mirror of
https://github.com/Ikatono/TierMaker.git
synced 2025-10-28 20:45:34 -05:00
19 lines
389 B
C#
19 lines
389 B
C#
using Godot;
|
|
using System;
|
|
|
|
public partial class websocket_client : Node
|
|
{
|
|
private WebSocketPeer Socket { get; } = new();
|
|
[Export]
|
|
public string URL;
|
|
// Called when the node enters the scene tree for the first time.
|
|
public override void _Ready()
|
|
{
|
|
}
|
|
|
|
// Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
public override void _Process(double delta)
|
|
{
|
|
}
|
|
}
|