Files
TierMakerGodot/RowDeleteButton.cs

21 lines
385 B
C#

using Godot;
using System;
public partial class RowDeleteButton : Button
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
private void ToggleEnable(bool newState)
{
Disabled = !newState;
}
}