Files
TierMaker/websocket_client.cs
2024-04-14 15:49:25 -05:00

19 lines
389 B
C#

using Godot;
using System;
public partial class websocket_client : Node
{
private WebSocketPeer Socket { get; } = new();
[Export]
public string URL;
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
}