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https://github.com/Ikatono/TwitchIrcClient.git
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Add project files.
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25
TwitchLogger.sln
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25
TwitchLogger.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.9.34607.119
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TwitchLogger", "TwitchLogger\TwitchLogger.csproj", "{465639B4-4511-473A-ADC8-23B994E3C21C}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{465639B4-4511-473A-ADC8-23B994E3C21C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{465639B4-4511-473A-ADC8-23B994E3C21C}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{465639B4-4511-473A-ADC8-23B994E3C21C}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{465639B4-4511-473A-ADC8-23B994E3C21C}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {F2AA3279-79C4-42DA-BDA6-165481D28FE1}
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EndGlobalSection
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EndGlobal
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135
TwitchLogger/IRC/IrcConnection.cs
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135
TwitchLogger/IRC/IrcConnection.cs
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Net.Sockets;
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using System.Reflection.Metadata;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Timers;
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namespace TwitchLogger.IRC
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{
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public class IrcConnection : IDisposable
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{
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public static readonly string ENDL = "\r\n";
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public int Port { get; }
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public string Url { get; }
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public bool Connected { get; } = false;
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public event EventHandler? onTimeout;
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private Socket Socket = new(SocketType.Stream, ProtocolType.Tcp);
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private CancellationTokenSource CancellationTokenSource = new();
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private Thread? ListenerThread;
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public IrcConnection(string url, int port)
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{
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Url = url;
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Port = port;
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}
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public async Task<bool> ConnectAsync()
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{
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if (Connected)
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return true;
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await Socket.ConnectAsync(Url, Port);
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if (!Socket.Connected)
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return false;
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ListenerThread = new(() => ListenForInput(CancellationTokenSource.Token));
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ListenerThread.Start();
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return true;
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}
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public void Disconnect()
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{
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CancellationTokenSource.Cancel();
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throw new NotImplementedException();
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}
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public void SendLine(string line)
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{
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int sent = Socket.Send(Encoding.UTF8.GetBytes(line + ENDL));
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}
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public bool Authenticate(string user, string pass)
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{
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throw new NotImplementedException();
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}
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private void ListenForInput(CancellationToken token)
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{
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using AutoResetEvent ARE = new(false);
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while (true)
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{
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SocketAsyncEventArgs args = new();
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args.Completed += (sender, e) =>
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{
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onDataReceived(e);
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ARE.Set();
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};
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bool started = Socket.ReceiveAsync(args);
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while (true)
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{
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bool reset = ARE.WaitOne(100);
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if (reset)
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break;
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//returning ends the thread running this
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if (token.IsCancellationRequested)
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return;
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}
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}
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}
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private string _ReceivedDataBuffer = "";
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private void onDataReceived(SocketAsyncEventArgs args)
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{
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if (args.SocketError != SocketError.Success)
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throw new SocketException((int)args.SocketError, $"Socket Error: {args.SocketError}");
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if (args.Buffer is null)
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throw new ArgumentNullException();
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string receivedString = Encoding.UTF8.GetString(args.Buffer, args.Offset, args.BytesTransferred);
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_ReceivedDataBuffer += receivedString;
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string[] lines = _ReceivedDataBuffer.Split(ENDL);
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//if last line is terminated, there should be an empty string at the end of "lines"
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foreach (var line in lines.SkipLast(1))
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onLineReceived(line);
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_ReceivedDataBuffer = lines.Last();
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}
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private void onLineReceived(string line)
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{
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throw new NotImplementedException();
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}
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private System.Timers.Timer _HeartbeatTimer = new();
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private void InitializeHeartbeat(int millis)
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{
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_HeartbeatTimer.AutoReset = false;
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_HeartbeatTimer.Interval = millis;
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_HeartbeatTimer.Elapsed += HeartbeatTimedOut;
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}
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private void HeartbeatReceived()
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{
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throw new NotImplementedException();
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}
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private void HeartbeatTimedOut(object? caller, ElapsedEventArgs e)
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{
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onTimeout?.Invoke(this, new());
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}
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private bool disposedValue;
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protected virtual void Dispose(bool disposing)
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{
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if (!disposedValue)
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{
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CancellationTokenSource.Cancel();
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if (disposing)
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{
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Socket?.Dispose();
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_HeartbeatTimer?.Dispose();
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}
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disposedValue = true;
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}
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}
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public void Dispose()
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{
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Dispose(disposing: true);
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GC.SuppressFinalize(this);
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}
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}
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}
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2
TwitchLogger/Program.cs
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2
TwitchLogger/Program.cs
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@@ -0,0 +1,2 @@
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// See https://aka.ms/new-console-template for more information
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Console.WriteLine("Hello, World!");
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10
TwitchLogger/TwitchLogger.csproj
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10
TwitchLogger/TwitchLogger.csproj
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@@ -0,0 +1,10 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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</Project>
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