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https://codeberg.org/Ikatono/TierMaker.git
synced 2025-10-28 20:45:35 -05:00
basically function but needs a lot of refinement
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31
CardEditImageBox.cs
Normal file
31
CardEditImageBox.cs
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@@ -0,0 +1,31 @@
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using Godot;
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using System;
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public partial class CardEditImageBox : TextureRect
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{
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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}
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// Called every frame. 'delta' is the elapsed time since the previous frame.
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public override void _Process(double delta)
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{
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}
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public override void _GuiInput(InputEvent @event)
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{
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if (@event is InputEventMouseButton iemb)
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{
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if (iemb.Pressed && iemb.ButtonIndex == MouseButton.Left)
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{
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// bool inControl = _HasPoint(iemb.Position);
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// GD.Print(inControl);
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// if (iemb.Position.X >= 0 && iemb.Position.X <= Size.X
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// && iemb.Position.Y >= 0 && iemb.Position.Y <= Size.Y)
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// if (inControl)
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GetNode<FileDialog>("%CardImagePicker").Show();
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}
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}
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}
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}
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