misc updates, going to start over using controls

This commit is contained in:
2024-04-15 20:25:04 -05:00
parent 38b9d3a6c7
commit 46acf8e7ca
19 changed files with 294 additions and 12 deletions

24
CardSprite.cs Normal file
View File

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using Godot;
using System;
public partial class CardSprite : Sprite2D, IUsesCardSize
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
//set scale for default color
// if (GetParent<CardCollisionShape2D>()?.Shape is RectangleShape2D rect)
// Scale = rect.Size;
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
public void UpdateCardSize(Vector2 size)
{
var s = Texture.GetSize();
Scale = new Vector2(size.X / s.X, size.Y / s.Y);
}
}