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21 lines
507 B
C#
21 lines
507 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace BuckshotMultiServerMono.Objects
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{
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public enum HandcuffState
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{
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//handcuffs have not been used this turn
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None,
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//handcuffs have been used, and the active player
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//will go again
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Active,
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//handcuffs have been used and the active player went again,
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//handcuffs cannot be used again this turn
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Inactive,
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}
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}
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