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https://codeberg.org/Ikatono/TierMaker.git
synced 2025-10-28 20:45:35 -05:00
forgot to push for a while, got drag-and-drop mostly working
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BIN
Sprites/SingleWhitePixel.png
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BIN
Sprites/SingleWhitePixel.png
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Sprites/SingleWhitePixel.png.import
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34
Sprites/SingleWhitePixel.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cx356vif8tsrc"
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path="res://.godot/imported/SingleWhitePixel.png-24ae9a98b3e2a24518720903e0c57636.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Sprites/SingleWhitePixel.png"
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dest_files=["res://.godot/imported/SingleWhitePixel.png-24ae9a98b3e2a24518720903e0c57636.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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