mirror of
https://github.com/Kornstalx/5etools-mirror-2.github.io.git
synced 2025-10-28 20:45:35 -05:00
v1.201.1
This commit is contained in:
@@ -518,7 +518,7 @@
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],
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"entries": [
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"You can use your action to administer first aid to an {@condition unconscious} creature and attempt to stabilize it, which requires a successful DC 10 Wisdom ({@skill Medicine}) check.",
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"A stable creature doesn't make death saving throws, even though it has 0 hit points, but it does remain {@condition unconscious}. The creature stops being stable, and must start making death saving throws again, if it takes any damage. A stable creature that isn't healed regains 1 hit point after 1d4 hours."
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"A stable creature doesn't make death saving throws, even though it has 0 hit points, but it does remain {@condition unconscious}. The creature stops being stable, and must start making death saving throws again, if it takes any damage. A stable creature that isn't healed regains 1 hit point after {@dice 1d4} hours."
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]
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},
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{
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@@ -8905,7 +8905,7 @@
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"entries": [
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"The best way to save a creature with 0 hit points is to heal it. If healing is unavailable, the creature can at least be stabilized so that it isn't killed by a failed death saving throw.",
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"You can use your action to administer first aid to an {@condition unconscious} creature and attempt to stabilize it, which requires a successful DC 10 Wisdom ({@skill Medicine}) check.",
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"A stable creature doesn't make death saving throws, even though it has 0 hit points, but it does remain {@condition unconscious}. The creature stops being stable, and must start making death saving throws again, if it takes any damage. A stable creature that isn't healed regains 1 hit point after 1d4 hours."
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"A stable creature doesn't make death saving throws, even though it has 0 hit points, but it does remain {@condition unconscious}. The creature stops being stable, and must start making death saving throws again, if it takes any damage. A stable creature that isn't healed regains 1 hit point after {@dice 1d4} hours."
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],
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"id": "1c4"
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},
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@@ -2,7 +2,7 @@
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// in deployment, `IS_DEPLOYED = "<version number>";` should be set below.
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globalThis.IS_DEPLOYED = undefined;
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globalThis.VERSION_NUMBER = /* 5ETOOLS_VERSION__OPEN */"1.201.0"/* 5ETOOLS_VERSION__CLOSE */;
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globalThis.VERSION_NUMBER = /* 5ETOOLS_VERSION__OPEN */"1.201.1"/* 5ETOOLS_VERSION__CLOSE */;
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globalThis.DEPLOYED_IMG_ROOT = undefined;
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// for the roll20 script to set
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globalThis.IS_VTT = false;
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4
package-lock.json
generated
4
package-lock.json
generated
@@ -1,12 +1,12 @@
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{
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"name": "5etools",
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"version": "1.201.0",
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"version": "1.201.1",
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"lockfileVersion": 2,
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"requires": true,
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"packages": {
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"": {
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"name": "5etools",
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"version": "1.201.0",
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"version": "1.201.1",
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"license": "MIT",
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"devDependencies": {
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"5etools-utils": "^0.10.12",
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@@ -1,7 +1,7 @@
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{
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"name": "5etools",
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"author": "TheGiddyLimit",
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"version": "1.201.0",
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"version": "1.201.1",
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"license": "MIT",
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"description": "A site dedicated to making playing games with your friends as easy as possible.",
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"type": "module",
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