name": "Siege Monster",
"entries": [
"The cradle deals double damage to objects and structures."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The cradle makes three Slam or Spit Hailstone attacks in any combination."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 18} to hit, reach 20 ft., one target. {@h}36 ({@damage 4d12 + 10}) bludgeoning damage plus 19 ({@damage 3d12}) lightning damage."
]
},
{
"name": "Spit Hailstone",
"entries": [
"{@atk rw} {@hit 18} to hit, range 120 ft., one target. {@h}32 ({@damage 4d10 + 10}) bludgeoning damage plus 14 ({@damage 4d6}) cold damage, and the target must succeed on a {@dc 26} Strength saving throw or have the {@condition prone} condition."
]
},
{
"name": "Lightning Barrage {@recharge 5}",
"entries": [
"The cradle hurls multiple magical lightning bolts at up to two creatures it can see within 500 feet of itself. Each target must make a {@dc 22} Dexterity saving throw. On a failed save, the target takes 71 ({@damage 11d12}) lightning damage and has the {@condition stunned} condition until the end of its next turn. On a successful save, the target takes half as much damage only."
]
}
],
"reaction": [
{
"name": "Booming Step",
"entries": [
"Immediately after taking damage, the cradle cracks with thunder and then magically teleports up to 60 feet to an unoccupied space it can see. Each creature within 10 feet of the space the cradle left must make a {@dc 22} Constitution saving throw, taking 14 ({@damage 4d6}) thunder damage on a failed save, or half as much damage on a successful one."
]
}
],
"legendaryGroup": {
"name": "Scion of Stronmaus",
"source": "BGG"
},
"traitTags": [
"Legendary Resistances",
"Magic Resistance",
"Siege Monster"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI",
"P"
],
"damageTags": [
"B",
"C",
"L",
"T"
],
"miscTags": [
"AOE",
"MW",
"RCH",
"RW"
],
"conditionInflict": [
"prone",
"stunned"
],
"savingThrowForced": [
"constitution",
"dexterity",
"strength"
],
"hasToken": true,
"hasFluff": true
},
{
"name": "Death Giant Reaper",
"source": "BGG",
"page": 126,
"size": [
"H"
],
"type": "giant",
"alignment": [
"A"
],
"ac": [
{
"ac": 18,
"from": [
"{@item plate armor|PHB|plate}"
]
}
],
"hp": {
"average": 172,
"formula": "15d12 + 75"
},
"speed": {
"walk": 40
},
"str": 27,
"dex": 14,
"con": 20,
"int": 18,
"wis": 16,
"cha": 16,
"save": {
"con": "+9",
"int": "+8",
"wis": "+7",
"cha": "+7"
},
"skill": {
"arcana": "+8",
"history": "+8",
"perception": "+7",
"stealth": "+6"
},
"senses": [
"darkvision 120 ft."
],
"passive": 17,
"immune": [
"necrotic"
],
"conditionImmune": [
"frightened"
],
"languages": [
"Giant"
],
"cr": "12",
"action": [
{
"name": "Multiattack",
"entries": [
"The giant makes two Scythe or Soul Bolt attacks."
]
},
{
"name": "Scythe",
"entries": [
"{@atk mw} {@hit 12} to hit, reach 15 ft., one target. {@h}21 ({@damage 3d8 + 8}) slashing damage plus 11 ({@damage 2d10}) necrotic damage."
]
},
{
"name": "Soul Bolt",
"entries": [
"{@atk rs} {@hit 8} to hit, range 120 ft., one creature. {@h}26 ({@damage 4d10 + 4}) necrotic damage. If the target has the {@condition frightened} condition, the giant gains temporary hit points equal to the damage dealt."
]
}
],
"bonus": [
{
"name": "Frightening Teleport {@recharge 4}",
"entries": [
"The giant magically teleports, along with any equipment it is wearing or carrying, up to 40 feet to an unoccupied space it can see. Each creature within 10 feet of the location the giant left must succeed on a {@dc 16} Wisdom saving throw or have the {@condition frightened} condition until the end of that creature's next turn."
]
}
],
"senseTags": [
"SD"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI"
],
"damageTags": [
"N",
"S"
],
"miscTags": [
"AOE",
"MW",
"RCH"
],
"savingThrowForced": [
"wisdom"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Death Giant Shrouded One",
"source": "BGG",
"page": 127,
"size": [
"H"
],
"type": {
"type": "giant",
"tags": [
"wizard"
]
},
"alignment": [
"A"
],
"ac": [
12,
{
"ac": 15,
"condition": "with {@spell mage armor}",
"braces": true
}
],
"hp": {
"average": 195,
"formula": "17d12 + 85"
},
"speed": {
"walk": 40
},
"str": 27,
"dex": 14,
"con": 20,
"int": 23,
"wis": 16,
"cha": 16,
"save": {
"con": "+10",
"int": "+11",
"wis": "+8",
"cha": "+8"
},
"skill": {
"arcana": "+11",
"perception": "+8",
"stealth": "+7"
},
"senses": [
"darkvision 120 ft."
],
"passive": 18,
"immune": [
"necrotic"
],
"conditionImmune": [
"frightened"
],
"languages": [
"Common",
"Giant"
],
"cr": "15",
"spellcasting": [
{
"name": "Spellcasting",
"type": "spellcasting",
"headerEntries": [
"The giant casts one of the following spells, using Intelligence as the spellcasting ability:"
],
"will": [
"{@spell detect magic}",
"{@spell mage armor}"
],
"daily": {
"3e": [
"{@spell speak with dead}",
"{@spell Tenser's floating disk}"
]
},
"ability": "int",
"displayAs": "action"
}
],
"trait": [
{
"name": "Death Rune",
"entries": [
"The giant has a death rune inscribed on a giant's skull in its possession. While holding or wearing the skull bearing the rune, the giant can use its Reaping Scythe action and Shroud of Souls bonus action.",
"The skull bearing the death rune has AC 18; 35 hit points; and immunity to necrotic, poison, and psychic damage. The skull regains all its hit points at the end of every turn, but it turns to dust if reduced to 0 hit points or when the giant dies. If the rune is destroyed, the giant can inscribe a death rune on another skull in its possession when it finishes a short or long rest."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The giant makes three Soul Burst attacks. Alternatively, if the giant has its death rune, it can make three Reaping Scythe attacks."
]
},
{
"name": "Soul Burst",
"entries": [
"{@atk ms,rs} {@hit 11} to hit, reach 10 ft. or range 120 ft., one target. {@h}28 ({@damage 4d10 + 6}) necrotic damage. If the target has the {@condition frightened} condition, the giant gains temporary hit points equal to the damage dealt."
]
},
{
"name": "Reaping Scythe (Requires Death Rune)",
"entries": [
"{@atk ms} {@hit 11} to hit, reach 15 ft., one creature. {@h}38 ({@damage 7d10}) necrotic damage, and the target can't regain hit points until the end of its next turn. The target dies if it is reduced to 0 hit points by this attack."
]
}
],
"bonus": [
{
"name": "Frightening Teleport {@recharge 4}",
"entries": [
"The giant magically teleports, along with any equipment it is wearing or carrying, up to 40 feet to an unoccupied space it can see. Each creature within 10 feet of the location the giant left must succeed on a {@dc 19} Wisdom saving throw or have the {@condition frightened} condition until the end of that creature's next turn."
]
},
{
"name": "Shroud of Souls (Requires Death Rune)",
"entries": [
"The giant shrouds itself in a torrent of souls. While the giant is shrouded, each creature that starts its turn within 5 feet of the giant must succeed on a {@dc 19} Wisdom saving throw or have disadvantage on saving throws until the end of that creature's next turn. The shroud disappears after 1 minute, when the giant dies, when the giant uses this bonus action again, or when the giant's death rune is destroyed."
]
}
],
"senseTags": [
"SD"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"C",
"GI"
],
"damageTags": [
"N"
],
"spellcastingTags": [
"O"
],
"miscTags": [
"AOE",
"RCH"
],
"savingThrowForced": [
"wisdom"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Dust Hulk",
"source": "BGG",
"page": 131,
"size": [
"L"
],
"type": "elemental",
"alignment": [
"C",
"N"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 16,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 68,
"formula": "8d10 + 24"
},
"speed": {
"walk": 0,
"fly": {
"number": 30,
"condition": "(hover)"
},
"canHover": true
},
"str": 15,
"dex": 19,
"con": 16,
"int": 10,
"wis": 12,
"cha": 8,
"senses": [
"darkvision 60 ft."
],
"passive": 11,
"immune": [
"poison"
],
"conditionImmune": [
"exhaustion",
"grappled",
"paralyzed",
"petrified",
"poisoned",
"restrained"
],
"languages": [
"Giant",
"Terran"
],
"cr": "5",
"trait": [
{
"name": "Air Form",
"entries": [
"The dust hulk can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch without squeezing."
]
},
{
"name": "Death Burst",
"entries": [
"When the dust hulk dies, it explodes in a burst of dust that fills a 10-foot-radius sphere centered on itself. Each creature in that area must succeed on a {@dc 14} Constitution saving throw or have the {@condition blinded} condition for 1 minute. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The dust hulk makes three Slam attacks. It can replace one of these attacks with Stinging Dust."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage."
]
},
{
"name": "Stinging Dust",
"entries": [
"One creature of the dust hulk's choice inside its space must make a {@dc 14} Constitution saving throw. On a failed save, the creature takes 10 ({@damage 3d6}) bludgeoning damage and has the {@condition blinded} condition until the end of its next turn. On a successful save, the creature takes half as much damage only."
]
}
],
"traitTags": [
"Death Burst"
],
"senseTags": [
"D"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI",
"T"
],
"damageTags": [
"B"
],
"miscTags": [
"AOE",
"MW",
"RCH"
],
"conditionInflict": [
"blinded"
],
"savingThrowForced": [
"constitution"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Echo of Demogorgon",
"source": "BGG",
"page": 132,
"size": [
"L"
],
"type": {
"type": "fiend",
"tags": [
"demon"
]
},
"alignment": [
"C",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 14,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 85,
"formula": "10d10 + 30"
},
"speed": {
"walk": 40
},
"str": 22,
"dex": 10,
"con": 17,
"int": 10,
"wis": 12,
"cha": 14,
"save": {
"str": "+9",
"cha": "+5"
},
"skill": {
"perception": "+7"
},
"senses": [
"darkvision 60 ft."
],
"passive": 17,
"resist": [
"cold",
"fire",
"lightning"
],
"conditionImmune": [
"charmed",
"frightened"
],
"languages": [
"Abyssal",
"Giant",
"Orc"
],
"cr": "6",
"trait": [
{
"name": "Magic Resistance",
"entries": [
"The echo has advantage on saving throws against spells and other magical effects."
]
},
{
"name": "Wakeful",
"entries": [
"When one of the echo's heads is asleep, its other head is awake."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The echo makes two Tentacle attacks."
]
},
{
"name": "Tentacle",
"entries": [
"{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d6 + 6}) bludgeoning damage plus 9 ({@damage 2d8}) necrotic damage."
]
}
],
"bonus": [
{
"name": "Discordant Screams",
"entries": [
"The echo directs its frenzied howls at one creature it can see within 60 feet of itself. The target must succeed on a {@dc 13} Wisdom saving throw or suffer one of the following effects of the echo's choice:",
{
"type": "list",
"style": "list-hang-notitle",
"items": [
{
"type": "item",
"name": "Confused Reaction",
"entries": [
"The target must use its reaction to make a melee attack against another creature of the echo's choice that the echo can see."
]
},
{
"type": "item",
"name": "Psychic Torment",
"entries": [
"The target takes 13 ({@damage 2d12}) psychic damage."
]
}
]
}
]
}
],
"traitTags": [
"Magic Resistance"
],
"senseTags": [
"D"
],
"actionTags": [
"Multiattack",
"Tentacles"
],
"languageTags": [
"AB",
"GI",
"O"
],
"damageTags": [
"B",
"N",
"Y"
],
"miscTags": [
"MW",
"RCH"
],
"savingThrowForced": [
"wisdom"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Ettin Ceremorph",
"source": "BGG",
"page": 133,
"size": [
"L"
],
"type": "aberration",
"alignment": [
"L",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 15,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 104,
"formula": "11d10 + 44"
},
"speed": {
"walk": 40
},
"str": 18,
"dex": 14,
"con": 18,
"int": 18,
"wis": 15,
"cha": 14,
"save": {
"int": "+7",
"wis": "+5"
},
"skill": {
"perception": "+8"
},
"senses": [
"darkvision 120 ft."
],
"passive": 18,
"resist": [
"psychic"
],
"conditionImmune": [
"charmed",
"frightened",
"stunned",
"unconscious"
],
"languages": [
"Deep Speech",
"Giant",
"telepathy 60 ft.",
"Undercommon"
],
"cr": "8",
"trait": [
{
"name": "Magic Resistance",
"entries": [
"The ceremorph has advantage on saving throws against spells and other magical effects."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The ceremorph makes one Slam attack and one Tentacles attack. The ceremorph can replace one of the attacks with a Mind Bolt attack, if available."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}22 ({@damage 4d8 + 4}) bludgeoning damage."
]
},
{
"name": "Tentacles",
"entries": [
"{@atk mw} {@hit 7} to hit, reach 10 ft., one creature. {@h}15 ({@damage 2d10 + 4}) psychic damage. If the target is Large or smaller, it has the {@condition grappled} condition (escape {@dc 14}) and must succeed on a {@dc 15} Intelligence saving throw or have the {@condition stunned} condition until this grapple ends."
]
},
{
"name": "Extract Brain",
"entries": [
"{@atk mw} {@hit 7} to hit, reach 5 ft., one {@condition incapacitated} Humanoid {@condition grappled} by the ceremorph. {@h}55 ({@damage 10d10}) piercing damage. If this damage reduces the target to 0 hit points, the ceremorph kills the target by extracting and devouring its brain."
]
},
{
"name": "Mind Bolt (3/Day)",
"entries": [
"{@atk rs} {@hit 7} to hit, range 120 ft., one creature. {@h}17 ({@damage 2d12 + 4}) psychic damage, and the target must succeed on a {@dc 15} Intelligence saving throw or have the {@condition stunned} condition until the end of its next turn."
]
}
],
"traitTags": [
"Magic Resistance"
],
"senseTags": [
"SD"
],
"actionTags": [
"Multiattack",
"Tentacles"
],
"languageTags": [
"DS",
"GI",
"TP",
"U"
],
"damageTags": [
"B",
"P",
"Y"
],
"miscTags": [
"MW",
"RCH"
],
"conditionInflict": [
"stunned"
],
"savingThrowForced": [
"intelligence"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Fensir Devourer",
"source": "BGG",
"page": 135,
"size": [
"H"
],
"type": "celestial",
"alignment": [
"C",
"N"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 17,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 138,
"formula": "12d12 + 60"
},
"speed": {
"walk": 40
},
"str": 20,
"dex": 10,
"con": 21,
"int": 10,
"wis": 14,
"cha": 11,
"skill": {
"perception": "+8",
"survival": "+8"
},
"senses": [
"darkvision 60 ft."
],
"passive": 18,
"languages": [
"Common",
"Giant"
],
"cr": "8",
"trait": [
{
"name": "Death Curse",
"entries": [
"When the fensir starts its turn with 0 hit points and doesn't regenerate, it releases a curse on those around it. Each creature within 30 feet of the fensir when it dies must succeed on a {@dc 13} Charisma saving throw or be cursed for the next 24 hours.",
"While cursed in this way, an affected creature gains no benefit from finishing a short or long rest. At the end of every hour, the creature must succeed on a {@dc 13} Charisma saving throw or take 11 ({@damage 2d10}) psychic damage."
]
},
{
"name": "Regeneration",
"entries": [
"The fensir regains 10 hit points at the start of its turn if it isn't in sunlight. If the fensir takes acid or fire damage, this trait doesn't function at the start of the fensir's next turn. The fensir dies only if it starts its turn with 0 hit points and doesn't regenerate."
]
},
{
"name": "Sunlight Hypersensitivity",
"entries": [
"When the fensir starts its turn in sunlight, it must succeed on a {@dc 15} Constitution saving throw or have the {@condition petrified} condition until the fensir is no longer in sunlight."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The fensir makes two attacks, using Rend, Boulder, or a combination of them."
]
},
{
"name": "Rend",
"entries": [
"{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}21 ({@damage 3d10 + 5}) slashing damage."
]
},
{
"name": "Boulder",
"entries": [
"{@atk rw} {@hit 8} to hit, range 60/240 ft., one target. {@h}18 ({@damage 2d12 + 5}) bludgeoning damage. If the target is a Large or smaller creature, it must succeed on a {@dc 16} Strength saving throw or have the {@condition prone} condition. After the fensir throws the boulder, roll a {@dice d6}; on a roll of 4 or lower, the fensir has no more boulders to throw."
]
}
],
"traitTags": [
"Regeneration",
"Sunlight Sensitivity"
],
"senseTags": [
"D"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"C",
"GI"
],
"damageTags": [
"B",
"S",
"Y"
],
"miscTags": [
"AOE",
"CUR",
"MW",
"RCH",
"RW"
],
"savingThrowForced": [
"charisma",
"constitution",
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Fensir Skirmisher",
"source": "BGG",
"page": 135,
"size": [
"L"
],
"type": "giant",
"alignment": [
"A"
],
"ac": [
{
"ac": 15,
"from": [
"{@item chain shirt|phb}"
]
}
],
"hp": {
"average": 94,
"formula": "9d10 + 45"
},
"speed": {
"walk": 30
},
"str": 18,
"dex": 15,
"con": 20,
"int": 14,
"wis": 11,
"cha": 12,
"save": {
"int": "+5",
"wis": "+3"
},
"skill": {
"perception": "+6"
},
"senses": [
"darkvision 60 ft."
],
"passive": 16,
"languages": [
"Common",
"Giant"
],
"cr": "6",
"spellcasting": [
{
"name": "Spellcasting",
"type": "spellcasting",
"headerEntries": [
"The fensir casts one of the following spells, using Intelligence as the spellcasting ability:"
],
"daily": {
"1e": [
"{@spell create or destroy water}",
"{@spell detect magic}",
"{@spell pass without trace}"
]
},
"ability": "int",
"displayAs": "action"
}
],
"trait": [
{
"name": "Regeneration",
"entries": [
"The fensir regains 10 hit points at the start of its turn if it isn't in sunlight. If the fensir takes acid or fire damage, this trait doesn't function at the start of the fensir's next turn. The fensir dies only if it starts its turn with 0 hit points and doesn't regenerate."
]
},
{
"name": "Sunlight Hypersensitivity",
"entries": [
"When the fensir starts its turn in sunlight, it must succeed on a {@dc 15} Constitution saving throw or have the {@condition petrified} condition until the fensir is no longer in sunlight."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The fensir makes three Battleaxe attacks or two Magic Stone attacks."
]
},
{
"name": "Battleaxe",
"entries": [
"{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage, or 15 ({@damage 2d10 + 4}) slashing damage if used with two hands."
]
},
{
"name": "Magic Stone",
"entries": [
"{@atk rs} {@hit 5} to hit, range 60 ft., one target. {@h}15 ({@damage 2d12 + 2}) bludgeoning damage. If the target is a Large or smaller creature, it must succeed on a {@dc 13} Strength saving throw or have the {@condition prone} condition."
]
},
{
"name": "Mud to Stone {@recharge}",
"entries": [
"The fensir lobs a magical mass of mud that splashes all creatures in a 30-foot-radius sphere centered on a point the fensir can see within 60 feet of itself. Each non-fensir creature in that area must succeed on a {@dc 13} Dexterity saving throw or take 13 ({@damage 3d8}) bludgeoning damage and have the {@condition restrained} condition as the mud begins to turn to stone. An affected creature must repeat the saving throw at the end of its next turn. On a successful save, the effect ends on the creature. On a failed save, the creature has the {@condition petrified} condition for 24 hours."
]
}
],
"attachedItems": [
"battleaxe|phb"
],
"traitTags": [
"Regeneration",
"Sunlight Sensitivity"
],
"senseTags": [
"D"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"C",
"GI"
],
"damageTags": [
"B",
"S"
],
"spellcastingTags": [
"O"
],
"miscTags": [
"AOE",
"MLW",
"MW"
],
"conditionInflict": [
"petrified"
],
"savingThrowForced": [
"constitution",
"dexterity",
"strength"
],
"hasToken": true,
"hasFluff": true
},
{
"name": "Firbolg Primeval Warden",
"source": "BGG",
"page": 136,
"size": [
"M"
],
"type": {
"type": "humanoid",
"tags": [
"druid"
]
},
"alignment": [
"A"
],
"ac": [
{
"ac": 16,
"from": [
"{@item hide armor|PHB}",
"{@item shield|PHB}"
]
}
],
"hp": {
"average": 65,
"formula": "10d8 + 20"
},
"speed": {
"walk": 30
},
"str": 16,
"dex": 14,
"con": 14,
"int": 12,
"wis": 16,
"cha": 11,
"save": {
"int": "+3",
"wis": "+5"
},
"skill": {
"medicine": "+5",
"nature": "+3",
"perception": "+7"
},
"passive": 17,
"languages": [
"Common",
"Druidic",
"Giant"
],
"cr": "4",
"spellcasting": [
{
"name": "Spellcasting",
"type": "spellcasting",
"headerEntries": [
"The firbolg casts one of the following spells, using Wisdom as the spellcasting ability (spell save {@dc 13}):"
],
"will": [
"{@spell entangle}",
"{@spell speak with animals}",
"{@spell speak with plants}"
],
"daily": {
"1e": [
"{@spell commune with nature} (as an action)",
"{@spell detect magic}",
"{@spell disguise self}"
]
},
"ability": "wis",
"displayAs": "action"
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The firbolg makes two Spear or Fire Lance attacks."
]
},
{
"name": "Spear",
"entries": [
"{@atk mw,rw} {@hit 5} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage plus 9 ({@damage 2d8}) fire damage."
]
},
{
"name": "Fire Lance",
"entries": [
"{@atk rs} {@hit 5} to hit, range 120 ft., one target. {@h}14 ({@damage 2d10 + 3}) fire damage."
]
}
],
"bonus": [
{
"name": "Hidden Step (2/Day)",
"entries": [
"The firbolg magically turns {@condition invisible} until the start of its next turn, until it makes an attack roll, or until it forces someone to make a saving throw."
]
}
],
"attachedItems": [
"spear|phb"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"C",
"DU",
"GI"
],
"damageTags": [
"F",
"P"
],
"spellcastingTags": [
"O"
],
"miscTags": [
"MLW",
"MW",
"RW",
"THW"
],
"conditionInflict": [
"invisible"
],
"conditionInflictSpell": [
"restrained"
],
"savingThrowForcedSpell": [
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Firbolg Wanderer",
"source": "BGG",
"page": 137,
"otherSources": [
{
"source": "GotSF"
}
],
"size": [
"M"
],
"type": {
"type": "humanoid",
"tags": [
"cleric"
]
},
"alignment": [
"A"
],
"ac": [
{
"ac": 16,
"from": [
"{@item breastplate|PHB}"
]
}
],
"hp": {
"average": 90,
"formula": "12d8 + 36"
},
"speed": {
"walk": 30
},
"str": 16,
"dex": 14,
"con": 16,
"int": 14,
"wis": 17,
"cha": 16,
"save": {
"dex": "+5",
"cha": "+6"
},
"skill": {
"perception": "+6",
"persuasion": "+6",
"stealth": "+5"
},
"passive": 16,
"languages": [
"Common",
"Giant"
],
"cr": "5",
"spellcasting": [
{
"name": "Spellcasting",
"type": "spellcasting",
"headerEntries": [
"The firbolg casts one of the following spells, using Wisdom as the spellcasting ability (spell save {@dc 14}):"
],
"will": [
"{@spell mage hand}",
"{@spell minor illusion}",
"{@spell Tasha's hideous laughter}"
],
"daily": {
"1e": [
"{@spell detect magic}",
"{@spell disguise self}",
"{@spell dispel magic}",
"{@spell polymorph}"
]
},
"ability": "wis",
"displayAs": "action"
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The firbolg makes two attacks using Longsword, Bewitching Bolt, or a combination of them."
]
},
{
"name": "Longsword",
"entries": [
"{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) slashing damage, or 8 ({@damage 1d10 + 3}) slashing damage if used with two hands, plus 9 ({@damage 2d8}) psychic damage."
]
},
{
"name": "Bewitching Bolt",
"entries": [
"{@atk rs} {@hit 6} to hit, range 60 ft., one creature. {@h}10 ({@damage 2d6 + 3}) psychic damage, and the target must succeed on a {@dc 14} Charisma saving throw or have the {@condition charmed} condition until the start of the target's next turn."
]
}
],
"bonus": [
{
"name": "Duplicitous Movement (1/Day)",
"entries": [
"The firbolg projects an illusory duplicate of itself in an unoccupied space it can see within 30 feet of itself. The firbolg can then swap places with the illusion. The illusion vanishes after 1 minute, if the firbolg is {@condition incapacitated}, or if the illusion is more than 120 feet from the firbolg.",
"As a bonus action on later turns, the firbolg can move the illusion up to 30 feet and can then swap places with it."
]
}
],
"attachedItems": [
"longsword|phb"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"C",
"GI"
],
"damageTags": [
"S",
"Y"
],
"spellcastingTags": [
"O"
],
"miscTags": [
"MLW",
"MW"
],
"conditionInflict": [
"charmed"
],
"conditionInflictSpell": [
"incapacitated",
"prone"
],
"savingThrowForced": [
"charisma"
],
"savingThrowForcedSpell": [
"wisdom"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Fire Giant Forgecaller",
"source": "BGG",
"page": 138,
"otherSources": [
{
"source": "GotSF"
}
],
"size": [
"H"
],
"type": {
"type": "giant",
"tags": [
"cleric"
]
},
"alignment": [
"A"
],
"ac": [
{
"ac": 18,
"from": [
"{@item plate armor|PHB|plate}"
]
}
],
"hp": {
"average": 312,
"formula": "25d12 + 150"
},
"speed": {
"walk": 30,
"fly": {
"number": 30,
"condition": "(hover)"
},
"canHover": true
},
"str": 25,
"dex": 11,
"con": 23,
"int": 16,
"wis": 21,
"cha": 18,
"save": {
"dex": "+6",
"int": "+9",
"wis": "+11"
},
"skill": {
"athletics": "+13",
"perception": "+11"
},
"passive": 21,
"immune": [
"fire"
],
"languages": [
"Common",
"Giant"
],
"cr": "18",
"trait": [
{
"name": "Legendary Resistance (3/Day)",
"entries": [
"If the giant fails a saving throw, it can choose to succeed instead."
]
},
{
"name": "Fire Rune",
"entries": [
"The giant has a fire rune inscribed on a medallion or some other object in its possession. While holding or wearing the object bearing the rune, the giant can use its Magma Wave action and Furnace Armor bonus action.",
"The object bearing the rune has AC 15; 40 hit points; and immunity to necrotic, poison, and psychic damage. The object regains all its hit points at the end of every turn, but it turns to dust if reduced to 0 hit points or when the giant dies. If the rune is destroyed, the giant can inscribe a fire rune on an object in its possession when it finishes a short or long rest."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The giant makes three Forge Hammer attacks or two Heated Rock attacks."
]
},
{
"name": "Forge Hammer",
"entries": [
"{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}24 ({@damage 5d6 + 7}) bludgeoning damage. Hit or Miss: The giant can cause the hammer to emit a burst of heat in a 30-foot-radius sphere centered on the target. Metal objects in that area glow red-hot until the start of the giant's next turn. Any creature in physical contact with a heated object at the start of its turn must make a {@dc 19} Constitution saving throw. On a failed save, the creature takes 10 ({@damage 3d6}) fire damage and has disadvantage on attack rolls until the start of its next turn unless it has immunity to fire damage. The hammer can emit heat in this way only once per turn."
]
},
{
"name": "Heated Rock",
"entries": [
"{@atk rw} {@hit 13} to hit, range 60/240 ft., one target. {@h}23 ({@damage 3d10 + 7}) bludgeoning damage plus 19 ({@damage 3d12}) fire damage. If the target is a Large or smaller creature, it must succeed on a {@dc 21} Strength saving throw or have the {@condition prone} condition. After the giant throws the rock, roll a {@dice d6}; on a roll of 3 or lower, the giant has no more rocks to throw."
]
},
{
"name": "Magma Wave (Requires Fire Rune)",
"entries": [
"The giant emits a wave of magma from its fire rune in a 30-foot cone. Each creature in that area must make a {@dc 19} Dexterity saving throw. On a failed save, a creature takes 36 ({@damage 8d8}) fire damage and has the {@condition restrained} condition. As an action, a creature can make a {@dc 19} Strength ({@skill Athletics}) check, freeing itself or a creature within its reach from the rock on a success. The rock restraining each creature has AC 17; 20 hit points; and immunity to fire, poison, and psychic damage. On a successful save, a creature takes half as much damage only."
]
}
],
"bonus": [
{
"name": "Furnace Armor (Requires Fire Rune)",
"entries": [
"The giant causes smoke and cinders to billow from its armor, filling a 30-foot-radius sphere centered on the giant. While the armor is billowing smoke, the giant has half cover. The armor stops billowing smoke after 1 minute, when the giant dies, when the giant uses a bonus action to end the effect, or when the giant's fire rune is destroyed."
]
}
],
"traitTags": [
"Legendary Resistances"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"C",
"GI"
],
"damageTags": [
"B",
"F"
],
"miscTags": [
"AOE",
"MW",
"RCH",
"RW"
],
"conditionInflict": [
"restrained"
],
"savingThrowForced": [
"constitution",
"dexterity",
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Fire Giant of Evil Fire",
"source": "BGG",
"page": 139,
"otherSources": [
{
"source": "GotSF"
},
{
"source": "HFStCM"
}
],
"size": [
"H"
],
"type": "giant",
"alignment": [
"L",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 18,
"from": [
"{@item plate armor|PHB|plate}"
]
}
],
"hp": {
"average": 150,
"formula": "12d12 + 72"
},
"speed": {
"walk": 30
},
"str": 25,
"dex": 9,
"con": 23,
"int": 10,
"wis": 19,
"cha": 14,
"save": {
"con": "+10",
"wis": "+8",
"cha": "+6"
},
"skill": {
"athletics": "+11",
"perception": "+8"
},
"passive": 18,
"immune": [
"fire"
],
"languages": [
"Common",
"Giant",
"Ignan"
],
"cr": "10",
"trait": [
{
"name": "Shrapnel Explosion",
"entries": [
"When the giant drops to 0 hit points, its armor explodes, destroying the giant's body and scattering the armor as shrapnel. Creatures within 10 feet of the giant when its armor explodes must make a {@dc 18} Dexterity saving throw, taking 21 ({@damage 6d6}) piercing damage on a failed save, or half as much damage on a successful one."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The giant makes two Searing Scepter attacks or two Bolt of Imix attacks."
]
},
{
"name": "Searing Scepter",
"entries": [
"{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}17 ({@damage 3d6 + 7}) bludgeoning damage plus 9 ({@damage 2d8}) fire damage, and the target is magically branded. While branded in this way, the target becomes visible if it's {@condition invisible}, can't become {@condition invisible}, and sheds dim light in a 5-foot radius. The brand disappears after 24 hours, or it can be removed from a creature or an object by any spell that ends a curse."
]
},
{
"name": "Bolt of Imix",
"entries": [
"{@atk rs} {@hit 8} to hit, range 120 ft., one target. {@h}20 ({@damage 3d10 + 4}) fire damage, and the target must succeed on a {@dc 16} Wisdom saving throw or have the {@condition frightened} condition until the end of the target's next turn."
]
}
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"C",
"GI",
"IG"
],
"damageTags": [
"B",
"F",
"P"
],
"miscTags": [
"AOE",
"CUR",
"MW",
"RCH"
],
"conditionInflict": [
"frightened"
],
"savingThrowForced": [
"dexterity",
"wisdom"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Fire Hellion",
"source": "BGG",
"page": 140,
"size": [
"H"
],
"type": {
"type": "fiend",
"tags": [
"devil"
]
},
"alignment": [
"L",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 18,
"from": [
"{@item plate armor|PHB|plate}"
]
}
],
"hp": {
"average": 175,
"formula": "14d12 + 84"
},
"speed": {
"walk": 30
},
"str": 25,
"dex": 10,
"con": 23,
"int": 16,
"wis": 14,
"cha": 21,
"save": {
"wis": "+6",
"cha": "+9"
},
"skill": {
"arcana": "+7",
"athletics": "+11",
"perception": "+6"
},
"senses": [
"darkvision 120 ft."
],
"passive": 16,
"immune": [
"fire"
],
"conditionImmune": [
"charmed",
"frightened"
],
"languages": [
"Common",
"Giant",
"Infernal"
],
"cr": "11",
"trait": [
{
"name": "Magic Resistance",
"entries": [
"The hellion has advantage on saving throws against spells and other magical effects."
]
},
{
"name": "Soul Taker",
"entries": [
"A Giant or a Humanoid that is reduced to 0 hit points by the hellion dies, and its soul rises as a lemure (see the Monster Manual) on Avernus, one of the Nine Hells, in {@dice 1d4} hours. If the creature isn't revived before then, it can be restored to life only by a {@spell wish} spell or by killing the lemure and casting true resurrection on the creature's original body."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The hellion makes two Morningstar attacks."
]
},
{
"name": "Morningstar",
"entries": [
"{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}20 ({@damage 3d8 + 7}) piercing damage plus 11 ({@damage 2d10}) fire damage. If the target is a creature, it can't regain hit points until the start of the hellion's next turn."
]
},
{
"name": "Infernal Orb",
"entries": [
"The hellion hurls a magical ball of fire that explodes in a 20-foot-radius sphere centered on a point the hellion can see within 120 feet of itself. The sphere spreads around corners. Each creature in that area must make a {@dc 17} Dexterity saving throw. A creature takes 18 ({@damage 4d8}) fire damage and 18 ({@damage 4d8}) necrotic damage on a failed save, or half as much damage on a successful one."
]
}
],
"attachedItems": [
"morningstar|phb"
],
"traitTags": [
"Magic Resistance"
],
"senseTags": [
"SD"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"C",
"GI",
"I"
],
"damageTags": [
"F",
"N",
"P"
],
"miscTags": [
"AOE",
"MLW",
"MW",
"RCH"
],
"savingThrowForced": [
"dexterity"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Firegaunt",
"source": "BGG",
"page": 137,
"size": [
"H"
],
"type": "undead",
"alignment": [
"L",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 15,
"from": [
"damaged plate"
]
}
],
"hp": {
"average": 175,
"formula": "14d12 + 84"
},
"speed": {
"walk": 40
},
"str": 25,
"dex": 7,
"con": 23,
"int": 10,
"wis": 14,
"cha": 13,
"save": {
"dex": "+2",
"con": "+10",
"cha": "+5"
},
"skill": {
"athletics": "+11",
"perception": "+6"
},
"passive": 16,
"resist": [
"necrotic"
],
"immune": [
"fire",
"poison"
],
"conditionImmune": [
"exhaustion",
"petrified",
"poisoned"
],
"languages": [
"Giant"
],
"cr": "11",
"trait": [
{
"name": "Fire Blood",
"entries": [
"Whenever a creature within 5 feet of the firegaunt hits the firegaunt with a melee attack that deals piercing or slashing damage, that creature takes 5 ({@damage 1d10}) fire damage."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The firegaunt makes two Heated Maul attacks."
]
},
{
"name": "Heated Maul",
"entries": [
"{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}23 ({@damage 3d10 + 7}) bludgeoning damage. The firegaunt can cause the maul to erupt with crimson flames, and the target must succeed on a {@dc 18} Dexterity saving throw or take 10 ({@damage 3d6}) fire damage and 10 ({@damage 3d6}) necrotic damage. The maul can erupt with flames in this way only once per turn."
]
},
{
"name": "Crimson Rays {@recharge 5}",
"entries": [
"The firegaunt emits beams of fire from its eyes, mouth, and wounds in a 30-foot cone. Each creature in that area must make a {@dc 18} Dexterity saving throw, taking 31 ({@damage 7d8}) fire damage on a failed save, or half as much damage on a successful one. On a success or failure, that creature catches fire. Until the burning creature or another creature that can reach it takes an action to extinguish the fire, the burning creature can't regain hit points and takes 5 ({@damage 1d10}) fire damage at the start of each of its turns."
]
}
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI"
],
"damageTags": [
"B",
"F",
"N"
],
"miscTags": [
"AOE",
"MLW",
"MW",
"RCH"
],
"savingThrowForced": [
"dexterity"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Flesh Colossus",
"source": "BGG",
"page": 141,
"size": [
"G"
],
"type": "construct",
"alignment": [
"U"
],
"ac": [
{
"ac": 14,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 280,
"formula": "16d20 + 112"
},
"speed": {
"walk": 60
},
"str": 24,
"dex": 9,
"con": 24,
"int": 6,
"wis": 10,
"cha": 5,
"senses": [
"darkvision 120 ft."
],
"passive": 10,
"immune": [
"lightning",
"poison",
"psychic",
{
"immune": [
"bludgeoning",
"piercing",
"slashing"
],
"note": "from nonmagical attacks",
"cond": true
}
],
"conditionImmune": [
"charmed",
"exhaustion",
"frightened",
"paralyzed",
"petrified",
"poisoned"
],
"languages": [
"understands Giant but can't speak"
],
"cr": "20",
"trait": [
{
"name": "Berserk",
"entries": [
"If the core inside the colossus is destroyed, the colossus goes berserk. On each of its turns while berserk, the colossus attacks the nearest creature it can see. If no creature is near enough to move to and attack, the colossus attacks an object. Once the colossus goes berserk, it remains berserk until it is destroyed."
]
},
{
"name": "Immutable Form",
"entries": [
"The colossus is immune to any spell or effect that would alter its form."
]
},
{
"name": "Magic Resistance",
"entries": [
"The colossus has advantage on saving throws against spells and other magical effects."
]
},
{
"name": "Siege Monster",
"entries": [
"The colossus deals double damage to objects and structures."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The colossus makes two Fist attacks."
]
},
{
"name": "Fist",
"entries": [
"{@atk mw} {@hit 13} to hit (with advantage if the colossus is berserk), reach 20 ft., one target. {@h}17 ({@damage 3d6 + 7}) bludgeoning damage. If the target is a Large or smaller creature, it is pulled up to 15 feet toward the colossus, it has the {@condition grappled} condition (escape {@dc 17}), and it has the {@condition restrained} condition until this grapple ends. The colossus can have up to two creatures {@condition grappled} this way at a time."
]
},
{
"name": "Elemental Breath {@recharge 5}",
"entries": [
"The colossus exhales a cloud swirling with elemental energy in a 90-foot cone. Each creature in that area must make a {@dc 21} Dexterity saving throw. On a failed save, a creature takes 40 ({@damage 9d8}) damage of a type of the colossus's choosing: acid, cold, fire, or lightning. On a successful save, a creature takes half as much damage.",
"At the same time as the colossus releases this exhalation, creatures inside the colossus's chest cavity take 40 ({@damage 9d8}) force damage from churning elemental energy."
]
}
],
"bonus": [
{
"name": "Bite",
"entries": [
"{@atk mw} {@hit 13} to hit, reach 5 ft., one Large or smaller creature {@condition grappled} by the colossus. {@h}20 ({@damage 3d8 + 7}) bludgeoning damage, and the creature is swallowed. A swallowed creature has the {@condition restrained} condition, has total cover against attacks and other effects outside the colossus, and takes 10 ({@damage 3d6}) force damage at the start of each of the colossus's turns.",
"The colossus's chest cavity can hold up to two creatures at a time. Inside its chest cavity is its core, which is a Large object with AC 16 that is immune to lightning, poison, and psychic damage. It has 140 hit points and sheds dim light in a 10-foot radius. If the core is destroyed, the colossus regurgitates all swallowed creatures, each of which falls in a space within 10 feet of the colossus and has the {@condition prone} condition, and the colossus can no longer swallow a creature. If the colossus dies, any swallowed creature no longer has the {@condition restrained} condition and can escape from the corpse using 10 feet of movement, exiting with the {@condition prone} condition."
]
}
],
"traitTags": [
"Immutable Form",
"Magic Resistance",
"Siege Monster"
],
"senseTags": [
"SD"
],
"actionTags": [
"Breath Weapon",
"Multiattack"
],
"languageTags": [
"CS",
"GI"
],
"damageTags": [
"B",
"O"
],
"miscTags": [
"AOE",
"MW",
"RCH"
],
"savingThrowForced": [
"dexterity"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Fomorian Deep Crawler",
"source": "BGG",
"page": 142,
"size": [
"H"
],
"type": "giant",
"alignment": [
"A"
],
"ac": [
{
"ac": 14,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 184,
"formula": "16d12 + 80"
},
"speed": {
"walk": 30,
"climb": 30
},
"str": 23,
"dex": 15,
"con": 20,
"int": 9,
"wis": 17,
"cha": 6,
"skill": {
"perception": "+7",
"stealth": "+6"
},
"senses": [
"darkvision 120 ft."
],
"passive": 17,
"languages": [
"Giant",
"Undercommon"
],
"cr": "10",
"trait": [
{
"name": "Contortionist",
"entries": [
"The fomorian can enter a space large enough for a Large creature without squeezing."
]
},
{
"name": "Crawling Stance",
"entries": [
"While the fomorian has the {@condition prone} condition, crawling does not cost it extra movement. In addition, the {@condition prone} condition does not grant advantage on attack rolls against the fomorian."
]
},
{
"name": "Spider Climb",
"entries": [
"The fomorian can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The fomorian makes two Slam attacks and uses Crawling Hex if it is available."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}22 ({@damage 3d10 + 6}) bludgeoning damage."
]
},
{
"name": "Crawling Hex {@recharge 4}",
"entries": [
"The fomorian targets one creature it can see within 60 feet of itself. The target must succeed on a {@dc 15} Wisdom saving throw or take 31 ({@damage 7d8}) psychic damage, have the {@condition prone} condition, and become cursed for 1 hour. While cursed this way, the target can't stand up and end the {@condition prone} condition on itself."
]
}
],
"traitTags": [
"Spider Climb"
],
"senseTags": [
"SD"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI",
"U"
],
"damageTags": [
"B",
"Y"
],
"miscTags": [
"CUR",
"MW",
"RCH"
],
"conditionInflict": [
"prone"
],
"savingThrowForced": [
"wisdom"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Fomorian Noble",
"source": "BGG",
"page": 143,
"size": [
"H"
],
"type": {
"type": "giant",
"tags": [
"wizard"
]
},
"alignment": [
"C",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
14,
{
"ac": 17,
"condition": "with {@spell mage armor}",
"braces": true
}
],
"hp": {
"average": 253,
"formula": "22d12 + 110"
},
"speed": {
"walk": 30
},
"str": 23,
"dex": 18,
"con": 20,
"int": 19,
"wis": 14,
"cha": 16,
"save": {
"int": "+9",
"wis": "+7",
"cha": "+8"
},
"skill": {
"arcana": "+14",
"perception": "+7",
"stealth": "+9"
},
"passive": 17,
"conditionImmune": [
"charmed"
],
"languages": [
"Giant plus any three languages"
],
"cr": "15",
"spellcasting": [
{
"name": "Spellcasting",
"type": "spellcasting",
"headerEntries": [
"The fomorian casts one of the following spells, using Intelligence as the spellcasting ability (spell save {@dc 17}):"
],
"will": [
"{@spell mage armor} (self only)",
"{@spell mage hand}",
"{@spell prestidigitation}"
],
"daily": {
"1e": [
"{@spell chain lightning}",
"{@spell cone of cold} (6th-level version)",
"{@spell fireball} (6th-level version)",
"{@spell fly}",
"{@spell plane shift} (self only)"
]
},
"ability": "int",
"displayAs": "action"
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The fomorian makes three Rod attacks."
]
},
{
"name": "Rod",
"entries": [
"{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}16 ({@damage 3d6 + 6}) bludgeoning damage plus 11 ({@damage 2d10}) force damage."
]
}
],
"bonus": [
{
"name": "Beguiling Presence",
"entries": [
"The fomorian targets a creature it can see within 60 feet of itself. The target must succeed on a {@dc 17} Wisdom saving throw or have the {@condition charmed} condition for 1 minute. An affected target can repeat the saving throw at the end of each of its turns and whenever it takes damage, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target becomes immune to all fomorians' Beguiling Presence for the next 24 hours."
]
}
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI",
"X"
],
"damageTags": [
"B",
"O"
],
"damageTagsSpell": [
"C",
"F",
"L"
],
"spellcastingTags": [
"O"
],
"miscTags": [
"MW",
"RCH"
],
"conditionInflict": [
"charmed"
],
"savingThrowForced": [
"wisdom"
],
"savingThrowForcedSpell": [
"charisma",
"constitution",
"dexterity"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Fomorian Warlock of the Dark",
"source": "BGG",
"page": 144,
"size": [
"H"
],
"type": "giant",
"alignment": [
"A"
],
"ac": [
{
"ac": 15,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 207,
"formula": "18d12 + 90"
},
"speed": {
"walk": 30
},
"str": 23,
"dex": 13,
"con": 20,
"int": 9,
"wis": 14,
"cha": 18,
"save": {
"wis": "+6",
"cha": "+8"
},
"skill": {
"arcana": "+3",
"perception": "+6",
"stealth": "+5"
},
"senses": [
"darkvision 120 ft."
],
"passive": 16,
"languages": [
"Giant",
"Undercommon"
],
"cr": "12",
"spellcasting": [
{
"name": "Spellcasting",
"type": "spellcasting",
"headerEntries": [
"The fomorian casts one of the following spells, using Charisma as the spellcasting ability (spell save {@dc 16}):"
],
"will": [
"{@spell detect magic}",
"{@spell levitate}",
"{@spell mage hand}",
"{@spell prestidigitation}"
],
"daily": {
"1e": [
"{@spell detect thoughts}",
"{@spell suggestion}",
"{@spell telekinesis}"
]
},
"ability": "cha",
"displayAs": "action"
}
],
"trait": [
{
"name": "Blood Rune",
"entries": [
"The fomorian has a blood rune inscribed on an effigy or some other object in its possession. While holding or wearing the object bearing the rune, the giant can use its Corrupting Hex action and Poisoning Rebuke reaction.",
"The object bearing the blood rune has AC 15; 30 hit points; and immunity to necrotic, poison, and psychic damage. The object regains all its hit points at the end of every turn, but it turns to dust if reduced to 0 hit points or when the fomorian dies. If the rune is destroyed, the fomorian can inscribe a blood rune on an object in its possession when it finishes a short or long rest."
]
},
{
"name": "Devil's Sight",
"entries": [
"Magical darkness doesn't impede the fomorian's darkvision."
]
},
{
"name": "Legendary Resistance (3/Day)",
"entries": [
"If the fomorian fails a saving throw, it can choose to succeed instead."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The fomorian makes three Greatclub attacks. If the fomorian has its blood rune, it can replace one of these attacks with a use of Corrupting Hex."
]
},
{
"name": "Greatclub",
"entries": [
"{@atk mw} {@hit 10} to hit, reach 15 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage plus 7 ({@damage 2d6}) necrotic damage."
]
},
{
"name": "Corrupting Hex (Requires Blood Rune)",
"entries": [
"The fomorian targets one creature it can see within 60 feet of itself. The target must succeed on a {@dc 16} Charisma saving throw or take 27 ({@damage 6d8}) necrotic damage and become cursed for 24 hours. While cursed this way, the target's speed is reduced by half, and if it tries to cast a spell, it must first succeed on a {@dc 16} Intelligence check or the spell fails and is wasted."
]
},
{
"name": "Eldritch Burst",
"entries": [
"Magical energy explodes in a 20-foot-radius sphere centered on a point the fomorian can see within 120 feet of itself. Each creature in that area must make a {@dc 16} Dexterity saving throw. On a failed save, a creature takes 32 ({@damage 5d12}) force damage and has the {@condition prone} condition. On a successful save, a creature takes half as much damage only."
]
}
],
"bonus": [
{
"name": "Creeping Gloom {@recharge}",
"entries": [
"The fomorian momentarily conjures grasping darkness in a 30-foot-radius sphere centered on a point it can see within 120 feet of itself. Each creature in that area must succeed on a {@dc 16} Constitution saving throw or take 11 ({@damage 2d10}) necrotic damage and have the {@condition blinded} condition until the end of its next turn."
]
}
],
"reaction": [
{
"name": "Poisoning Rebuke (Requires Blood Rune)",
"entries": [
"In response to being damaged by a creature the fomorian can see within 60 feet of itself, the fomorian forces that creature to make a {@dc 16} Constitution saving throw; on a failed save, the creature has the {@condition poisoned} condition until the end of its next turn."
]
}
],
"attachedItems": [
"greatclub|phb"
],
"traitTags": [
"Devil's Sight",
"Legendary Resistances"
],
"senseTags": [
"SD"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI",
"U"
],
"damageTags": [
"B",
"N",
"O"
],
"spellcastingTags": [
"O"
],
"miscTags": [
"AOE",
"CUR",
"MLW",
"MW",
"RCH"
],
"conditionInflict": [
"blinded",
"poisoned",
"prone"
],
"conditionInflictSpell": [
"restrained"
],
"savingThrowForced": [
"charisma",
"constitution",
"dexterity"
],
"savingThrowForcedSpell": [
"constitution",
"wisdom"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Frost Giant Ice Shaper",
"source": "BGG",
"page": 145,
"size": [
"H"
],
"type": {
"type": "giant",
"tags": [
"cleric"
]
},
"alignment": [
"A"
],
"ac": [
{
"ac": 16,
"from": [
"{@item chain mail|PHB}"
]
}
],
"hp": {
"average": 310,
"formula": "27d12 + 135"
},
"speed": {
"walk": 40
},
"str": 23,
"dex": 10,
"con": 21,
"int": 11,
"wis": 19,
"cha": 16,
"save": {
"str": "+12",
"con": "+11",
"wis": "+10",
"cha": "+9"
},
"skill": {
"athletics": "+12",
"perception": "+10"
},
"passive": 20,
"immune": [
"cold"
],
"languages": [
"Common",
"Giant"
],
"cr": "17",
"trait": [
{
"name": "Frost Rune",
"entries": [
"The giant has a frost rune inscribed on a chunk of ice or some other object in its possession. While holding or wearing the object bearing the rune, the giant can use its Ice Wolves action and Ice Armor reaction.",
"The object bearing the rune has AC 16; 40 hit points; and immunity to necrotic, poison, and psychic damage. The object regains all its hit points at the end of every turn, but it turns to dust if reduced to 0 hit points or when the giant dies. If the rune is destroyed, the giant can inscribe a frost rune on an object in its possession when it finishes a short or long rest."
]
},
{
"name": "Legendary Resistance (3/Day)",
"entries": [
"If the giant fails a saving throw, it can choose to succeed instead."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The giant makes three attacks using Greataxe, Freezing Ray, or a combination of them."
]
},
{
"name": "Greataxe",
"entries": [
"{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}22 ({@damage 3d10 + 6}) slashing damage plus 9 ({@damage 2d8}) cold damage."
]
},
{
"name": "Freezing Ray",
"entries": [
"{@atk rs} {@hit 10} to hit, range 120 ft., one target. {@h}17 ({@damage 3d8 + 4}) cold damage, and the target must make a {@dc 18} Constitution saving throw. On a failed save, the target has the {@condition restrained} condition until the end of its next turn. On a successful save, the target's speed is reduced by 10 feet until the end of its next turn."
]
},
{
"name": "Ice Wolves (Requires Frost Rune)",
"entries": [
"The giant magically summons {@dice 1d4} wolves made of ice (use the {@creature winter wolf} stat block in the Monster Manual to represent them, but they are Elementals instead of Monstrosities). The wolves appear in unoccupied spaces the giant can see within 30 feet of itself. The wolves take their turn immediately after the giant on the same initiative count, and they obey the giant's commands. The wolves gain a +6 bonus to their attack and damage rolls while they are within 30 feet of the giant. The wolves disappear after 1 minute, when the giant dies, or when the giant uses this action again."
]
}
],
"reaction": [
{
"name": "Ice Armor (Requires Frost Rune)",
"entries": [
"When a creature the giant can see makes an attack roll against it, the giant can form a coat of ice around itself, granting it a +6 bonus to its AC against that attack. After the attack hits or misses, the ice shatters, and each creature within 5 feet of the giant must succeed on a {@dc 18} Dexterity saving throw or take 13 ({@damage 3d8}) cold damage."
]
}
],
"attachedItems": [
"greataxe|phb"
],
"traitTags": [
"Legendary Resistances"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"C",
"GI"
],
"damageTags": [
"C",
"S"
],
"miscTags": [
"AOE",
"MLW",
"MW",
"RCH"
],
"conditionInflict": [
"restrained"
],
"savingThrowForced": [
"constitution",
"dexterity"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Frost Giant of Evil Water",
"source": "BGG",
"page": 146,
"size": [
"H"
],
"type": "giant",
"alignment": [
"N",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 16,
"from": [
"{@item scale mail|PHB}"
]
}
],
"hp": {
"average": 172,
"formula": "15d12 + 75"
},
"speed": {
"walk": 40,
"swim": 40
},
"str": 23,
"dex": 16,
"con": 21,
"int": 9,
"wis": 14,
"cha": 12,
"save": {
"dex": "+7",
"con": "+9",
"wis": "+6"
},
"skill": {
"athletics": "+10",
"perception": "+6"
},
"passive": 16,
"immune": [
"cold"
],
"languages": [
"Aquan",
"Common",
"Giant"
],
"cr": "11",
"trait": [
{
"name": "Amphibious",
"entries": [
"The giant can breathe air and water."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The giant makes two Battleaxe attacks and one Harpoon attack."
]
},
{
"name": "Battleaxe",
"entries": [
"{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}19 ({@damage 3d8 + 6}) slashing damage, or 22 ({@damage 3d10 + 6}) slashing damage if used with two hands, plus 7 ({@damage 2d6}) cold damage."
]
},
{
"name": "Harpoon",
"entries": [
"{@atk rw} {@hit 7} to hit, range 50/200 ft., one creature. {@h}14 ({@damage 2d10 + 3}) piercing damage, and the target has the {@condition grappled} condition (escape {@dc 16}). While the target is {@condition grappled} this way, its speed isn't reduced, but it can't move farther from the giant. The target takes 5 ({@damage 1d10}) slashing damage if it escapes from the grapple or if it tries and fails. The giant can grapple only one target at a time with its harpoon."
]
}
],
"bonus": [
{
"name": "Reel In",
"entries": [
"The giant pulls the target {@condition grappled} by its Harpoon up to 20 feet toward itself."
]
}
],
"attachedItems": [
"battleaxe|phb"
],
"traitTags": [
"Amphibious"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"AQ",
"C",
"GI"
],
"damageTags": [
"C",
"P",
"S"
],
"miscTags": [
"MLW",
"MW",
"RCH",
"RW"
],
"conditionInflict": [
"grappled"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Frostmourn",
"source": "BGG",
"page": 147,
"size": [
"H"
],
"type": "undead",
"alignment": [
"N",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 13,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 195,
"formula": "17d12 + 85"
},
"speed": {
"walk": 40
},
"str": 23,
"dex": 9,
"con": 21,
"int": 9,
"wis": 11,
"cha": 18,
"save": {
"con": "+9",
"wis": "+4"
},
"skill": {
"athletics": "+10",
"perception": "+4"
},
"passive": 14,
"immune": [
"cold",
"poison"
],
"vulnerable": [
"fire"
],
"conditionImmune": [
"charmed",
"exhaustion",
"frightened",
"grappled",
"paralyzed",
"petrified",
"poisoned",
"prone",
"restrained"
],
"languages": [
"Giant"
],
"cr": "10",
"action": [
{
"name": "Multiattack",
"entries": [
"The frostmourn makes one Freezing Touch attack and one Icy Axe attack. It can replace one of these attacks with a Polar Ray attack."
]
},
{
"name": "Freezing Touch",
"entries": [
"{@atk mw} {@hit 10} to hit, reach 5 ft., one creature. {@h}18 ({@damage 4d8}) cold damage plus 18 ({@damage 4d8}) necrotic damage. If this damage would reduce the target to 0 hit points, the target drops to 1 hit point instead and has the {@condition petrified} condition, turning into a frozen statue.",
"If the statue takes bludgeoning damage, it shatters, killing the frozen creature. If the statue would take fire damage, it instead takes no damage and thaws, ending the petrification."
]
},
{
"name": "Icy Axe",
"entries": [
"{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}19 ({@damage 3d8 + 6}) slashing damage plus 7 ({@damage 2d6}) cold damage."
]
},
{
"name": "Polar Ray",
"entries": [
"{@atk rs} {@hit 8} to hit, range 120 ft., one target. {@h}31 ({@damage 5d10 + 4}) cold damage, and the target's speed is reduced by 10 feet until the end of its next turn."
]
}
],
"reaction": [
{
"name": "Blizzard Escape",
"entries": [
"Immediately after a creature the frostmourn can see hits it with an attack roll, the frostmourn momentarily dissolves into a blizzard, reducing the damage to itself by half. The frostmourn can then magically teleport to an unoccupied space it can see within 30 feet of itself."
]
}
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI"
],
"damageTags": [
"C",
"N",
"S"
],
"miscTags": [
"MW",
"RCH"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Fury of Kostchtchie",
"source": "BGG",
"page": 148,
"size": [
"H"
],
"type": {
"type": "fiend",
"tags": [
"demon"
]
},
"alignment": [
"C",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 16,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 216,
"formula": "16d12 + 112"
},
"speed": {
"walk": 40
},
"str": 26,
"dex": 10,
"con": 25,
"int": 10,
"wis": 12,
"cha": 11,
"save": {
"con": "+12",
"wis": "+6"
},
"skill": {
"athletics": "+13",
"perception": "+6"
},
"senses": [
"darkvision 120 ft."
],
"passive": 16,
"resist": [
"fire",
"lightning",
"poison"
],
"immune": [
"cold"
],
"conditionImmune": [
"charmed",
"frightened",
"poisoned"
],
"languages": [
"Abyssal",
"Giant"
],
"cr": "14",
"trait": [
{
"name": "Chilling Aura",
"entries": [
"A creature that starts its turn within 10 feet of the fury must succeed on a {@dc 20} Constitution saving throw or take 11 ({@damage 2d10}) cold damage."
]
},
{
"name": "Magic Resistance",
"entries": [
"The fury has advantage on saving throws against spells and other magical effects."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The fury makes two Fist or Rock attacks."
]
},
{
"name": "Fist",
"entries": [
"{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d8 + 8}) bludgeoning damage plus 10 ({@damage 3d6}) cold damage, or 17 ({@damage 5d6}) cold damage if the target took damage from the fury's Chilling Aura since the end of the fury's last turn."
]
},
{
"name": "Rock",
"entries": [
"{@atk rw} {@hit 13} to hit, range 60/240 ft., one target. {@h}30 ({@damage 4d10 + 8}) bludgeoning damage."
]
}
],
"bonus": [
{
"name": "Charge",
"entries": [
"The fury can move up to its speed toward an enemy it can see."
]
}
],
"traitTags": [
"Magic Resistance"
],
"senseTags": [
"SD"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"AB",
"GI"
],
"damageTags": [
"B",
"C"
],
"miscTags": [
"MW",
"RCH",
"RW"
],
"savingThrowForced": [
"constitution"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Gargantua",
"source": "BGG",
"page": 149,
"size": [
"G"
],
"type": "aberration",
"alignment": [
"C",
"N"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 17,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 388,
"formula": "21d20 + 168"
},
"speed": {
"walk": 60
},
"str": 27,
"dex": 10,
"con": 26,
"int": 9,
"wis": 16,
"cha": 18,
"save": {
"dex": "+7",
"int": "+6",
"wis": "+10"
},
"senses": [
"darkvision 120 ft."
],
"passive": 13,
"resist": [
"force",
"psychic"
],
"conditionImmune": [
"frightened"
],
"languages": [
"Giant"
],
"cr": "21",
"trait": [
{
"name": "Weird Aura",
"entries": [
"At the start of each of the gargantua's turns, each creature of the gargantua's choice within 30 feet of it must make a {@dc 19} Wisdom saving throw. On a failed save, a target sees the gargantua as a manifestation of the target's worst fears; it takes 17 ({@damage 5d6}) psychic damage and has the {@condition frightened} condition until the start of the target's next turn. On a successful save, a target is immune to this gargantua's Weird Aura for 24 hours."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The gargantua makes two Slam or Rock attacks."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 15} to hit, reach 20 ft., one target. {@h}27 ({@damage 3d12 + 8}) bludgeoning damage."
]
},
{
"name": "Rock",
"entries": [
"{@atk rw} {@hit 15} to hit, range 120/480 ft., one target. {@h}24 ({@damage 3d10 + 8}) bludgeoning damage."
]
}
],
"bonus": [
{
"name": "Baleful Hex",
"entries": [
"The gargantua curses one creature it can see within 120 feet of itself. The target must succeed on a {@dc 19} Wisdom saving throw or have the {@condition incapacitated} condition until the end of its next turn."
]
},
{
"name": "Teleport",
"entries": [
"The gargantua teleports, along with any equipment it is wearing or carrying, to an unoccupied space that it can see within 120 feet of itself."
]
}
],
"reaction": [
{
"name": "Flick",
"entries": [
"Immediately after the gargantua takes damage from a Large or smaller creature it can see within 20 feet of itself, it attempts to flick the creature away. The target must succeed on a {@dc 23} Strength saving throw, or the target takes 18 ({@damage 3d6 + 8}) bludgeoning damage, is pushed horizontally up to 100 feet away from the gargantua, and has the {@condition prone} condition."
]
},
{
"name": "Spell Mimicry (1/Day)",
"entries": [
"Immediately after a creature the gargantua can see casts a spell of 5th level or lower, the gargantua tries to copy the spell. That creature must succeed on a {@dc 19} Charisma saving throw, or the gargantua immediately casts the same spell at the same level ({@hit 11} to hit with spell attacks, spell save {@dc 19}), requiring no material components and choosing the spell's targets."
]
}
],
"senseTags": [
"SD"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI"
],
"damageTags": [
"B",
"Y"
],
"miscTags": [
"MW",
"RCH",
"RW"
],
"conditionInflict": [
"frightened",
"incapacitated",
"prone"
],
"savingThrowForced": [
"charisma",
"strength",
"wisdom"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Giant Child",
"source": "BGG",
"page": 34,
"size": [
"M"
],
"type": "giant",
"alignment": [
"A"
],
"ac": [
10
],
"hp": {
"average": 4,
"formula": "1d8"
},
"speed": {
"walk": 30
},
"str": 14,
"dex": 10,
"con": 10,
"int": 10,
"wis": 10,
"cha": 10,
"passive": 10,
"languages": [
"Giant"
],
"cr": "0",
"action": [
{
"name": "Club",
"entries": [
"{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) bludgeoning damage."
]
}
],
"attachedItems": [
"club|phb"
],
"languageTags": [
"GI"
],
"damageTags": [
"B"
],
"miscTags": [
"MLW",
"MW"
],
"hasToken": true
},
{
"name": "Giant Goose",
"source": "BGG",
"page": 150,
"size": [
"L"
],
"type": "fey",
"alignment": [
"N"
],
"alignmentPrefix": "typically ",
"ac": [
13
],
"hp": {
"average": 60,
"formula": "8d10 + 16"
},
"speed": {
"walk": 30,
"fly": 30
},
"str": 14,
"dex": 16,
"con": 15,
"int": 6,
"wis": 14,
"cha": 11,
"skill": {
"perception": "+6"
},
"senses": [
"darkvision 60 ft."
],
"passive": 16,
"languages": [
"understands Giant and Sylvan but can't speak"
],
"cr": "3",
"action": [
{
"name": "Multiattack",
"entries": [
"The goose makes one Beak attack and two Wing attacks."
]
},
{
"name": "Beak",
"entries": [
"{@atk mw} {@hit 4} to hit, reach 10 ft., one target. {@h}9 ({@damage 2d6 + 2}) bludgeoning damage."
]
},
{
"name": "Wing",
"entries": [
"{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d10 + 2}) bludgeoning damage, and the target must succeed on a {@dc 12} Strength saving throw or have the {@condition prone} condition."
]
},
{
"name": "Thunderous Honk {@recharge 5}",
"entries": [
"The goose honks with ear-splitting volume. Each other creature within 30 feet of the goose must make a {@dc 12} Constitution saving throw. On a failed save, a creature takes 16 ({@damage 3d10}) thunder damage and has the {@condition deafened} condition until the start of the goose's next turn. On a successful save, a creature takes half as much damage only. The honk can be heard within 300 feet."
]
}
],
"senseTags": [
"D"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"CS",
"GI",
"S"
],
"damageTags": [
"B",
"T"
],
"miscTags": [
"MW",
"RCH"
],
"conditionInflict": [
"deafened",
"prone"
],
"savingThrowForced": [
"constitution",
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Giant Lynx",
"source": "BGG",
"page": 151,
"size": [
"M"
],
"type": "fey",
"alignment": [
"N"
],
"alignmentPrefix": "typically ",
"ac": [
14
],
"hp": {
"average": 22,
"formula": "4d8 + 4"
},
"speed": {
"walk": 30,
"climb": 30
},
"str": 14,
"dex": 18,
"con": 13,
"int": 12,
"wis": 14,
"cha": 10,
"skill": {
"perception": "+6",
"stealth": "+6"
},
"senses": [
"truesight 60 ft."
],
"passive": 16,
"resist": [
"cold"
],
"languages": [
"Giant",
"Sylvan"
],
"cr": "1/2",
"trait": [
{
"name": "Lynx's Sight (1/Day)",
"entries": [
"The lynx can cast {@spell clairvoyance}, requiring no spell components and using Wisdom as the spellcasting ability."
]
},
{
"name": "Woodland Camouflage",
"entries": [
"The lynx has advantage on Dexterity ({@skill Stealth}) checks made to hide in undergrowth or snowy terrain."
]
}
],
"action": [
{
"name": "Claws",
"entries": [
"{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage. If the lynx moved at least 20 feet straight toward the target immediately before the hit, the target must succeed on a {@dc 12} Strength saving throw or have the {@condition prone} condition. If the target has the {@condition prone} condition, the lynx can make another Claws attack against it as a bonus action."
]
}
],
"senseTags": [
"U"
],
"languageTags": [
"GI",
"S"
],
"damageTags": [
"S"
],
"miscTags": [
"MW"
],
"conditionInflict": [
"prone"
],
"savingThrowForced": [
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Giant Ox",
"source": "BGG",
"page": 152,
"size": [
"H"
],
"type": "fey",
"alignment": [
"U"
],
"ac": [
{
"ac": 12,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 105,
"formula": "10d12 + 40"
},
"speed": {
"walk": 40
},
"str": 22,
"dex": 10,
"con": 19,
"int": 4,
"wis": 11,
"cha": 9,
"passive": 10,
"languages": [
"understands Giant and Sylvan but can't speak"
],
"cr": "3",
"trait": [
{
"name": "Beast of Burden",
"entries": [
"The ox is considered to be one size larger for the purpose of determining its carrying capacity."
]
}
],
"action": [
{
"name": "Gore",
"entries": [
"{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d6 + 6}) piercing damage. If the ox moved at least 20 feet straight toward the target immediately before the hit, the target takes an extra 7 ({@damage 2d6}) piercing damage, and it must succeed on a {@dc 16} Strength saving throw or have the {@condition prone} condition."
]
}
],
"traitTags": [
"Beast of Burden"
],
"languageTags": [
"CS",
"GI",
"S"
],
"damageTags": [
"P"
],
"miscTags": [
"MW",
"RCH"
],
"conditionInflict": [
"prone"
],
"savingThrowForced": [
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Giant Ram",
"source": "BGG",
"page": 153,
"size": [
"L"
],
"type": "fey",
"alignment": [
"U"
],
"ac": [
{
"ac": 13,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 28,
"formula": "3d10 + 12"
},
"speed": {
"walk": 50
},
"str": 19,
"dex": 12,
"con": 18,
"int": 3,
"wis": 14,
"cha": 10,
"passive": 12,
"resist": [
"cold",
"fire",
"lightning"
],
"cr": "1",
"trait": [
{
"name": "Magic Resistance",
"entries": [
"The ram has advantage on saving throws against spells and other magical effects."
]
}
],
"action": [
{
"name": "Ram",
"entries": [
"{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) bludgeoning damage plus 3 ({@damage 1d6}) force damage. If the ram moved at least 20 feet straight toward the target immediately before the hit, the target must succeed on a {@dc 14} Strength saving throw or have the {@condition prone} condition."
]
},
{
"name": "Force Bolt",
"entries": [
"{@atk rs} {@hit 4} to hit, range 30 ft., one target. {@h}7 ({@damage 2d6}) force damage."
]
}
],
"reaction": [
{
"name": "Absorbent Fleece {@recharge}",
"entries": [
"Immediately after the ram succeeds on a saving throw against a spell or a spell's attack misses it, the ram can make one Force Bolt attack."
]
}
],
"traitTags": [
"Magic Resistance"
],
"damageTags": [
"B",
"O"
],
"miscTags": [
"MW"
],
"conditionInflict": [
"prone"
],
"savingThrowForced": [
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Giant Tick",
"source": "BGG",
"page": 153,
"size": [
"M"
],
"type": "monstrosity",
"alignment": [
"U"
],
"ac": [
{
"ac": 14,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 52,
"formula": "7d8 + 21"
},
"speed": {
"walk": 30
},
"str": 16,
"dex": 10,
"con": 16,
"int": 2,
"wis": 10,
"cha": 2,
"passive": 10,
"cr": "2",
"action": [
{
"name": "Proboscis",
"entries": [
"{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}10 ({@damage 2d6 + 3}) piercing damage, and the tick attaches to the target. While attached, the tick can't make Proboscis attacks. The tick can detach itself by spending 5 feet of its movement. As an action, a creature within reach of the tick can try to detach the tick, doing so with a successful {@dc 13} Strength check."
]
},
{
"name": "Blood Drain",
"entries": [
"The tick deals 10 ({@damage 2d6 + 3}) necrotic damage to one creature it is physically attached to, provided that creature isn't a Construct or an Undead, or 17 ({@damage 4d6 + 3}) necrotic damage if the creature is a Giant. The tick regains hit points equal to the damage dealt."
]
}
],
"damageTags": [
"N",
"P"
],
"miscTags": [
"MW"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Gigant",
"source": "BGG",
"page": 154,
"size": [
"G"
],
"type": "monstrosity",
"alignment": [
"U"
],
"ac": [
{
"ac": 17,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 325,
"formula": "21d20 + 105"
},
"speed": {
"walk": 50,
"burrow": 50,
"fly": 80
},
"str": 24,
"dex": 14,
"con": 21,
"int": 3,
"wis": 14,
"cha": 11,
"save": {
"dex": "+8",
"wis": "+8"
},
"skill": {
"perception": "+8"
},
"senses": [
"darkvision 120 ft."
],
"passive": 18,
"cr": "20",
"trait": [
{
"name": "Spell-Resistant Carapace",
"entries": [
"The gigant has advantage on saving throws against spells, and any creature that makes a spell attack against the gigant has disadvantage on the attack roll."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The gigant makes one Mandibles attack and two Talons attacks."
]
},
{
"name": "Mandibles",
"entries": [
"{@atk mw} {@hit 13} to hit, reach 10 ft., one creature. {@h}21 ({@damage 4d6 + 7}) slashing damage, and the target has the {@condition grappled} condition (escape {@dc 17}). Until the grapple ends, the target takes 21 ({@damage 4d6 + 7}) slashing damage at the start of each of the gigant's turns. While the gigant is grappling a target, it can't use Mandibles against other targets."
]
},
{
"name": "Talons",
"entries": [
"{@atk mw} {@hit 13} to hit, reach 20 ft., one target. {@h}17 ({@damage 3d6 + 7}) slashing damage, and the target is pulled 10 feet straight toward the gigant."
]
},
{
"name": "Scale Dust {@recharge 5}",
"entries": [
"The gigant releases magical dust from its wings in a 30-foot cube. Each creature in that area must make a {@dc 19} Constitution saving throw, taking 45 ({@damage 10d8}) poison damage on a failed save, or half as much damage on a successful one. On a success or failure, the creature has the {@condition poisoned} condition for 1 hour. While {@condition poisoned} this way, the creature can't regain hit points."
]
}
],
"bonus": [
{
"name": "Drone",
"entries": [
"The gigant produces a horrid droning sound by rapidly beating its wings. Each creature within 10 feet of the gigant must succeed on a {@dc 19} Constitution saving throw or take 10 ({@damage 3d6}) thunder damage and have the {@condition incapacitated} condition until the end of its next turn. The gigant can then fly up to half its flying speed."
]
}
],
"senseTags": [
"SD"
],
"actionTags": [
"Multiattack"
],
"damageTags": [
"I",
"S",
"T"
],
"miscTags": [
"AOE",
"MW",
"RCH"
],
"conditionInflict": [
"incapacitated"
],
"savingThrowForced": [
"constitution"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Goliath Giant-Kin",
"source": "BGG",
"page": 155,
"size": [
"M"
],
"type": "humanoid",
"alignment": [
"A"
],
"ac": [
{
"ac": 18,
"from": [
"{@item half plate armor|PHB|half plate}",
"{@item shield|PHB}"
]
}
],
"hp": {
"average": 67,
"formula": "9d8 + 27"
},
"speed": {
"walk": 30
},
"str": 18,
"dex": 13,
"con": 16,
"int": 10,
"wis": 12,
"cha": 12,
"skill": {
"athletics": "+6",
"perception": "+3",
"survival": "+3"
},
"passive": 13,
"resist": [
"cold"
],
"languages": [
"Common",
"Giant"
],
"cr": "3",
"action": [
{
"name": "Multiattack",
"entries": [
"The goliath makes two Spear attacks."
]
},
{
"name": "Spear",
"entries": [
"{@atk mw,rw} {@hit 6} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage, or 8 ({@damage 1d8 + 4}) piercing damage if used with two hands to make a melee attack."
]
}
],
"bonus": [
{
"name": "Giant's Strikes {@recharge 5}",
"entries": [
"Until the end of its turn, the goliath's melee attacks each deal an extra 7 ({@damage 2d6}) damage of a type determined by the goliath's giant community: cold (frost giant), fire (fire giant), force (stone giant), lightning (storm giant), piercing (hill giant), or thunder (cloud giant)."
]
}
],
"attachedItems": [
"spear|phb"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"C",
"GI"
],
"damageTags": [
"P"
],
"miscTags": [
"MLW",
"MW",
"RW",
"THW"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Grinning Cat",
"source": "BGG",
"page": 156,
"size": [
"L"
],
"type": "fey",
"alignment": [
"C",
"N"
],
"alignmentPrefix": "typically ",
"ac": [
12
],
"hp": {
"average": 45,
"formula": "7d10 + 7"
},
"speed": {
"walk": 40,
"climb": 40
},
"str": 14,
"dex": 15,
"con": 13,
"int": 15,
"wis": 14,
"cha": 16,
"skill": {
"perception": "+4",
"stealth": "+6"
},
"senses": [
"darkvision 60 ft."
],
"passive": 14,
"languages": [
"Common",
"Sylvan"
],
"cr": "1",
"trait": [
{
"name": "Magic Resistance",
"entries": [
"The grinning cat has advantage on saving throws against spells and other magical effects."
]
}
],
"action": [
{
"name": "Bite",
"entries": [
"{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d10 + 2}) piercing damage."
]
},
{
"name": "Claws",
"entries": [
"{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d6 + 2}) slashing damage. If the grinning cat was {@condition invisible} before it attacked, the target must succeed on a {@dc 12} Strength saving throw or have the {@condition prone} condition. If the target has the {@condition prone} condition, the cat can make a Bite attack against it as a bonus action."
]
},
{
"name": "Fade Away",
"entries": [
"The grinning cat magically becomes {@condition invisible} for 1 hour or until it attacks, gradually fading away over the course of its turn. It can choose to leave part of its body visible, such as its tail, its head, or its grinning mouth. Any equipment the cat wears or carries is {@condition invisible} with it."
]
}
],
"bonus": [
{
"name": "Fade Back",
"entries": [
"The grinning cat becomes visible or makes part of its body visible. Any equipment the cat wears or carries on a visible part of its body also becomes visible."
]
},
{
"name": "Grinning Step",
"entries": [
"The grinning cat teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see."
]
}
],
"traitTags": [
"Magic Resistance"
],
"senseTags": [
"D"
],
"languageTags": [
"C",
"S"
],
"damageTags": [
"P",
"S"
],
"miscTags": [
"MW"
],
"conditionInflict": [
"invisible",
"prone"
],
"savingThrowForced": [
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Hill Giant Avalancher",
"source": "BGG",
"page": 157,
"size": [
"H"
],
"type": {
"type": "giant",
"tags": [
"druid"
]
},
"alignment": [
"A"
],
"ac": [
{
"ac": 15,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 220,
"formula": "21d12 + 84"
},
"speed": {
"walk": 40
},
"str": 21,
"dex": 8,
"con": 19,
"int": 9,
"wis": 18,
"cha": 10,
"save": {
"str": "+9",
"con": "+8",
"wis": "+8"
},
"skill": {
"nature": "+7",
"perception": "+8"
},
"passive": 18,
"languages": [
"Common",
"Giant"
],
"cr": "12",
"spellcasting": [
{
"name": "Spellcasting",
"type": "spellcasting",
"headerEntries": [
"The giant casts one of the following spells, using Wisdom as the spellcasting ability (spell save {@dc 16}):"
],
"will": [
"{@spell druidcraft}",
"{@spell guidance}"
],
"daily": {
"1e": [
"{@spell stone shape}",
"{@spell wall of stone}"
]
},
"ability": "wis",
"displayAs": "action"
}
],
"trait": [
{
"name": "Hill Rune",
"entries": [
"The giant has a hill rune inscribed on a rock or some other object in its possession. While holding or wearing the object bearing the rune, the giant can use its Stone Avalanche action and Hill Rebuff reaction.",
"The object bearing the rune has AC 15; 20 hit points; and immunity to necrotic, poison, and psychic damage. The object regains all its hit points at the end of every turn, but it turns to dust if reduced to 0 hit points or when the giant dies. If the rune is destroyed, the giant can inscribe a hill rune on an object in its possession when it finishes a short or long rest."
]
},
{
"name": "Legendary Resistance (3/Day)",
"entries": [
"If the giant fails a saving throw, it can choose to succeed instead."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The giant makes one Greatclub attack and uses Stone Bolas."
]
},
{
"name": "Greatclub",
"entries": [
"{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}18 ({@damage 3d8 + 5}) bludgeoning damage plus 9 ({@damage 2d8}) thunder damage."
]
},
{
"name": "Stone Bolas",
"entries": [
"The giant conjures three stone balls connected by lines of magical force and throws them at one creature it can see within 60 feet of itself. The target must make a {@dc 16} Dexterity saving throw. On a failed save, the target has the {@condition restrained} condition until the start of the giant's next turn, and the stones erupt in a burst of thunderous energy that deals 14 ({@damage 4d6}) thunder damage to the target and each creature within 10 feet of the target. On a successful save, the stones vanish without erupting."
]
},
{
"name": "Stone Avalanche (Requires Hill Rune)",
"entries": [
"The giant conjures a hail of rocks in a 20-foot-radius, 40-foot-high cylinder centered on a point on the ground it can see within 120 feet of itself. Each creature in that area must make a {@dc 16} Dexterity saving throw. On a failed save, a creature takes 28 ({@damage 8d6}) bludgeoning damage and has the {@condition prone} condition. On a successful save, a creature takes half as much damage only.",
"The rocks turn the ground in that area into difficult terrain until the start of the giant's next turn, when the rocks vanish."
]
}
],
"reaction": [
{
"name": "Hill Rebuff (Requires Hill Rune)",
"entries": [
"Immediately after the giant takes damage from a creature it can see within 10 feet of itself, that creature must succeed on a {@dc 16} Constitution saving throw or take 10 ({@damage 3d6}) force damage and be pushed horizontally 10 feet away from the giant."
]
}
],
"attachedItems": [
"greatclub|phb"
],
"traitTags": [
"Legendary Resistances"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"C",
"GI"
],
"damageTags": [
"B",
"O",
"T"
],
"spellcastingTags": [
"O"
],
"miscTags": [
"AOE",
"MLW",
"MW",
"RCH"
],
"conditionInflict": [
"prone",
"restrained"
],
"savingThrowForced": [
"constitution",
"dexterity"
],
"savingThrowForcedSpell": [
"dexterity"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Lightning Hulk",
"source": "BGG",
"page": 158,
"size": [
"L"
],
"type": "elemental",
"alignment": [
"C",
"N"
],
"alignmentPrefix": "typically ",
"ac": [
15
],
"hp": {
"average": 102,
"formula": "12d10 + 36"
},
"speed": {
"walk": 0,
"fly": {
"number": 90,
"condition": "(hover)"
},
"canHover": true
},
"str": 18,
"dex": 21,
"con": 16,
"int": 14,
"wis": 14,
"cha": 15,
"save": {
"dex": "+9",
"con": "+7",
"wis": "+6",
"cha": "+6"
},
"skill": {
"perception": "+6"
},
"passive": 16,
"resist": [
"cold",
"thunder",
{
"resist": [
"bludgeoning",
"piercing",
"slashing"
],
"note": "from nonmagical attacks",
"cond": true
}
],
"immune": [
"lightning",
"poison"
],
"conditionImmune": [
"exhaustion",
"grappled",
"paralyzed",
"petrified",
"poisoned",
"prone",
"restrained"
],
"languages": [
"Auran",
"Giant"
],
"cr": "9",
"trait": [
{
"name": "Illumination",
"entries": [
"The lightning hulk sheds bright light in a 20-foot radius and dim light for an additional 20 feet."
]
},
{
"name": "Lightning Form",
"entries": [
"The lightning hulk can enter a hostile creature's space and stop there. The first time the lightning hulk enters a creature's space on a turn, or if it begins its turn in a creature's space, that creature takes 7 ({@damage 2d6}) lightning damage. The hulk can also move through a space as narrow as 1 inch without squeezing. A creature that touches the lightning hulk or hits it with a melee attack while within 5 feet of it takes 7 ({@damage 2d6}) lightning damage."
]
}
],
"action": [
{
"name": "Arc Lightning",
"entries": [
"{@atk mw,rw} {@hit 9} to hit, reach 10 ft. or range 60 ft., one target. {@h}18 ({@damage 4d8}) lightning damage. If the target is a creature, it can't take reactions until the start of its next turn, and lightning jumps from the target to another creature of the lightning hulk's choice that it can see within 30 feet of the target. The second creature must succeed on a {@dc 18} Dexterity saving throw or take 18 ({@damage 4d8}) lightning damage."
]
}
],
"traitTags": [
"Illumination"
],
"languageTags": [
"AU",
"GI"
],
"damageTags": [
"L"
],
"miscTags": [
"AOE",
"MW",
"RCH",
"RW"
],
"savingThrowForced": [
"dexterity"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Maw of Yeenoghu",
"source": "BGG",
"page": 159,
"size": [
"H"
],
"type": {
"type": "fiend",
"tags": [
"demon"
]
},
"alignment": [
"C",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 15,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 161,
"formula": "14d12 + 70"
},
"speed": {
"walk": 40
},
"str": 23,
"dex": 10,
"con": 21,
"int": 8,
"wis": 14,
"cha": 10,
"save": {
"con": "+9",
"cha": "+4"
},
"skill": {
"perception": "+6"
},
"senses": [
"darkvision 60 ft."
],
"passive": 16,
"languages": [
"Abyssal",
"Giant"
],
"cr": "10",
"trait": [
{
"name": "Magic Resistance",
"entries": [
"The maw has advantage on saving throws against spells and other magical effects."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The maw makes two Bite or Fang Fling attacks."
]
},
{
"name": "Bite",
"entries": [
"{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}19 ({@damage 2d12 + 6}) piercing damage."
]
},
{
"name": "Fang Fling",
"entries": [
"{@atk rw} {@hit 10} to hit, range 30/90 ft., one target. {@h}11 ({@damage 1d10 + 6}) piercing damage."
]
},
{
"name": "Gorging Charge {@recharge 5}",
"entries": [
"The maw moves up to its speed without provoking opportunity attacks and can move through the spaces of Large or smaller creatures. Each time the maw enters a creature's space for the first time during this move, that creature must succeed on a {@dc 18} Strength saving throw or take 25 ({@damage 3d12 + 6}) piercing damage and have the {@condition grappled} condition (escape {@dc 16}); if a creature is already {@condition grappled} this way, it has the {@condition prone} condition. Until this grapple ends, the target has the {@condition restrained} condition. The maw can have only one creature {@condition grappled} in this way at a time."
]
}
],
"reaction": [
{
"name": "Fanged Rebuke",
"entries": [
"In response to taking damage, the maw makes one Bite attack against a random creature within 10 feet of itself. If no creature is within reach, the maw can make two Fang Fling attacks."
]
}
],
"traitTags": [
"Magic Resistance"
],
"senseTags": [
"D"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"AB",
"GI"
],
"damageTags": [
"P"
],
"miscTags": [
"MW",
"RCH",
"RW"
],
"conditionInflict": [
"grappled"
],
"savingThrowForced": [
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Mist Hulk",
"source": "BGG",
"page": 160,
"size": [
"L"
],
"type": "elemental",
"alignment": [
"C",
"N"
],
"alignmentPrefix": "typically ",
"ac": [
15
],
"hp": {
"average": 94,
"formula": "9d10 + 45"
},
"speed": {
"walk": 0,
"fly": {
"number": 40,
"condition": "(hover)"
},
"canHover": true
},
"str": 18,
"dex": 21,
"con": 20,
"int": 11,
"wis": 13,
"cha": 16,
"save": {
"con": "+8",
"wis": "+4",
"cha": "+6"
},
"skill": {
"perception": "+4",
"stealth": "+8"
},
"passive": 14,
"resist": [
"thunder"
],
"immune": [
"poison"
],
"conditionImmune": [
"exhaustion",
"paralyzed",
"poisoned",
"restrained"
],
"languages": [
"Auran",
"Giant"
],
"cr": "6",
"trait": [
{
"name": "Air Form",
"entries": [
"The mist hulk can enter another creature's space and stop there. It can move through a space as narrow as 1 inch without squeezing."
]
},
{
"name": "Death Burst",
"entries": [
"When the mist hulk dies, it bursts in a wave of water. Each creature within 10 feet of it must make a {@dc 16} Dexterity saving throw. On a failed save, a creature takes 11 ({@damage 2d10}) bludgeoning damage and has the {@condition prone} condition. On a successful save, a creature takes half as much damage only."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The mist hulk makes two Slam attacks."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d10 + 5}) cold damage."
]
},
{
"name": "Hideous Wailing {@recharge 5}",
"entries": [
"The mist hulk releases a wail infused with magical anguish. Each creature within 30 feet of it must make a {@dc 14} Wisdom saving throw. A creature in the mist hulk's space has disadvantage on the saving throw. On a failed save, a creature takes 14 ({@damage 4d6}) psychic damage and has the {@condition incapacitated} condition for 1 minute. The affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
]
}
],
"traitTags": [
"Death Burst"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"AU",
"GI"
],
"damageTags": [
"B",
"C",
"Y"
],
"miscTags": [
"AOE",
"MW",
"RCH"
],
"conditionInflict": [
"incapacitated",
"prone"
],
"savingThrowForced": [
"dexterity",
"wisdom"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Mud Hulk",
"source": "BGG",
"page": 161,
"size": [
"L"
],
"type": "elemental",
"alignment": [
"C",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 13,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 68,
"formula": "8d10 + 24"
},
"speed": {
"walk": 40
},
"str": 16,
"dex": 8,
"con": 16,
"int": 5,
"wis": 9,
"cha": 6,
"passive": 9,
"resist": [
"acid"
],
"conditionImmune": [
"exhaustion",
"paralyzed"
],
"languages": [
"Giant",
"Terran"
],
"cr": "3",
"trait": [
{
"name": "Amorphous",
"entries": [
"The mud hulk can move through a space as narrow as 1 inch without squeezing."
]
},
{
"name": "Sticky Mud",
"entries": [
"The ground within 15 feet of the mud hulk is difficult terrain for other creatures."
]
}
],
"action": [
{
"name": "Enveloping Slam",
"entries": [
"{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}9 ({@damage 1d12 + 3}) bludgeoning damage. If the target is a Large or smaller creature, it must succeed on a {@dc 13} Strength saving throw or be pulled into the mud hulk's space and be engulfed by the mud hulk. While engulfed, the target can't breathe, has the {@condition restrained} condition, and takes 6 ({@damage 1d12}) acid damage at the start of each of its turns. When the mud hulk moves, the engulfed target moves with it. The mud hulk can have only one target engulfed at a time. While a creature is engulfed, the mud hulk can't use its Amorphous trait.",
"An engulfed target can repeat the saving throw at the end of each of its turns. On a successful save, the target escapes and enters the nearest unoccupied space."
]
},
{
"name": "Mud Splash",
"entries": [
"The mud hulk lobs a mass of mud that splashes in a 10-foot-radius sphere centered on a point within 30 feet of the mud hulk. Each creature in that area must make a {@dc 13} Dexterity saving throw, taking 10 ({@damage 2d6 + 3}) bludgeoning damage on a failed save, or half as much damage on a successful one. The affected area is difficult terrain until the start of the mud hulk's next turn."
]
}
],
"traitTags": [
"Amorphous"
],
"languageTags": [
"GI",
"T"
],
"damageTags": [
"A",
"B"
],
"miscTags": [
"AOE",
"MW",
"RCH"
],
"savingThrowForced": [
"dexterity",
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Regisaur",
"group": [
"Dinosaurs"
],
"source": "BGG",
"page": 130,
"size": [
"G"
],
"type": {
"type": "monstrosity",
"tags": [
"dinosaur"
]
},
"alignment": [
"U"
],
"ac": [
{
"ac": 17,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 181,
"formula": "11d20 + 66"
},
"speed": {
"walk": 40
},
"str": 27,
"dex": 8,
"con": 23,
"int": 4,
"wis": 12,
"cha": 6,
"passive": 11,
"cr": "14",
"trait": [
{
"name": "Magic Resistance",
"entries": [
"The regisaur has advantage on saving throws against spells and other magical effects."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The regisaur makes one Bite attack and one Tail attack. The regisaur can't target the same creature with both attacks."
]
},
{
"name": "Bite",
"entries": [
"{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}47 ({@damage 6d12 + 8}) piercing damage, and the target has the {@condition grappled} condition (escape {@dc 18}). Until this grapple ends, the target has the {@condition restrained} condition, and the regisaur can't Bite another target."
]
},
{
"name": "Tail",
"entries": [
"{@atk mw} {@hit 13} to hit, reach 20 ft., one target. {@h}26 ({@damage 4d8 + 8}) bludgeoning damage."
]
}
],
"bonus": [
{
"name": "Swallow",
"entries": [
"{@atk mw} {@hit 13} to hit, reach 5 ft., one Huge or smaller creature {@condition grappled} by the regisaur. {@h}The regisaur swallows the target, and the grapple ends. A swallowed creature has the {@condition blinded} and {@condition restrained} conditions, it has total cover against attacks and other effects outside the regisaur, and it takes 7 ({@damage 2d6}) acid damage at the start of each of its turns. The regisaur can have up to two creatures swallowed at a time.",
"If the regisaur takes 25 damage or more on a single turn from a swallowed creature, the regisaur must succeed on a {@dc 16} Constitution saving throw at the end of that turn or regurgitate the creature, which falls in a space within 5 feet of the regisaur and has the {@condition prone} condition; the creature no longer has the {@condition blinded} and {@condition restrained} conditions."
]
}
],
"traitTags": [
"Magic Resistance"
],
"actionTags": [
"Multiattack"
],
"damageTags": [
"A",
"B",
"P"
],
"miscTags": [
"MW",
"RCH"
],
"savingThrowForced": [
"constitution"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Rime Hulk",
"source": "BGG",
"page": 162,
"size": [
"L"
],
"type": "elemental",
"alignment": [
"N",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 15,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 85,
"formula": "9d10 + 36"
},
"speed": {
"walk": 30
},
"str": 18,
"dex": 10,
"con": 18,
"int": 8,
"wis": 9,
"cha": 6,
"passive": 9,
"immune": [
"cold",
"poison"
],
"conditionImmune": [
"exhaustion",
"poisoned"
],
"languages": [
"Aquan",
"Giant"
],
"cr": "5",
"trait": [
{
"name": "Death Burst",
"entries": [
"When the rime hulk dies, it explodes in a 10-foot-radius sphere of frigid air and frost centered on itself. Each creature in that area must succeed on a {@dc 15} Constitution saving throw or take 10 ({@damage 3d6}) cold damage."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The rime hulk makes two Slam attacks."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}9 ({@damage 1d10 + 4}) bludgeoning damage plus 9 ({@damage 2d8}) cold damage."
]
},
{
"name": "Trail of Frost {@recharge 5}",
"entries": [
"The rime hulk moves up to its speed without provoking opportunity attacks and can move through the space of any Medium or smaller creature. Each time the rime hulk enters another creature's space for the first time during this move, that creature must make a {@dc 15} Constitution saving throw. On a failed save, the creature takes 22 ({@damage 4d10}) cold damage, and its speed is reduced by 10 feet until the start of the rime hulk's next turn. On a successful save, the creature takes half as much damage only."
]
}
],
"traitTags": [
"Death Burst"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"AQ",
"GI"
],
"damageTags": [
"B",
"C"
],
"miscTags": [
"AOE",
"MW",
"RCH"
],
"savingThrowForced": [
"constitution"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Runic Colossus",
"source": "BGG",
"page": 163,
"size": [
"G"
],
"type": "construct",
"alignment": [
"U"
],
"ac": [
{
"ac": 20,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 315,
"formula": "18d20 + 126"
},
"speed": {
"walk": 60
},
"str": 25,
"dex": 9,
"con": 24,
"int": 3,
"wis": 11,
"cha": 1,
"senses": [
"darkvision 120 ft."
],
"passive": 10,
"resist": [
"acid",
"cold",
"fire",
"lightning"
],
"immune": [
"poison",
"psychic",
{
"immune": [
"bludgeoning",
"piercing",
"slashing"
],
"note": "from nonmagical attacks",
"cond": true
}
],
"conditionImmune": [
"charmed",
"exhaustion",
"frightened",
"paralyzed",
"petrified",
"poisoned"
],
"languages": [
"understands Giant but can't speak"
],
"cr": "21",
"trait": [
{
"name": "Immutable Form",
"entries": [
"The colossus is immune to any spell or effect that would alter its form."
]
},
{
"name": "Magic Resistance",
"entries": [
"The colossus has advantage on saving throws against spells and other magical effects."
]
},
{
"name": "Siege Monster",
"entries": [
"The colossus deals double damage to objects and structures."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The colossus makes two Slam attacks and then uses Stomp."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 14} to hit, reach 20 ft., one target. {@h}26 ({@damage 3d12 + 7}) bludgeoning damage."
]
},
{
"name": "Stomp",
"entries": [
"{@atk mw} {@hit 14} to hit, reach 20 ft., one target. {@h}29 ({@damage 4d10 + 7}) bludgeoning damage. If the target is a Huge or smaller creature, it must succeed on a {@dc 22} Dexterity saving throw or have the {@condition prone} condition. Until the colossus uses its Stomp again or moves, the creature has the {@condition restrained} condition. The {@condition restrained} creature or another creature within 5 feet of it can use its action to make a {@dc 22} Strength check. On a successful check, the affected creature relocates to an unoccupied space of its choice within 5 feet of the colossus and is no longer {@condition restrained}."
]
},
{
"name": "Arcane Beam {@recharge 5}",
"entries": [
"The colossus fires a beam of magical force from its chest, hands, or head in a 150-foot line that is 10 feet wide. Each creature in that area must make a {@dc 22} Dexterity saving throw, taking 58 ({@damage 9d12}) force damage on a failed save, or half as much damage on a successful one."
]
}
],
"reaction": [
{
"name": "Spell Reflection (2/Day)",
"entries": [
"{@atk rs} {@hit 14} to hit, range 120 ft., one creature casting a spell of 5th level or lower. {@h}26 ({@damage 4d12}) force damage, and the target must succeed on a {@dc 15} Intelligence saving throw or the spell fails and has no effect."
]
}
],
"traitTags": [
"Immutable Form",
"Magic Resistance",
"Siege Monster"
],
"senseTags": [
"SD"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"CS",
"GI"
],
"damageTags": [
"B",
"O"
],
"miscTags": [
"AOE",
"MW",
"RCH"
],
"savingThrowForced": [
"dexterity",
"intelligence"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Scion of Grolantor",
"source": "BGG",
"page": 165,
"otherSources": [
{
"source": "HFStCM"
}
],
"size": [
"G"
],
"type": {
"type": "giant",
"tags": [
"titan"
]
},
"alignment": [
"C",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 18,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 402,
"formula": "23d20 + 161"
},
"speed": {
"walk": 60
},
"str": 27,
"dex": 14,
"con": 25,
"int": 15,
"wis": 21,
"cha": 18,
"save": {
"wis": "+12",
"cha": "+11"
},
"skill": {
"perception": "+12"
},
"passive": 22,
"resist": [
"cold",
"fire",
"lightning",
{
"resist": [
"bludgeoning",
"piercing",
"slashing"
],
"note": "from nonmagical attacks",
"cond": true
}
],
"immune": [
"poison"
],
"conditionImmune": [
"exhaustion",
"paralyzed",
"poisoned"
],
"languages": [
"Giant",
"Primordial"
],
"cr": "22",
"trait": [
{
"name": "Legendary Resistance (6/Day)",
"entries": [
"If the scion fails a saving throw, it can choose to succeed instead."
]
},
{
"name": "Magic Resistance",
"entries": [
"The scion has advantage on saving throws against spells and other magical effects."
]
},
{
"name": "Siege Monster",
"entries": [
"The scion deals double damage to objects and structures."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The scion makes one Great Tree Club attack and two Slam attacks, or it makes three Boulder attacks."
]
},
{
"name": "Great Tree Club",
"entries": [
"{@atk mw} {@hit 15} to hit, reach 30 ft., one target. {@h}30 ({@damage 4d10 + 8}) bludgeoning damage. If the target is a creature, it must succeed on a {@dc 23} Strength saving throw or be pushed horizontally up to 100 feet straight away from the scion and have the {@condition prone} condition."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 15} to hit, reach 20 ft., one target. {@h}26 ({@damage 4d8 + 8}) force damage."
]
},
{
"name": "Boulder",
"entries": [
"{@atk rw} {@hit 15} to hit, range 120/480 ft., one target. {@h}27 ({@damage 3d12 + 8}) bludgeoning damage."
]
},
{
"name": "Inhale {@recharge 5}",
"entries": [
"The scion inhales a vortex of air in a 120-foot line that is 15 feet wide. Each creature in that area that is Huge or smaller must succeed on a {@dc 23} Strength saving throw or be pulled up to 120 feet straight toward the scion and be swallowed. A swallowed creature has the {@condition restrained} condition, has total cover against attacks and other effects outside the scion, and takes 24 ({@damage 7d6}) force damage at the start of each of the scion's turns.",
"The scion's stomach can hold up to two creatures at a time. If the scion takes 60 damage or more on a single turn from a creature inside it, the scion must succeed on a {@dc 17} Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, each of which falls in a space within 10 feet of the scion and has the {@condition prone} condition. If the scion dies, any swallowed creature no longer has the {@condition restrained} condition and can escape from the corpse using 15 feet of movement, exiting with the {@condition prone} condition."
]
}
],
"bonus": [
{
"name": "Earth-Shaking Movement",
"entries": [
"The scion moves up to its speed and then sends a shock wave through the ground in a 60-foot-radius circle centered on itself. Each creature on the ground in that area that is {@status concentration||concentrating} must succeed on a {@dc 23} Constitution saving throw or lose {@status concentration}."
]
}
],
"reaction": [
{
"name": "Feed",
"entries": [
"Immediately after taking damage, if it has at least one creature swallowed, the scion deals 10 ({@damage 3d6}) force damage to each swallowed creature and regains 10 hit points."
]
}
],
"legendaryGroup": {
"name": "Scion of Grolantor",
"source": "BGG"
},
"traitTags": [
"Legendary Resistances",
"Magic Resistance",
"Siege Monster"
],
"actionTags": [
"Multiattack",
"Swallow"
],
"languageTags": [
"GI",
"P"
],
"damageTags": [
"B",
"O"
],
"miscTags": [
"AOE",
"MLW",
"MW",
"RCH",
"RW"
],
"savingThrowForced": [
"constitution",
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Scion of Memnor",
"source": "BGG",
"page": 167,
"size": [
"G"
],
"type": {
"type": "giant",
"tags": [
"titan"
]
},
"alignment": [
"C",
"N"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 20,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 656,
"formula": "32d20 + 320"
},
"speed": {
"walk": 60,
"fly": {
"number": 80,
"condition": "(hover)"
},
"canHover": true
},
"str": 30,
"dex": 18,
"con": 30,
"int": 24,
"wis": 22,
"cha": 26,
"save": {
"dex": "+12",
"cha": "+16"
},
"skill": {
"arcana": "+15",
"perception": "+14"
},
"senses": [
"truesight 120 ft."
],
"passive": 24,
"resist": [
"cold",
"fire",
"lightning",
{
"resist": [
"bludgeoning",
"piercing",
"slashing"
],
"note": "from nonmagical attacks",
"cond": true
}
],
"immune": [
"thunder"
],
"conditionImmune": [
"charmed",
"frightened",
"paralyzed",
"petrified"
],
"languages": [
"Giant",
"Primordial"
],
"cr": "26",
"trait": [
{
"name": "Flyby",
"entries": [
"The scion doesn't provoke opportunity attacks when it flies out of an enemy's reach."
]
},
{
"name": "Legendary Resistance (6/Day)",
"entries": [
"If the scion fails a saving throw, it can choose to succeed instead."
]
},
{
"name": "Magic Resistance",
"entries": [
"The scion has advantage on saving throws against spells and other magical effects."
]
},
{
"name": "Siege Monster",
"entries": [
"The scion deals double damage to objects and structures."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The scion makes one attack using Cloud Morningstar or Wind Javelin, as well as two Slam attacks."
]
},
{
"name": "Cloud Morningstar",
"entries": [
"{@atk mw} {@hit 18} to hit, reach 30 ft., one target. {@h}32 ({@damage 4d10 + 10}) force damage plus 22 ({@damage 4d10}) thunder damage."
]
},
{
"name": "Wind Javelin",
"entries": [
"{@atk rw} {@hit 18} to hit, range 120/480 ft., one target. {@h}42 ({@damage 5d12 + 10}) thunder damage, and the target must succeed on a {@dc 26} Strength saving throw or have the {@condition prone} condition."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 18} to hit, reach 20 ft., one target. {@h}28 ({@damage 4d8 + 10}) force damage."
]
},
{
"name": "Thunderous Vortex {@recharge 5}",
"entries": [
"The scion magically creates a vortex of wind in a 60-foot-radius sphere centered on a point it can see within 120 feet of itself. Each creature in the sphere must succeed on a {@dc 24} Strength saving throw or be pulled straight toward the sphere's center, ending in an unoccupied space as close as possible to the center. Then a burst of thunder erupts in a 30-foot-radius sphere centered on the same point. Each creature in that area takes 52 ({@damage 8d12}) thunder damage and must succeed on a {@dc 24} Constitution saving throw or have the {@condition stunned} condition until the end of its next turn."
]
}
],
"bonus": [
{
"name": "Fog of Deception",
"entries": [
"The scion conjures a magical cloud that fills a 30-foot-radius sphere centered on a point it can see within 90 feet of itself. Each creature in that area must make a {@dc 24} Wisdom saving throw. On a failed save, a creature has the {@condition charmed} condition until the end of its next turn. While it has the {@condition charmed} condition, the creature must use its action to make a melee attack against a creature other than itself of the scion's choice. If no creature is within its reach, the affected creature makes a ranged attack against a creature of the scion's choice, throwing its weapon if necessary. On a successful save, a creature is immune to the scion's Fog of {@skill Deception} for the next 24 hours."
]
}
],
"legendaryGroup": {
"name": "Scion of Memnor",
"source": "BGG"
},
"traitTags": [
"Flyby",
"Legendary Resistances",
"Magic Resistance",
"Siege Monster"
],
"senseTags": [
"U"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI",
"P"
],
"damageTags": [
"O",
"T"
],
"miscTags": [
"AOE",
"MLW",
"MW",
"RCH",
"RW",
"THW"
],
"conditionInflict": [
"prone",
"stunned"
],
"savingThrowForced": [
"strength",
"wisdom"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Scion of Skoraeus",
"source": "BGG",
"page": 169,
"size": [
"G"
],
"type": {
"type": "giant",
"tags": [
"titan"
]
},
"alignment": [
"N"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 19,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 444,
"formula": "24d20 + 192"
},
"speed": {
"walk": 60
},
"str": 29,
"dex": 20,
"con": 26,
"int": 19,
"wis": 24,
"cha": 14,
"save": {
"dex": "+12",
"wis": "+14"
},
"skill": {
"acrobatics": "+12",
"perception": "+14"
},
"senses": [
"truesight 120 ft."
],
"passive": 24,
"resist": [
"cold",
"fire",
"lightning",
{
"resist": [
"bludgeoning",
"piercing",
"slashing"
],
"note": "from nonmagical attacks",
"cond": true
}
],
"immune": [
"acid"
],
"conditionImmune": [
"charmed",
"frightened",
"paralyzed",
"petrified"
],
"languages": [
"Giant",
"Primordial"
],
"cr": "23",
"trait": [
{
"name": "Legendary Resistance (6/Day)",
"entries": [
"If the scion fails a saving throw, it can choose to succeed instead."
]
},
{
"name": "Magic Resistance",
"entries": [
"The scion has advantage on saving throws against spells and other magical effects."
]
},
{
"name": "Siege Monster",
"entries": [
"The scion deals double damage to objects and structures."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The scion makes one Crystal Club attack and two Slam attacks, then uses Entombing Grasp if available. Alternatively, the scion makes two Runic Boulder attacks."
]
},
{
"name": "Crystal Club",
"entries": [
"{@atk mw} {@hit 16} to hit, reach 30 ft., one target. {@h}35 ({@damage 4d12 + 9}) bludgeoning damage. Hit or Miss: The scion can cause the club to flare with bright light, and the target must succeed on a {@dc 22} Constitution saving throw or take 18 ({@damage 4d8}) radiant damage and have the {@condition blinded} condition until the start of the scion's next turn."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 16} to hit, reach 20 ft., one target. {@h}31 ({@damage 4d10 + 9}) force damage."
]
},
{
"name": "Runic Boulder",
"entries": [
"{@atk rw} {@hit 16} to hit, range 120/480 ft., one target. {@h}27 ({@damage 4d8 + 9}) bludgeoning damage. Hit or Miss: The boulder explodes. The target and each creature within 30 feet of it must make a {@dc 22} Dexterity saving throw. On a failed save, a creature takes 19 ({@damage 3d12}) force damage and has the {@condition prone} condition. On a successful save, a creature takes half as much damage only."
]
},
{
"name": "Entombing Grasp {@recharge}",
"entries": [
"The scion wreathes its hand in petrifying magic and touches one Huge or smaller creature it can see within 20 feet of itself. The target must succeed on a {@dc 24} Dexterity saving throw or take 28 ({@damage 8d6}) force damage and have the {@condition grappled} condition (escape {@dc 19}). At the start of the scion's next turn, if the target is still {@condition grappled}, the target has the {@condition petrified} condition."
]
}
],
"bonus": [
{
"name": "Earth-Shaking Movement",
"entries": [
"The scion moves up to its speed and then sends a shock wave through the ground in a 60-footradius circle centered on itself. Each creature on the ground in that area that is {@status concentration||concentrating} must succeed on a {@dc 24} Constitution saving throw or lose {@status concentration}."
]
}
],
"legendaryGroup": {
"name": "Scion of Skoraeus",
"source": "BGG"
},
"traitTags": [
"Legendary Resistances",
"Magic Resistance",
"Siege Monster"
],
"senseTags": [
"U"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI",
"P"
],
"damageTags": [
"B",
"O",
"R"
],
"miscTags": [
"AOE",
"MLW",
"MW",
"RCH",
"RW"
],
"conditionInflict": [
"blinded",
"grappled",
"prone"
],
"savingThrowForced": [
"constitution",
"dexterity"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Scion of Stronmaus",
"source": "BGG",
"page": 171,
"size": [
"G"
],
"type": {
"type": "giant",
"tags": [
"titan"
]
},
"alignment": [
"C",
"G"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 20,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 656,
"formula": "32d20 + 320"
},
"speed": {
"walk": 60,
"fly": {
"number": 80,
"condition": "(hover)"
},
"swim": 80,
"canHover": true
},
"str": 30,
"dex": 20,
"con": 30,
"int": 26,
"wis": 28,
"cha": 24,
"save": {
"dex": "+13",
"int": "+16"
},
"skill": {
"arcana": "+16",
"history": "+16",
"perception": "+17"
},
"senses": [
"truesight 120 ft."
],
"passive": 27,
"resist": [
"cold",
"fire",
{
"resist": [
"bludgeoning",
"piercing",
"slashing"
],
"note": "from nonmagical attacks",
"cond": true
}
],
"immune": [
"lightning",
"thunder"
],
"conditionImmune": [
"charmed",
"exhaustion",
"frightened",
"paralyzed",
"petrified",
"prone"
],
"languages": [
"Giant",
"Primordial"
],
"cr": "27",
"trait": [
{
"name": "Flyby",
"entries": [
"The scion doesn't provoke opportunity attacks when it flies out of an enemy's reach."
]
},
{
"name": "Legendary Resistance (6/Day)",
"entries": [
"If the scion fails a saving throw, it can choose to succeed instead."
]
},
{
"name": "Magic Resistance",
"entries": [
"The scion has advantage on saving throws against spells and other magical effects."
]
},
{
"name": "Siege Monster",
"entries": [
"The scion deals double damage to objects and structures."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The scion makes one attack using Lightning Sword or Hailstone, as well as two Slam attacks."
]
},
{
"name": "Lightning Sword",
"entries": [
"{@atk mw} {@hit 18} to hit, reach 30 ft., one target. {@h}36 ({@damage 4d12 + 10}) force damage plus 22 ({@damage 4d10}) lightning damage."
]
},
{
"name": "Hailstone",
"entries": [
"{@atk rw} {@hit 18} to hit, range 120/480 ft., one target. {@h}32 ({@damage 4d10 + 10}) bludgeoning damage plus 18 ({@damage 4d8}) cold damage, and the target must succeed on a {@dc 26} Strength saving throw or have the {@condition prone} condition."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 18} to hit, reach 20 ft., one target. {@h}36 ({@damage 4d12 + 10}) force damage."
]
}
],
"bonus": [
{
"name": "Vengeful Storm {@recharge}",
"entries": [
"The scion conjures a churning storm cloud in a 30-foot-radius, 10-foot-tall cylinder centered on a point within 120 feet of itself. The cloud's area is heavily obscured. The cloud lasts for 1 minute, until the scion dies, or when the scion uses this bonus action again.",
"When the cloud appears, and as a bonus action on later turns, the scion can move the cloud up to 30 feet and cause one of the following effects in a 30-foot-radius, 120-foot-high cylinder directly below it; the scion can't choose the same effect two rounds in a row:"
]
},
{
"name": "Acid Rain",
"entries": [
"The cloud rains acid. Each creature in the cylinder must succeed on a {@dc 25} Constitution saving throw or be covered in acid for 1 minute or until a creature uses its action to remove the acid from itself or another creature. A creature covered in the acid takes 26 ({@damage 4d12}) acid damage at the start of each of its turns."
]
},
{
"name": "Freezing Storm",
"entries": [
"Shards of ice pelt down, and freezing wind fills the area. Each creature in the cylinder must succeed on a {@dc 25} Dexterity saving throw or take 28 ({@damage 8d6}) cold damage and be hindered by ice formations for 1 minute or until it or another creature within reach of it uses an action to break away the ice. A creature hindered by ice has its speed reduced to 0."
]
},
{
"name": "Lightning Bolts",
"entries": [
"Bolts of lightning strike down. Each creature in the cylinder must succeed on {@dc 25} Dexterity saving throw or take 18 ({@damage 4d8}) lightning damage and have the {@condition stunned} condition until the end of its next turn."
]
}
],
"legendaryGroup": {
"name": "Scion of Stronmaus",
"source": "BGG"
},
"traitTags": [
"Flyby",
"Legendary Resistances",
"Magic Resistance",
"Siege Monster"
],
"senseTags": [
"U"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI",
"P"
],
"damageTags": [
"A",
"B",
"C",
"L",
"O"
],
"miscTags": [
"AOE",
"MW",
"RCH",
"RW"
],
"conditionInflict": [
"prone",
"stunned"
],
"savingThrowForced": [
"constitution",
"dexterity",
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Scion of Surtur",
"source": "BGG",
"page": 173,
"size": [
"G"
],
"type": {
"type": "giant",
"tags": [
"titan"
]
},
"alignment": [
"L",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 20,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 546,
"formula": "28d20 + 252"
},
"speed": {
"walk": 60
},
"str": 30,
"dex": 17,
"con": 28,
"int": 21,
"wis": 24,
"cha": 20,
"save": {
"dex": "+11",
"cha": "+13"
},
"skill": {
"athletics": "+18",
"perception": "+15"
},
"senses": [
"truesight 120 ft."
],
"passive": 25,
"resist": [
"cold",
"lightning",
{
"resist": [
"bludgeoning",
"piercing",
"slashing"
],
"note": "from nonmagical attacks",
"cond": true
}
],
"immune": [
"fire"
],
"conditionImmune": [
"charmed",
"exhaustion",
"frightened",
"paralyzed",
"petrified"
],
"languages": [
"Giant",
"Primordial"
],
"cr": "25",
"trait": [
{
"name": "Legendary Resistance (6/Day)",
"entries": [
"If the scion fails a saving throw, it can choose to succeed instead."
]
},
{
"name": "Magic Resistance",
"entries": [
"The scion has advantage on saving throws against spells and other magical effects."
]
},
{
"name": "Siege Monster",
"entries": [
"The scion deals double damage to objects and structures."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The scion makes one attack using Lava Blade or Lava Ball, as well as two Slam attacks."
]
},
{
"name": "Lava Blade",
"entries": [
"{@atk mw} {@hit 18} to hit, reach 30 ft., one target. {@h}32 ({@damage 4d10 + 10}) slashing damage plus 18 ({@damage 4d8}) fire damage."
]
},
{
"name": "Lava Ball",
"entries": [
"{@atk rw} {@hit 18} to hit, range 120/480 ft., one target. {@h}29 ({@damage 3d12 + 10}) bludgeoning damage plus 10 ({@damage 3d6}) fire damage, and the target must succeed on a {@dc 26} Strength saving throw or have the {@condition prone} condition."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 18} to hit, reach 20 ft., one target. {@h}28 ({@damage 4d8 + 10}) force damage."
]
},
{
"name": "Lava Wave {@recharge 5}",
"entries": [
"The scion emits a wave of lava from its blade, hands, or mouth in a 90-foot cone. Each creature in that area must make a {@dc 25} Dexterity saving throw. On a failed save, a creature takes 60 ({@damage 11d10}) fire damage and has the {@condition restrained} condition from being embedded in hardening rock. A creature can make a {@dc 25} Strength ({@skill Athletics}) check as an action, freeing itself or a creature within reach from the rock on a success. The rock has AC 17 and 40 hit points, and it is immune to fire, poison, and psychic damage. On a successful save, a creature takes half as much damage only."
]
}
],
"bonus": [
{
"name": "Earth-Shaking Movement",
"entries": [
"The scion moves up to its speed and then sends a shock wave through the ground in a 60-foot-radius circle centered on itself. Each creature on the ground in that area that is {@status concentration||concentrating} must succeed on a {@dc 26} Constitution saving throw or lose {@status concentration}."
]
},
{
"name": "Incendiary Smoke",
"entries": [
"The scion causes smoke and white-hot embers to billow from its skin, filling a 30-foot-radius sphere centered on itself that moves with it. While the scion's skin billows smoke, ranged attacks against the scion are made with disadvantage. A creature that moves into the smoke for the first time on a turn or starts its turn there must succeed on a {@dc 25} Constitution saving throw or take 14 ({@damage 4d6}) fire damage. The scion's skin stops billowing smoke after 1 minute, when the scion dies, or when the scion uses this bonus action to stop the smoke."
]
}
],
"legendaryGroup": {
"name": "Scion of Surtur",
"source": "BGG"
},
"traitTags": [
"Legendary Resistances",
"Magic Resistance",
"Siege Monster"
],
"senseTags": [
"U"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI",
"P"
],
"damageTags": [
"B",
"F",
"O",
"S"
],
"miscTags": [
"AOE",
"MW",
"RCH",
"RW"
],
"conditionInflict": [
"prone",
"restrained"
],
"savingThrowForced": [
"constitution",
"dexterity",
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Scion of Thrym",
"source": "BGG",
"page": 175,
"size": [
"G"
],
"type": {
"type": "giant",
"tags": [
"titan"
]
},
"alignment": [
"N",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 19,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 499,
"formula": "27d20 + 216"
},
"speed": {
"walk": 60
},
"str": 30,
"dex": 16,
"con": 27,
"int": 17,
"wis": 20,
"cha": 21,
"save": {
"wis": "+12",
"cha": "+12"
},
"skill": {
"athletics": "+17",
"perception": "+12"
},
"senses": [
"truesight 120 ft."
],
"passive": 22,
"resist": [
"fire",
"lightning",
{
"resist": [
"bludgeoning",
"piercing",
"slashing"
],
"note": "from nonmagical attacks",
"cond": true
}
],
"immune": [
"cold"
],
"conditionImmune": [
"charmed",
"exhaustion",
"frightened",
"paralyzed",
"petrified"
],
"languages": [
"Giant",
"Primordial"
],
"cr": "24",
"trait": [
{
"name": "Legendary Resistance (6/Day)",
"entries": [
"If the scion fails a saving throw, it can choose to succeed instead."
]
},
{
"name": "Magic Resistance",
"entries": [
"The scion has advantage on saving throws against spells and other magical effects."
]
},
{
"name": "Siege Monster",
"entries": [
"The scion deals double damage to objects and structures."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The scion makes one Ice Axe and two Slam attacks, or it makes two Glacier Throw attacks."
]
},
{
"name": "Ice Axe",
"entries": [
"{@atk mw} {@hit 17} to hit, reach 30 ft., one target. {@h}36 ({@damage 4d12 + 10}) force damage plus 18 ({@damage 4d8}) cold damage."
]
},
{
"name": "Slam",
"entries": [
"{@atk mw} {@hit 17} to hit, reach 20 ft., one target. {@h}32 ({@damage 4d10 + 10}) force damage."
]
},
{
"name": "Glacier Throw",
"entries": [
"{@atk rw} {@hit 17} to hit, range 120/480 ft., one target. {@h}36 ({@damage 4d12 + 10}) bludgeoning damage plus 14 ({@damage 4d6}) cold damage, and the target must succeed on a {@dc 25} Strength saving throw or have the {@condition prone} condition."
]
},
{
"name": "Glacial Upheaval {@recharge 5}",
"entries": [
"The scion digs its hands into the ground at a point it can see within 30 feet of itself and launches a magically conjured mass of ice into the air. Each creature other than the scion in a 30-foot-radius, 100-foot-high cylinder centered on that point must make a {@dc 25} Dexterity saving throw. On a failed save, a creature takes 36 ({@damage 8d8}) bludgeoning damage plus 19 ({@damage 3d12}) cold damage and is pushed vertically to the top of the cylinder, at which point the creature falls. On a successful save, a creature takes half as much damage and is pushed to the nearest unoccupied space outside the cylinder with no additional effects.",
"At the start of the scion's next turn, a mass of ice plummets to the ground on a point the scion can see within 60 feet of the point the scion dug its hands into. Each creature in a 30-foot-radius, 100-foot-high cylinder centered on that point must succeed on a {@dc 25} Dexterity saving throw or take 18 ({@damage 4d8}) bludgeoning damage plus 18 ({@damage 4d8}) cold damage."
]
}
],
"bonus": [
{
"name": "Earth-Shaking Movement",
"entries": [
"The scion moves up to its speed and sends a shock wave through the ground in a 60-foot-radius circle centered on itself. Each creature on the ground in that area that is {@status concentration||concentrating} must succeed on a {@dc 25} Constitution saving throw or lose {@status concentration}."
]
}
],
"legendaryGroup": {
"name": "Scion of Thrym",
"source": "BGG"
},
"traitTags": [
"Legendary Resistances",
"Magic Resistance",
"Siege Monster"
],
"senseTags": [
"U"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI",
"P"
],
"damageTags": [
"B",
"C",
"O"
],
"miscTags": [
"AOE",
"MW",
"RCH",
"RW"
],
"conditionInflict": [
"prone"
],
"savingThrowForced": [
"constitution",
"dexterity",
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Spectral Cloud",
"source": "BGG",
"page": 176,
"size": [
"H"
],
"type": "undead",
"alignment": [
"N"
],
"alignmentPrefix": "typically ",
"ac": [
11
],
"hp": {
"average": 189,
"formula": "18d12 + 72"
},
"speed": {
"walk": 0,
"fly": {
"number": 40,
"condition": "(hover)"
},
"canHover": true
},
"str": 24,
"dex": 12,
"con": 18,
"int": 12,
"wis": 17,
"cha": 16,
"save": {
"dex": "+6",
"cha": "+8"
},
"skill": {
"perception": "+8"
},
"passive": 18,
"resist": [
"cold",
"necrotic",
{
"resist": [
"bludgeoning",
"piercing",
"slashing"
],
"note": "from nonmagical attacks",
"cond": true
}
],
"immune": [
"poison",
"thunder"
],
"conditionImmune": [
"charmed",
"exhaustion",
"frightened",
"grappled",
"paralyzed",
"petrified",
"poisoned",
"prone",
"restrained"
],
"languages": [
"Common",
"Giant"
],
"cr": "13",
"trait": [
{
"name": "Blurred Form",
"entries": [
"Attack rolls against the spectral cloud are made with disadvantage unless the attacker is within 15 feet of the spectral cloud or the spectral cloud is {@condition incapacitated}."
]
},
{
"name": "Incorporeal Movement",
"entries": [
"The spectral cloud can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The spectral cloud makes two Spectral Touch attacks."
]
},
{
"name": "Spectral Touch",
"entries": [
"{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}20 ({@damage 3d8 + 7}) force damage plus 10 ({@damage 3d6}) necrotic damage. If the target is a creature, it must succeed on a {@dc 20} Constitution saving throw, or its hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.",
"A Humanoid slain by this attack immediately rises as a miniature spectral cloud (use the {@creature specter} stat block in the Monster Manual). The miniature spectral cloud acts as an ally of its creator but isn't under its control."
]
},
{
"name": "Chilling Winds {@recharge 5}",
"entries": [
"The spectral cloud emits intensely cold wind in a 60-foot line that is 10 feet wide. Each creature in that area must make a {@dc 20} Constitution saving throw. On a failed save, a creature takes 38 ({@damage 7d10}) cold damage and has the {@condition incapacitated} condition for 1 minute. The affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. On a successful save, a creature takes half as much damage only.",
"If a creature's saving throw is successful or the effect ends for it, that creature is immune to this spectral cloud's Chilling Winds for the next 24 hours."
]
}
],
"traitTags": [
"Incorporeal Movement"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"C",
"GI"
],
"damageTags": [
"C",
"N",
"O"
],
"miscTags": [
"AOE",
"HPR",
"MW",
"RCH"
],
"conditionInflict": [
"incapacitated"
],
"savingThrowForced": [
"constitution"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Spotted Lion",
"source": "BGG",
"page": 177,
"size": [
"H"
],
"type": "beast",
"alignment": [
"U"
],
"ac": [
{
"ac": 15,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 66,
"formula": "7d12 + 21"
},
"speed": {
"walk": 60
},
"str": 23,
"dex": 14,
"con": 17,
"int": 5,
"wis": 13,
"cha": 10,
"skill": {
"perception": "+5",
"stealth": "+6"
},
"senses": [
"darkvision 60 ft."
],
"passive": 15,
"cr": "3",
"trait": [
{
"name": "Pack Tactics",
"entries": [
"The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the target and the ally doesn't have the {@condition incapacitated} condition."
]
}
],
"action": [
{
"name": "Rend",
"entries": [
"{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d8 + 6}) piercing damage. If the lion moved at least 20 feet straight toward the target immediately before the hit, the target must succeed on a {@dc 16} Strength saving throw or have the {@condition prone} condition. If the target has the {@condition prone} condition, the lion can make another Rend attack against it as a bonus action."
]
}
],
"traitTags": [
"Pack Tactics"
],
"senseTags": [
"D"
],
"damageTags": [
"P"
],
"miscTags": [
"MW",
"RCH"
],
"conditionInflict": [
"prone"
],
"savingThrowForced": [
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Stalker of Baphomet",
"source": "BGG",
"page": 178,
"size": [
"H"
],
"type": {
"type": "fiend",
"tags": [
"demon"
]
},
"alignment": [
"C",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 17,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 200,
"formula": "16d12 + 96"
},
"speed": {
"walk": 40
},
"str": 25,
"dex": 17,
"con": 22,
"int": 13,
"wis": 16,
"cha": 12,
"save": {
"dex": "+7",
"wis": "+7"
},
"skill": {
"athletics": "+15",
"perception": "+7",
"stealth": "+11"
},
"senses": [
"darkvision 120 ft."
],
"passive": 17,
"conditionImmune": [
"charmed",
"frightened"
],
"languages": [
"Abyssal",
"Giant"
],
"cr": "12",
"spellcasting": [
{
"name": "Spellcasting",
"type": "spellcasting",
"headerEntries": [
"The stalker casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability (spell save {@dc 15}):"
],
"daily": {
"1e": [
"{@spell meld into stone}",
"{@spell stone shape}",
"{@spell wall of stone}"
]
},
"ability": "wis",
"displayAs": "action"
}
],
"trait": [
{
"name": "Labyrinthine Recall",
"entries": [
"The stalker can perfectly recall any path it has traveled."
]
},
{
"name": "Magic Resistance",
"entries": [
"The stalker has advantage on saving throws against spells and other magical effects."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The stalker makes two Glaive attacks or two Rock attacks."
]
},
{
"name": "Glaive",
"entries": [
"{@atk mw} {@hit 11} to hit, reach 15 ft., one target. {@h}18 ({@damage 2d10 + 7}) slashing damage plus 9 ({@damage 2d8}) force damage."
]
},
{
"name": "Rock",
"entries": [
"{@atk rw} {@hit 11} to hit, range 60/240 ft., one target. {@h}23 ({@damage 3d10 + 7}) bludgeoning damage. If the target is a Large or smaller creature, it must succeed on a {@dc 19} Strength saving throw or have the {@condition prone} condition. After the stalker throws the rock, roll a {@dice d6}; on a roll of 3 or lower, the stalker has no more rocks to throw."
]
},
{
"name": "Erupting Horns {@recharge 5}",
"entries": [
"The stalker causes the earth to churn at a point on the ground it can see within 60 feet of itself. Six horn-shaped stones erupt in a 30-foot-radius, 30-foot-high cylinder centered on that point and then crumble to dust.",
"Each creature in that area must make a {@dc 15} Dexterity saving throw. On a failed save, a creature takes 33 ({@damage 6d10}) piercing damage and is pushed up to 30 feet upward and then falls. On a successful save, a creature takes half as much damage only."
]
}
],
"attachedItems": [
"glaive|phb"
],
"traitTags": [
"Magic Resistance"
],
"senseTags": [
"SD"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"AB",
"GI"
],
"damageTags": [
"B",
"O",
"P",
"S"
],
"damageTagsSpell": [
"B"
],
"spellcastingTags": [
"O"
],
"miscTags": [
"AOE",
"MLW",
"MW",
"RCH",
"RW"
],
"conditionInflictSpell": [
"prone"
],
"savingThrowForced": [
"dexterity",
"strength"
],
"savingThrowForcedSpell": [
"dexterity"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Stone Giant of Evil Earth",
"source": "BGG",
"page": 179,
"size": [
"H"
],
"type": "giant",
"alignment": [
"N",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 20,
"from": [
"{@item plate armor|PHB|plate}"
]
}
],
"hp": {
"average": 137,
"formula": "11d12 + 66"
},
"speed": {
"walk": 40
},
"str": 23,
"dex": 13,
"con": 22,
"int": 10,
"wis": 12,
"cha": 9,
"save": {
"str": "+10",
"con": "+10"
},
"skill": {
"athletics": "+14",
"perception": "+5"
},
"senses": [
"darkvision 60 ft."
],
"passive": 15,
"languages": [
"Common",
"Giant",
"Terran"
],
"cr": "9",
"action": [
{
"name": "Multiattack",
"entries": [
"The giant makes two Thundering Stone Club or Boulder attacks in any combination."
]
},
{
"name": "Thundering Stone Club",
"entries": [
"{@atk mw} {@hit 10} to hit, reach 15 ft., one target. {@h}16 ({@damage 3d6 + 6}) bludgeoning damage. The giant can cause the club to emit a burst of thunderous energy that deals 10 ({@damage 3d6}) thunder damage to each creature, other than the giant, within 30 feet of the target. The club can emit a burst this way only once per turn."
]
},
{
"name": "Boulder",
"entries": [
"{@atk rw} {@hit 10} to hit, range 60/240 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage, and the target must succeed on a {@dc 18} Strength saving throw or have the {@condition prone} condition. After the giant throws the boulder, roll a {@dice d6}; on a roll of 3 or lower, the giant has no more boulders to throw."
]
}
],
"reaction": [
{
"name": "Unyielding",
"entries": [
"In response to failing a saving throw to avoid being moved, having the {@condition prone} condition, or both, the giant succeeds instead."
]
}
],
"senseTags": [
"D"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"C",
"GI",
"T"
],
"damageTags": [
"B",
"T"
],
"miscTags": [
"MLW",
"MW",
"RCH",
"RW"
],
"conditionInflict": [
"prone"
],
"savingThrowForced": [
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Stone Giant Rockspeaker",
"source": "BGG",
"page": 180,
"size": [
"H"
],
"type": {
"type": "giant",
"tags": [
"wizard"
]
},
"alignment": [
"A"
],
"ac": [
{
"ac": 19,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 276,
"formula": "24d12 + 120"
},
"speed": {
"walk": 40
},
"str": 23,
"dex": 15,
"con": 20,
"int": 19,
"wis": 14,
"cha": 10,
"save": {
"dex": "+7",
"con": "+10",
"int": "+9",
"wis": "+7"
},
"skill": {
"athletics": "+16",
"history": "+9",
"perception": "+7"
},
"senses": [
"darkvision 120 ft."
],
"passive": 17,
"languages": [
"Common",
"Giant",
"Terran"
],
"cr": "16",
"trait": [
{
"name": "Legendary Resistance (3/Day)",
"entries": [
"If the giant fails a saving throw, it can choose to succeed instead."
]
},
{
"name": "Stone Rune",
"entries": [
"The giant has a stone rune inscribed on a mineral object in its possession. While holding or wearing the object bearing the rune, the giant can use its Prismatic Rays action.",
"The object bearing the rune has AC 18; 30 hit points; and immunity to necrotic, poison, and psychic damage. The object regains all its hit points at the end of every turn, but it turns to dust if reduced to 0 hit points or when the giant dies. If the rune is destroyed, the giant can inscribe a stone rune on an object in its possession when it finishes a short or long rest."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The giant makes three Prism Staff attacks."
]
},
{
"name": "Prism Staff",
"entries": [
"{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}16 ({@damage 3d6 + 6}) bludgeoning damage plus 13 ({@damage 3d8}) radiant damage."
]
},
{
"name": "Exploding Geode",
"entries": [
"The giant throws a geode at a point within 60 feet of itself, and the geode explodes in a dazzling flash. Each creature in a 20-foot-radius sphere centered on that point must make a {@dc 17} Dexterity saving throw. On a failed save, a creature takes 13 ({@damage 3d8}) piercing damage plus 13 ({@damage 3d8}) radiant damage and has the {@condition blinded} condition until the end of its next turn. On a successful save, a creature takes half as much damage only. After the giant throws the geode, roll a {@dice d6}; on a roll of 4 or lower, the giant has no more geodes to throw."
]
},
{
"name": "Prismatic Rays (Requires Stone Rune)",
"entries": [
"The giant's stone rune emits beams of light that form a 60-foot cone. Each creature in that area must make a {@dc 17} Dexterity saving throw. For each creature in that area, roll a {@dice d6} to determine what ray affects it:"
]
},
{
"name": "1-2: Blazing Red",
"entries": [
"On a failed save, the creature takes 35 ({@damage 10d6}) radiant damage and has the {@condition blinded} condition until the end of the giant's next turn. On a successful save, the creature takes half as much damage only."
]
},
{
"name": "3-4: Dreadful Blue",
"entries": [
"On a failed save, the creature takes 35 ({@damage 10d6}) necrotic damage and has the {@condition frightened} condition until the end of the giant's next turn. On a successful save, the creature takes half as much damage only."
]
},
{
"name": "5-6: Sapping Green",
"entries": [
"On a failed save, the creature takes 35 ({@damage 10d6}) force damage and has the {@condition incapacitated} condition until the end of the giant's next turn. On a successful save, the creature takes half as much damage only."
]
}
],
"traitTags": [
"Legendary Resistances"
],
"senseTags": [
"SD"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"C",
"GI",
"T"
],
"damageTags": [
"B",
"N",
"O",
"P",
"R"
],
"miscTags": [
"AOE",
"MW",
"RCH"
],
"conditionInflict": [
"blinded",
"frightened",
"incapacitated"
],
"savingThrowForced": [
"dexterity"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Storm Crab",
"source": "BGG",
"page": 181,
"size": [
"G"
],
"type": "monstrosity",
"alignment": [
"U"
],
"ac": [
{
"ac": 18,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 155,
"formula": "10d20 + 50"
},
"speed": {
"walk": 40,
"swim": 60
},
"str": 23,
"dex": 10,
"con": 21,
"int": 5,
"wis": 14,
"cha": 9,
"save": {
"str": "+10",
"con": "+9"
},
"skill": {
"perception": "+6"
},
"senses": [
"blindsight 60 ft."
],
"passive": 16,
"resist": [
"cold",
"fire",
"lightning"
],
"languages": [
"understands Giant but can't speak"
],
"cr": "11",
"trait": [
{
"name": "Amphibious",
"entries": [
"The crab can breathe air and water."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The crab makes two Claw attacks and one Stinger attack."
]
},
{
"name": "Claw",
"entries": [
"{@atk mw} {@hit 10} to hit, reach 15 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage. If the target is a Huge or smaller creature, it has the {@condition grappled} condition (escape {@dc 16}). The crab has four claws, each of which can grapple one target."
]
},
{
"name": "Stinger",
"entries": [
"{@atk mw} {@hit 10} to hit, reach 10 ft., one creature. {@h}22 ({@damage 3d10 + 6}) piercing damage, and the target must succeed on a {@dc 17} Constitution saving throw or have the {@condition poisoned} and {@condition paralyzed} conditions for 1 minute. The affected creature can repeat the saving throw at the end of each of its turns, ending both the {@condition poisoned} and {@condition paralyzed} conditions on itself on a success."
]
},
{
"name": "Water Jet {@recharge 5}",
"entries": [
"The crab exhales water in a 150-foot line that is 10 feet wide. Each creature in that area must make a {@dc 17} Dexterity saving throw. On a failed save, a creature takes 27 ({@damage 6d8}) bludgeoning damage, is pushed up to 30 feet from the crab, and has the {@condition prone} condition. On a successful save, a creature takes half as much damage only."
]
}
],
"traitTags": [
"Amphibious"
],
"senseTags": [
"B"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"CS",
"GI"
],
"damageTags": [
"B",
"P"
],
"miscTags": [
"AOE",
"MW",
"RCH"
],
"conditionInflict": [
"paralyzed",
"poisoned",
"prone"
],
"savingThrowForced": [
"constitution",
"dexterity"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Storm Giant Tempest Caller",
"source": "BGG",
"page": 182,
"size": [
"H"
],
"type": {
"type": "giant",
"tags": [
"sorcerer"
]
},
"alignment": [
"A"
],
"ac": [
{
"ac": 17,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 310,
"formula": "27d12 + 135"
},
"speed": {
"walk": 50,
"fly": {
"number": 50,
"condition": "(hover)"
},
"swim": 50,
"canHover": true
},
"str": 29,
"dex": 14,
"con": 20,
"int": 21,
"wis": 18,
"cha": 25,
"save": {
"str": "+15",
"con": "+11",
"wis": "+10",
"cha": "+13"
},
"skill": {
"arcana": "+17",
"athletics": "+15",
"perception": "+10"
},
"senses": [
"truesight 120 ft."
],
"passive": 20,
"resist": [
"cold"
],
"immune": [
"lightning",
"thunder"
],
"languages": [
"Common",
"Giant",
"Primordial"
],
"cr": "20",
"spellcasting": [
{
"name": "Spellcasting",
"type": "spellcasting",
"headerEntries": [
"The giant casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save {@dc 21}, {@hit 13} to hit with spell attacks):"
],
"will": [
"{@spell detect magic}",
"{@spell detect thoughts}"
],
"daily": {
"1e": [
"{@spell control water}",
"{@spell control weather} (as an action)",
"{@spell dispel magic}",
"{@spell plane shift}",
"{@spell sending}",
"{@spell time stop}"
]
},
"ability": "cha",
"displayAs": "action"
}
],
"trait": [
{
"name": "Alert",
"entries": [
"The giant can't be surprised, and it has advantage on initiative rolls."
]
},
{
"name": "Amphibious",
"entries": [
"The giant can breathe air and water."
]
},
{
"name": "Legendary Resistance (3/Day)",
"entries": [
"If the giant fails a saving throw, it can choose to succeed instead."
]
},
{
"name": "Scrying (Requires Storm Rune)",
"entries": [
"The giant can use its crystal ball to cast the {@spell scrying} spell (save {@dc 17})."
]
},
{
"name": "Storm Rune",
"entries": [
"The giant has a storm rune inscribed on a crystal ball. While the object bearing the rune is embedded in its body, the giant can use its Tempest Call action and its Scrying trait.",
"The object bearing the storm rune has AC 17; 50 hit points; and immunity to necrotic, poison, and psychic damage. The object regains all its hit points at the end of every turn, but it turns to dust if reduced to 0 hit points or when the giant dies. If the rune is destroyed, the giant can inscribe a storm rune on another crystal ball in its possession when it finishes a short or long rest."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The giant makes three Lightning Blade or Lightning Lance attacks."
]
},
{
"name": "Lightning Blade",
"entries": [
"{@atk mw} {@hit 15} to hit, reach 10 ft., one target. {@h}22 ({@damage 3d8 + 9}) slashing damage plus 16 ({@damage 3d10}) lightning damage."
]
},
{
"name": "Lightning Lance",
"entries": [
"{@atk rs} {@hit 13} to hit, range 500 ft., one target. {@h}39 ({@damage 5d12 + 7}) lightning damage."
]
},
{
"name": "Tempest Call (Requires Storm Rune)",
"entries": [
"The giant creates an elemental vortex that fills a 60-foot-radius sphere centered on itself. Each creature in that area other than the giant must make a {@dc 21} Dexterity saving throw. On a failed save, a creature takes 43 ({@damage 8d8 + 7}) damage of a type of the giant's choosing: cold, lightning, or thunder. On a successful save, a creature takes half as much damage."
]
}
],
"traitTags": [
"Amphibious",
"Legendary Resistances"
],
"senseTags": [
"U"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"C",
"GI",
"P"
],
"damageTags": [
"L",
"S"
],
"damageTagsSpell": [
"B"
],
"spellcastingTags": [
"O"
],
"miscTags": [
"AOE",
"MW",
"RCH"
],
"savingThrowForced": [
"dexterity"
],
"savingThrowForcedSpell": [
"charisma",
"strength",
"wisdom"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Storm Herald",
"source": "BGG",
"page": 183,
"size": [
"H"
],
"type": "aberration",
"alignment": [
"L",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 16,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 287,
"formula": "23d12 + 138"
},
"speed": {
"walk": 50,
"swim": 100
},
"str": 27,
"dex": 14,
"con": 22,
"int": 24,
"wis": 18,
"cha": 18,
"save": {
"wis": "+10",
"cha": "+10"
},
"skill": {
"arcana": "+13",
"deception": "+10",
"perception": "+10"
},
"senses": [
"darkvision 120 ft."
],
"passive": 20,
"resist": [
"cold",
"psychic"
],
"immune": [
"lightning",
"thunder"
],
"conditionImmune": [
"charmed",
"frightened"
],
"languages": [
"Common",
"Giant",
"telepathy 120 ft."
],
"cr": "17",
"spellcasting": [
{
"name": "Spellcasting (Psionics)",
"type": "spellcasting",
"headerEntries": [
"The herald casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save {@dc 21}):"
],
"will": [
"{@spell detect magic}",
"{@spell detect thoughts}",
"{@spell mage hand} (the hand is invisible)"
],
"daily": {
"1e": [
"{@spell control water}",
"{@spell control weather} (as an action)",
"{@spell sending}"
]
},
"ability": "int",
"displayAs": "action"
}
],
"trait": [
{
"name": "Amphibious",
"entries": [
"The herald can breathe air and water."
]
},
{
"name": "Magic Resistance",
"entries": [
"The herald has advantage on saving throws against spells and other magical effects."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The herald makes one Claw attack, one Tentacles attack, and one Trident attack."
]
},
{
"name": "Claw",
"entries": [
"{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}18 ({@damage 3d6 + 8}) slashing damage."
]
},
{
"name": "Tentacles",
"entries": [
"{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}21 ({@damage 3d8 + 8}) bludgeoning damage. If the target is a Large or smaller creature, it has the {@condition grappled} condition (escape {@dc 18}). It also has the {@condition restrained} condition and takes 16 ({@damage 3d10}) psychic damage at the start of each of its turns until this grapple ends. The herald can have only one creature {@condition grappled} this way at a time."
]
},
{
"name": "Trident",
"entries": [
"{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}18 ({@damage 3d6 + 8}) piercing damage or 21 ({@damage 3d8 + 8}) piercing damage if used with two hands, plus 13 ({@damage 3d8}) lightning damage."
]
},
{
"name": "Psychic Wave {@recharge}",
"entries": [
"The herald unleashes a blast of psionic energy into the minds of up to three creatures it can see within 90 feet of itself. Each target must make a {@dc 21} Intelligence saving throw. On a failed save, a target takes 23 ({@damage 3d10 + 7}) psychic damage and has the {@condition stunned} condition for 1 minute. On a successful save, a target takes half as much damage only. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
"If a creature is reduced to 0 hit points by this psychic damage, it dies and its head explodes if it has one."
]
}
],
"attachedItems": [
"trident|phb"
],
"traitTags": [
"Amphibious",
"Magic Resistance"
],
"senseTags": [
"SD"
],
"actionTags": [
"Multiattack",
"Tentacles"
],
"languageTags": [
"C",
"GI",
"TP"
],
"damageTags": [
"B",
"L",
"P",
"S",
"Y"
],
"damageTagsSpell": [
"B"
],
"spellcastingTags": [
"P"
],
"miscTags": [
"MLW",
"MW",
"RCH"
],
"conditionInflict": [
"stunned"
],
"savingThrowForced": [
"intelligence"
],
"savingThrowForcedSpell": [
"strength",
"wisdom"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Tempest Spirit",
"source": "BGG",
"page": 184,
"size": [
"H"
],
"type": "undead",
"alignment": [
"C",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
12
],
"hp": {
"average": 195,
"formula": "17d12 + 85"
},
"speed": {
"walk": 0,
"fly": {
"number": 60,
"condition": "(hover)"
},
"canHover": true
},
"str": 24,
"dex": 14,
"con": 20,
"int": 16,
"wis": 18,
"cha": 19,
"save": {
"con": "+10",
"int": "+8",
"wis": "+9",
"cha": "+9"
},
"skill": {
"arcana": "+8",
"perception": "+9"
},
"passive": 19,
"resist": [
"cold",
"necrotic",
"poison",
{
"resist": [
"bludgeoning",
"piercing",
"slashing"
],
"note": "from nonmagical attacks",
"cond": true
}
],
"immune": [
"lightning",
"thunder"
],
"conditionImmune": [
"charmed",
"exhaustion",
"frightened",
"grappled",
"paralyzed",
"petrified",
"poisoned",
"prone",
"restrained"
],
"languages": [
"Common",
"Giant"
],
"cr": "15",
"trait": [
{
"name": "Incorporeal Movement",
"entries": [
"The spirit can move through other creatures and objects as if they were difficult terrain. The spirit takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object."
]
},
{
"name": "Legendary Resistance (3/Day)",
"entries": [
"If the spirit fails a saving throw, it can choose to succeed instead."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The spirit makes two Lightning Fist or Hailstone attacks in any combination."
]
},
{
"name": "Lightning Fist",
"entries": [
"{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}25 ({@damage 4d8 + 7}) lightning damage."
]
},
{
"name": "Hailstone",
"entries": [
"{@atk rw} {@hit 12} to hit, range 90/180 ft., one target. {@h}17 ({@damage 3d6 + 7}) bludgeoning damage plus 7 ({@damage 2d6}) cold damage."
]
},
{
"name": "Death Bolt {@recharge 5}",
"entries": [
"The spirit hurls a magical lightning bolt in a 120-foot line that is 10 feet wide. Each creature in that area must make a {@dc 18} Dexterity saving throw, taking 27 ({@damage 6d8}) lightning damage plus 16 ({@damage 3d10}) necrotic damage on a failed save, or half as much damage on a successful one. On a success or failure, an affected creature's hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the creature finishes a long rest. The creature dies if its hit point maximum is reduced to 0."
]
}
],
"bonus": [
{
"name": "Hailstorm {@recharge 4}",
"entries": [
"The spirit conjures a hailstorm in a 20-foot-radius, 40-foot-high cylinder centered on a point it can see within 120 feet of itself. Each creature in that area must make a {@dc 17} Dexterity saving throw. On a failed save, a creature takes 10 ({@damage 3d6}) bludgeoning damage plus 10 ({@damage 3d6}) cold damage and has the {@condition prone} condition. On a successful save, a creature takes half as much damage only."
]
}
],
"traitTags": [
"Incorporeal Movement",
"Legendary Resistances"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"C",
"GI"
],
"damageTags": [
"B",
"C",
"L",
"N",
"O"
],
"miscTags": [
"AOE",
"HPR",
"MW",
"RCH",
"RW"
],
"conditionInflict": [
"prone"
],
"savingThrowForced": [
"dexterity"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Titanothere",
"source": "BGG",
"page": 185,
"size": [
"H"
],
"type": "beast",
"alignment": [
"U"
],
"ac": [
{
"ac": 16,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 136,
"formula": "13d12 + 52"
},
"speed": {
"walk": 50
},
"str": 25,
"dex": 10,
"con": 19,
"int": 2,
"wis": 12,
"cha": 6,
"passive": 11,
"cr": "5",
"trait": [
{
"name": "Beast of Burden",
"entries": [
"The titanothere is considered to be one size larger for the purpose of determining its carrying capacity."
]
}
],
"action": [
{
"name": "Stomp",
"entries": [
"{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}20 ({@damage 3d8 + 7}) bludgeoning damage. If the titanothere moved at least 20 feet straight toward the target immediately before the hit, the target takes an extra 13 ({@damage 3d8}) bludgeoning damage, and the target must succeed on a {@dc 18} Strength saving throw or have the {@condition prone} condition if it is a creature."
]
}
],
"traitTags": [
"Beast of Burden"
],
"damageTags": [
"B"
],
"miscTags": [
"MW",
"RCH"
],
"conditionInflict": [
"prone"
],
"savingThrowForced": [
"strength"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Troll Amalgam",
"source": "BGG",
"page": 186,
"size": [
"G"
],
"type": "giant",
"alignment": [
"C",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 15,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 217,
"formula": "14d20 + 70"
},
"speed": {
"walk": 60,
"climb": 60
},
"str": 25,
"dex": 14,
"con": 21,
"int": 9,
"wis": 16,
"cha": 5,
"save": {
"con": "+11",
"wis": "+9"
},
"skill": {
"perception": "+9"
},
"senses": [
"darkvision 120 ft."
],
"passive": 19,
"resist": [
"poison",
{
"resist": [
"bludgeoning",
"piercing",
"slashing"
],
"note": "from nonmagical attacks",
"cond": true
}
],
"conditionImmune": [
"charmed",
"frightened",
"poisoned"
],
"languages": [
"Giant",
"Undercommon"
],
"cr": "17",
"trait": [
{
"name": "Legendary Resistance (3/Day)",
"entries": [
"If the amalgam fails a saving throw, it can choose to succeed instead."
]
},
{
"name": "Magic Resistance",
"entries": [
"The amalgam has advantage on saving throws against spells and other magical effects."
]
},
{
"name": "Regeneration",
"entries": [
"The amalgam regains 15 hit points at the start of its turn. If the amalgam takes acid or fire damage, it regains only 5 hit points at the start of its next turn. The amalgam dies only if it takes 20 or more acid or fire damage while it has 0 hit points."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The amalgam makes three Rend attacks."
]
},
{
"name": "Rend",
"entries": [
"{@atk mw} {@hit 13} to hit, reach 15 ft., one target. {@h}25 ({@damage 4d8 + 7}) slashing damage."
]
}
],
"bonus": [
{
"name": "Fling Limb (3/Day)",
"entries": [
"{@atk rw} {@hit 13} to hit, range 60/240 ft., one target. {@h}11 ({@damage 1d8 + 7}) bludgeoning damage. If the limb hits a Medium or smaller creature, that creature has the {@condition grappled} condition (escape {@dc 17}). The limb has the statistics of a troll amalgam, except for the following: it is Medium, it has 45 hit points, its speed is 30 ft., it doesn't have a challenge rating or Legendary Resistance, and the only action it can take is the Attack action, which it can use only to grapple.",
"Until this grapple ends, the target has the {@condition restrained} condition and takes 25 ({@damage 4d8 + 7}) slashing damage at the start of each of its turns. If the limb is not destroyed within 24 hours of being flung, roll a {@dice d12}; on a roll of 12, the limb regenerates into a troll (see the Monster Manual). Otherwise, the limb withers away."
]
}
],
"traitTags": [
"Legendary Resistances",
"Magic Resistance",
"Regeneration"
],
"senseTags": [
"SD"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI",
"U"
],
"damageTags": [
"B",
"S"
],
"miscTags": [
"MW",
"RCH",
"RW"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
},
{
"name": "Troll Mutate",
"source": "BGG",
"page": 187,
"size": [
"L"
],
"type": "giant",
"alignment": [
"C",
"E"
],
"alignmentPrefix": "typically ",
"ac": [
{
"ac": 16,
"from": [
"natural armor"
]
}
],
"hp": {
"average": 95,
"formula": "10d10 + 40"
},
"speed": {
"walk": 30,
"fly": {
"number": 30,
"condition": "(winged form only)"
}
},
"str": 19,
"dex": 13,
"con": 18,
"int": 17,
"wis": 9,
"cha": 12,
"save": {
"con": "+7",
"int": "+6"
},
"skill": {
"perception": "+5",
"stealth": "+4"
},
"senses": [
"blindsight 60 ft."
],
"passive": 15,
"languages": [
"Giant",
"telepathy 60 ft."
],
"cr": "7",
"trait": [
{
"name": "Mutation",
"entries": [
"When the troll mutate is created, it gains one of four possible body mutations at random: 1, Elastic Body; 2, Psionic Mirror; 3, Spell Scarred; or 4, Winged Form. This mutation determines certain traits in this stat block."
]
},
{
"name": "Amorphous (Elastic Body Only)",
"entries": [
"The mutate can move through a space as narrow as 1 inch without squeezing."
]
},
{
"name": "Magic Resistance (Spell Scarred Only)",
"entries": [
"The mutate has advantage on saving throws against spells and other magical effects."
]
},
{
"name": "Psychic Rebuke (Psionic Mirror Only)",
"entries": [
"If the mutate takes psychic damage, each creature within 20 feet of it takes that damage as well."
]
},
{
"name": "Regeneration",
"entries": [
"The mutate regains 10 hit points at the start of its turn. If the mutate takes acid or fire damage, this trait doesn't function at the start of the mutate's next turn. The mutate dies only if it starts its turn with 0 hit points and doesn't regenerate. If the mutate starts its turn with 0 hit points and regenerates, it randomly gains a mutation it doesn't already have (up to a maximum of four mutations)."
]
}
],
"action": [
{
"name": "Multiattack",
"entries": [
"The mutate makes two Rend attacks."
]
},
{
"name": "Rend",
"entries": [
"{@atk mw} {@hit 7} to hit, reach 5 ft. (or 15 ft. if the mutate has the Elastic Body mutation), one target. {@h}15 ({@damage 2d10 + 4}) slashing damage plus 9 ({@damage 2d8}) force damage."
]
},
{
"name": "Psychic Burst {@recharge 5}",
"entries": [
"The mutate unleashes a wave of psychic energy. Each creature within 30 feet of the mutate must make a {@dc 14} Intelligence saving throw, taking 28 ({@damage 8d6}) psychic damage on a failed save, or half as much damage on a successful one."
]
}
],
"traitTags": [
"Amorphous",
"Magic Resistance",
"Regeneration"
],
"senseTags": [
"B"
],
"actionTags": [
"Multiattack"
],
"languageTags": [
"GI",
"TP"
],
"damageTags": [
"O",
"S",
"Y"
],
"miscTags": [
"AOE",
"MW"
],
"savingThrowForced": [
"intelligence"
],
"hasToken": true,
"hasFluff": true,
"hasFluffImages": true
}
]
}