mirror of
https://github.com/Ikatono/TierMaker.git
synced 2025-10-28 20:45:34 -05:00
misc updates, going to start over using controls
This commit is contained in:
17
Row.cs
Normal file
17
Row.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
using Godot;
|
||||
using System;
|
||||
|
||||
public partial class Row : Area2D
|
||||
{
|
||||
[Export]
|
||||
public string Id { get; set; }
|
||||
// Called when the node enters the scene tree for the first time.
|
||||
public override void _Ready()
|
||||
{
|
||||
}
|
||||
|
||||
// Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
public override void _Process(double delta)
|
||||
{
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user