Files
TierMakerGodot/TwitchChatWatcher.cs

211 lines
6.0 KiB
C#

using Godot;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Net.WebSockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
public partial class TwitchChatWatcher : Node
{
private readonly ClientWebSocket Socket = new();
public readonly ConcurrentQueue<TwitchChatMessage> Queue = new();
private CancellationTokenSource TokenSource = new();
public CancellationToken Token => TokenSource.Token;
private CommandHandler CommandHandler { get; set; }
public WebSocketState State => Socket.State;
[Export]
public bool PrintAllIncoming { get; set; }
private Settings Settings;
[Signal]
public delegate void IncomingCommandEventHandler(Command command);
[Signal]
public delegate void SocketConnectedEventHandler();
[Signal]
public delegate void SocketDisconnectedEventHandler();
public string Channel { get; private set ;}
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
Settings = GetNode<Settings>("/root/Settings")
?? throw new Exception($"{nameof(Settings)} node not found");
CommandHandler = GetNode<CommandHandler>("/root/CommandHandler")
?? throw new Exception($"{nameof(Command)} not found");
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
public async Task ConnectAsync()
{
GD.Print("Connecting");
if (Socket.State == WebSocketState.Open)
return;
await Socket.ConnectAsync(new Uri("wss://irc-ws.chat.twitch.tv:443"), Token);
if (Socket.State == WebSocketState.Open)
{
_ = Task.Run(GetPacketsTask, Token);
_ = Task.Run(HandleMessages, Token);
CallDeferred("emit_signal", nameof(SocketConnected));
}
else
{
throw new Exception("Failed to connect to Twitch");
}
}
public async Task Authenticate(string user = null, string pass = null)
{
GD.Print("Authenticating");
user ??= $"justinfan{Random.Shared.NextInt64(10000):D4}";
pass ??= "pass";
await SendMessageAsync(TwitchChatMessageType.PASS, parameters: new string[] { pass });
await SendMessageAsync(TwitchChatMessageType.NICK, parameters: new string[] { user });
}
public async Task RequestTags()
{
await SendMessageAsync("CAP REQ :twitch.tv/tags");
}
public async Task JoinChannel(string channel)
{
channel = channel.TrimStart('#');
if (Channel is not null)
{
await SendMessageAsync(TwitchChatMessageType.PART,
parameters: new string[] {"#" + Channel});
}
await SendMessageAsync(TwitchChatMessageType.JOIN,
parameters: new string[] {"#" + channel});
Channel = channel;
}
public async Task SendMessageAsync(string message)
{
await Socket.SendAsync(Encoding.UTF8.GetBytes(message),
WebSocketMessageType.Text, true, Token);
}
public async Task SendMessageAsync(TwitchChatMessageType command, IEnumerable<string> parameters = null,
IDictionary<string, string> tags = null, string prefix = null)
{
static string EscapeTagValue(string s)
{
if (s is null)
return "";
return string.Join("", s.Select(c => c switch
{
';' => @"\:",
' ' => @"\s",
'\\' => @"\\",
'\r' => @"\r",
'\n' => @"\n",
char ch => ch.ToString(),
}));
}
var message = "";
if (tags is not null && tags.Count != 0)
{
message = "@" + string.Join(';',
tags.OrderBy(p => p.Key).Select(p => $"{p.Key}={EscapeTagValue(p.Value)}"))
+ " ";
}
if (prefix is not null && !string.IsNullOrWhiteSpace(prefix))
message += ":" + prefix + " ";
message += command.ToCommand() + " ";
if (parameters is not null && parameters.Any())
{
message += string.Join(' ', parameters.SkipLast(1));
message += " :" + parameters.Last();
}
await SendMessageAsync(message);
}
private async Task GetPacketsTask()
{
try
{
var arr = new byte[16 * 1024];
var stringData = "";
while (!Token.IsCancellationRequested)
{
var res = await Socket.ReceiveAsync(arr, Token);
if (Token.IsCancellationRequested)
return;
if (Socket.State != WebSocketState.Open)
{
GD.PrintErr("Socket closed");
CallDeferred("emit_signal", nameof(SocketDisconnected));
return;
}
if (res.Count == 0)
{
GD.PrintErr("Empty packet received");
continue;
}
stringData += Encoding.UTF8.GetString(arr, 0, res.Count);
//PrintQueue.Enqueue(stringData);
var lines = stringData.Split("\r\n", StringSplitOptions.TrimEntries);
if (!lines.Any())
continue;
stringData = lines.Last();
foreach (var line in lines.SkipLast(1))
MessageStrings.Enqueue(line);
}
}
finally
{
if (!Token.IsCancellationRequested)
GD.PushError($"{nameof(GetPacketsTask)} exited without cancellation");
}
}
private readonly ConcurrentQueue<string> MessageStrings = new();
private async Task HandleMessages()
{
try
{
while (!Token.IsCancellationRequested)
{
while (MessageStrings.TryDequeue(out string message))
{
if (string.IsNullOrWhiteSpace(message))
continue;
GD.Print(message);
// if (PrintAllIncoming)
// PrintQueue.Enqueue(message);
var tcm = TwitchChatMessage.Parse(message);
if (tcm.MessageType == TwitchChatMessageType.PING)
_ = Task.Run(() => SendPong(tcm), Token);
else if (tcm is Privmsg p)
{
var trig = Settings.Trigger;
if (string.IsNullOrWhiteSpace(trig))
break;
if (!p.ChatMessage.StartsWith(trig))
continue;
var chat = p.ChatMessage;
chat = chat[trig.Length..].TrimStart();
//TODO make better
CallDeferred("emit_signal", SignalName.IncomingCommand,
new Command(p.DisplayName,
false, p.Moderator, chat));
}
}
await Task.Delay(50);
}
}
finally
{
if (!Token.IsCancellationRequested)
GD.PushError($"{nameof(HandleMessages)} exited without cancellation");
}
}
private async Task SendPong(TwitchChatMessage ping)
{
var pong = TwitchChatMessage.MakePong(ping);
await SendMessageAsync(TwitchChatMessageType.PONG, ping.Parameters,
ping.MessageTags, ping.Prefix);
GD.Print("Sent Pong");
}
}