basically function but needs a lot of refinement

This commit is contained in:
2024-04-23 03:24:23 -05:00
parent 3ac7bf33c4
commit d3beca8014
26 changed files with 985 additions and 345 deletions

16
CardImagePicker.cs Normal file
View File

@@ -0,0 +1,16 @@
using Godot;
using System;
public partial class CardImagePicker : FileDialog
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
// FileSelected += GetNode<card_edit_popup>("/game/CardEditPopup").FileSelected;
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
}