functional card/row edit and drag

This commit is contained in:
2024-04-23 23:31:42 -05:00
parent 8e01e9cb9b
commit 56dcbb62af
29 changed files with 674 additions and 48 deletions

17
ImportMarginContainer.cs Normal file
View File

@@ -0,0 +1,17 @@
using Godot;
using System;
public partial class ImportMarginContainer : MarginContainer
{
public readonly string Title = "Import";
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
GetParentOrNull<TabContainer>().SetTabTitle(GetIndex(), Title);
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
}