Files
TierMaker/CardCollisionShape2D.cs
2024-04-14 15:49:25 -05:00

18 lines
373 B
C#

using Godot;
using System;
public partial class CardCollisionShape2D : CollisionShape2D
{
private Vector2 MouseOffset { get; set; }
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
}