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26 lines
564 B
C#
26 lines
564 B
C#
using Godot;
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using System;
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public partial class CardCreateImageBox : TextureRect
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{
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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}
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// Called every frame. 'delta' is the elapsed time since the previous frame.
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public override void _Process(double delta)
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{
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}
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public override void _GuiInput(InputEvent @event)
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{
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if (@event is InputEventMouseButton iemb)
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{
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if (iemb.Pressed && iemb.ButtonIndex == MouseButton.Left)
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{
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GetNode<FileDialog>("%CardImagePicker").Show();
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}
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}
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}
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}
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